Searched refs:BLEND_SRC_RGB (Results 1 – 3 of 3) sorted by relevance
101 BLEND_SRC_RGB("Source RGB function"), enumConstant
210 IGLProperty blendSrcRgb = new GLEnumProperty(GLStateType.BLEND_SRC_RGB, GLEnum.GL_LINES); in createPixelOperationsState()
760 rgbAccessor = GLStateType.BLEND_SRC_RGB; in transformsForGlBlendFuncSrcDst()