1 /*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 //
18 // Provide access to read-only assets.
19 //
20
21 #define LOG_TAG "asset"
22 #define ATRACE_TAG ATRACE_TAG_RESOURCES
23 //#define LOG_NDEBUG 0
24
25 #include <androidfw/Asset.h>
26 #include <androidfw/AssetDir.h>
27 #include <androidfw/AssetManager.h>
28 #include <androidfw/misc.h>
29 #include <androidfw/ResourceTypes.h>
30 #include <androidfw/ZipFileRO.h>
31 #include <utils/Atomic.h>
32 #include <utils/Log.h>
33 #include <utils/String8.h>
34 #include <utils/String8.h>
35 #include <utils/threads.h>
36 #include <utils/Timers.h>
37 #include <utils/Trace.h>
38
39 #include <assert.h>
40 #include <dirent.h>
41 #include <errno.h>
42 #include <string.h> // strerror
43 #include <strings.h>
44
45 #ifndef TEMP_FAILURE_RETRY
46 /* Used to retry syscalls that can return EINTR. */
47 #define TEMP_FAILURE_RETRY(exp) ({ \
48 typeof (exp) _rc; \
49 do { \
50 _rc = (exp); \
51 } while (_rc == -1 && errno == EINTR); \
52 _rc; })
53 #endif
54
55 using namespace android;
56
57 static const bool kIsDebug = false;
58
59 /*
60 * Names for default app, locale, and vendor. We might want to change
61 * these to be an actual locale, e.g. always use en-US as the default.
62 */
63 static const char* kDefaultLocale = "default";
64 static const char* kDefaultVendor = "default";
65 static const char* kAssetsRoot = "assets";
66 static const char* kAppZipName = NULL; //"classes.jar";
67 static const char* kSystemAssets = "framework/framework-res.apk";
68 static const char* kResourceCache = "resource-cache";
69
70 static const char* kExcludeExtension = ".EXCLUDE";
71
72 static Asset* const kExcludedAsset = (Asset*) 0xd000000d;
73
74 static volatile int32_t gCount = 0;
75
76 const char* AssetManager::RESOURCES_FILENAME = "resources.arsc";
77 const char* AssetManager::IDMAP_BIN = "/system/bin/idmap";
78 const char* AssetManager::OVERLAY_DIR = "/vendor/overlay";
79 const char* AssetManager::TARGET_PACKAGE_NAME = "android";
80 const char* AssetManager::TARGET_APK_PATH = "/system/framework/framework-res.apk";
81 const char* AssetManager::IDMAP_DIR = "/data/resource-cache";
82
83 namespace {
idmapPathForPackagePath(const String8 & pkgPath)84 String8 idmapPathForPackagePath(const String8& pkgPath)
85 {
86 const char* root = getenv("ANDROID_DATA");
87 LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_DATA not set");
88 String8 path(root);
89 path.appendPath(kResourceCache);
90
91 char buf[256]; // 256 chars should be enough for anyone...
92 strncpy(buf, pkgPath.string(), 255);
93 buf[255] = '\0';
94 char* filename = buf;
95 while (*filename && *filename == '/') {
96 ++filename;
97 }
98 char* p = filename;
99 while (*p) {
100 if (*p == '/') {
101 *p = '@';
102 }
103 ++p;
104 }
105 path.appendPath(filename);
106 path.append("@idmap");
107
108 return path;
109 }
110
111 /*
112 * Like strdup(), but uses C++ "new" operator instead of malloc.
