1// Copyright 2013 the V8 project authors. All rights reserved. 2// Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 3// 4// Redistribution and use in source and binary forms, with or without 5// modification, are permitted provided that the following conditions 6// are met: 7// 1. Redistributions of source code must retain the above copyright 8// notice, this list of conditions and the following disclaimer. 9// 2. Redistributions in binary form must reproduce the above copyright 10// notice, this list of conditions and the following disclaimer in the 11// documentation and/or other materials provided with the distribution. 12// 13// THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY 14// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 15// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 16// DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY 17// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 18// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 19// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON 20// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 22// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 24description( 25"Tests loop codegen when the condition is a logical node." 26); 27 28function while_or_eq() 29{ 30 var a = 0; 31 while (a == 0 || a == 0) 32 return true; 33 return false; 34} 35 36shouldBeTrue("while_or_eq()"); 37 38function while_or_neq() 39{ 40 var a = 0; 41 while (a != 1 || a != 1) 42 return true; 43 return false; 44} 45 46shouldBeTrue("while_or_neq()"); 47 48function while_or_less() 49{ 50 var a = 0; 51 while (a < 1 || a < 1) 52 return true; 53 return false; 54} 55 56shouldBeTrue("while_or_less()"); 57 58function while_or_lesseq() 59{ 60 var a = 0; 61 while (a <= 1 || a <= 1) 62 return true; 63 return false; 64} 65 66shouldBeTrue("while_or_lesseq()"); 67 68function while_and_eq() 69{ 70 var a = 0; 71 while (a == 0 && a == 0) 72 return true; 73 return false; 74} 75 76shouldBeTrue("while_and_eq()"); 77 78function while_and_neq() 79{ 80 var a = 0; 81 while (a != 1 && a != 1) 82 return true; 83 return false; 84} 85 86shouldBeTrue("while_and_neq()"); 87 88function while_and_less() 89{ 90 var a = 0; 91 while (a < 1 && a < 1) 92 return true; 93 return false; 94} 95 96shouldBeTrue("while_and_less()"); 97 98function while_and_lesseq() 99{ 100 var a = 0; 101 while (a <= 1 && a <= 1) 102 return true; 103 return false; 104} 105 106shouldBeTrue("while_and_lesseq()"); 107 108function for_or_eq() 109{ 110 for (var a = 0; a == 0 || a == 0; ) 111 return true; 112 return false; 113} 114 115shouldBeTrue("for_or_eq()"); 116 117function for_or_neq() 118{ 119 for (var a = 0; a != 1 || a != 1; ) 120 return true; 121 return false; 122} 123 124shouldBeTrue("for_or_neq()"); 125 126function for_or_less() 127{ 128 for (var a = 0; a < 1 || a < 1; ) 129 return true; 130 return false; 131} 132 133shouldBeTrue("for_or_less()"); 134 135function for_or_lesseq() 136{ 137 for (var a = 0; a <= 1 || a <= 1; ) 138 return true; 139 return false; 140} 141 142shouldBeTrue("for_or_lesseq()"); 143 144function for_and_eq() 145{ 146 for (var a = 0; a == 0 && a == 0; ) 147 return true; 148 return false; 149} 150 151shouldBeTrue("for_and_eq()"); 152 153function for_and_neq() 154{ 155 for (var