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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
DGLState.java327 IGLProperty attachedShaders = new GLSparseArrayProperty(GLStateType.ATTACHED_SHADERS, in createProgramState() local
355 attachedShaders, attributes, uniforms); in createProgramState()