113 */
strdupNew(const char * str)114 static char* strdupNew(const char* str)
115 {
116 char* newStr;
117 int len;
118
119 if (str == NULL)
120 return NULL;
121
122 len = strlen(str);
123 newStr = new char[len+1];
124 memcpy(newStr, str, len+1);
125
126 return newStr;
127 }
128 }
129
130 /*
131 * ===========================================================================
132 * AssetManager
133 * ===========================================================================
134 */
135
getGlobalCount()136 int32_t AssetManager::getGlobalCount()
137 {
138 return gCount;
139 }
140
AssetManager(CacheMode cacheMode)141 AssetManager::AssetManager(CacheMode cacheMode)
142 : mLocale(NULL), mVendor(NULL),
143 mResources(NULL), mConfig(new ResTable_config),
144 mCacheMode(cacheMode), mCacheValid(false)
145 {
146 int count = android_atomic_inc(&gCount) + 1;
147 if (kIsDebug) {
148 ALOGI("Creating AssetManager %p #%d\n", this, count);
149 }
150 memset(mConfig, 0, sizeof(ResTable_config));
151 }
152
~AssetManager(void)153 AssetManager::~AssetManager(void)
154 {
155 int count = android_atomic_dec(&gCount);
156 if (kIsDebug) {
157 ALOGI("Destroying AssetManager in %p #%d\n", this, count);
158 }
159
160 delete mConfig;
161 delete mResources;
162
163 // don't have a String class yet, so make sure we clean up
164 delete[] mLocale;
165 delete[] mVendor;
166 }
167
addAssetPath(const String8 & path,int32_t * cookie,bool appAsLib,bool isSystemAsset)168 bool AssetManager::addAssetPath(
169 const String8& path, int32_t* cookie, bool appAsLib, bool isSystemAsset)
170 {
171 AutoMutex _l(mLock);
172
173 asset_path ap;
174
175 String8 realPath(path);
176 if (kAppZipName) {
177 realPath.appendPath(kAppZipName);
178 }
179 ap.type = ::getFileType(realPath.string());
180 if (ap.type == kFileTypeRegular) {
181 ap.path = realPath;
182 } else {
183 ap.path = path;
184 ap.type = ::getFileType(path.string());
185 if (ap.type != kFileTypeDirectory && ap.type != kFileTypeRegular) {
186 ALOGW("Asset path %s is neither a directory nor file (type=%d).",
187 path.string(), (int)ap.type);
188 return false;
189 }
190 }
191
192 // Skip if we have it already.
193 for (size_t i=0; i<mAssetPaths.size(); i++) {
194 if (mAssetPaths[i].path == ap.path) {
195 if (cookie) {
196 *cookie = static_cast<int32_t>(i+1);
197 }
198 return true;
199 }
200 }
201
202 ALOGV("In %p Asset %s path: %s", this,
203 ap.type == kFileTypeDirectory ? "dir" : "zip", ap.path.string());
204
205 ap.isSystemAsset = isSystemAsset;
206 mAssetPaths.add(ap);
207
208 // new paths are always added at the end
209 if (cookie) {
210 *cookie = static_cast<int32_t>(mAssetPaths.size());
211 }
212
213 #ifdef __ANDROID__
214 // Load overlays, if any
215 asset_path oap;
216 for (size_t idx = 0; mZipSet.getOverlay(ap.path, idx, &oap); idx++) {
217 oap.isSystemAsset = isSystemAsset;
218 mAssetPaths.add(oap);
219 }
220 #endif
221
222 if (mResources != NULL) {
223 appendPathToResTable(ap, appAsLib);
224 }
225
226 return true;
227 }
228
addOverlayPath(const String8 & packagePath,int32_t * cookie)229 bool AssetManager::addOverlayPath(const String8& packagePath, int32_t* cookie)
230 {
231 const String8 idmapPath = idmapPathForPackagePath(packagePath);
232
233 AutoMutex _l(mLock);
234
235 for (size_t i = 0; i < mAssetPaths.size(); ++i) {
236 if (mAssetPaths[i].idmap == idmapPath) {
237 *cookie = static_cast<int32_t>(i + 1);
238 return true;
239 }
240 }
241
242 Asset* idmap = NULL;
243 if ((idmap = openAssetFromFileLocked(idmapPath, Asset::ACCESS_BUFFER)) == NULL) {
244 ALOGW("failed to open idmap file %s\n", idmapPath.string());
245 return false;
246 }
247
248 String8 targetPath;
249 String8 overlayPath;
250 if (!ResTable::getIdmapInfo(idmap->getBuffer(false), idmap->getLength(),
251 NULL, NULL, NULL, &targetPath, &overlayPath)) {
252 ALOGW("failed to read idmap file %s\n", idmapPath.string());
253 delete idmap;
254 return false;
255 }
256 delete idmap;
257
258 if (overlayPath != packagePath) {
259 ALOGW("idmap file %s inconcistent: expected path %s does not match actual path %s\n",