a = 0; a != 1 && a != 1; ) 156 return true; 157 return false; 158} 159 160shouldBeTrue("for_and_neq()"); 161 162function for_and_less() 163{ 164 for (var a = 0; a < 1 && a < 1; ) 165 return true; 166 return false; 167} 168 169shouldBeTrue("for_and_less()"); 170 171function for_and_lesseq() 172{ 173 for (var a = 0; a <= 1 && a <= 1; ) 174 return true; 175 return false; 176} 177 178shouldBeTrue("for_and_lesseq()"); 179 180function dowhile_or_eq() 181{ 182 var a = 0; 183 var i = 0; 184 do { 185 if (i > 0) 186 return true; 187 i++; 188 } while (a == 0 || a == 0) 189 return false; 190} 191 192shouldBeTrue("dowhile_or_eq()"); 193 194function dowhile_or_neq() 195{ 196 var a = 0; 197 var i = 0; 198 do { 199 if (i > 0) 200 return true; 201 i++; 202 } while (a != 1 || a != 1) 203 return false; 204} 205 206shouldBeTrue("dowhile_or_neq()"); 207 208function dowhile_or_less() 209{ 210 var a = 0; 211 var i = 0; 212 do { 213 if (i > 0) 214 return true; 215 i++; 216 } while (a < 1 || a < 1) 217 return false; 218} 219 220shouldBeTrue("dowhile_or_less()"); 221 222function dowhile_or_lesseq() 223{ 224 var a = 0; 225 var i = 0; 226 do { 227 if (i > 0) 228 return true; 229 i++; 230 } while (a <= 1 || a <= 1) 231 return false; 232} 233 234shouldBeTrue("dowhile_or_lesseq()"); 235 236function dowhile_and_eq() 237{ 238 var a = 0; 239 var i = 0; 240 do { 241 if (i > 0) 242 return true; 243 i++; 244 } while (a == 0 && a == 0) 245 return false; 246} 247 248shouldBeTrue("dowhile_and_eq()"); 249 250function dowhile_and_neq() 251{ 252 var a = 0; 253 var i = 0; 254 do { 255 if (i > 0) 256 return true; 257 i++; 258 } while (a != 1 && a != 1) 259 return false; 260} 261 262shouldBeTrue("dowhile_and_neq()"); 263 264function dowhile_and_less() 265{ 266 var a = 0; 267 var i = 0; 268 do { 269 if (i > 0) 270 return true; 271 i++; 272 } while (a < 1 && a < 1) 273 return false; 274} 275 276shouldBeTrue("dowhile_and_less()"); 277 278function dowhile_and_lesseq() 279{ 280 var a = 0; 281 var i = 0; 282 do { 283 if (i > 0) 284 return true; 285 i++; 286 } while (a <= 1 && a <= 1) 287 return false; 288} 289 290shouldBeTrue("dowhile_and_lesseq()"); 291 292function while_not_or_eq() 293{ 294 var a = 0; 295 while (!(a == 0 || a == 0)) 296 return true; 297 return false; 298} 299 300shouldBeFalse("while_not_or_eq()"); 301 302function while_not_or_neq() 303{ 304 var a = 0; 305 while (!(a != 1 || a != 1)) 306 return true; 307 return false; 308} 309 310shouldBeFalse("while_not_or_neq()"); 311 312function while_not_or_less() 313{ 314 var a = 0; 315 while (!(a < 1 || a < 1)) 316 return true; 317 return false; 318} 319 320shouldBeFalse("while_not_or_less()"); 321 322function while_not_or_lesseq() 323{ 324 var a = 0; 325 while (!(a <= 1 || a <= 1)) 326 return true; 327 return false; 328} 329 330shouldBeFalse("while_not_or_lesseq()"); 331 332function while_not_and_eq() 333{ 334 var a = 0; 335 while (!(a == 0 && a == 0)) 336 return true; 337 return false; 338} 339 340shouldBeFalse("while_not_and_eq()"); 341 342function while_not_and_neq() 343{ 344 var a = 0; 345 while (!(a != 1 && a != 1)) 346 return true; 347 return false; 348} 349 350shouldBeFalse("while_not_and_neq()"); 351 352function while_not_and_less() 353{ 354 var a = 0; 355 while (!