Searched refs:bPlayCompleteFlag (Results 1 – 15 of 15) sorted by relevance
510 OMX_U32 bPlayCompleteFlag; member
695 OMX_U32 bPlayCompleteFlag; member
594 OMX_U32 bPlayCompleteFlag; member
668 OMX_U32 bPlayCompleteFlag; member
504 OMX_U32 bPlayCompleteFlag; member
749 OMX_U32 bPlayCompleteFlag; member
307 pComponentPrivate->bPlayCompleteFlag = 0; in OMX_ComponentInit()308 …CENC: pComponentPrivate->bPlayCompleteFlag = %ld\n",__LINE__,pComponentPrivate->bPlayCompleteFlag); in OMX_ComponentInit()
3368 pComponentPrivate->bPlayCompleteFlag = 1; in AACENC_HandleUSNError()
284 pComponentPrivate->bPlayCompleteFlag = 0; in OMX_ComponentInit()
1984 pComponentPrivate->bPlayCompleteFlag = 1; in G729DECLCML_Callback()
277 pComponentPrivate->bPlayCompleteFlag = 0; in OMX_ComponentInit()
1676 pComponentPrivate->bPlayCompleteFlag = 1; in G711DECHandleDataBuf_FromApp()
353 pComponentPrivate->bPlayCompleteFlag = 0; in OMX_ComponentInit()
2328 pComponentPrivate->bPlayCompleteFlag = 1; in G729ENC_LCMLCallback()
278 pComponentPrivate->bPlayCompleteFlag = 0; in OMX_ComponentInit()