Searched refs:suppressedVisualEffects (Results 1 – 4 of 4) sorted by relevance
71 mPolicy.suppressedVisualEffects); in onCreate()86 mPolicy.suppressedVisualEffects); in onCreate()107 mPolicy.suppressedVisualEffects); in onCreate()126 mPolicy.suppressedVisualEffects); in onCreate()145 mPolicy.priorityMessageSenders, mPolicy.suppressedVisualEffects); in onCreate()218 int priorityMessageSenders, int suppressedVisualEffects) { in savePolicy() argument220 suppressedVisualEffects); in savePolicy()
112 return (mPolicy.suppressedVisualEffects & effect) != 0; in isEffectSuppressed()116 int effects = mPolicy.suppressedVisualEffects; in getNewSuppressedEffects()125 private void savePolicy(int suppressedVisualEffects) { in savePolicy() argument128 suppressedVisualEffects); in savePolicy()
120 return (mPolicy.suppressedVisualEffects & effect) != 0; in isEffectSuppressed()
88 … mDndVisualEffectsSuppressed = policy == null ? false : policy.suppressedVisualEffects != 0; in onCreate()