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Searched refs:PER_UNIFORM_STATE (Results 1 – 3 of 3) sorted by relevance

/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/detail/
DShaderUniformDetailsProvider.java157 if (state.getType() == GLStateType.PER_UNIFORM_STATE) { in getShaderUniformProperty()
162 if (state != null && state.getType() == GLStateType.PER_UNIFORM_STATE) { in getShaderUniformProperty()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
DGLStateType.java160 PER_UNIFORM_STATE("Per Uniform State"), enumConstant
DGLState.java349 IGLProperty perUniformProperty = new GLCompositeProperty(GLStateType.PER_UNIFORM_STATE, in createProgramState()