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Searched refs:pixelShader (Results 1 – 2 of 2) sorted by relevance

/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DRenderer.cpp72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); in createProgram() local
73 if (!pixelShader) in createProgram()
83 glAttachShader(program, pixelShader); in createProgram()
/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
DSurfaceTextureView.java64 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram() local
65 if (pixelShader == 0) { in createProgram()
73 GLES20.glAttachShader(program, pixelShader); in createProgram()