1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21
22 #include "Configuration.h"
23 #include <linux/futex.h>
24 #include <math.h>
25 #include <sys/syscall.h>
26 #include <utils/Log.h>
27
28 #include <private/media/AudioTrackShared.h>
29
30 #include "AudioMixer.h"
31 #include "AudioFlinger.h"
32 #include "ServiceUtilities.h"
33
34 #include <media/nbaio/Pipe.h>
35 #include <media/nbaio/PipeReader.h>
36 #include <audio_utils/minifloat.h>
37
38 // ----------------------------------------------------------------------------
39
40 // Note: the following macro is used for extremely verbose logging message. In
41 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42 // 0; but one side effect of this is to turn all LOGV's as well. Some messages
43 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
44 // turned on. Do not uncomment the #def below unless you really know what you
45 // are doing and want to see all of the extremely verbose messages.
46 //#define VERY_VERY_VERBOSE_LOGGING
47 #ifdef VERY_VERY_VERBOSE_LOGGING
48 #define ALOGVV ALOGV
49 #else
50 #define ALOGVV(a...) do { } while(0)
51 #endif
52
53 // TODO move to a common header (Also shared with AudioTrack.cpp)
54 #define NANOS_PER_SECOND 1000000000
55 #define TIME_TO_NANOS(time) ((uint64_t)time.tv_sec * NANOS_PER_SECOND + time.tv_nsec)
56
57 namespace android {
58
59 // ----------------------------------------------------------------------------
60 // TrackBase
61 // ----------------------------------------------------------------------------
62
63 static volatile int32_t nextTrackId = 55;
64
65 // TrackBase constructor must be called with AudioFlinger::mLock held
TrackBase(ThreadBase * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,audio_session_t sessionId,int clientUid,IAudioFlinger::track_flags_t flags,bool isOut,alloc_type alloc,track_type type)66 AudioFlinger::ThreadBase::TrackBase::TrackBase(
67 ThreadBase *thread,
68 const sp<Client>& client,
69 uint32_t sampleRate,
70 audio_format_t format,
71 audio_channel_mask_t channelMask,
72 size_t frameCount,
73 void *buffer,
74 audio_session_t sessionId,
75 int clientUid,
76 IAudioFlinger::track_flags_t flags,
77 bool isOut,
78 alloc_type alloc,
79 track_type type)
80 : RefBase(),
81 mThread(thread),
82 mClient(client),
83 mCblk(NULL),
84 // mBuffer
85 mState(IDLE),
86 mSampleRate(sampleRate),
87 mFormat(format),
88 mChannelMask(channelMask),
89 mChannelCount(isOut ?
90 audio_channel_count_from_out_mask(channelMask) :
91 audio_channel_count_from_in_mask(channelMask)),
92 mFrameSize(audio_has_proportional_frames(format) ?
93 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
94 mFrameCount(frameCount),
95 mSessionId(sessionId),
96 mFlags(flags),
97 mIsOut(isOut),
98 mServerProxy(NULL),
99 mId(android_atomic_inc(&nextTrackId)),
100 mTerminated(false),
101 mType(type),
102 mThreadIoHandle(thread->id())
103 {
104 const uid_t callingUid = IPCThreadState::self()->getCallingUid();
105 if (!isTrustedCallingUid(callingUid) || clientUid == -1) {
106 ALOGW_IF(clientUid != -1 && clientUid != (int)callingUid,
107 "%s uid %d tried to pass itself off as %d", __FUNCTION__, callingUid, clientUid);
108 clientUid = (int)callingUid;
109 }
110 // clientUid contains the uid of the app that is responsible for this track, so we can blame
111 // battery usage on it.
112 mUid = clientUid;
113
114 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
115 size_t size = sizeof(audio_track_cblk_t);
116 size_t bufferSize = (buffer == NULL ? roundup(frameCount) : frameCount) * mFrameSize;
117 if (buffer == NULL && alloc == ALLOC_CBLK) {
118 size += bufferSize;
119 }
120
121 if (client != 0) {
122 mCblkMemory = client->heap()->allocate(size);
123 if (mCblkMemory == 0 ||
124 (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
125 ALOGE("not enough memory for AudioTrack size=%zu", size);
126 client->heap()->dump("AudioTrack");
127 mCblkMemory.clear();
128 return;
129 }
130 } else {
131 // this syntax avoids calling the audio_track_cblk_t constructor twice
132 mCblk = (audio_track_cblk_t *) new uint8_t[size];
133 // assume mCblk != NULL
134 }
135
136 // construct the shared structure in-place.
137 if (mCblk != NULL) {
138 new(mCblk) audio_track_cblk_t();
139 switch (alloc) {
140 case ALLOC_READONLY: {
141 const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
142 if (roHeap == 0 ||
143 (mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
144 (mBuffer = mBufferMemory->pointer()) == NULL) {
145 ALOGE("not enough memory for read-only buffer size=%zu", bufferSize);
146 if (roHeap != 0) {
147 roHeap->dump("buffer");
148 }
149 mCblkMemory.clear();
150 mBufferMemory.clear();
151 return;
152 }
153 memset(mBuffer, 0, bufferSize);
154 } break;
155 case ALLOC_PIPE:
156 mBufferMemory = thread->pipeMemory();
157 // mBuffer is the virtual address as seen from current process (mediaserver),
158 // and should normally be coming from mBufferMemory->pointer().
159 // However in this case the TrackBase does not reference the buffer directly.
160 // It should references the buffer via the pipe.
161 // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
162 mBuffer = NULL;
163 break;
164 case ALLOC_CBLK:
165 // clear all buffers
166 if (buffer == NULL) {
167 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
168 memset(mBuffer, 0, bufferSize);
169 } else {
170 mBuffer = buffer;
171 #if 0
172 mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic
173 #endif
174 }
175 break;
176 case ALLOC_LOCAL:
177 mBuffer = calloc(1, bufferSize);
178 break;
179 case ALLOC_NONE:
180 mBuffer = buffer;
181 break;
182 }
183
184 #ifdef TEE_SINK
185 if (mTeeSinkTrackEnabled) {
186 NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat);
187 if (Format_isValid(pipeFormat)) {
188 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
189 size_t numCounterOffers = 0;
190 const NBAIO_Format offers[1] = {pipeFormat};
191 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
192 ALOG_ASSERT(index == 0);
193 PipeReader *pipeReader = new PipeReader(*pipe);
194 numCounterOffers = 0;
195 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
196 ALOG_ASSERT(index == 0);
197 mTeeSink = pipe;
198 mTeeSource = pipeReader;
199 }
200 }
201 #endif
202
203 }
204 }
205
initCheck() const206 status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
207 {
208 status_t status;
209 if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) {
210 status = cblk() != NULL ? NO_ERROR : NO_MEMORY;
211 } else {
212 status = getCblk() != 0 ? NO_ERROR : NO_MEMORY;
213 }
214 return status;
215 }
216
~TrackBase()217 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
218 {
219 #ifdef TEE_SINK
220 dumpTee(-1, mTeeSource, mId);
221 #endif
222 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
223 delete mServerProxy;
224 if (mCblk != NULL) {
225 if (mClient == 0) {
226 delete mCblk;
227 } else {
228 mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
229 }
230 }
231 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
232 if (mClient != 0) {
233 // Client destructor must run with AudioFlinger client mutex locked
234 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
235 // If the client's reference count drops to zero, the associated destructor
236 // must run with AudioFlinger lock held. Thus the explicit clear() rather than
237 // relying on the automatic clear() at end of scope.