260 idmapPath.string(), packagePath.string(), overlayPath.string());
261 return false;
262 }
263 if (access(targetPath.string(), R_OK) != 0) {
264 ALOGW("failed to access file %s: %s\n", targetPath.string(), strerror(errno));
265 return false;
266 }
267 if (access(idmapPath.string(), R_OK) != 0) {
268 ALOGW("failed to access file %s: %s\n", idmapPath.string(), strerror(errno));
269 return false;
270 }
271 if (access(overlayPath.string(), R_OK) != 0) {
272 ALOGW("failed to access file %s: %s\n", overlayPath.string(), strerror(errno));
273 return false;
274 }
275
276 asset_path oap;
277 oap.path = overlayPath;
278 oap.type = ::getFileType(overlayPath.string());
279 oap.idmap = idmapPath;
280 #if 0
281 ALOGD("Overlay added: targetPath=%s overlayPath=%s idmapPath=%s\n",
282 targetPath.string(), overlayPath.string(), idmapPath.string());
283 #endif
284 mAssetPaths.add(oap);
285 *cookie = static_cast<int32_t>(mAssetPaths.size());
286
287 if (mResources != NULL) {
288 appendPathToResTable(oap);
289 }
290
291 return true;
292 }
293
createIdmap(const char * targetApkPath,const char * overlayApkPath,uint32_t targetCrc,uint32_t overlayCrc,uint32_t ** outData,size_t * outSize)294 bool AssetManager::createIdmap(const char* targetApkPath, const char* overlayApkPath,
295 uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize)
296 {
297 AutoMutex _l(mLock);
298 const String8 paths[2] = { String8(targetApkPath), String8(overlayApkPath) };
299 ResTable tables[2];
300
301 for (int i = 0; i < 2; ++i) {
302 asset_path ap;
303 ap.type = kFileTypeRegular;
304 ap.path = paths[i];
305 Asset* ass = openNonAssetInPathLocked("resources.arsc", Asset::ACCESS_BUFFER, ap);
306 if (ass == NULL) {
307 ALOGW("failed to find resources.arsc in %s\n", ap.path.string());
308 return false;
309 }
310 tables[i].add(ass);
311 }
312
313 return tables[0].createIdmap(tables[1], targetCrc, overlayCrc,
314 targetApkPath, overlayApkPath, (void**)outData, outSize) == NO_ERROR;
315 }
316
addDefaultAssets()317 bool AssetManager::addDefaultAssets()
318 {
319 const char* root = getenv("ANDROID_ROOT");
320 LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_ROOT not set");
321
322 String8 path(root);
323 path.appendPath(kSystemAssets);
324
325 return addAssetPath(path, NULL, false /* appAsLib */, true /* isSystemAsset */);
326 }
327
nextAssetPath(const int32_t cookie) const328 int32_t AssetManager::nextAssetPath(const int32_t cookie) const
329 {
330 AutoMutex _l(mLock);
331 const size_t next = static_cast<size_t>(cookie) + 1;
332 return next > mAssetPaths.size() ? -1 : next;
333 }
334
getAssetPath(const int32_t cookie) const335 String8 AssetManager::getAssetPath(const int32_t cookie) const
336 {
337 AutoMutex _l(mLock);
338 const size_t which = static_cast<size_t>(cookie) - 1;
339 if (which < mAssetPaths.size()) {
340 return mAssetPaths[which].path;
341 }
342 return String8();
343 }
344
345 /*
346 * Set the current locale. Use NULL to indicate no locale.
347 *
348 * Close and reopen Zip archives as appropriate, and reset cached
349 * information in the locale-specific sections of the tree.
350 */
setLocale(const char * locale)351 void AssetManager::setLocale(const char* locale)
352 {
353 AutoMutex _l(mLock);
354 setLocaleLocked(locale);
355 }
356
357
358 static const char kFilPrefix[] = "fil";
359 static const char kTlPrefix[] = "tl";
360
361 // The sizes of the prefixes, excluding the 0 suffix.
362 // char.
363 static const int kFilPrefixLen = sizeof(kFilPrefix) - 1;
364 static const int kTlPrefixLen = sizeof(kTlPrefix) - 1;
365
setLocaleLocked(const char * locale)366 void AssetManager::setLocaleLocked(const char* locale)
367 {
368 if (mLocale != NULL) {
369 /* previously set, purge cached data */
370 purgeFileNameCacheLocked();
371 //mZipSet.purgeLocale();
372 delete[] mLocale;
373 }
374
375 // If we're attempting to set a locale that starts with "fil",
376 // we should convert it to "tl" for backwards compatibility since
377 // we've been using "tl" instead of "fil" prior to L.
