1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkLayerInfo.h"
9 #include "SkRecordDraw.h"
10 #include "SkPatchUtils.h"
11
SkRecordDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],SkDrawable * const drawables[],int drawableCount,const SkBBoxHierarchy * bbh,SkPicture::AbortCallback * callback)12 void SkRecordDraw(const SkRecord& record,
13 SkCanvas* canvas,
14 SkPicture const* const drawablePicts[],
15 SkDrawable* const drawables[],
16 int drawableCount,
17 const SkBBoxHierarchy* bbh,
18 SkPicture::AbortCallback* callback) {
19 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
20
21 if (bbh) {
22 // Draw only ops that affect pixels in the canvas's current clip.
23 // The SkRecord and BBH were recorded in identity space. This canvas
24 // is not necessarily in that same space. getClipBounds() returns us
25 // this canvas' clip bounds transformed back into identity space, which
26 // lets us query the BBH.
27 SkRect query;
28 if (!canvas->getClipBounds(&query)) {
29 query.setEmpty();
30 }
31
32 SkTDArray<int> ops;
33 bbh->search(query, &ops);
34
35 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
36 for (int i = 0; i < ops.count(); i++) {
37 if (callback && callback->abort()) {
38 return;
39 }
40 // This visit call uses the SkRecords::Draw::operator() to call
41 // methods on the |canvas|, wrapped by methods defined with the
42 // DRAW() macro.
43 record.visit<void>(ops[i], draw);
44 }
45 } else {
46 // Draw all ops.
47 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
48 for (int i = 0; i < record.count(); i++) {
49 if (callback && callback->abort()) {
50 return;
51 }
52 // This visit call uses the SkRecords::Draw::operator() to call
53 // methods on the |canvas|, wrapped by methods defined with the
54 // DRAW() macro.
55 record.visit<void>(i, draw);
56 }
57 }
58 }
59
SkRecordPartialDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],int drawableCount,int start,int stop,const SkMatrix & initialCTM)60 void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas,
61 SkPicture const* const drawablePicts[], int drawableCount,
62 int start, int stop,
63 const SkMatrix& initialCTM) {
64 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
65
66 stop = SkTMin(stop, record.count());
67 SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM);
68 for (int i = start; i < stop; i++) {
69 record.visit<void>(i, draw);
70 }
71 }
72
73 namespace SkRecords {
74
75 // NoOps draw nothing.
draw(const NoOp &)76 template <> void Draw::draw(const NoOp&) {}
77
78 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; }
79 DRAW(Restore, restore());
80 DRAW(Save, save());
81 DRAW(SaveLayer, saveLayer(SkCanvas::SaveLayerRec(r.bounds, r.paint, r.backdrop, r.saveLayerFlags)));
82 DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix)));
83 DRAW(Concat, concat(r.matrix));
84
85 DRAW(ClipPath, clipPath(r.path, r.opAA.op, r.opAA.aa));
86 DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op, r.opAA.aa));
87 DRAW(ClipRect, clipRect(r.rect, r.opAA.op, r.opAA.aa));
88 DRAW(ClipRegion, clipRegion(r.region, r.op));
89
90 DRAW(DrawBitmap, drawBitmap(r.bitmap.shallowCopy(), r.left, r.top, r.paint));
91 DRAW(DrawBitmapNine, drawBitmapNine(r.bitmap.shallowCopy(), r.center, r.dst, r.paint));
92 DRAW(DrawBitmapRect,
93 legacy_drawBitmapRect(r.bitmap.shallowCopy(), r.src, r.dst, r.paint,
94 SkCanvas::kStrict_SrcRectConstraint));
95 DRAW(DrawBitmapRectFast,
96 legacy_drawBitmapRect(r.bitmap.shallowCopy(), r.src, r.dst, r.paint,
97 SkCanvas::kFast_SrcRectConstraint));
98 DRAW(DrawBitmapRectFixedSize,
99 legacy_drawBitmapRect(r.bitmap.shallowCopy(), &r.src, r.dst, &r.paint, r.constraint));
100 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
101 DRAW(DrawImage, drawImage(r.image, r.left, r.top, r.paint));
102 DRAW(DrawImageRect, legacy_drawImageRect(r.image, r.src, r.dst, r.paint, r.constraint));
103 DRAW(DrawImageNine, drawImageNine(r.image, r.center, r.dst, r.paint));
104 DRAW(DrawOval, drawOval(r.oval, r.paint));
105 DRAW(DrawPaint, drawPaint(r.paint));
106 DRAW(DrawPath, drawPath(r.path, r.paint));
107 DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.xmode, r.paint));
108 DRAW(DrawPicture, drawPicture(r.picture, &r.matrix, r.paint));
