Searched refs:STENCIL_BACK_PASS_DEPTH_PASS (Results 1 – 3 of 3) sorted by relevance
96 STENCIL_BACK_PASS_DEPTH_PASS("Back stencil depth buffer pass action"), enumConstant
196 GLStateType.STENCIL_BACK_PASS_DEPTH_PASS, GLEnum.GL_KEEP); in createPixelOperationsState()
663 GLStateType.STENCIL_BACK_PASS_DEPTH_PASS), in transformsForGlStencilOpBack()