378 //
379 // If the resource table already has entries for "fil", we use that
380 // instead of attempting a fallback.
381 if (strncmp(locale, kFilPrefix, kFilPrefixLen) == 0) {
382 Vector<String8> locales;
383 ResTable* res = mResources;
384 if (res != NULL) {
385 res->getLocales(&locales);
386 }
387 const size_t localesSize = locales.size();
388 bool hasFil = false;
389 for (size_t i = 0; i < localesSize; ++i) {
390 if (locales[i].find(kFilPrefix) == 0) {
391 hasFil = true;
392 break;
393 }
394 }
395
396
397 if (!hasFil) {
398 const size_t newLocaleLen = strlen(locale);
399 // This isn't a bug. We really do want mLocale to be 1 byte
400 // shorter than locale, because we're replacing "fil-" with
401 // "tl-".
402 mLocale = new char[newLocaleLen];
403 // Copy over "tl".
404 memcpy(mLocale, kTlPrefix, kTlPrefixLen);
405 // Copy the rest of |locale|, including the terminating '\0'.
406 memcpy(mLocale + kTlPrefixLen, locale + kFilPrefixLen,
407 newLocaleLen - kFilPrefixLen + 1);
408 updateResourceParamsLocked();
409 return;
410 }
411 }
412
413 mLocale = strdupNew(locale);
414 updateResourceParamsLocked();
415 }
416
417 /*
418 * Set the current vendor. Use NULL to indicate no vendor.
419 *
420 * Close and reopen Zip archives as appropriate, and reset cached
421 * information in the vendor-specific sections of the tree.
422 */
setVendor(const char * vendor)423 void AssetManager::setVendor(const char* vendor)
424 {
425 AutoMutex _l(mLock);
426
427 if (mVendor != NULL) {
428 /* previously set, purge cached data */
429 purgeFileNameCacheLocked();
430 //mZipSet.purgeVendor();
431 delete[] mVendor;
432 }
433 mVendor = strdupNew(vendor);
434 }
435
setConfiguration(const ResTable_config & config,const char * locale)436 void AssetManager::setConfiguration(const ResTable_config& config, const char* locale)
437 {
438 AutoMutex _l(mLock);
439 *mConfig = config;
440 if (locale) {
441 setLocaleLocked(locale);
442 } else if (config.language[0] != 0) {
443 char spec[RESTABLE_MAX_LOCALE_LEN];
444 config.getBcp47Locale(spec);
445 setLocaleLocked(spec);
446 } else {
447 updateResourceParamsLocked();
448 }
449 }
450
getConfiguration(ResTable_config * outConfig) const451 void AssetManager::getConfiguration(ResTable_config* outConfig) const
452 {
453 AutoMutex _l(mLock);
454 *outConfig = *mConfig;
455 }
456
457 /*
458 * Open an asset.
459 *
460 * The data could be;
461 * - In a file on disk (assetBase + fileName).
462 * - In a compressed file on disk (assetBase + fileName.gz).
463 * - In a Zip archive, uncompressed or compressed.
464 *
465 * It can be in a number of different directories and Zip archives.
466 * The search order is:
467 * - [appname]
468 * - locale + vendor
469 * - "default" + vendor
470 * - locale + "default"
471 * - "default + "default"
472 * - "common"
473 * - (same as above)
474 *
475 * To find a particular file, we have to try up to eight paths with
476 * all three forms of data.
477 *
478 * We should probably reject requests for "illegal" filenames, e.g. those
479 * with illegal characters or "../" backward relative paths.
480 */
open(const char * fileName,AccessMode mode)481 Asset* AssetManager::open(const char* fileName, AccessMode mode)
482 {
483 AutoMutex _l(mLock);
484
485 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
486
487
488 if (mCacheMode != CACHE_OFF && !mCacheValid)
489 loadFileNameCacheLocked();
490
491 String8 assetName(kAssetsRoot);
492 assetName.appendPath(fileName);
493
494 /*
495 * For each top-level asset path, search for the asset.
