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/ndk/sources/cxx-stl/stlport/src/
Dnum_get_float.cpp232 static void _Stl_norm_and_round(uint64& p, int& norm, uint64 prodhi, uint64 prodlo) { in _Stl_norm_and_round() argument
239 ((prodlo >> 62) == 0x3)) { /* normalization followed by round in _Stl_norm_and_round()
246 p = (prodhi << 1) | (prodlo >> 63); /* normalize */ in _Stl_norm_and_round()
248 prodlo <<= 1; in _Stl_norm_and_round()
254 if ((prodlo & _Stl_HIBITULL) != 0) { /* first guard bit a one */ in _Stl_norm_and_round()
256 prodlo != _Stl_HIBITULL ) { /* not borderline for round to even */ in _Stl_norm_and_round()
299 uint64 prodhi, prodlo; /* 128b product */ in _Stl_tenscale() local
307 _Stl_mult64(p, _Stl_tenpow[hi], prodhi, prodlo); in _Stl_tenscale()
308 _Stl_norm_and_round(p, norm, prodhi, prodlo); in _Stl_tenscale()
314 _Stl_mult64(p, _Stl_tenpow[lo], prodhi, prodlo); in _Stl_tenscale()
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