238 mClient.clear();
239 }
240 // flush the binder command buffer
241 IPCThreadState::self()->flushCommands();
242 }
243
244 // AudioBufferProvider interface
245 // getNextBuffer() = 0;
246 // This implementation of releaseBuffer() is used by Track and RecordTrack
releaseBuffer(AudioBufferProvider::Buffer * buffer)247 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
248 {
249 #ifdef TEE_SINK
250 if (mTeeSink != 0) {
251 (void) mTeeSink->write(buffer->raw, buffer->frameCount);
252 }
253 #endif
254
255 ServerProxy::Buffer buf;
256 buf.mFrameCount = buffer->frameCount;
257 buf.mRaw = buffer->raw;
258 buffer->frameCount = 0;
259 buffer->raw = NULL;
260 mServerProxy->releaseBuffer(&buf);
261 }
262
setSyncEvent(const sp<SyncEvent> & event)263 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
264 {
265 mSyncEvents.add(event);
266 return NO_ERROR;
267 }
268
269 // ----------------------------------------------------------------------------
270 // Playback
271 // ----------------------------------------------------------------------------
272
TrackHandle(const sp<AudioFlinger::PlaybackThread::Track> & track)273 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
274 : BnAudioTrack(),
275 mTrack(track)
276 {
277 }
278
~TrackHandle()279 AudioFlinger::TrackHandle::~TrackHandle() {
280 // just stop the track on deletion, associated resources
281 // will be freed from the main thread once all pending buffers have
282 // been played. Unless it's not in the active track list, in which
283 // case we free everything now...
284 mTrack->destroy();
285 }
286
getCblk() const287 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
288 return mTrack->getCblk();
289 }
290
start()291 status_t AudioFlinger::TrackHandle::start() {
292 return mTrack->start();
293 }
294
stop()295 void AudioFlinger::TrackHandle::stop() {
296 mTrack->stop();
297 }
298
flush()299 void AudioFlinger::TrackHandle::flush() {
300 mTrack->flush();
301 }
302
pause()303 void AudioFlinger::TrackHandle::pause() {
304 mTrack->pause();
305 }
306
attachAuxEffect(int EffectId)307 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
308 {
309 return mTrack->attachAuxEffect(EffectId);
310 }
311
setParameters(const String8 & keyValuePairs)312 status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
313 return mTrack->setParameters(keyValuePairs);
314 }
315
getTimestamp(AudioTimestamp & timestamp)316 status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
317 {
318 return mTrack->getTimestamp(timestamp);
319 }
320
321
signal()322 void AudioFlinger::TrackHandle::signal()
323 {
324 return mTrack->signal();
325 }
326
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)327 status_t AudioFlinger::TrackHandle::onTransact(
328 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
329 {
330 return BnAudioTrack::onTransact(code, data, reply, flags);
331 }
332
333 // ----------------------------------------------------------------------------
334
335 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
Track(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,const sp<IMemory> & sharedBuffer,audio_session_t sessionId,int uid,IAudioFlinger::track_flags_t flags,track_type type)336 AudioFlinger::PlaybackThread::Track::Track(
337 PlaybackThread *thread,
338 const sp<Client>& client,
339 audio_stream_type_t streamType,
340 uint32_t sampleRate,
341 audio_format_t format,
342 audio_channel_mask_t channelMask,
343 size_t frameCount,
344 void *buffer,
345 const sp<IMemory>& sharedBuffer,
346 audio_session_t sessionId,
347 int uid,
348 IAudioFlinger::track_flags_t flags,
349 track_type type)
350 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount,
351 (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer,
352 sessionId, uid, flags, true /*isOut*/,
353 (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK,
354 type),
355 mFillingUpStatus(FS_INVALID),
356 // mRetryCount initialized later when needed
357 mSharedBuffer(sharedBuffer),
358 mStreamType(streamType),
359 mName(-1), // see note below
360 mMainBuffer(thread->mixBuffer()),
361 mAuxBuffer(NULL),
362 mAuxEffectId(0), mHasVolumeController(false),
363 mPresentationCompleteFrames(0),
364 mFrameMap(16 /* sink-frame-to-track-frame map memory */),
365 // mSinkTimestamp
366 mFastIndex(-1),
367 mCachedVolume(1.0),
368 mIsInvalid(false),
369 mAudioTrackServerProxy(NULL),
370 mResumeToStopping(false),
371 mFlushHwPending(false)
372 {
373 // client == 0 implies sharedBuffer == 0
374 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
375
376 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %zu", sharedBuffer->pointer(),
377 sharedBuffer->size());
378
379 if (mCblk == NULL) {
380 return;
381 }
382
383 if (sharedBuffer == 0) {
384 mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
385 mFrameSize, !isExternalTrack(), sampleRate);
386 } else {
387 mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
388 mFrameSize);
389 }
390 mServerProxy = mAudioTrackServerProxy;
391
392 mName = thread->getTrackName_l(channelMask, format, sessionId);
393 if (mName < 0) {
394 ALOGE("no more track names available");
395 return;
396 }
397 // only allocate a fast track index if we were able to allocate a normal track name
398 if (flags & IAudioFlinger::TRACK_FAST) {
399 // FIXME: Not calling framesReadyIsCalledByMultipleThreads() exposes a potential
400 // race with setSyncEvent(). However, if we call it, we cannot properly start
401 // static fast tracks (SoundPool) immediately after stopping.
402 //mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
403 ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
404 int i = __builtin_ctz(thread->mFastTrackAvailMask);
405 ALOG_ASSERT(0 < i && i < (int)FastMixerState::sMaxFastTracks);
406 // FIXME This is too eager. We allocate a fast track index before the
407 // fast track becomes active. Since fast tracks are a scarce resource,
408 // this means we are potentially denying other more important fast tracks from
409 // being created. It would be better to allocate the index dynamically.
410 mFastIndex = i;
411 thread->mFastTrackAvailMask &= ~(1 << i);
412 }
413 }
414
~Track()415 AudioFlinger::PlaybackThread::Track::~Track()
416 {
417 ALOGV("PlaybackThread::Track destructor");
418
419 // The destructor would clear mSharedBuffer,
420 // but it will not push the decremented reference count,
421 // leaving the client's IMemory dangling indefinitely.
422 // This prevents that leak.
423 if (mSharedBuffer != 0) {
424 mSharedBuffer.clear();
425 }
426 }
427
initCheck() const428 status_t AudioFlinger::PlaybackThread::Track::initCheck() const
429 {
430 status_t status = TrackBase::initCheck();
431 if (status == NO_ERROR && mName < 0) {
432 status = NO_MEMORY;
433 }
434 return status;
435 }
436
destroy()437 void AudioFlinger::PlaybackThread::Track::destroy()
438 {
439 // NOTE: destroyTrack_l() can remove a strong reference to this Track
440 // by removing it from mTracks vector, so there is a risk that this Tracks's
441 // destructor is called. As the destructor needs to lock mLock,
442 // we must acquire a strong reference on this Track before locking mLock
443 // here so that the destructor is called only when exiting this function.
444 // On the other hand, as long as Track::destroy() is only called by
445 // TrackHandle destructor, the TrackHandle still holds a strong ref on
446 // this Track with its member mTrack.