109 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
110 DRAW(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint));
111 DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint));
112 DRAW(DrawRRect, drawRRect(r.rrect, r.paint));
113 DRAW(DrawRect, drawRect(r.rect, r.paint));
114 DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint));
115 DRAW(DrawTextBlob, drawTextBlob(r.blob, r.x, r.y, r.paint));
116 DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, &r.matrix, r.paint));
117 DRAW(DrawAtlas, drawAtlas(r.atlas, r.xforms, r.texs, r.colors, r.count, r.mode, r.cull, r.paint));
118 DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors,
119 r.xmode, r.indices, r.indexCount, r.paint));
120 #undef DRAW
121
draw(const DrawDrawable & r)122 template <> void Draw::draw(const DrawDrawable& r) {
123 SkASSERT(r.index >= 0);
124 SkASSERT(r.index < fDrawableCount);
125 if (fDrawables) {
126 SkASSERT(nullptr == fDrawablePicts);
127 fCanvas->drawDrawable(fDrawables[r.index], r.matrix);
128 } else {
129 fCanvas->drawPicture(fDrawablePicts[r.index], r.matrix, nullptr);
130 }
131 }
132
133 // This is an SkRecord visitor that fills an SkBBoxHierarchy.
134 //
135 // The interesting part here is how to calculate bounds for ops which don't
136 // have intrinsic bounds. What is the bounds of a Save or a Translate?
137 //
138 // We answer this by thinking about a particular definition of bounds: if I
139 // don't execute this op, pixels in this rectangle might draw incorrectly. So
140 // the bounds of a Save, a Translate, a Restore, etc. are the union of the
141 // bounds of Draw* ops that they might have an effect on. For any given
142 // Save/Restore block, the bounds of the Save, the Restore, and any other
143 // non-drawing ("control") ops inside are exactly the union of the bounds of
144 // the drawing ops inside that block.
145 //
146 // To implement this, we keep a stack of active Save blocks. As we consume ops
147 // inside the Save/Restore block, drawing ops are unioned with the bounds of
148 // the block, and control ops are stashed away for later. When we finish the
149 // block with a Restore, our bounds are complete, and we go back and fill them
150 // in for all the control ops we stashed away.
151 class FillBounds : SkNoncopyable {
152 public:
FillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])153 FillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[])
154 : fNumRecords(record.count())
155 , fCullRect(cullRect)
156 , fBounds(bounds) {
157 fCTM = SkMatrix::I();
158 fCurrentClipBounds = fCullRect;
159 }
160
cleanUp()161 void cleanUp() {
162 // If we have any lingering unpaired Saves, simulate restores to make
163 // sure all ops in those Save blocks have their bounds calculated.
164 while (!fSaveStack.isEmpty()) {
165 this->popSaveBlock();
166 }
167
168 // Any control ops not part of any Save/Restore block draw everywhere.
169 while (!fControlIndices.isEmpty()) {
170 this->popControl(fCullRect);
171 }
172 }
173
setCurrentOp(int currentOp)174 void setCurrentOp(int currentOp) { fCurrentOp = currentOp; }
175
176
operator ()(const T & op)177 template <typename T> void operator()(const T& op) {
178 this->updateCTM(op);
179 this->updateClipBounds(op);
180 this->trackBounds(op);
181 }
182
183 // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
184 typedef SkRect Bounds;
185
currentOp() const186 int currentOp() const { return fCurrentOp; }
ctm() const187 const SkMatrix& ctm() const { return fCTM; }
getBounds(int index) const188 const Bounds& getBounds(int index) const { return fBounds[index]; }
189
190 // Adjust rect for all paints that may affect its geometry, then map it to identity space.
adjustAndMap(SkRect rect,const SkPaint * paint) const191 Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
192 // Inverted rectangles really confuse our BBHs.
193 rect.sort();
194
195 // Adjust the rect for its own paint.
196 if (!AdjustForPaint(paint, &rect)) {
197 // The paint could do anything to our bounds. The only safe answer is the current clip.
198 return fCurrentClipBounds;
199 }
200
201 // Adjust rect for all the paints from the SaveLayers we're inside.
