1 //===-- RegisterScavenging.cpp - Machine register scavenging --------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the machine register scavenger. It can provide
11 // information, such as unused registers, at any point in a machine basic block.
12 // It also provides a mechanism to make registers available by evicting them to
13 // spill slots.
14 //
15 //===----------------------------------------------------------------------===//
16 
17 #include "llvm/CodeGen/RegisterScavenging.h"
18 #include "llvm/CodeGen/MachineBasicBlock.h"
19 #include "llvm/CodeGen/MachineFrameInfo.h"
20 #include "llvm/CodeGen/MachineFunction.h"
21 #include "llvm/CodeGen/MachineInstr.h"
22 #include "llvm/CodeGen/MachineRegisterInfo.h"
23 #include "llvm/Support/Debug.h"
24 #include "llvm/Support/ErrorHandling.h"
25 #include "llvm/Support/raw_ostream.h"
26 #include "llvm/Target/TargetInstrInfo.h"
27 #include "llvm/Target/TargetRegisterInfo.h"
28 #include "llvm/Target/TargetSubtargetInfo.h"
29 using namespace llvm;
30 
31 #define DEBUG_TYPE "reg-scavenging"
32 
33 /// setUsed - Set the register units of this register as used.
setRegUsed(unsigned Reg,LaneBitmask LaneMask)34 void RegScavenger::setRegUsed(unsigned Reg, LaneBitmask LaneMask) {
35   for (MCRegUnitMaskIterator RUI(Reg, TRI); RUI.isValid(); ++RUI) {
36     LaneBitmask UnitMask = (*RUI).second;
37     if (UnitMask == 0 || (LaneMask & UnitMask) != 0)
38       RegUnitsAvailable.reset((*RUI).first);
39   }
40 }
41 
initRegState()42 void RegScavenger::initRegState() {
43   for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(),
44          IE = Scavenged.end(); I != IE; ++I) {
45     I->Reg = 0;
46     I->Restore = nullptr;
47   }
48 
49   // All register units start out unused.
50   RegUnitsAvailable.set();
51 
52   if (!MBB)
53     return;
54 
55   // Live-in registers are in use.
56   for (const auto &LI : MBB->liveins())
57     setRegUsed(LI.PhysReg, LI.LaneMask);
58 
59   // Pristine CSRs are also unavailable.
60   const MachineFunction &MF = *MBB->getParent();
61   BitVector PR = MF.getFrameInfo()->getPristineRegs(MF);
62   for (int I = PR.find_first(); I>0; I = PR.find_next(I))
63     setRegUsed(I);
64 }
65 
enterBasicBlock(MachineBasicBlock * mbb)66 void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) {
67   MachineFunction &MF = *mbb->getParent();
68   TII = MF.getSubtarget().getInstrInfo();
69   TRI = MF.getSubtarget().getRegisterInfo();
70   MRI = &MF.getRegInfo();
71 
72   assert((NumRegUnits == 0 || NumRegUnits == TRI->getNumRegUnits()) &&
73          "Target changed?");
74 
75   // It is not possible to use the register scavenger after late optimization
76   // passes that don't preserve accurate liveness information.
77   assert(MRI->tracksLiveness() &&
78          "Cannot use register scavenger with inaccurate liveness");
79 
80   // Self-initialize.
81   if (!MBB) {
82     NumRegUnits = TRI->getNumRegUnits();
83     RegUnitsAvailable.resize(NumRegUnits);
84     KillRegUnits.resize(NumRegUnits);
85     DefRegUnits.resize(NumRegUnits);
86     TmpRegUnits.resize(NumRegUnits);
87   }
88 
89   MBB = mbb;
90   initRegState();
91 
92   Tracking = false;
93 }
94 
addRegUnits(BitVector & BV,unsigned Reg)95 void RegScavenger::addRegUnits(BitVector &BV, unsigned Reg) {
96   for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI)
97     BV.set(*RUI);
98 }
99 
determineKillsAndDefs()100 void RegScavenger::determineKillsAndDefs() {
101   assert(Tracking && "Must be tracking to determine kills and defs");
102 
103   MachineInstr *MI = MBBI;
104   assert(!MI->isDebugValue() && "Debug values have no kills or defs");
105 
106   // Find out which registers are early clobbered, killed, defined, and marked
107   // def-dead in this instruction.
