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Searched refs:ATTACHED_SHADERS (Results 1 – 3 of 3) sorted by relevance

/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
DGLStateType.java151 ATTACHED_SHADERS("Attached Shaders"), enumConstant
DGLState.java327 IGLProperty attachedShaders = new GLSparseArrayProperty(GLStateType.ATTACHED_SHADERS, in createProgramState()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
DStateTransformFactory.java1154 GLStateType.ATTACHED_SHADERS), in transformsForGlAttachShader()
1169 GLStateType.ATTACHED_SHADERS), in transformsForGlDetachShader()