447 sp<Track> keep(this);
448 { // scope for mLock
449 bool wasActive = false;
450 sp<ThreadBase> thread = mThread.promote();
451 if (thread != 0) {
452 Mutex::Autolock _l(thread->mLock);
453 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
454 wasActive = playbackThread->destroyTrack_l(this);
455 }
456 if (isExternalTrack() && !wasActive) {
457 AudioSystem::releaseOutput(mThreadIoHandle, mStreamType, mSessionId);
458 }
459 }
460 }
461
appendDumpHeader(String8 & result)462 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
463 {
464 result.append(" Name Active Client Type Fmt Chn mask Session fCount S F SRate "
465 "L dB R dB Server Main buf Aux Buf Flags UndFrmCnt\n");
466 }
467
dump(char * buffer,size_t size,bool active)468 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active)
469 {
470 gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
471 if (isFastTrack()) {
472 sprintf(buffer, " F %2d", mFastIndex);
473 } else if (mName >= AudioMixer::TRACK0) {
474 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0);
475 } else {
476 sprintf(buffer, " none");
477 }
478 track_state state = mState;
479 char stateChar;
480 if (isTerminated()) {
481 stateChar = 'T';
482 } else {
483 switch (state) {
484 case IDLE:
485 stateChar = 'I';
486 break;
487 case STOPPING_1:
488 stateChar = 's';
489 break;
490 case STOPPING_2:
491 stateChar = '5';
492 break;
493 case STOPPED:
494 stateChar = 'S';
495 break;
496 case RESUMING:
497 stateChar = 'R';
498 break;
499 case ACTIVE:
500 stateChar = 'A';
501 break;
502 case PAUSING:
503 stateChar = 'p';
504 break;
505 case PAUSED:
506 stateChar = 'P';
507 break;
508 case FLUSHED:
509 stateChar = 'F';
510 break;
511 default:
512 stateChar = '?';
513 break;
514 }
515 }
516 char nowInUnderrun;
517 switch (mObservedUnderruns.mBitFields.mMostRecent) {
518 case UNDERRUN_FULL:
519 nowInUnderrun = ' ';
520 break;
521 case UNDERRUN_PARTIAL:
522 nowInUnderrun = '<';
523 break;
524 case UNDERRUN_EMPTY:
525 nowInUnderrun = '*';
526 break;
527 default:
528 nowInUnderrun = '?';
529 break;
530 }
531 snprintf(&buffer[8], size-8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u %5.2g %5.2g "
532 "%08X %p %p 0x%03X %9u%c\n",
533 active ? "yes" : "no",
534 (mClient == 0) ? getpid_cached : mClient->pid(),
535 mStreamType,
536 mFormat,
537 mChannelMask,
538 mSessionId,
539 mFrameCount,
540 stateChar,
541 mFillingUpStatus,
542 mAudioTrackServerProxy->getSampleRate(),
543 20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
544 20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
545 mCblk->mServer,
546 mMainBuffer,
547 mAuxBuffer,
548 mCblk->mFlags,
549 mAudioTrackServerProxy->getUnderrunFrames(),
550 nowInUnderrun);
551 }
552
sampleRate() const553 uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
554 return mAudioTrackServerProxy->getSampleRate();
555 }
556
557 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)558 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
559 AudioBufferProvider::Buffer* buffer)
560 {
561 ServerProxy::Buffer buf;
562 size_t desiredFrames = buffer->frameCount;
563 buf.mFrameCount = desiredFrames;
564 status_t status = mServerProxy->obtainBuffer(&buf);
565 buffer->frameCount = buf.mFrameCount;
566 buffer->raw = buf.mRaw;
567 if (buf.mFrameCount == 0) {
568 mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
569 } else {
570 mAudioTrackServerProxy->tallyUnderrunFrames(0);
571 }
572
573 return status;
574 }
575
576 // releaseBuffer() is not overridden
577
578 // ExtendedAudioBufferProvider interface
579
580 // framesReady() may return an approximation of the number of frames if called
581 // from a different thread than the one calling Proxy->obtainBuffer() and
582 // Proxy->releaseBuffer(). Also note there is no mutual exclusion in the
583 // AudioTrackServerProxy so be especially careful calling with FastTracks.
framesReady() const584 size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
585 if (mSharedBuffer != 0 && (isStopped() || isStopping())) {
586 // Static tracks return zero frames immediately upon stopping (for FastTracks).
587 // The remainder of the buffer is not drained.
588 return 0;
589 }
590 return mAudioTrackServerProxy->framesReady();
591 }
592
framesReleased() const593 int64_t AudioFlinger::PlaybackThread::Track::framesReleased() const
594 {
595 return mAudioTrackServerProxy->framesReleased();
596 }
597
onTimestamp(const ExtendedTimestamp & timestamp)598 void AudioFlinger::PlaybackThread::Track::onTimestamp(const ExtendedTimestamp ×tamp)
599 {
600 // This call comes from a FastTrack and should be kept lockless.
601 // The server side frames are already translated to client frames.
602 mAudioTrackServerProxy->setTimestamp(timestamp);
603
604 // We do not set drained here, as FastTrack timestamp may not go to very last frame.
605 }
606
607 // Don't call for fast tracks; the framesReady() could result in priority inversion
isReady() const608 bool AudioFlinger::PlaybackThread::Track::isReady() const {
609 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
610 return true;
611 }
612
613 if (isStopping()) {
614 if (framesReady() > 0) {
615 mFillingUpStatus = FS_FILLED;
616 }
617 return true;
618 }
619
620 if (framesReady() >= mServerProxy->getBufferSizeInFrames() ||
621 (mCblk->mFlags & CBLK_FORCEREADY)) {
622 mFillingUpStatus = FS_FILLED;
623 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
624 return true;
625 }
626 return false;
627 }
628
start(AudioSystem::sync_event_t event __unused,audio_session_t triggerSession __unused)629 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
630 audio_session_t triggerSession __unused)
631 {
632 status_t status = NO_ERROR;
633 ALOGV("start(%d), calling pid %d session %d",
634 mName, IPCThreadState::self()->getCallingPid(), mSessionId);
635
636 sp<ThreadBase> thread = mThread.promote();
637 if (thread != 0) {
638 if (isOffloaded()) {
639 Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
640 Mutex::Autolock _lth(thread->mLock);
641 sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
642 if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
643 (ec != 0 && ec->isNonOffloadableEnabled())) {
644 invalidate();
645 return PERMISSION_DENIED;
646 }
647 }
648 Mutex::Autolock _lth(thread->mLock);
649 track_state state = mState;
650 // here the track could be either new, or restarted
651 // in both cases "unstop" the track
652
653 // initial state-stopping. next state-pausing.
654 // What if resume is called ?
655
656 if (state == PAUSED || state == PAUSING) {
657 if (mResumeToStopping) {
658 // happened we need to resume to STOPPING_1
659 mState = TrackBase::STOPPING_1;
660 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
661 } else {
662 mState = TrackBase::RESUMING;
663 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
664 }
665 } else {
666 mState = TrackBase::ACTIVE;
667 ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
668 }
669
670 // states to reset position info for non-offloaded/direct tracks
671 if (!isOffloaded() && !isDirect()
672 && (state == IDLE || state == STOPPED || state == FLUSHED)) {
673 mFrameMap.reset();
674 }
675 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
676 if (isFastTrack()) {
677 // refresh fast track underruns on start because that field is never cleared
678 // by the fast mixer; furthermore, the same track can be recycled, i.e. start
679 // after stop.
