Searched refs:startX (Results 1 – 1 of 1) sorted by relevance
83 uint32_t startX = 0, startY = 0, luma_addr_offset = 0, chroma_addr_offset = 0; in vld_dec_setup_alternative_frame() local102 startX = ((uint32_t)obj_context->current_render_target->offset_x_s + 0x3f) & ~0x3f; in vld_dec_setup_alternative_frame()104 … luma_addr_offset = (((uint32_t)(startX + out_loop_surface->stride * startY)) + 0x3f ) & ~0x3f; in vld_dec_setup_alternative_frame()105 …chroma_addr_offset = (((uint32_t)(startX + out_loop_surface->stride * startY / 2)) + 0x3f ) & ~0x… in vld_dec_setup_alternative_frame()