202 if (!this->adjustForSaveLayerPaints(&rect)) {
203 // Same deal as above.
204 return fCurrentClipBounds;
205 }
206
207 // Map the rect back to identity space.
208 fCTM.mapRect(&rect);
209
210 // Nothing can draw outside the current clip.
211 if (!rect.intersect(fCurrentClipBounds)) {
212 return Bounds::MakeEmpty();
213 }
214
215 return rect;
216 }
217
218 private:
219 struct SaveBounds {
220 int controlOps; // Number of control ops in this Save block, including the Save.
221 Bounds bounds; // Bounds of everything in the block.
222 const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block.
223 SkMatrix ctm;
224 };
225
226 // Only Restore, SetMatrix, and Concat change the CTM.
updateCTM(const T &)227 template <typename T> void updateCTM(const T&) {}
updateCTM(const Restore & op)228 void updateCTM(const Restore& op) { fCTM = op.matrix; }
updateCTM(const SetMatrix & op)229 void updateCTM(const SetMatrix& op) { fCTM = op.matrix; }
updateCTM(const Concat & op)230 void updateCTM(const Concat& op) { fCTM.preConcat(op.matrix); }
231
232 // Most ops don't change the clip.
updateClipBounds(const T &)233 template <typename T> void updateClipBounds(const T&) {}
234
235 // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already.
updateClipBounds(const ClipPath & op)236 void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRRect & op)237 void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRect & op)238 void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRegion & op)239 void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
240
241 // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
updateClipBoundsForClipOp(const SkIRect & devBounds)242 void updateClipBoundsForClipOp(const SkIRect& devBounds) {
243 Bounds clip = SkRect::Make(devBounds);
244 // We don't call adjustAndMap() because as its last step it would intersect the adjusted
245 // clip bounds with the previous clip, exactly what we can't do when the clip grows.
246 if (this->adjustForSaveLayerPaints(&clip)) {
247 fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
248 } else {
249 fCurrentClipBounds = fCullRect;
250 }
251 }
252
253 // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
updateClipBounds(const Restore & op)254 void updateClipBounds(const Restore& op) {
255 // This is just like the clip ops above, but we need to skip the effects (if any) of our
256 // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our
257 // devBounds reflect the state of the world after the saveLayer/restore block is done,
258 // so they are not affected by the saveLayer's paint.
259 const int kSavesToIgnore = 1;
260 Bounds clip = SkRect::Make(op.devBounds);
261 if (this->adjustForSaveLayerPaints(&clip, kSavesToIgnore)) {
262 fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
263 } else {
264 fCurrentClipBounds = fCullRect;
265 }
266 }
267
268 // We also take advantage of SaveLayer bounds when present to further cut the clip down.
updateClipBounds(const SaveLayer & op)269 void updateClipBounds(const SaveLayer& op) {
270 if (op.bounds) {
271 // adjustAndMap() intersects these layer bounds with the previous clip for us.
272 fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
273 }
274 }
275
276 // The bounds of these ops must be calculated when we hit the Restore
277 // from the bounds of the ops in the same Save block.
trackBounds(const Save &)278 void trackBounds(const Save&) { this->pushSaveBlock(nullptr); }
trackBounds(const SaveLayer & op)279 void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
trackBounds(const Restore &)280 void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
281
trackBounds(const SetMatrix &)282 void trackBounds(const SetMatrix&) { this->pushControl(); }
trackBounds(const Concat &)283 void trackBounds(const Concat&) { this->pushControl(); }
trackBounds(const ClipRect &)284 void trackBounds(const ClipRect&) { this->pushControl(); }
trackBounds(const ClipRRect &)285 void trackBounds(const ClipRRect&) { this->pushControl(); }
trackBounds(const ClipPath &)286 void trackBounds(const ClipPath&) { this->pushControl(); }
trackBounds(const ClipRegion &)287 void trackBounds(const ClipRegion&) { this->pushControl(); }
288
289 // For all other ops, we can calculate and store the bounds directly now.
trackBounds(const T & op)290 template <typename T> void trackBounds(const T& op) {
291 fBounds[fCurrentOp] = this->bounds(op);
292 this->updateSaveBounds(fBounds[fCurrentOp]);
293 }
294
pushSaveBlock(const SkPaint * paint)295 void pushSaveBlock(const SkPaint* paint) {
296 // Starting a new Save block. Push a new entry to represent that.