680 mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex);
681 }
682 status = playbackThread->addTrack_l(this);
683 if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
684 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
685 // restore previous state if start was rejected by policy manager
686 if (status == PERMISSION_DENIED) {
687 mState = state;
688 }
689 }
690 // track was already in the active list, not a problem
691 if (status == ALREADY_EXISTS) {
692 status = NO_ERROR;
693 } else {
694 // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
695 // It is usually unsafe to access the server proxy from a binder thread.
696 // But in this case we know the mixer thread (whether normal mixer or fast mixer)
697 // isn't looking at this track yet: we still hold the normal mixer thread lock,
698 // and for fast tracks the track is not yet in the fast mixer thread's active set.
699 // For static tracks, this is used to acknowledge change in position or loop.
700 ServerProxy::Buffer buffer;
701 buffer.mFrameCount = 1;
702 (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
703 }
704 } else {
705 status = BAD_VALUE;
706 }
707 return status;
708 }
709
stop()710 void AudioFlinger::PlaybackThread::Track::stop()
711 {
712 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
713 sp<ThreadBase> thread = mThread.promote();
714 if (thread != 0) {
715 Mutex::Autolock _l(thread->mLock);
716 track_state state = mState;
717 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
718 // If the track is not active (PAUSED and buffers full), flush buffers
719 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
720 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
721 reset();
722 mState = STOPPED;
723 } else if (!isFastTrack() && !isOffloaded() && !isDirect()) {
724 mState = STOPPED;
725 } else {
726 // For fast tracks prepareTracks_l() will set state to STOPPING_2
727 // presentation is complete
728 // For an offloaded track this starts a drain and state will
729 // move to STOPPING_2 when drain completes and then STOPPED
730 mState = STOPPING_1;
731 if (isOffloaded()) {
732 mRetryCount = PlaybackThread::kMaxTrackStopRetriesOffload;
733 }
734 }
735 playbackThread->broadcast_l();
736 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
737 playbackThread);
738 }
739 }
740 }
741
pause()742 void AudioFlinger::PlaybackThread::Track::pause()
743 {
744 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
745 sp<ThreadBase> thread = mThread.promote();
746 if (thread != 0) {
747 Mutex::Autolock _l(thread->mLock);
748 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
749 switch (mState) {
750 case STOPPING_1:
751 case STOPPING_2:
752 if (!isOffloaded()) {
753 /* nothing to do if track is not offloaded */
754 break;
755 }
756
757 // Offloaded track was draining, we need to carry on draining when resumed
758 mResumeToStopping = true;
759 // fall through...
760 case ACTIVE:
761 case RESUMING:
762 mState = PAUSING;
763 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
764 playbackThread->broadcast_l();
765 break;
766
767 default:
768 break;
769 }
770 }
771 }
772
flush()773 void AudioFlinger::PlaybackThread::Track::flush()
774 {
775 ALOGV("flush(%d)", mName);
776 sp<ThreadBase> thread = mThread.promote();
777 if (thread != 0) {
778 Mutex::Autolock _l(thread->mLock);
779 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
780
781 if (isOffloaded()) {
782 // If offloaded we allow flush during any state except terminated
783 // and keep the track active to avoid problems if user is seeking
784 // rapidly and underlying hardware has a significant delay handling
785 // a pause
786 if (isTerminated()) {
787 return;
788 }
789
790 ALOGV("flush: offload flush");
791 reset();
792
793 if (mState == STOPPING_1 || mState == STOPPING_2) {
794 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
795 mState = ACTIVE;
796 }
797
798 mFlushHwPending = true;
799 mResumeToStopping = false;
800 } else {
801 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
802 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
803 return;
804 }
805 // No point remaining in PAUSED state after a flush => go to
806 // FLUSHED state
807 mState = FLUSHED;
808 // do not reset the track if it is still in the process of being stopped or paused.
809 // this will be done by prepareTracks_l() when the track is stopped.
810 // prepareTracks_l() will see mState == FLUSHED, then
811 // remove from active track list, reset(), and trigger presentation complete
812 if (isDirect()) {
813 mFlushHwPending = true;
814 }
815 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
816 reset();
817 }
818 }
819 // Prevent flush being lost if the track is flushed and then resumed
820 // before mixer thread can run. This is important when offloading
821 // because the hardware buffer could hold a large amount of audio
822 playbackThread->broadcast_l();
823 }
824 }
825
826 // must be called with thread lock held
flushAck()827 void AudioFlinger::PlaybackThread::Track::flushAck()
828 {
829 if (!isOffloaded() && !isDirect())
830 return;
831
832 mFlushHwPending = false;
833 }
834
reset()835 void AudioFlinger::PlaybackThread::Track::reset()
836 {
837 // Do not reset twice to avoid discarding data written just after a flush and before
838 // the audioflinger thread detects the track is stopped.
839 if (!mResetDone) {
840 // Force underrun condition to avoid false underrun callback until first data is
841 // written to buffer
842 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
843 mFillingUpStatus = FS_FILLING;
844 mResetDone = true;
845 if (mState == FLUSHED) {
846 mState = IDLE;
847 }
848 }
849 }
850
setParameters(const String8 & keyValuePairs)851 status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
852 {
853 sp<ThreadBase> thread = mThread.promote();
854 if (thread == 0) {
855 ALOGE("thread is dead");
856 return FAILED_TRANSACTION;
857 } else if ((thread->type() == ThreadBase::DIRECT) ||
858 (thread->type() == ThreadBase::OFFLOAD)) {
859 return thread->setParameters(keyValuePairs);
860 } else {
861 return PERMISSION_DENIED;
862 }
863 }
864
getTimestamp(AudioTimestamp & timestamp)865 status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
866 {
867 if (!isOffloaded() && !isDirect()) {
868 return INVALID_OPERATION; // normal tracks handled through SSQ
869 }
870 sp<ThreadBase> thread = mThread.promote();
871 if (thread == 0) {
872 return INVALID_OPERATION;
873 }
874
875 Mutex::Autolock _l(thread->mLock);
876 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
877 return playbackThread->getTimestamp_l(timestamp);
878 }
879
attachAuxEffect(int EffectId)880 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
881 {
882 status_t status = DEAD_OBJECT;
883 sp<ThreadBase> thread = mThread.promote();
884 if (thread != 0) {
885 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
886 sp<AudioFlinger> af = mClient->audioFlinger();
887
888 Mutex::Autolock _l(af->mLock);
889
890 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
891
892 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
893 Mutex::Autolock _dl(playbackThread->mLock);
894 Mutex::Autolock _sl(srcThread->mLock);
895 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
896 if (chain == 0) {
897 return INVALID_OPERATION;
898 }
899
900 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
901 if (effect == 0) {
902 return INVALID_OPERATION;
903 }
904 srcThread->removeEffect_l(effect);
905 status = playbackThread->addEffect_l(effect);
906 if (status != NO_ERROR) {
907 srcThread->addEffect_l(effect);
908 return INVALID_OPERATION;
909 }
910 // removeEffect_l() has stopped the effect if it was active so it must be restarted
911 if (effect->state() == EffectModule::ACTIVE ||
912 effect->state() == EffectModule::STOPPING) {
913 effect->start();
914 }
915
916 sp<EffectChain> dstChain = effect->chain().promote();
917 if (dstChain == 0) {
918 srcThread->addEffect_l(effect);
919 return INVALID_OPERATION;
920 }
921 AudioSystem::unregisterEffect(effect->id());
922 AudioSystem::registerEffect(&effect->desc(),
923 srcThread->id(),
924 dstChain->strategy(),
925 AUDIO_SESSION_OUTPUT_MIX,
926 effect->id());
927 AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
928 }
929 status = playbackThread->attachAuxEffect(this, EffectId);
930 }
931 return status;
932 }
933
setAuxBuffer(int EffectId,int32_t * buffer)934 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
935 {
936 mAuxEffectId = EffectId;
937 mAuxBuffer = buffer;
938 }
939
presentationComplete(int64_t framesWritten,size_t audioHalFrames)940 bool AudioFlinger::PlaybackThread::Track::presentationComplete(
941 int64_t framesWritten, size_t audioHalFrames)
942 {
943 // TODO: improve this based on FrameMap if it exists, to ensure full drain.