(a < 1 && a < 1)) 356 return true; 357 return false; 358} 359 360shouldBeFalse("while_not_and_less()"); 361 362function while_not_and_lesseq() 363{ 364 var a = 0; 365 while (!(a <= 1 && a <= 1)) 366 return true; 367 return false; 368} 369 370shouldBeFalse("while_not_and_lesseq()"); 371 372function for_not_or_eq() 373{ 374 for (var a = 0; !(a == 0 || a == 0); ) 375 return true; 376 return false; 377} 378 379shouldBeFalse("for_not_or_eq()"); 380 381function for_not_or_neq() 382{ 383 for (var a = 0; !(a != 1 || a != 1); ) 384 return true; 385 return false; 386} 387 388shouldBeFalse("for_not_or_neq()"); 389 390function for_not_or_less() 391{ 392 for (var a = 0; !(a < 1 || a < 1); ) 393 return true; 394 return false; 395} 396 397shouldBeFalse("for_not_or_less()"); 398 399function for_not_or_lesseq() 400{ 401 for (var a = 0; !(a <= 1 || a <= 1); ) 402 return true; 403 return false; 404} 405 406shouldBeFalse("for_not_or_lesseq()"); 407 408function for_not_and_eq() 409{ 410 for (var a = 0; !(a == 0 && a == 0); ) 411 return true; 412 return false; 413} 414 415shouldBeFalse("for_not_and_eq()"); 416 417function for_not_and_neq() 418{ 419 for (var a = 0; !(a != 1 && a != 1); ) 420 return true; 421 return false; 422} 423 424shouldBeFalse("for_not_and_neq()"); 425 426function for_not_and_less() 427{ 428 for (var a = 0; !(a < 1 && a < 1); ) 429 return true; 430 return false; 431} 432 433shouldBeFalse("for_not_and_less()"); 434 435function for_not_and_lesseq() 436{ 437 for (var a = 0; !(a <= 1 && a <= 1); ) 438 return true; 439 return false; 440} 441 442shouldBeFalse("for_not_and_lesseq()"); 443 444function dowhile_not_or_eq() 445{ 446 var a = 0; 447 var i = 0; 448 do { 449 if (i > 0) 450 return true; 451 i++; 452 } while (!(a == 0 || a == 0)) 453 return false; 454} 455 456shouldBeFalse("dowhile_not_or_eq()"); 457 458function dowhile_not_or_neq() 459{ 460 var a = 0; 461 var i = 0; 462 do { 463 if (i > 0) 464 return true; 465 i++; 466 } while (!(a != 1 || a != 1)) 467 return false; 468} 469 470shouldBeFalse("dowhile_not_or_neq()"); 471 472function dowhile_not_or_less() 473{ 474 var a = 0; 475 var i = 0; 476 do { 477 if (i > 0) 478 return true; 479 i++; 480 } while (!(a < 1 || a < 1)) 481 return false; 482} 483 484shouldBeFalse("dowhile_not_or_less()"); 485 486function dowhile_not_or_lesseq() 487{ 488 var a = 0; 489 var i = 0; 490 do { 491 if (i > 0) 492 return true; 493 i++; 494 } while (!(a <= 1 || a <= 1)) 495 return false; 496} 497 498shouldBeFalse("dowhile_not_or_lesseq()"); 499 500function dowhile_not_and_eq() 501{ 502 var a = 0; 503 var i = 0; 504 do { 505 if (i > 0) 506 return true; 507 i++; 508 } while (!(a == 0 && a == 0)) 509 return false; 510} 511 512shouldBeFalse("dowhile_not_and_eq()"); 513 514function dowhile_not_and_neq() 515{ 516 var a = 0; 517 var i = 0; 518 do { 519 if (i > 0) 520 return true; 521 i++; 522 } while (!(a != 1 && a != 1)) 523 return false; 524} 525 526shouldBeFalse("dowhile_not_and_neq()"); 527 528function dowhile_not_and_less() 529{ 530 var a = 0; 531 var i = 0; 532 do { 533 if (i > 0) 534 return true; 535 i++; 536 } while (!(a < 1 && a < 1)) 537 return false; 538} 539 540shouldBeFalse("dowhile_not_and_less()"); 541 542function dowhile_not_and_lesseq() 543{ 544 var a = 0; 545 var i = 0; 546 do { 547 if (i > 0) 548 return true; 549 i++; 550 } while (!