Searched refs:span (Results 1 – 4 of 4) sorted by relevance
149 # Number of rows an entry will span179 <span class="toc_section_header"><a href="#section_${section.name}">${section.name}</a></span>183 <span class="toc_kind_header">${kind.name}</span>260 <span class="entry_type_name entry_type_name_enum">${prop.type}</span>262 <span class="entry_type_name">${prop.type}</span>265 <span class="entry_type_container">x</span>269 <span class="entry_type_array">271 </span>279 …<span class="entry_type_visibility"> [${prop.applied_visibility}${" as %s" %prop.typedef.name if p…282 <span class="entry_type_synthetic">[synthetic] </span>[all …]
458 c->span = c->scanline; in ggl_pick_scanline()1948 int32_t span = 0; in scanline_perspective() local1956 span = remainder; in scanline_perspective()1957 w1 = (c->shade.dwdx * span) + w0; in scanline_perspective()1970 if (span) v += (tmu.shade.st[j].dx)*span; in scanline_perspective()1975 if (span) dvdx /= span; in scanline_perspective()1994 c->iterators.xr = xl = xl + (span ? span : (1<<SPAN_BITS)); in scanline_perspective()1997 c->span(c); in scanline_perspective()2087 c->span(c); in scanline_perspective_single()
282 0x00000003 # header_block for string; overlay IDs span 3 elements287 0x00000001 # header_block for integer; overlay IDs span 1 element
545 void (*span)(context_t* c);