297 SaveBounds sb;
298 sb.controlOps = 0;
299 // If the paint affects transparent black, the bound shouldn't be smaller
300 // than the current clip bounds.
301 sb.bounds =
302 PaintMayAffectTransparentBlack(paint) ? fCurrentClipBounds : Bounds::MakeEmpty();
303 sb.paint = paint;
304 sb.ctm = this->fCTM;
305
306 fSaveStack.push(sb);
307 this->pushControl();
308 }
309
PaintMayAffectTransparentBlack(const SkPaint * paint)310 static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
311 if (paint) {
312 // FIXME: this is very conservative
313 if (paint->getImageFilter() || paint->getColorFilter()) {
314 return true;
315 }
316
317 // Unusual Xfermodes require us to process a saved layer
318 // even with operations outisde the clip.
319 // For example, DstIn is used by masking layers.
320 // https://code.google.com/p/skia/issues/detail?id=1291
321 // https://crbug.com/401593
322 SkXfermode* xfermode = paint->getXfermode();
323 SkXfermode::Mode mode;
324 // SrcOver is ok, and is also the common case with a nullptr xfermode.
325 // So we should make that the fast path and bypass the mode extraction
326 // and test.
327 if (xfermode && xfermode->asMode(&mode)) {
328 switch (mode) {
329 // For each of the following transfer modes, if the source
330 // alpha is zero (our transparent black), the resulting
331 // blended alpha is not necessarily equal to the original
332 // destination alpha.
333 case SkXfermode::kClear_Mode:
334 case SkXfermode::kSrc_Mode:
335 case SkXfermode::kSrcIn_Mode:
336 case SkXfermode::kDstIn_Mode:
337 case SkXfermode::kSrcOut_Mode:
338 case SkXfermode::kDstATop_Mode:
339 case SkXfermode::kModulate_Mode:
340 return true;
341 break;
342 default:
343 break;
344 }
345 }
346 }
347 return false;
348 }
349
popSaveBlock()350 Bounds popSaveBlock() {
351 // We're done the Save block. Apply the block's bounds to all control ops inside it.
352 SaveBounds sb;
353 fSaveStack.pop(&sb);
354
355 while (sb.controlOps --> 0) {
356 this->popControl(sb.bounds);
357 }
358
359 // This whole Save block may be part another Save block.
360 this->updateSaveBounds(sb.bounds);
361
362 // If called from a real Restore (not a phony one for balance), it'll need the bounds.
363 return sb.bounds;
364 }
365
pushControl()366 void pushControl() {
367 fControlIndices.push(fCurrentOp);
368 if (!fSaveStack.isEmpty()) {
369 fSaveStack.top().controlOps++;
370 }
371 }
372
popControl(const Bounds & bounds)373 void popControl(const Bounds& bounds) {
374 fBounds[fControlIndices.top()] = bounds;
375 fControlIndices.pop();
376 }
377
updateSaveBounds(const Bounds & bounds)378 void updateSaveBounds(const Bounds& bounds) {
379 // If we're in a Save block, expand its bounds to cover these bounds too.
380 if (!fSaveStack.isEmpty()) {
381 fSaveStack.top().bounds.join(bounds);
382 }
383 }
384
385 // FIXME: this method could use better bounds
bounds(const DrawText &) const386 Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
387
bounds(const DrawPaint &) const388 Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
bounds(const NoOp &) const389 Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw.