(a <= 1 && a <= 1)) 551 return false; 552} 553 554shouldBeFalse("dowhile_not_and_lesseq()"); 555 556function float_while_or_eq() 557{ 558 var a = 0.1; 559 while (a == 0.1 || a == 0.1) 560 return true; 561 return false; 562} 563 564shouldBeTrue("float_while_or_eq()"); 565 566function float_while_or_neq() 567{ 568 var a = 0.1; 569 while (a != 1.1 || a != 1.1) 570 return true; 571 return false; 572} 573 574shouldBeTrue("float_while_or_neq()"); 575 576function float_while_or_less() 577{ 578 var a = 0.1; 579 while (a < 1.1 || a < 1.1) 580 return true; 581 return false; 582} 583 584shouldBeTrue("float_while_or_less()"); 585 586function float_while_or_lesseq() 587{ 588 var a = 0.1; 589 while (a <= 1.1 || a <= 1.1) 590 return true; 591 return false; 592} 593 594shouldBeTrue("float_while_or_lesseq()"); 595 596function float_while_and_eq() 597{ 598 var a = 0.1; 599 while (a == 0.1 && a == 0.1) 600 return true; 601 return false; 602} 603 604shouldBeTrue("float_while_and_eq()"); 605 606function float_while_and_neq() 607{ 608 var a = 0.1; 609 while (a != 1.1 && a != 1.1) 610 return true; 611 return false; 612} 613 614shouldBeTrue("float_while_and_neq()"); 615 616function float_while_and_less() 617{ 618 var a = 0.1; 619 while (a < 1.1 && a < 1.1) 620 return true; 621 return false; 622} 623 624shouldBeTrue("float_while_and_less()"); 625 626function float_while_and_lesseq() 627{ 628 var a = 0.1; 629 while (a <= 1.1 && a <= 1.1) 630 return true; 631 return false; 632} 633 634shouldBeTrue("float_while_and_lesseq()"); 635 636function float_for_or_eq() 637{ 638 for (var a = 0.1; a == 0.1 || a == 0.1; ) 639 return true; 640 return false; 641} 642 643shouldBeTrue("float_for_or_eq()"); 644 645function float_for_or_neq() 646{ 647 for (var a = 0.1; a != 1.1 || a != 1.1; ) 648 return true; 649 return false; 650} 651 652shouldBeTrue("float_for_or_neq()"); 653 654function float_for_or_less() 655{ 656 for (var a = 0.1; a < 1.1 || a < 1.1; ) 657 return true; 658 return false; 659} 660 661shouldBeTrue("float_for_or_less()"); 662 663function float_for_or_lesseq() 664{ 665 for (var a = 0.1; a <= 1.1 || a <= 1.1; ) 666 return true; 667 return false; 668} 669 670shouldBeTrue("float_for_or_lesseq()"); 671 672function float_for_and_eq() 673{ 674 for (var a = 0.1; a == 0.1 && a == 0.1; ) 675 return true; 676 return false; 677} 678 679shouldBeTrue("float_for_and_eq()"); 680 681function float_for_and_neq() 682{ 683 for (var a = 0.1; a != 1.1 && a != 1.1; ) 684 return true; 685 return false; 686} 687 688shouldBeTrue("float_for_and_neq()"); 689 690function float_for_and_less() 691{ 692 for (var a = 0.1; a < 1.1 && a < 1.1; ) 693 return true; 694 return false; 695} 696 697shouldBeTrue("float_for_and_less()"); 698 699function float_for_and_lesseq() 700{ 701 for (var a = 0.1; a <= 1.1 && a <= 1.1; ) 702 return true; 703 return false; 704} 705 706shouldBeTrue("float_for_and_lesseq()"); 707 708function float_dowhile_or_eq() 709{ 710 var a = 0.1; 711 var i = 0.1; 712 do { 713 if (i > 0.1) 714 return true; 715 i++; 716 } while (a == 0.1 || a == 0.1) 717 return false; 718} 719 720shouldBeTrue("float_dowhile_or_eq()"); 721 722function float_dowhile_or_neq() 723{ 724 var a = 0.1; 725 var i = 0.1; 726 do { 727 if (i > 0.1) 728 return true; 729 i++; 