Searched refs:STENCIL_PASS_DEPTH_FAIL (Results 1 – 3 of 3) sorted by relevance
89 STENCIL_PASS_DEPTH_FAIL("Front stencil depth buffer fail action"), enumConstant
182 IGLProperty stencilPassDepthFail = new GLEnumProperty(GLStateType.STENCIL_PASS_DEPTH_FAIL, in createPixelOperationsState()
633 GLStateType.STENCIL_PASS_DEPTH_FAIL), in transformsForGlStencilOpFront()