390
bounds(const DrawRect & op) const391 Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
bounds(const DrawOval & op) const392 Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
bounds(const DrawRRect & op) const393 Bounds bounds(const DrawRRect& op) const {
394 return this->adjustAndMap(op.rrect.rect(), &op.paint);
395 }
bounds(const DrawDRRect & op) const396 Bounds bounds(const DrawDRRect& op) const {
397 return this->adjustAndMap(op.outer.rect(), &op.paint);
398 }
bounds(const DrawImage & op) const399 Bounds bounds(const DrawImage& op) const {
400 const SkImage* image = op.image;
401 SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
402
403 return this->adjustAndMap(rect, op.paint);
404 }
bounds(const DrawImageRect & op) const405 Bounds bounds(const DrawImageRect& op) const {
406 return this->adjustAndMap(op.dst, op.paint);
407 }
bounds(const DrawImageNine & op) const408 Bounds bounds(const DrawImageNine& op) const {
409 return this->adjustAndMap(op.dst, op.paint);
410 }
bounds(const DrawBitmapRect & op) const411 Bounds bounds(const DrawBitmapRect& op) const {
412 return this->adjustAndMap(op.dst, op.paint);
413 }
bounds(const DrawBitmapRectFast & op) const414 Bounds bounds(const DrawBitmapRectFast& op) const {
415 return this->adjustAndMap(op.dst, op.paint);
416 }
bounds(const DrawBitmapRectFixedSize & op) const417 Bounds bounds(const DrawBitmapRectFixedSize& op) const {
418 return this->adjustAndMap(op.dst, &op.paint);
419 }
bounds(const DrawBitmapNine & op) const420 Bounds bounds(const DrawBitmapNine& op) const {
421 return this->adjustAndMap(op.dst, op.paint);
422 }
bounds(const DrawBitmap & op) const423 Bounds bounds(const DrawBitmap& op) const {
424 return this->adjustAndMap(
425 SkRect::MakeXYWH(op.left, op.top, op.bitmap.width(), op.bitmap.height()),
426 op.paint);
427 }
428
bounds(const DrawPath & op) const429 Bounds bounds(const DrawPath& op) const {
430 return op.path.isInverseFillType() ? fCurrentClipBounds
431 : this->adjustAndMap(op.path.getBounds(), &op.paint);
432 }
bounds(const DrawPoints & op) const433 Bounds bounds(const DrawPoints& op) const {
434 SkRect dst;
435 dst.set(op.pts, op.count);
436
437 // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
438 SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
439 dst.outset(stroke/2, stroke/2);
440
441 return this->adjustAndMap(dst, &op.paint);
442 }
bounds(const DrawPatch & op) const443 Bounds bounds(const DrawPatch& op) const {
444 SkRect dst;
445 dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
446 return this->adjustAndMap(dst, &op.paint);
447 }
bounds(const DrawVertices & op) const448 Bounds bounds(const DrawVertices& op) const {
449 SkRect dst;
450 dst.set(op.vertices, op.vertexCount);
451 return this->adjustAndMap(dst, &op.paint);
452 }
453
bounds(const DrawAtlas & op) const454 Bounds bounds(const DrawAtlas& op) const {
455 if (op.cull) {
456 return this->adjustAndMap(*op.cull, op.paint);
457 } else {
458 return fCurrentClipBounds;
459 }
460 }
461
bounds(const DrawPicture & op) const462 Bounds bounds(const DrawPicture& op) const {
463 SkRect dst = op.picture->cullRect();
464 op.matrix.mapRect(&dst);
465 return this->adjustAndMap(dst, op.paint);
466 }
467
bounds(const DrawPosText & op) const468 Bounds bounds(const DrawPosText& op) const {
469 const int N = op.paint.countText(op.text, op.byteLength);
470 if (N == 0) {
471 return Bounds::MakeEmpty();
472 }
473
474 SkRect dst;
475 dst.set(op.pos, N);
476 AdjustTextForFontMetrics(&dst, op.paint);
477 return this->adjustAndMap(dst, &op.paint);
478 }
bounds(const DrawPosTextH & op) const479 Bounds bounds(const DrawPosTextH& op) const {
480 const int N = op.paint.countText(op.text, op.byteLength);
481 if (N == 0) {
482 return Bounds::MakeEmpty();
483 }
484
485 SkScalar left = op.xpos[0], right = op.xpos[0];
486 for (int i = 1; i < N; i++) {
487 left = SkMinScalar(left, op.xpos[i]);
488 right = SkMaxScalar(right, op.xpos[i]);
489 }
490 SkRect dst = { left, op.y, right, op.y };
491 AdjustTextForFontMetrics(&dst, op.paint);
492 return this->adjustAndMap(dst, &op.paint);
493 }
bounds(const DrawTextOnPath & op) const494 Bounds bounds(const DrawTextOnPath& op) const {
495 SkRect dst = op.path.getBounds();
496
497 // Pad all sides by the maximum padding in any direction we'd normally apply.
498 SkRect pad = { 0, 0, 0, 0};
499 AdjustTextForFontMetrics(&pad, op.paint);
500
501 // That maximum padding happens to always be the right pad today.