730 } while (a != 1.1 || a != 1.1) 731 return false; 732} 733 734shouldBeTrue("float_dowhile_or_neq()"); 735 736function float_dowhile_or_less() 737{ 738 var a = 0.1; 739 var i = 0.1; 740 do { 741 if (i > 0.1) 742 return true; 743 i++; 744 } while (a < 1.1 || a < 1.1) 745 return false; 746} 747 748shouldBeTrue("float_dowhile_or_less()"); 749 750function float_dowhile_or_lesseq() 751{ 752 var a = 0.1; 753 var i = 0.1; 754 do { 755 if (i > 0.1) 756 return true; 757 i++; 758 } while (a <= 1.1 || a <= 1.1) 759 return false; 760} 761 762shouldBeTrue("float_dowhile_or_lesseq()"); 763 764function float_dowhile_and_eq() 765{ 766 var a = 0.1; 767 var i = 0.1; 768 do { 769 if (i > 0.1) 770 return true; 771 i++; 772 } while (a == 0.1 && a == 0.1) 773 return false; 774} 775 776shouldBeTrue("float_dowhile_and_eq()"); 777 778function float_dowhile_and_neq() 779{ 780 var a = 0.1; 781 var i = 0.1; 782 do { 783 if (i > 0.1) 784 return true; 785 i++; 786 } while (a != 1.1 && a != 1.1) 787 return false; 788} 789 790shouldBeTrue("float_dowhile_and_neq()"); 791 792function float_dowhile_and_less() 793{ 794 var a = 0.1; 795 var i = 0.1; 796 do { 797 if (i > 0.1) 798 return true; 799 i++; 800 } while (a < 1.1 && a < 1.1) 801 return false; 802} 803 804shouldBeTrue("float_dowhile_and_less()"); 805 806function float_dowhile_and_lesseq() 807{ 808 var a = 0.1; 809 var i = 0.1; 810 do { 811 if (i > 0.1) 812 return true; 813 i++; 814 } while (a <= 1.1 && a <= 1.1) 815 return false; 816} 817 818shouldBeTrue("float_dowhile_and_lesseq()"); 819 820function float_while_not_or_eq() 821{ 822 var a = 0.1; 823 while (!(a == 0.1 || a == 0.1)) 824 return true; 825 return false; 826} 827 828shouldBeFalse("float_while_not_or_eq()"); 829 830function float_while_not_or_neq() 831{ 832 var a = 0.1; 833 while (!(a != 1.1 || a != 1.1)) 834 return true; 835 return false; 836} 837 838shouldBeFalse("float_while_not_or_neq()"); 839 840function float_while_not_or_less() 841{ 842 var a = 0.1; 843 while (!(a < 1.1 || a < 1.1)) 844 return true; 845 return false; 846} 847 848shouldBeFalse("float_while_not_or_less()"); 849 850function float_while_not_or_lesseq() 851{ 852 var a = 0.1; 853 while (!(a <= 1.1 || a <= 1.1)) 854 return true; 855 return false; 856} 857 858shouldBeFalse("float_while_not_or_lesseq()"); 859 860function float_while_not_and_eq() 861{ 862 var a = 0.1; 863 while (!(a == 0.1 && a == 0.1)) 864 return true; 865 return false; 866} 867 868shouldBeFalse("float_while_not_and_eq()"); 869 870function float_while_not_and_neq() 871{ 872 var a = 0.1; 873 while (!(a != 1.1 && a != 1.1)) 874 return true; 875 return false; 876} 877 878shouldBeFalse("float_while_not_and_neq()"); 879 880function float_while_not_and_less() 881{ 882 var a = 0.1; 883 while (!(a < 1.1 && a < 1.1)) 884 return true; 885 return false; 886} 887 888shouldBeFalse("float_while_not_and_less()"); 889 890function float_while_not_and_lesseq() 891{ 892 var a = 0.1; 893 while (!(a <= 1.1 && a <= 1.1)) 894 return true; 895 return false; 896} 897 898shouldBeFalse("float_while_not_and_lesseq()"); 899 900function float_for_not_or_eq() 901{ 902 for (var a = 0.1; !(a == 0.1 || a == 0.1); ) 903 return true; 904 return false; 905} 906 907shouldBeFalse("float_for_not_or_eq()"); 908 909function float_for_not_or_neq() 910{ 911 for (var a = 0.1; !