Searched refs:linkStatus (Results 1 – 2 of 2) sorted by relevance
87 GLint linkStatus = GL_FALSE; in createProgram() local88 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in createProgram()92 if (linkStatus != GL_TRUE) in createProgram()
76 int[] linkStatus = new int[1]; in createProgram() local77 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); in createProgram()78 if (linkStatus[0] != GLES20.GL_TRUE) { in createProgram()