502 SkASSERT(pad.fLeft == -pad.fRight);
503 SkASSERT(pad.fTop == -pad.fBottom);
504 SkASSERT(pad.fRight > pad.fBottom);
505 dst.outset(pad.fRight, pad.fRight);
506
507 return this->adjustAndMap(dst, &op.paint);
508 }
509
bounds(const DrawTextBlob & op) const510 Bounds bounds(const DrawTextBlob& op) const {
511 SkRect dst = op.blob->bounds();
512 dst.offset(op.x, op.y);
513 return this->adjustAndMap(dst, &op.paint);
514 }
515
bounds(const DrawDrawable & op) const516 Bounds bounds(const DrawDrawable& op) const {
517 return this->adjustAndMap(op.worstCaseBounds, nullptr);
518 }
519
AdjustTextForFontMetrics(SkRect * rect,const SkPaint & paint)520 static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
521 #ifdef SK_DEBUG
522 SkRect correct = *rect;
523 #endif
524 // crbug.com/373785 ~~> xPad = 4x yPad
525 // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
526 const SkScalar yPad = 2.5f * paint.getTextSize(),
527 xPad = 4.0f * yPad;
528 rect->outset(xPad, yPad);
529 #ifdef SK_DEBUG
530 SkPaint::FontMetrics metrics;
531 paint.getFontMetrics(&metrics);
532 correct.fLeft += metrics.fXMin;
533 correct.fTop += metrics.fTop;
534 correct.fRight += metrics.fXMax;
535 correct.fBottom += metrics.fBottom;
536 // See skia:2862 for why we ignore small text sizes.
537 SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
538 "%f %f %f %f vs. %f %f %f %f\n",
539 -xPad, -yPad, +xPad, +yPad,
540 metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
541 #endif
542 }
543
544 // Returns true if rect was meaningfully adjusted for the effects of paint,
545 // false if the paint could affect the rect in unknown ways.
AdjustForPaint(const SkPaint * paint,SkRect * rect)546 static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
547 if (paint) {
548 if (paint->canComputeFastBounds()) {
549 *rect = paint->computeFastBounds(*rect, rect);
550 return true;
551 }
552 return false;
553 }
554 return true;
555 }
556
adjustForSaveLayerPaints(SkRect * rect,int savesToIgnore=0) const557 bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
558 for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
559 SkMatrix inverse;
560 if (!fSaveStack[i].ctm.invert(&inverse)) {
561 return false;
562 }
563 inverse.mapRect(rect);
564 if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
565 return false;
566 }
567 fSaveStack[i].ctm.mapRect(rect);
568 }
569 return true;
570 }
571
572 const int fNumRecords;
573
574 // We do not guarantee anything for operations outside of the cull rect
575 const SkRect fCullRect;
576
577 // Conservative identity-space bounds for each op in the SkRecord.
578 Bounds* fBounds;
579
580 // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
581 // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
582 // identity-space bounds of the current clip (fCurrentClipBounds).
583 int fCurrentOp;
584 SkMatrix fCTM;
585 Bounds fCurrentClipBounds;
586
587 // Used to track the bounds of Save/Restore blocks and the control ops inside them.
588 SkTDArray<SaveBounds> fSaveStack;
589 SkTDArray<int> fControlIndices;
590 };
591
592 // SkRecord visitor to gather saveLayer/restore information.
593 class CollectLayers : SkNoncopyable {
594 public:
CollectLayers(const SkRect & cullRect,const SkRecord & record,SkRect bounds[],const SkBigPicture::SnapshotArray * pictList,SkLayerInfo * accelData)595 CollectLayers(const SkRect& cullRect, const SkRecord& record, SkRect bounds[],
596 const SkBigPicture::SnapshotArray* pictList, SkLayerInfo* accelData)
597 : fSaveLayersInStack(0)
598 , fAccelData(accelData)
599 , fPictList(pictList)
600 , fFillBounds(cullRect, record, bounds)
601 {}
602
cleanUp()603 void cleanUp() {
604 // fFillBounds must perform its cleanUp first so that all the bounding
605 // boxes associated with unbalanced restores are updated (prior to
606 // fetching their bound in popSaveLayerInfo).