944 // This assists in proper timestamp computation as well as wakelock management.
945
946 // a track is considered presented when the total number of frames written to audio HAL
947 // corresponds to the number of frames written when presentationComplete() is called for the
948 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
949 // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
950 // to detect when all frames have been played. In this case framesWritten isn't
951 // useful because it doesn't always reflect whether there is data in the h/w
952 // buffers, particularly if a track has been paused and resumed during draining
953 ALOGV("presentationComplete() mPresentationCompleteFrames %lld framesWritten %lld",
954 (long long)mPresentationCompleteFrames, (long long)framesWritten);
955 if (mPresentationCompleteFrames == 0) {
956 mPresentationCompleteFrames = framesWritten + audioHalFrames;
957 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %lld audioHalFrames %zu",
958 (long long)mPresentationCompleteFrames, audioHalFrames);
959 }
960
961 bool complete;
962 if (isOffloaded()) {
963 complete = true;
964 } else if (isDirect() || isFastTrack()) { // these do not go through linear map
965 complete = framesWritten >= (int64_t) mPresentationCompleteFrames;
966 } else { // Normal tracks, OutputTracks, and PatchTracks
967 complete = framesWritten >= (int64_t) mPresentationCompleteFrames
968 && mAudioTrackServerProxy->isDrained();
969 }
970
971 if (complete) {
972 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
973 mAudioTrackServerProxy->setStreamEndDone();
974 return true;
975 }
976 return false;
977 }
978
triggerEvents(AudioSystem::sync_event_t type)979 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
980 {
981 for (size_t i = 0; i < mSyncEvents.size(); i++) {
982 if (mSyncEvents[i]->type() == type) {
983 mSyncEvents[i]->trigger();
984 mSyncEvents.removeAt(i);
985 i--;
986 }
987 }
988 }
989
990 // implement VolumeBufferProvider interface
991
getVolumeLR()992 gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
993 {
994 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
995 ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
996 gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
997 float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
998 float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
999 // track volumes come from shared memory, so can't be trusted and must be clamped
1000 if (vl > GAIN_FLOAT_UNITY) {
1001 vl = GAIN_FLOAT_UNITY;
1002 }
1003 if (vr > GAIN_FLOAT_UNITY) {
1004 vr = GAIN_FLOAT_UNITY;
1005 }
1006 // now apply the cached master volume and stream type volume;
1007 // this is trusted but lacks any synchronization or barrier so may be stale
1008 float v = mCachedVolume;
1009 vl *= v;
1010 vr *= v;
1011 // re-combine into packed minifloat
1012 vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
1013 // FIXME look at mute, pause, and stop flags
1014 return vlr;
1015 }
1016
setSyncEvent(const sp<SyncEvent> & event)1017 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
1018 {
1019 if (isTerminated() || mState == PAUSED ||
1020 ((framesReady() == 0) && ((mSharedBuffer != 0) ||
1021 (mState == STOPPED)))) {
1022 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %zu",
1023 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
1024 event->cancel();
1025 return INVALID_OPERATION;
1026 }
1027 (void) TrackBase::setSyncEvent(event);
1028 return NO_ERROR;
1029 }
1030
invalidate()1031 void AudioFlinger::PlaybackThread::Track::invalidate()
1032 {
1033 signalClientFlag(CBLK_INVALID);
1034 mIsInvalid = true;
1035 }
1036
disable()1037 void AudioFlinger::PlaybackThread::Track::disable()
1038 {
1039 signalClientFlag(CBLK_DISABLED);
1040 }
1041
signalClientFlag(int32_t flag)1042 void AudioFlinger::PlaybackThread::Track::signalClientFlag(int32_t flag)
1043 {
1044 // FIXME should use proxy, and needs work
1045 audio_track_cblk_t* cblk = mCblk;
1046 android_atomic_or(flag, &cblk->mFlags);
1047 android_atomic_release_store(0x40000000, &cblk->mFutex);
1048 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1049 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1050 }
1051
signal()1052 void AudioFlinger::PlaybackThread::Track::signal()
1053 {
1054 sp<ThreadBase> thread = mThread.promote();
1055 if (thread != 0) {
1056 PlaybackThread *t = (PlaybackThread *)thread.get();
1057 Mutex::Autolock _l(t->mLock);
1058 t->broadcast_l();
1059 }
1060 }
1061
1062 //To be called with thread lock held
isResumePending()1063 bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1064
1065 if (mState == RESUMING)
1066 return true;
1067 /* Resume is pending if track was stopping before pause was called */
1068 if (mState == STOPPING_1 &&
1069 mResumeToStopping)
1070 return true;
1071
1072 return false;
1073 }
1074
1075 //To be called with thread lock held
resumeAck()1076 void AudioFlinger::PlaybackThread::Track::resumeAck() {
1077
1078
1079 if (mState == RESUMING)
1080 mState = ACTIVE;
1081
1082 // Other possibility of pending resume is stopping_1 state
1083 // Do not update the state from stopping as this prevents
1084 // drain being called.
1085 if (mState == STOPPING_1) {
1086 mResumeToStopping = false;
1087 }
1088 }
1089
1090 //To be called with thread lock held
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sinkFramesWritten,const ExtendedTimestamp & timeStamp)1091 void AudioFlinger::PlaybackThread::Track::updateTrackFrameInfo(
1092 int64_t trackFramesReleased, int64_t sinkFramesWritten,
1093 const ExtendedTimestamp &timeStamp) {
1094 //update frame map
1095 mFrameMap.push(trackFramesReleased, sinkFramesWritten);
1096
1097 // adjust server times and set drained state.
1098 //
1099 // Our timestamps are only updated when the track is on the Thread active list.
1100 // We need to ensure that tracks are not removed before full drain.
1101 ExtendedTimestamp local = timeStamp;
1102 bool checked = false;
1103 for (int i = ExtendedTimestamp::LOCATION_MAX - 1;
1104 i >= ExtendedTimestamp::LOCATION_SERVER; --i) {
1105 // Lookup the track frame corresponding to the sink frame position.
1106 if (local.mTimeNs[i] > 0) {
1107 local.mPosition[i] = mFrameMap.findX(local.mPosition[i]);
1108 // check drain state from the latest stage in the pipeline.