108   KillRegUnits.reset();
109   DefRegUnits.reset();
110   for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
111     const MachineOperand &MO = MI->getOperand(i);
112     if (MO.isRegMask()) {
113 
114       TmpRegUnits.clear();
115       for (unsigned RU = 0, RUEnd = TRI->getNumRegUnits(); RU != RUEnd; ++RU) {
116         for (MCRegUnitRootIterator RURI(RU, TRI); RURI.isValid(); ++RURI) {
117           if (MO.clobbersPhysReg(*RURI)) {
118             TmpRegUnits.set(RU);
119             break;
120           }
121         }
122       }
123 
124       // Apply the mask.
125       KillRegUnits |= TmpRegUnits;
126     }
127     if (!MO.isReg())
128       continue;
129     unsigned Reg = MO.getReg();
130     if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) || isReserved(Reg))
131       continue;
132 
133     if (MO.isUse()) {
134       // Ignore undef uses.
135       if (MO.isUndef())
136         continue;
137       if (MO.isKill())
138         addRegUnits(KillRegUnits, Reg);
139     } else {
140       assert(MO.isDef());
141       if (MO.isDead())
142         addRegUnits(KillRegUnits, Reg);
143       else
144         addRegUnits(DefRegUnits, Reg);
145     }
146   }
147 }
148 
unprocess()149 void RegScavenger::unprocess() {
150   assert(Tracking && "Cannot unprocess because we're not tracking");
151 
152   MachineInstr *MI = MBBI;
153   if (!MI->isDebugValue()) {
154     determineKillsAndDefs();
155 
156     // Commit the changes.
157     setUsed(KillRegUnits);
158     setUnused(DefRegUnits);
159   }
160 
161   if (MBBI == MBB->begin()) {
162     MBBI = MachineBasicBlock::iterator(nullptr);
163     Tracking = false;
164   } else
165     --MBBI;
166 }
167 
forward()168 void RegScavenger::forward() {
169   // Move ptr forward.
170   if (!Tracking) {
171     MBBI = MBB->begin();
172     Tracking = true;
173   } else {
174     assert(MBBI != MBB->end() && "Already past the end of the basic block!");
175     MBBI = std::next(MBBI);
176   }
177   assert(MBBI != MBB->end() && "Already at the end of the basic block!");
178 
179   MachineInstr *MI = MBBI;
180 
181   for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(),
182          IE = Scavenged.end(); I != IE; ++I) {
183     if (I->Restore != MI)
184       continue;
185 
186     I->Reg = 0;
187     I->Restore = nullptr;
188   }
189 
190   if (MI->isDebugValue())
191     return;
192 
193   determineKillsAndDefs();
194 
195   // Verify uses and defs.
196 #ifndef NDEBUG
197   for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
198     const MachineOperand &MO = MI->getOperand(i);
199     if (!MO.isReg())
200       continue;
201     unsigned Reg = MO.getReg();
202     if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) || isReserved(Reg))
203       continue;
204     if (MO.isUse()) {
205       if (MO.isUndef())
206         continue;
207       if (!isRegUsed(Reg)) {
208         // Check if it's partial live: e.g.
209         // D0 = insert_subreg D0<undef>, S0
210         // ... D0
211         // The problem is the insert_subreg could be eliminated. The use of
212         // D0 is using a partially undef value. This is not *incorrect* since
213         // S1 is can be freely clobbered.
214         // Ideally we would like a way to model this, but leaving the
215         // insert_subreg around causes both correctness and performance issues.
