Searched refs:teeMode (Results 1 – 7 of 7) sorted by relevance
670 OMX_BOOL teeMode; /* Support Tee Device Node */ member
383 pComponentPrivate->teeMode = 0; in OMX_ComponentInit()812 if(pCompPrivate->teeMode != TEEMODE_NONE) { in SendCommand()824 if (pCompPrivate->teeMode == TEEMODE_PLAYBACK) { in SendCommand()827 else if (pCompPrivate->teeMode == TEEMODE_LOOPBACK) { in SendCommand()831 else if (pCompPrivate->teeMode == TEEMODE_PLAYLOOPBACK) { in SendCommand()1383 pComponentPrivate->teeMode = pTiDspDefinition->teeMode; in SetConfig()
184 if(pComponentPrivate->teeMode!= TEEMODE_NONE) { in NBAMRENC_FillLCMLInitParams()
927 OMX_U32 teeMode; member
841 audioinfo->teeMode = TEEMODE_PLAYBACK;850 audioinfo->teeMode = TEEMODE_LOOPBACK;858 audioinfo->teeMode = TEEMODE_PLAYLOOPBACK;
494 pAppPrivate->teeMode = 0;
1239 pComponentPrivate->teemode = pDspDefinition->teeMode; in SetConfig()