1109 if (!checked && i <= ExtendedTimestamp::LOCATION_KERNEL) {
1110 mAudioTrackServerProxy->setDrained(
1111 local.mPosition[i] >= mAudioTrackServerProxy->framesReleased());
1112 checked = true;
1113 }
1114 }
1115 }
1116 if (!checked) { // no server info, assume drained.
1117 mAudioTrackServerProxy->setDrained(true);
1118 }
1119 // Set correction for flushed frames that are not accounted for in released.
1120 local.mFlushed = mAudioTrackServerProxy->framesFlushed();
1121 mServerProxy->setTimestamp(local);
1122 }
1123
1124 // ----------------------------------------------------------------------------
1125
OutputTrack(PlaybackThread * playbackThread,DuplicatingThread * sourceThread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,int uid)1126 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1127 PlaybackThread *playbackThread,
1128 DuplicatingThread *sourceThread,
1129 uint32_t sampleRate,
1130 audio_format_t format,
1131 audio_channel_mask_t channelMask,
1132 size_t frameCount,
1133 int uid)
1134 : Track(playbackThread, NULL, AUDIO_STREAM_PATCH,
1135 sampleRate, format, channelMask, frameCount,
1136 NULL, 0, AUDIO_SESSION_NONE, uid, IAudioFlinger::TRACK_DEFAULT,
1137 TYPE_OUTPUT),
1138 mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1139 {
1140
1141 if (mCblk != NULL) {
1142 mOutBuffer.frameCount = 0;
1143 playbackThread->mTracks.add(this);
1144 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1145 "frameCount %zu, mChannelMask 0x%08x",
1146 mCblk, mBuffer,
1147 frameCount, mChannelMask);
1148 // since client and server are in the same process,
1149 // the buffer has the same virtual address on both sides
1150 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1151 true /*clientInServer*/);
1152 mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
1153 mClientProxy->setSendLevel(0.0);
1154 mClientProxy->setSampleRate(sampleRate);
1155 } else {
1156 ALOGW("Error creating output track on thread %p", playbackThread);
1157 }
1158 }
1159
~OutputTrack()1160 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1161 {
1162 clearBufferQueue();
1163 delete mClientProxy;
1164 // superclass destructor will now delete the server proxy and shared memory both refer to
1165 }
1166
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1167 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1168 audio_session_t triggerSession)
1169 {
1170 status_t status = Track::start(event, triggerSession);
1171 if (status != NO_ERROR) {
1172 return status;
1173 }
1174
1175 mActive = true;
1176 mRetryCount = 127;
1177 return status;
1178 }
1179
stop()1180 void AudioFlinger::PlaybackThread::OutputTrack::stop()
1181 {
1182 Track::stop();
1183 clearBufferQueue();
1184 mOutBuffer.frameCount = 0;
1185 mActive = false;
1186 }
1187
write(void * data,uint32_t frames)1188 bool AudioFlinger::PlaybackThread::OutputTrack::write(void* data, uint32_t frames)
1189 {
1190 Buffer *pInBuffer;
1191 Buffer inBuffer;
1192 bool outputBufferFull = false;
1193 inBuffer.frameCount = frames;
1194 inBuffer.raw = data;
1195
1196 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1197
1198 if (!mActive && frames != 0) {
1199 (void) start();
1200 }
1201
1202 while (waitTimeLeftMs) {
1203 // First write pending buffers, then new data
1204 if (mBufferQueue.size()) {
1205 pInBuffer = mBufferQueue.itemAt(0);
1206 } else {
1207 pInBuffer = &inBuffer;
1208 }
1209
1210 if (pInBuffer->frameCount == 0) {
1211 break;
1212 }
1213
1214 if (mOutBuffer.frameCount == 0) {
1215 mOutBuffer.frameCount = pInBuffer->frameCount;
1216 nsecs_t startTime = systemTime();
1217 status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1218 if (status != NO_ERROR && status != NOT_ENOUGH_DATA) {
1219 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1220 mThread.unsafe_get(), status);
1221 outputBufferFull = true;
1222 break;
1223 }
1224 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1225 if (waitTimeLeftMs >= waitTimeMs) {
1226 waitTimeLeftMs -= waitTimeMs;
1227 } else {
1228 waitTimeLeftMs = 0;
1229 }
1230 if (status == NOT_ENOUGH_DATA) {
1231 restartIfDisabled();
1232 continue;
1233 }
1234 }
1235
1236 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1237 pInBuffer->frameCount;
1238 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * mFrameSize);
1239 Proxy::Buffer buf;
1240 buf.mFrameCount = outFrames;
1241 buf.mRaw = NULL;
1242 mClientProxy->releaseBuffer(&buf);
1243 restartIfDisabled();
1244 pInBuffer->frameCount -= outFrames;
1245 pInBuffer->raw = (int8_t *)pInBuffer->raw + outFrames * mFrameSize;
1246 mOutBuffer.frameCount -= outFrames;
1247 mOutBuffer.raw = (int8_t *)mOutBuffer.raw + outFrames * mFrameSize;
1248
1249 if (pInBuffer->frameCount == 0) {
1250 if (mBufferQueue.size()) {
1251 mBufferQueue.removeAt(0);
1252 free(pInBuffer->mBuffer);
1253 delete pInBuffer;
1254 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %zu", this,
1255 mThread.unsafe_get(), mBufferQueue.size());
1256 } else {
1257 break;
1258 }
1259 }
1260 }
1261
1262 // If we could not write all frames, allocate a buffer and queue it for next time.
1263 if (inBuffer.frameCount) {
1264 sp<ThreadBase> thread = mThread.promote();
1265 if (thread != 0 && !thread->standby()) {
1266 if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1267 pInBuffer = new Buffer;
1268 pInBuffer->mBuffer = malloc(inBuffer.frameCount * mFrameSize);
1269 pInBuffer->frameCount = inBuffer.frameCount;
1270 pInBuffer->raw = pInBuffer->mBuffer;
1271 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * mFrameSize);
1272 mBufferQueue.add(pInBuffer);
1273 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %zu", this,
1274 mThread.unsafe_get(), mBufferQueue.size());
1275 } else {
1276 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1277 mThread.unsafe_get(), this);
1278 }
1279 }
1280 }
1281
1282 // Calling write() with a 0 length buffer means that no more data will be written:
1283 // We rely on stop() to set the appropriate flags to allow the remaining frames to play out.