216         bool SubUsed = false;
217         for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs)
218           if (isRegUsed(*SubRegs)) {
219             SubUsed = true;
220             break;
221           }
222         bool SuperUsed = false;
223         for (MCSuperRegIterator SR(Reg, TRI); SR.isValid(); ++SR) {
224           if (isRegUsed(*SR)) {
225             SuperUsed = true;
226             break;
227           }
228         }
229         if (!SubUsed && !SuperUsed) {
230           MBB->getParent()->verify(nullptr, "In Register Scavenger");
231           llvm_unreachable("Using an undefined register!");
232         }
233         (void)SubUsed;
234         (void)SuperUsed;
235       }
236     } else {
237       assert(MO.isDef());
238 #if 0
239       // FIXME: Enable this once we've figured out how to correctly transfer
240       // implicit kills during codegen passes like the coalescer.
241       assert((KillRegs.test(Reg) || isUnused(Reg) ||
242               isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) &&
243              "Re-defining a live register!");
244 #endif
245     }
246   }
247 #endif // NDEBUG
248 
249   // Commit the changes.
250   setUnused(KillRegUnits);
251   setUsed(DefRegUnits);
252 }
253 
isRegUsed(unsigned Reg,bool includeReserved) const254 bool RegScavenger::isRegUsed(unsigned Reg, bool includeReserved) const {
255   if (includeReserved && isReserved(Reg))
256     return true;
257   for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI)
258     if (!RegUnitsAvailable.test(*RUI))
259       return true;
260   return false;
261 }
262 
FindUnusedReg(const TargetRegisterClass * RC) const263 unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const {
264   for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
265        I != E; ++I)
266     if (!isRegUsed(*I)) {
267       DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(*I) <<
268             "\n");
269       return *I;
270     }
271   return 0;
272 }
273 
274 /// getRegsAvailable - Return all available registers in the register class
275 /// in Mask.
getRegsAvailable(const TargetRegisterClass * RC)276 BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) {
277   BitVector Mask(TRI->getNumRegs());
278   for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
279        I != E; ++I)
280     if (!isRegUsed(*I))
281       Mask.set(*I);
282   return Mask;
283 }
284 
285 /// findSurvivorReg - Return the candidate register that is unused for the
286 /// longest after StartMII. UseMI is set to the instruction where the search
287 /// stopped.
288 ///
289 /// No more than InstrLimit instructions are inspected.
290 ///
findSurvivorReg(MachineBasicBlock::iterator StartMI,BitVector & Candidates,unsigned InstrLimit,MachineBasicBlock::iterator & UseMI)291 unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI,
292                                        BitVector &Candidates,
293                                        unsigned InstrLimit,
294                                        MachineBasicBlock::iterator &UseMI) {
295   int Survivor = Candidates.find_first();
296   assert(Survivor > 0 && "No candidates for scavenging");
297 
298   MachineBasicBlock::iterator ME = MBB->getFirstTerminator();
299   assert(StartMI != ME && "MI already at terminator");
300   MachineBasicBlock::iterator RestorePointMI = StartMI;
301   MachineBasicBlock::iterator MI = StartMI;
302 
303   bool inVirtLiveRange = false;
304   for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) {
305     if (MI->isDebugValue()) {
306       ++InstrLimit; // Don't count debug instructions
307       continue;
308     }
309     bool isVirtKillInsn = false;
310     bool isVirtDefInsn = false;
311     // Remove any candidates touched by instruction.
312     for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
313       const MachineOperand &MO = MI->getOperand(i);
314       if (MO.isRegMask())
315         Candidates.clearBitsNotInMask(MO.getRegMask());
316       if (!MO.isReg() || MO.isUndef() || !MO.getReg())
317         continue;
318       if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) {
319         if (MO.isDef())
320           isVirtDefInsn = true;
321         else if (MO.isKill())
322           isVirtKillInsn = true;
323         continue;
324       }
325       for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI)
326         Candidates.reset(*AI);
327     }
328     // If we're not in a virtual reg's live range, this is a valid
329     // restore point.
330     if (!inVirtLiveRange) RestorePointMI = MI;
331 
332     // Update whether we're in the live range of a virtual register
333     if (isVirtKillInsn) inVirtLiveRange = false;
334     if (isVirtDefInsn) inVirtLiveRange = true;
335 
336     // Was our survivor untouched by this instruction?