(a != 1.1 || a != 1.1); ) 912 return true; 913 return false; 914} 915 916shouldBeFalse("float_for_not_or_neq()"); 917 918function float_for_not_or_less() 919{ 920 for (var a = 0.1; !(a < 1.1 || a < 1.1); ) 921 return true; 922 return false; 923} 924 925shouldBeFalse("float_for_not_or_less()"); 926 927function float_for_not_or_lesseq() 928{ 929 for (var a = 0.1; !(a <= 1.1 || a <= 1.1); ) 930 return true; 931 return false; 932} 933 934shouldBeFalse("float_for_not_or_lesseq()"); 935 936function float_for_not_and_eq() 937{ 938 for (var a = 0.1; !(a == 0.1 && a == 0.1); ) 939 return true; 940 return false; 941} 942 943shouldBeFalse("float_for_not_and_eq()"); 944 945function float_for_not_and_neq() 946{ 947 for (var a = 0.1; !(a != 1.1 && a != 1.1); ) 948 return true; 949 return false; 950} 951 952shouldBeFalse("float_for_not_and_neq()"); 953 954function float_for_not_and_less() 955{ 956 for (var a = 0.1; !(a < 1.1 && a < 1.1); ) 957 return true; 958 return false; 959} 960 961shouldBeFalse("float_for_not_and_less()"); 962 963function float_for_not_and_lesseq() 964{ 965 for (var a = 0.1; !(a <= 1.1 && a <= 1.1); ) 966 return true; 967 return false; 968} 969 970shouldBeFalse("float_for_not_and_lesseq()"); 971 972function float_dowhile_not_or_eq() 973{ 974 var a = 0.1; 975 var i = 0.1; 976 do { 977 if (i > 0.1) 978 return true; 979 i++; 980 } while (!(a == 0.1 || a == 0.1)) 981 return false; 982} 983 984shouldBeFalse("float_dowhile_not_or_eq()"); 985 986function float_dowhile_not_or_neq() 987{ 988 var a = 0.1; 989 var i = 0.1; 990 do { 991 if (i > 0.1) 992 return true; 993 i++; 994 } while (!(a != 1.1 || a != 1.1)) 995 return false; 996} 997 998shouldBeFalse("float_dowhile_not_or_neq()"); 999 1000function float_dowhile_not_or_less() 1001{ 1002 var a = 0.1; 1003 var i = 0.1; 1004 do { 1005 if (i > 0.1) 1006 return true; 1007 i++; 1008 } while (!(a < 1.1 || a < 1.1)) 1009 return false; 1010} 1011 1012shouldBeFalse("float_dowhile_not_or_less()"); 1013 1014function float_dowhile_not_or_lesseq() 1015{ 1016 var a = 0.1; 1017 var i = 0.1; 1018 do { 1019 if (i > 0.1) 1020 return true; 1021 i++; 1022 } while (!(a <= 1.1 || a <= 1.1)) 1023 return false; 1024} 1025 1026shouldBeFalse("float_dowhile_not_or_lesseq()"); 1027 1028function float_dowhile_not_and_eq() 1029{ 1030 var a = 0.1; 1031 var i = 0.1; 1032 do { 1033 if (i > 0.1) 1034 return true; 1035 i++; 1036 } while (!(a == 0.1 && a == 0.1)) 1037 return false; 1038} 1039 1040shouldBeFalse("float_dowhile_not_and_eq()"); 1041 1042function float_dowhile_not_and_neq() 1043{ 1044 var a = 0.1; 1045 var i = 0.1; 1046 do { 1047 if (i > 0.1) 1048 return true; 1049 i++; 1050 } while (!(a != 1.1 && a != 1.1)) 1051 return false; 1052} 1053 1054shouldBeFalse("float_dowhile_not_and_neq()"); 1055 1056function float_dowhile_not_and_less() 1057{ 1058 var a = 0.1; 1059 var i = 0.1; 1060 do { 1061 if (i > 0.1) 1062 return true; 1063 i++; 1064 } while (!(a < 1.1 && a < 1.1)) 1065 return false; 1066} 1067 1068shouldBeFalse("float_dowhile_not_and_less()"); 1069 1070function float_dowhile_not_and_lesseq() 1071{ 1072 var a = 0.1; 1073 var i = 0.1; 1074 do { 1075 if (i > 0.1) 1076 return true; 1077 i++; 1078 } while (!(a <= 1.1 && a <= 1.1)) 1079 return false; 1080} 1081