607 fFillBounds.cleanUp();
608 while (!fSaveLayerStack.isEmpty()) {
609 this->popSaveLayerInfo();
610 }
611 }
612
setCurrentOp(int currentOp)613 void setCurrentOp(int currentOp) { fFillBounds.setCurrentOp(currentOp); }
614
615
operator ()(const T & op)616 template <typename T> void operator()(const T& op) {
617 fFillBounds(op);
618 this->trackSaveLayers(op);
619 }
620
621 private:
622 struct SaveLayerInfo {
SaveLayerInfoSkRecords::CollectLayers::SaveLayerInfo623 SaveLayerInfo() { }
SaveLayerInfoSkRecords::CollectLayers::SaveLayerInfo624 SaveLayerInfo(int opIndex, bool isSaveLayer, const SkRect* bounds, const SkPaint* paint)
625 : fStartIndex(opIndex)
626 , fIsSaveLayer(isSaveLayer)
627 , fHasNestedSaveLayer(false)
628 , fBounds(bounds ? *bounds : SkRect::MakeEmpty())
629 , fPaint(paint) {
630 }
631
632 int fStartIndex;
633 bool fIsSaveLayer;
634 bool fHasNestedSaveLayer;
635 SkRect fBounds;
636 const SkPaint* fPaint;
637 };
638
trackSaveLayers(const T & op)639 template <typename T> void trackSaveLayers(const T& op) {
640 /* most ops aren't involved in saveLayers */
641 }
trackSaveLayers(const Save & s)642 void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, nullptr, nullptr); }
trackSaveLayers(const SaveLayer & sl)643 void trackSaveLayers(const SaveLayer& sl) { this->pushSaveLayerInfo(true, sl.bounds, sl.paint); }
trackSaveLayers(const Restore & r)644 void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); }
645
trackSaveLayersForPicture(const SkPicture * picture,const SkPaint * paint)646 void trackSaveLayersForPicture(const SkPicture* picture, const SkPaint* paint) {
647 // For sub-pictures, we wrap their layer information within the parent
648 // picture's rendering hierarchy
649 const SkLayerInfo* childData = nullptr;
650 if (const SkBigPicture* bp = picture->asSkBigPicture()) {
651 childData = static_cast<const SkLayerInfo*>(bp->accelData());
652 }
653 if (!childData) {
654 // If the child layer hasn't been generated with saveLayer data we
655 // assume the worst (i.e., that it does contain layers which nest
656 // inside existing layers). Layers within sub-pictures that don't
657 // have saveLayer data cannot be hoisted.
658 // TODO: could the analysis data be use to fine tune this?
659 this->updateStackForSaveLayer();
660 return;
661 }
662
663 for (int i = 0; i < childData->numBlocks(); ++i) {
664 const SkLayerInfo::BlockInfo& src = childData->block(i);
665
666 FillBounds::Bounds newBound = fFillBounds.adjustAndMap(src.fBounds, paint);
667 if (newBound.isEmpty()) {
668 continue;
669 }
670
671 this->updateStackForSaveLayer();
672
673 SkLayerInfo::BlockInfo& dst = fAccelData->addBlock();
674
675 // If src.fPicture is nullptr the layer is in dp.picture; otherwise
676 // it belongs to a sub-picture.
677 dst.fPicture = src.fPicture ? src.fPicture : picture;
678 dst.fPicture->ref();
679 dst.fBounds = newBound;
680 dst.fSrcBounds = src.fSrcBounds;
681 dst.fLocalMat = src.fLocalMat;
682 dst.fPreMat = src.fPreMat;
683 dst.fPreMat.postConcat(fFillBounds.ctm());
684 if (src.fPaint) {
685 dst.fPaint = new SkPaint(*src.fPaint);
686 }
687 dst.fSaveLayerOpID = src.fSaveLayerOpID;
688 dst.fRestoreOpID = src.fRestoreOpID;
689 dst.fHasNestedLayers = src.fHasNestedLayers;
690 dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested;
691
692 // Store 'saveLayer ops from enclosing picture' + drawPict op + 'ops from sub-picture'
693 dst.fKeySize = fSaveLayerOpStack.count() + src.fKeySize + 1;
694 dst.fKey = new int[dst.fKeySize];
695 sk_careful_memcpy(dst.fKey, fSaveLayerOpStack.begin(),
696 fSaveLayerOpStack.count() * sizeof(int));
697 dst.fKey[fSaveLayerOpStack.count()] = fFillBounds.currentOp();
698 memcpy(&dst.fKey[fSaveLayerOpStack.count()+1], src.fKey, src.fKeySize * sizeof(int));
699 }
700 }
701