337     if (Candidates.test(Survivor))
338       continue;
339 
340     // All candidates gone?
341     if (Candidates.none())
342       break;
343 
344     Survivor = Candidates.find_first();
345   }
346   // If we ran off the end, that's where we want to restore.
347   if (MI == ME) RestorePointMI = ME;
348   assert (RestorePointMI != StartMI &&
349           "No available scavenger restore location!");
350 
351   // We ran out of candidates, so stop the search.
352   UseMI = RestorePointMI;
353   return Survivor;
354 }
355 
getFrameIndexOperandNum(MachineInstr * MI)356 static unsigned getFrameIndexOperandNum(MachineInstr *MI) {
357   unsigned i = 0;
358   while (!MI->getOperand(i).isFI()) {
359     ++i;
360     assert(i < MI->getNumOperands() &&
361            "Instr doesn't have FrameIndex operand!");
362   }
363   return i;
364 }
365 
scavengeRegister(const TargetRegisterClass * RC,MachineBasicBlock::iterator I,int SPAdj)366 unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
367                                         MachineBasicBlock::iterator I,
368                                         int SPAdj) {
369   // Consider all allocatable registers in the register class initially
370   BitVector Candidates =
371     TRI->getAllocatableSet(*I->getParent()->getParent(), RC);
372 
373   // Exclude all the registers being used by the instruction.
374   for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
375     MachineOperand &MO = I->getOperand(i);
376     if (MO.isReg() && MO.getReg() != 0 && !(MO.isUse() && MO.isUndef()) &&
377         !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
378       Candidates.reset(MO.getReg());
379   }
380 
381   // Try to find a register that's unused if there is one, as then we won't
382   // have to spill.
383   BitVector Available = getRegsAvailable(RC);
384   Available &= Candidates;
385   if (Available.any())
386     Candidates = Available;
387 
388   // Find the register whose use is furthest away.
389   MachineBasicBlock::iterator UseMI;
390   unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI);
391 
392   // If we found an unused register there is no reason to spill it.
393   if (!isRegUsed(SReg)) {
394     DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n");
395     return SReg;
396   }
397 
398   // Find an available scavenging slot.
399   unsigned SI;
400   for (SI = 0; SI < Scavenged.size(); ++SI)
401     if (Scavenged[SI].Reg == 0)
402       break;
403 
404   if (SI == Scavenged.size()) {
405     // We need to scavenge a register but have no spill slot, the target
406     // must know how to do it (if not, we'll assert below).
407     Scavenged.push_back(ScavengedInfo());
408   }
409 
410   // Avoid infinite regress
411   Scavenged[SI].Reg = SReg;
412 
413   // If the target knows how to save/restore the register, let it do so;
414   // otherwise, use the emergency stack spill slot.
415   if (!TRI->saveScavengerRegister(*MBB, I, UseMI, RC, SReg)) {
416     // Spill the scavenged register before I.
417     assert(Scavenged[SI].FrameIndex >= 0 &&
418            "Cannot scavenge register without an emergency spill slot!");
419     TII->storeRegToStackSlot(*MBB, I, SReg, true, Scavenged[SI].FrameIndex,
420                              RC, TRI);
421     MachineBasicBlock::iterator II = std::prev(I);
422 
423     unsigned FIOperandNum = getFrameIndexOperandNum(II);
424     TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
425 
426     // Restore the scavenged register before its use (or first terminator).
427     TII->loadRegFromStackSlot(*MBB, UseMI, SReg, Scavenged[SI].FrameIndex,
428                               RC, TRI);
429     II = std::prev(UseMI);
430 
431     FIOperandNum = getFrameIndexOperandNum(II);
432     TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
433   }
434 
435   Scavenged[SI].Restore = std::prev(UseMI);
436 
437   // Doing this here leads to infinite regress.
438   // Scavenged[SI].Reg = SReg;
439 
440   DEBUG(dbgs() << "Scavenged register (with spill): " << TRI->getName(SReg) <<
441         "\n");
442 
443   return SReg;
444 }
445