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Searched refs:ATTACHED_SHADER_ID (Results 1 – 2 of 2) sorted by relevance

/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
DGLStateType.java152 ATTACHED_SHADER_ID("Attached Shader ID"), enumConstant
DGLState.java325 IGLProperty attachedShaderId = new GLIntegerProperty(GLStateType.ATTACHED_SHADER_ID, in createProgramState()