1// Copyright 2008 the V8 project authors. All rights reserved. 2// Redistribution and use in source and binary forms, with or without 3// modification, are permitted provided that the following conditions are 4// met: 5// 6// * Redistributions of source code must retain the above copyright 7// notice, this list of conditions and the following disclaimer. 8// * Redistributions in binary form must reproduce the above 9// copyright notice, this list of conditions and the following 10// disclaimer in the documentation and/or other materials provided 11// with the distribution. 12// * Neither the name of Google Inc. nor the names of its 13// contributors may be used to endorse or promote products derived 14// from this software without specific prior written permission. 15// 16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28function props(x) { 29 var array = []; 30 for (var p in x) array.push(p); 31 return array.sort(); 32} 33 34function f1() { 35 this.x = 1; 36} 37 38function f2(x) { 39 this.x = x; 40} 41 42function f3(x) { 43 this.x = x; 44 this.y = 1; 45 this.z = f1; 46} 47 48function f4(x) { 49 this.x = x; 50 this.y = 1; 51 if (x == 1) return; 52 this.z = f1; 53} 54 55o1_1 = new f1(); 56assertEquals(1, o1_1.x, "1"); 57o1_2 = new f1(); 58assertEquals(1, o1_1.x, "2"); 59assertArrayEquals(["x"], props(o1_1), "3"); 60assertArrayEquals(["x"], props(o1_2), "4"); 61 62o2_1 = new f2(0); 63o2_2 = new f2(0); 64assertArrayEquals(["x"], props(o2_1)); 65assertArrayEquals(["x"], props(o2_2)); 66 67o3_1 = new f3(0); 68o3_2 = new f3(0); 69assertArrayEquals(["x", "y", "z"], props(o3_1)); 70assertArrayEquals(["x", "y", "z"], props(o3_2)); 71 72o4_0_1 = new f4(0); 73o4_0_2 = new f4(0); 74assertArrayEquals(["x", "y", "z"], props(o4_0_1)); 75assertArrayEquals(["x", "y", "z"], props(o4_0_2)); 76 77o4_1_1 = new f4(1); 78o4_1_2 = new f4(1); 79assertArrayEquals(["x", "y"], props(o4_1_1)); 80assertArrayEquals(["x", "y"], props(o4_1_2)); 81 82function f5(x, y) { 83 this.x = x; 84 this.y = y; 85} 86 87function f6(x, y) { 88 this.y = y; 89 this.x = x; 90} 91 92function f7(x, y, z) { 93 this.x = x; 94 this.y = y; 95} 96 97function testArgs(fun) { 98 obj = new fun(); 99 assertArrayEquals(["x", "y"], props(obj)); 100 assertEquals(void 0, obj.x); 101 assertEquals(void 0, obj.y); 102 103 obj = new fun("x"); 104 assertArrayEquals(["x", "y"], props(obj)); 105 assertEquals("x", obj.x); 106 assertEquals(void 0, obj.y); 107 108 obj = new fun("x", "y"); 109 assertArrayEquals(["x", "y"], props(obj)); 110 assertEquals("x", obj.x); 111 assertEquals("y", obj.y); 112 113 obj = new fun("x", "y", "z"); 114 assertArrayEquals(["x", "y"], props(obj)); 115 assertEquals("x", obj.x); 116 assertEquals("y", obj.y); 117} 118 119for (var i = 0; i < 10; i++) { 120 testArgs(f5); 121 testArgs(f6); 122 testArgs(f7); 123} 124 125function g(){ 126 this.x=1 127} 128 129o = new g(); 130assertEquals(1, o.x); 131o = new g(); 132assertEquals(1, o.x); 133g.prototype = {y:2} 134o = new g(); 135assertEquals(1, o.x); 136assertEquals(2, o.y); 137o = new g(); 138assertEquals(1, o.x); 139assertEquals(2, o.y); 140