Searched refs:gpu_target_index (Results 1 – 2 of 2) sorted by relevance
261 uint32_t gpu_target_index = layer_stack->layer_count-1; in Prepare() local277 gpu_target_index = i; in Prepare()282 if ((layer_stack->layer_count-1) == gpu_target_index) { in Prepare()290 LayerBuffer *layer_buffer = layer_stack->layers[gpu_target_index].input_buffer; in Prepare()311 layer.frame_rate = layer_stack->layers[gpu_target_index].frame_rate; in Prepare()
130 uint32_t gpu_target_index = i; in ValidateGPUTarget() local133 Layer &gpu_target_layer = layer_stack->layers[gpu_target_index]; in ValidateGPUTarget()