Home
last modified time | relevance | path

Searched refs:Generate (Results 1 – 12 of 12) sorted by relevance

/ndk/build/tools/
Dprebuilt-common.sh378 register_option "--mingw" do_mingw_option "Generate windows binaries on Linux."
379 register_option "--darwin" do_darwin_option "Generate darwin binaries on Linux."
388 register_option "--try-64" do_try64_option "Generate 64-bit only binaries."
/ndk/sources/host-tools/make-3.81/
Dconfigure.bat49 rem They do have Make. Generate the Makefile.
Daclocal.m4275 # Generate code to set up dependency tracking. -*- Autoconf -*-
/ndk/sources/third_party/googletest/googletest/src/
Dgtest-internal-inl.h325 const int selected = begin + random->Generate(range_width); in ShuffleRange()
Dgtest.cc287 UInt32 Random::Generate(UInt32 range) { in Generate() function in testing::internal::Random
/ndk/sources/third_party/googletest/googletest/include/gtest/internal/
Dgtest-internal.h675 UInt32 Generate(UInt32 range);
/ndk/sources/third_party/googletest/googletest/test/
Dgtest_unittest.cc731 random.Generate(0), in TEST()
734 random.Generate(testing::internal::Random::kMaxRange + 1), in TEST()
743 EXPECT_LT(random.Generate(kRange), kRange) << " for iteration " << i; in TEST()
748 EXPECT_LT(random2.Generate(kRange), kRange) << " for iteration " << i; in TEST()
760 values[i] = random.Generate(kRange); in TEST()
765 EXPECT_EQ(values[i], random.Generate(kRange)) << " for iteration " << i; in TEST()
Dgtest-port_test.cc1075 SleepMilliseconds(random_.Generate(30)); in Increment()
/ndk/sources/third_party/googletest/googletest/
DREADME170 cmake ${GTEST_DIR} # Generate native build scripts.
/ndk/sources/host-tools/make-3.81/doc/
Dmake-stds.texi820 Generate any Info files needed. The best way to write the rules is as
845 Generate documentation files in the given format, if possible.
Dmake.info-21894 Generate any Info files needed. The best way to write the rules
1916 Generate documentation files in the given format, if possible.
/ndk/sources/host-tools/make-3.81/config/
Dtexinfo.tex1290 % Generate a link to the node text if that exists; else, use the