1284 if (frames == 0 && mBufferQueue.size() == 0 && mActive) {
1285 stop();
1286 }
1287
1288 return outputBufferFull;
1289 }
1290
obtainBuffer(AudioBufferProvider::Buffer * buffer,uint32_t waitTimeMs)1291 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1292 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1293 {
1294 ClientProxy::Buffer buf;
1295 buf.mFrameCount = buffer->frameCount;
1296 struct timespec timeout;
1297 timeout.tv_sec = waitTimeMs / 1000;
1298 timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1299 status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1300 buffer->frameCount = buf.mFrameCount;
1301 buffer->raw = buf.mRaw;
1302 return status;
1303 }
1304
clearBufferQueue()1305 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1306 {
1307 size_t size = mBufferQueue.size();
1308
1309 for (size_t i = 0; i < size; i++) {
1310 Buffer *pBuffer = mBufferQueue.itemAt(i);
1311 free(pBuffer->mBuffer);
1312 delete pBuffer;
1313 }
1314 mBufferQueue.clear();
1315 }
1316
restartIfDisabled()1317 void AudioFlinger::PlaybackThread::OutputTrack::restartIfDisabled()
1318 {
1319 int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1320 if (mActive && (flags & CBLK_DISABLED)) {
1321 start();
1322 }
1323 }
1324
PatchTrack(PlaybackThread * playbackThread,audio_stream_type_t streamType,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,IAudioFlinger::track_flags_t flags)1325 AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread,
1326 audio_stream_type_t streamType,
1327 uint32_t sampleRate,
1328 audio_channel_mask_t channelMask,
1329 audio_format_t format,
1330 size_t frameCount,
1331 void *buffer,
1332 IAudioFlinger::track_flags_t flags)
1333 : Track(playbackThread, NULL, streamType,
1334 sampleRate, format, channelMask, frameCount,
1335 buffer, 0, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1336 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true))
1337 {
1338 uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) /
1339 playbackThread->sampleRate();
1340 mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1341 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1342
1343 ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec",
1344 this, sampleRate,
1345 (int)mPeerTimeout.tv_sec,
1346 (int)(mPeerTimeout.tv_nsec / 1000000));
1347 }
1348
~PatchTrack()1349 AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack()
1350 {
1351 }
1352
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1353 status_t AudioFlinger::PlaybackThread::PatchTrack::start(AudioSystem::sync_event_t event,
1354 audio_session_t triggerSession)
1355 {
1356 status_t status = Track::start(event, triggerSession);
1357 if (status != NO_ERROR) {
1358 return status;
1359 }
1360 android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1361 return status;
1362 }
1363
1364 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1365 status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer(
1366 AudioBufferProvider::Buffer* buffer)
1367 {
1368 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy");
1369 Proxy::Buffer buf;
1370 buf.mFrameCount = buffer->frameCount;
1371 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1372 ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status);
1373 buffer->frameCount = buf.mFrameCount;
1374 if (buf.mFrameCount == 0) {
1375 return WOULD_BLOCK;
1376 }
1377 status = Track::getNextBuffer(buffer);
1378 return status;
1379 }
1380
releaseBuffer(AudioBufferProvider::Buffer * buffer)1381 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1382 {
1383 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy");
1384 Proxy::Buffer buf;
1385 buf.mFrameCount = buffer->frameCount;
1386 buf.mRaw = buffer->raw;
1387 mPeerProxy->releaseBuffer(&buf);
1388 TrackBase::releaseBuffer(buffer);
1389 }
1390
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1391 status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer,
1392 const struct timespec *timeOut)
1393 {
1394 status_t status = NO_ERROR;
1395 static const int32_t kMaxTries = 5;
1396 int32_t tryCounter = kMaxTries;
1397 do {
1398 if (status == NOT_ENOUGH_DATA) {
1399 restartIfDisabled();
1400 }
1401 status = mProxy->obtainBuffer(buffer, timeOut);
1402 } while ((status == NOT_ENOUGH_DATA) && (tryCounter-- > 0));
1403 return status;
1404 }
1405
releaseBuffer(Proxy::Buffer * buffer)1406 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer)
1407 {
1408 mProxy->releaseBuffer(buffer);
1409 restartIfDisabled();
1410 android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1411 }
1412
restartIfDisabled()1413 void AudioFlinger::PlaybackThread::PatchTrack::restartIfDisabled()
1414 {
1415 if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) {
1416 ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting");
1417 start();
1418 }
1419 }
1420
1421 // ----------------------------------------------------------------------------
1422 // Record
1423 // ----------------------------------------------------------------------------
1424
RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack> & recordTrack)1425 AudioFlinger::RecordHandle::RecordHandle(
1426 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1427 : BnAudioRecord(),
1428 mRecordTrack(recordTrack)
1429 {
1430 }
1431
~RecordHandle()1432 AudioFlinger::RecordHandle::~RecordHandle() {
1433 stop_nonvirtual();
1434 mRecordTrack->destroy();
1435 }
1436
start(int event,audio_session_t triggerSession)1437 status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1438 audio_session_t triggerSession) {
1439 ALOGV("RecordHandle::start()");
1440 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1441 }
1442
stop()1443 void AudioFlinger::RecordHandle::stop() {
1444 stop_nonvirtual();
1445 }
1446
stop_nonvirtual()1447 void AudioFlinger::RecordHandle::stop_nonvirtual() {
1448 ALOGV("RecordHandle::stop()");
1449 mRecordTrack->stop();
1450 }
1451
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)1452 status_t AudioFlinger::RecordHandle::onTransact(
1453 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1454 {
1455 return BnAudioRecord::onTransact(code, data, reply, flags);
1456 }
1457
1458 // ----------------------------------------------------------------------------
1459
1460 // RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
RecordTrack(RecordThread * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,audio_session_t sessionId,int uid,IAudioFlinger::track_flags_t flags,track_type type)1461 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1462 RecordThread *thread,
1463 const sp<Client>& client,
1464 uint32_t sampleRate,
1465 audio_format_t format,
1466 audio_channel_mask_t channelMask,
1467 size_t frameCount,
1468 void *buffer,
1469 audio_session_t sessionId,
1470 int uid,
1471 IAudioFlinger::track_flags_t flags,
1472 track_type type)
1473 : TrackBase(thread, client, sampleRate, format,
1474 channelMask, frameCount, buffer, sessionId, uid,
1475 flags, false /*isOut*/,
1476 (type == TYPE_DEFAULT) ?
1477 ((flags & IAudioFlinger::TRACK_FAST) ? ALLOC_PIPE : ALLOC_CBLK) :
1478 ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE),
1479 type),
1480 mOverflow(false),
1481 mFramesToDrop(0),
1482 mResamplerBufferProvider(NULL), // initialize in case of early constructor exit
1483 mRecordBufferConverter(NULL)
1484 {
1485 if (mCblk == NULL) {
1486 return;
1487 }
1488
1489 mRecordBufferConverter = new RecordBufferConverter(
1490 thread->mChannelMask, thread->mFormat, thread->mSampleRate,
1491 channelMask, format, sampleRate);
1492 // Check if the RecordBufferConverter construction was successful.
1493 // If not, don't continue with construction.
1494 //
1495 // NOTE: It would be extremely rare that the record track cannot be created
1496 // for the current device, but a pending or future device change would make
1497 // the record track configuration valid.
