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Searched refs:MZW (Results 1 – 4 of 4) sorted by relevance

/packages/apps/LegacyCamera/jni/feature_stab/src/dbreg/
Dvp_motionmodel.h156 #define MZW(m) (m).par[11] macro
170 MZX(m)=MZY(m)=MZW(m)=(VP_PAR)0.0; \
185 VP_KEEP_TRANSLATION_3D(m); MZW(m)=(VP_PAR)0.0; (m).type= VP_MOTION_TRANSLATION;} while (0)
196 MZX(m)=MZY(m)=MZW(m)=(VP_PAR)0.0; \
202 MZX(m)=MZY(m)=MZW(m)=MWZ(m)=(VP_PAR)0.0; \
216 outz = MZX(m)*((VP_PAR)inx)+MZY(m)*((VP_PAR)iny)+MZZ(m)*((VP_PAR)inz)+MZW(m); \
223 #define VP_PROJZ_3D(m,x,y,z,f,w) ((MZX(m)*(x)+MZY(m)*(y)+MZZ(m)*(z)+MZW(m))/(w))
229 MZW(m) /= (VP_PAR)Sfactor; MWZ(m) *= (VP_PAR)Sfactor; } while (0)
235 MZW(m) *= (VP_PAR)Sfactor; MWZ(m) /= (VP_PAR)Sfactor; } while (0)
241 MZX(m)/=MWW(m); MZY(m)/=MWW(m); MZZ(m)/=MWW(m); MZW(m)/= MWW(m); \
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Ddbstabsmooth.cpp83MZW(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MZW(f_motLF) + (1.0-f_smoothFactor)* (double) MZW in smoothMotion()
212MZW(f_motLF) = (VP_PAR) (smooth_factor*(double) MZW(f_motLF) + (1.0-smooth_factor)* (double) MZW(*… in smoothMotion()
261MZW(*motLF) = (VP_PAR) (factor*(double) MZW(*motLF) + (1.0-factor)* (double) MZW(*inmot)); in smoothMotion1()
Dvp_motionmodel.c256 mxw = MXX(*InB)*MXW(*InA)+MXY(*InB)*MYW(*InA)+MXZ(*InB)*MZW(*InA)+MXW(*InB)*MWW(*InA); in vp_cascade_motion()
260 myw = MYX(*InB)*MXW(*InA)+MYY(*InB)*MYW(*InA)+MYZ(*InB)*MZW(*InA)+MYW(*InB)*MWW(*InA); in vp_cascade_motion()
261 mzx = MZX(*InB)*MXX(*InA)+MZY(*InB)*MYX(*InA)+MZZ(*InB)*MZX(*InA)+MZW(*InB)*MWX(*InA); in vp_cascade_motion()
262 mzy = MZX(*InB)*MXY(*InA)+MZY(*InB)*MYY(*InA)+MZZ(*InB)*MZY(*InA)+MZW(*InB)*MWY(*InA); in vp_cascade_motion()
263 mzz = MZX(*InB)*MXZ(*InA)+MZY(*InB)*MYZ(*InA)+MZZ(*InB)*MZZ(*InA)+MZW(*InB)*MWZ(*InA); in vp_cascade_motion()
264 mzw = MZX(*InB)*MXW(*InA)+MZY(*InB)*MYW(*InA)+MZZ(*InB)*MZW(*InA)+MZW(*InB)*MWW(*InA); in vp_cascade_motion()
268 mww = MWX(*InB)*MXW(*InA)+MWY(*InB)*MYW(*InA)+MWZ(*InB)*MZW(*InA)+MWW(*InB)*MWW(*InA); in vp_cascade_motion()
272 MZX(*Out)=mzx; MZY(*Out)=mzy; MZZ(*Out)=mzz; MZW(*Out)=mzw; in vp_cascade_motion()
Ddbreg.cpp705 MZW(inmot) = 0.0; in SmoothMotion()