trackSaveLayers(const DrawPicture & dp)702 void trackSaveLayers(const DrawPicture& dp) {
703 this->trackSaveLayersForPicture(dp.picture, dp.paint);
704 }
705
trackSaveLayers(const DrawDrawable & dp)706 void trackSaveLayers(const DrawDrawable& dp) {
707 SkASSERT(fPictList);
708 SkASSERT(dp.index >= 0 && dp.index < fPictList->count());
709 const SkPaint* paint = nullptr; // drawables don't get a side-car paint
710 this->trackSaveLayersForPicture(fPictList->begin()[dp.index], paint);
711 }
712
713 // Inform all the saveLayers already on the stack that they now have a
714 // nested saveLayer inside them
updateStackForSaveLayer()715 void updateStackForSaveLayer() {
716 for (int index = fSaveLayerStack.count() - 1; index >= 0; --index) {
717 if (fSaveLayerStack[index].fHasNestedSaveLayer) {
718 break;
719 }
720 fSaveLayerStack[index].fHasNestedSaveLayer = true;
721 if (fSaveLayerStack[index].fIsSaveLayer) {
722 break;
723 }
724 }
725 }
726
pushSaveLayerInfo(bool isSaveLayer,const SkRect * bounds,const SkPaint * paint)727 void pushSaveLayerInfo(bool isSaveLayer, const SkRect* bounds, const SkPaint* paint) {
728 if (isSaveLayer) {
729 this->updateStackForSaveLayer();
730 ++fSaveLayersInStack;
731 fSaveLayerOpStack.push(fFillBounds.currentOp());
732 }
733
734 fSaveLayerStack.push(SaveLayerInfo(fFillBounds.currentOp(), isSaveLayer, bounds, paint));
735 }
736
popSaveLayerInfo()737 void popSaveLayerInfo() {
738 if (fSaveLayerStack.count() <= 0) {
739 SkASSERT(false);
740 return;
741 }
742
743 SkASSERT(fSaveLayersInStack == fSaveLayerOpStack.count());
744
745 SaveLayerInfo sli;
746 fSaveLayerStack.pop(&sli);
747
748 if (!sli.fIsSaveLayer) {
749 return;
750 }
751
752 --fSaveLayersInStack;
753
754 SkLayerInfo::BlockInfo& block = fAccelData->addBlock();
755
756 SkASSERT(nullptr == block.fPicture); // This layer is in the top-most picture
757
758 block.fBounds = fFillBounds.getBounds(sli.fStartIndex);
759 block.fLocalMat = fFillBounds.ctm();
760 block.fPreMat = SkMatrix::I();
761 if (sli.fPaint) {
762 block.fPaint = new SkPaint(*sli.fPaint);
763 }
764
765 block.fSrcBounds = sli.fBounds;
766 block.fSaveLayerOpID = sli.fStartIndex;
767 block.fRestoreOpID = fFillBounds.currentOp();
768 block.fHasNestedLayers = sli.fHasNestedSaveLayer;
769 block.fIsNested = fSaveLayersInStack > 0;
770
771 block.fKeySize = fSaveLayerOpStack.count();
772 block.fKey = new int[block.fKeySize];
773 memcpy(block.fKey, fSaveLayerOpStack.begin(), block.fKeySize * sizeof(int));
774
775 fSaveLayerOpStack.pop();
776 }
777
778 // Used to collect saveLayer information for layer hoisting
779 int fSaveLayersInStack;
780 SkTDArray<SaveLayerInfo> fSaveLayerStack;
781 // The op code indices of all the currently active saveLayers
782 SkTDArray<int> fSaveLayerOpStack;
783 SkLayerInfo* fAccelData;
784 const SkBigPicture::SnapshotArray* fPictList;
785
786 SkRecords::FillBounds fFillBounds;
787 };
788
789 } // namespace SkRecords
790
SkRecordFillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])791 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[]) {
792 SkRecords::FillBounds visitor(cullRect, record, bounds);
793 for (int curOp = 0; curOp < record.count(); curOp++) {
794 visitor.setCurrentOp(curOp);
795 record.visit<void>(curOp, visitor);
796 }
797 visitor.cleanUp();
798 }
799
SkRecordComputeLayers(const SkRect & cullRect,const SkRecord & record,SkRect bounds[],const SkBigPicture::SnapshotArray * pictList,SkLayerInfo * data)800 void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record, SkRect bounds[],
801 const SkBigPicture::SnapshotArray* pictList, SkLayerInfo* data) {
802 SkRecords::CollectLayers visitor(cullRect, record, bounds, pictList, data);
803 for (int curOp = 0; curOp < record.count(); curOp++) {
804 visitor.setCurrentOp(curOp);
805 record.visit<void>(curOp, visitor);
806 }
807 visitor.cleanUp();
808 }
809
810