1498 if (mRecordBufferConverter->initCheck() != NO_ERROR) {
1499 ALOGE("RecordTrack unable to create record buffer converter");
1500 return;
1501 }
1502
1503 mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1504 mFrameSize, !isExternalTrack());
1505
1506 mResamplerBufferProvider = new ResamplerBufferProvider(this);
1507
1508 if (flags & IAudioFlinger::TRACK_FAST) {
1509 ALOG_ASSERT(thread->mFastTrackAvail);
1510 thread->mFastTrackAvail = false;
1511 }
1512 }
1513
~RecordTrack()1514 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1515 {
1516 ALOGV("%s", __func__);
1517 delete mRecordBufferConverter;
1518 delete mResamplerBufferProvider;
1519 }
1520
initCheck() const1521 status_t AudioFlinger::RecordThread::RecordTrack::initCheck() const
1522 {
1523 status_t status = TrackBase::initCheck();
1524 if (status == NO_ERROR && mServerProxy == 0) {
1525 status = BAD_VALUE;
1526 }
1527 return status;
1528 }
1529
1530 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1531 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
1532 {
1533 ServerProxy::Buffer buf;
1534 buf.mFrameCount = buffer->frameCount;
1535 status_t status = mServerProxy->obtainBuffer(&buf);
1536 buffer->frameCount = buf.mFrameCount;
1537 buffer->raw = buf.mRaw;
1538 if (buf.mFrameCount == 0) {
1539 // FIXME also wake futex so that overrun is noticed more quickly
1540 (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1541 }
1542 return status;
1543 }
1544
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1545 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1546 audio_session_t triggerSession)
1547 {
1548 sp<ThreadBase> thread = mThread.promote();
1549 if (thread != 0) {
1550 RecordThread *recordThread = (RecordThread *)thread.get();
1551 return recordThread->start(this, event, triggerSession);
1552 } else {
1553 return BAD_VALUE;
1554 }
1555 }
1556
stop()1557 void AudioFlinger::RecordThread::RecordTrack::stop()
1558 {
1559 sp<ThreadBase> thread = mThread.promote();
1560 if (thread != 0) {
1561 RecordThread *recordThread = (RecordThread *)thread.get();
1562 if (recordThread->stop(this) && isExternalTrack()) {
1563 AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1564 }
1565 }
1566 }
1567
destroy()1568 void AudioFlinger::RecordThread::RecordTrack::destroy()
1569 {
1570 // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1571 sp<RecordTrack> keep(this);
1572 {
1573 if (isExternalTrack()) {
1574 if (mState == ACTIVE || mState == RESUMING) {
1575 AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1576 }
1577 AudioSystem::releaseInput(mThreadIoHandle, mSessionId);
1578 }
1579 sp<ThreadBase> thread = mThread.promote();
1580 if (thread != 0) {
1581 Mutex::Autolock _l(thread->mLock);
1582 RecordThread *recordThread = (RecordThread *) thread.get();
1583 recordThread->destroyTrack_l(this);
1584 }
1585 }
1586 }
1587
invalidate()1588 void AudioFlinger::RecordThread::RecordTrack::invalidate()
1589 {
1590 // FIXME should use proxy, and needs work
1591 audio_track_cblk_t* cblk = mCblk;
1592 android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1593 android_atomic_release_store(0x40000000, &cblk->mFutex);
1594 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1595 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1596 }
1597
1598
appendDumpHeader(String8 & result)1599 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1600 {
1601 result.append(" Active Client Fmt Chn mask Session S Server fCount SRate\n");
1602 }
1603
dump(char * buffer,size_t size,bool active)1604 void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active)
1605 {
1606 snprintf(buffer, size, " %6s %6u %3u %08X %7u %1d %08X %6zu %5u\n",
1607 active ? "yes" : "no",
1608 (mClient == 0) ? getpid_cached : mClient->pid(),
1609 mFormat,
1610 mChannelMask,
1611 mSessionId,
1612 mState,
1613 mCblk->mServer,
1614 mFrameCount,
1615 mSampleRate);
1616
1617 }
1618
handleSyncStartEvent(const sp<SyncEvent> & event)1619 void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
1620 {
1621 if (event == mSyncStartEvent) {
1622 ssize_t framesToDrop = 0;
1623 sp<ThreadBase> threadBase = mThread.promote();
1624 if (threadBase != 0) {
1625 // TODO: use actual buffer filling status instead of 2 buffers when info is available
1626 // from audio HAL
1627 framesToDrop = threadBase->mFrameCount * 2;
1628 }
1629 mFramesToDrop = framesToDrop;
1630 }
1631 }
1632
clearSyncStartEvent()1633 void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
1634 {
1635 if (mSyncStartEvent != 0) {
1636 mSyncStartEvent->cancel();
1637 mSyncStartEvent.clear();
1638 }
1639 mFramesToDrop = 0;
1640 }
1641
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sourceFramesRead,uint32_t halSampleRate,const ExtendedTimestamp & timestamp)1642 void AudioFlinger::RecordThread::RecordTrack::updateTrackFrameInfo(
1643 int64_t trackFramesReleased, int64_t sourceFramesRead,
1644 uint32_t halSampleRate, const ExtendedTimestamp ×tamp)
1645 {
1646 ExtendedTimestamp local = timestamp;
1647
1648 // Convert HAL frames to server-side track frames at track sample rate.
1649 // We use trackFramesReleased and sourceFramesRead as an anchor point.
1650 for (int i = ExtendedTimestamp::LOCATION_SERVER; i < ExtendedTimestamp::LOCATION_MAX; ++i) {
1651 if (local.mTimeNs[i] != 0) {
1652 const int64_t relativeServerFrames = local.mPosition[i] - sourceFramesRead;
1653 const int64_t relativeTrackFrames = relativeServerFrames
1654 * mSampleRate / halSampleRate; // TODO: potential computation overflow
1655 local.mPosition[i] = relativeTrackFrames + trackFramesReleased;
1656 }
1657 }
1658 mServerProxy->setTimestamp(local);
1659 }
1660
PatchRecord(RecordThread * recordThread,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,IAudioFlinger::track_flags_t flags)1661 AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread,
1662 uint32_t sampleRate,
1663 audio_channel_mask_t channelMask,
1664 audio_format_t format,
1665 size_t frameCount,
1666 void *buffer,
1667 IAudioFlinger::track_flags_t flags)
1668 : RecordTrack(recordThread, NULL, sampleRate, format, channelMask, frameCount,
1669 buffer, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1670 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true))
1671 {
1672 uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) /
1673 recordThread->sampleRate();
1674 mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1675 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1676
1677 ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec",
1678 this, sampleRate,
1679 (int)mPeerTimeout.tv_sec,
1680 (int)(mPeerTimeout.tv_nsec / 1000000));
1681 }
1682
~PatchRecord()1683 AudioFlinger::RecordThread::PatchRecord::~PatchRecord()
1684 {
1685 }
1686
1687 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1688 status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer(
1689 AudioBufferProvider::Buffer* buffer)
1690 {
1691 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy");
1692 Proxy::Buffer buf;
1693 buf.mFrameCount = buffer->frameCount;
1694 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1695 ALOGV_IF(status != NO_ERROR,
1696 "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status);
1697 buffer->frameCount = buf.mFrameCount;
1698 if (buf.mFrameCount == 0) {
1699 return WOULD_BLOCK;
1700 }
1701 status = RecordTrack::getNextBuffer(buffer);
1702 return status;
1703 }
1704
releaseBuffer(AudioBufferProvider::Buffer * buffer)1705 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1706 {
1707 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy");
1708 Proxy::Buffer buf;
1709 buf.mFrameCount = buffer->frameCount;
1710 buf.mRaw = buffer->raw;
1711 mPeerProxy->releaseBuffer(&buf);
1712 TrackBase::releaseBuffer(buffer);
1713 }
1714
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1715 status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer,
1716 const struct timespec *timeOut)
1717 {
1718 return mProxy->obtainBuffer(buffer, timeOut);
1719 }
1720
releaseBuffer(Proxy::Buffer * buffer)1721 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer)
1722 {
1723 mProxy->releaseBuffer(buffer);
1724 }
1725
1726 } // namespace android
1727