496 */
497
498 size_t i = mAssetPaths.size();
499 while (i > 0) {
500 i--;
501 ALOGV("Looking for asset '%s' in '%s'\n",
502 assetName.string(), mAssetPaths.itemAt(i).path.string());
503 Asset* pAsset = openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i));
504 if (pAsset != NULL) {
505 return pAsset != kExcludedAsset ? pAsset : NULL;
506 }
507 }
508
509 return NULL;
510 }
511
512 /*
513 * Open a non-asset file as if it were an asset.
514 *
515 * The "fileName" is the partial path starting from the application
516 * name.
517 */
openNonAsset(const char * fileName,AccessMode mode,int32_t * outCookie)518 Asset* AssetManager::openNonAsset(const char* fileName, AccessMode mode, int32_t* outCookie)
519 {
520 AutoMutex _l(mLock);
521
522 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
523
524
525 if (mCacheMode != CACHE_OFF && !mCacheValid)
526 loadFileNameCacheLocked();
527
528 /*
529 * For each top-level asset path, search for the asset.
530 */
531
532 size_t i = mAssetPaths.size();
533 while (i > 0) {
534 i--;
535 ALOGV("Looking for non-asset '%s' in '%s'\n", fileName, mAssetPaths.itemAt(i).path.string());
536 Asset* pAsset = openNonAssetInPathLocked(
537 fileName, mode, mAssetPaths.itemAt(i));
538 if (pAsset != NULL) {
539 if (outCookie != NULL) *outCookie = static_cast<int32_t>(i + 1);
540 return pAsset != kExcludedAsset ? pAsset : NULL;
541 }
542 }
543
544 return NULL;
545 }
546
openNonAsset(const int32_t cookie,const char * fileName,AccessMode mode)547 Asset* AssetManager::openNonAsset(const int32_t cookie, const char* fileName, AccessMode mode)
548 {
549 const size_t which = static_cast<size_t>(cookie) - 1;
550
551 AutoMutex _l(mLock);
552
553 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
554
555 if (mCacheMode != CACHE_OFF && !mCacheValid)
556 loadFileNameCacheLocked();
557
558 if (which < mAssetPaths.size()) {
559 ALOGV("Looking for non-asset '%s' in '%s'\n", fileName,
560 mAssetPaths.itemAt(which).path.string());
561 Asset* pAsset = openNonAssetInPathLocked(
562 fileName, mode, mAssetPaths.itemAt(which));
563 if (pAsset != NULL) {
564 return pAsset != kExcludedAsset ? pAsset : NULL;
565 }
566 }
567
568 return NULL;
569 }
570
571 /*
572 * Get the type of a file in the asset namespace.
573 *
574 * This currently only works for regular files. All others (including
575 * directories) will return kFileTypeNonexistent.
576 */
getFileType(const char * fileName)577 FileType AssetManager::getFileType(const char* fileName)
578 {
579 Asset* pAsset = NULL;
580
581 /*
582 * Open the asset. This is less efficient than simply finding the
583 * file, but it's not too bad (we don't uncompress or mmap data until
584 * the first read() call).
585 */
586 pAsset = open(fileName, Asset::ACCESS_STREAMING);
587 delete pAsset;
588
589 if (pAsset == NULL)
590 return kFileTypeNonexistent;
591 else
592 return kFileTypeRegular;
593 }
594
appendPathToResTable(const asset_path & ap,bool appAsLib) const595 bool AssetManager::appendPathToResTable(const asset_path& ap, bool appAsLib) const {
596 // skip those ap's that correspond to system overlays
597 if (ap.isSystemOverlay) {
598 return true;
599 }
600
601 Asset* ass = NULL;
602 ResTable* sharedRes = NULL;
603 bool shared = true;
604 bool onlyEmptyResources = true;
605 ATRACE_NAME(ap.path.string());
606 Asset* idmap = openIdmapLocked(ap);
607 size_t nextEntryIdx = mResources->getTableCount();
608 ALOGV("Looking for resource asset in '%s'\n", ap.path.string());
609 if (ap.type != kFileTypeDirectory) {
610 if (nextEntryIdx == 0) {
611 // The first item is typically the framework resources,
612 // which we want to avoid parsing every time.
613 sharedRes = const_cast<AssetManager*>(this)->
614 mZipSet.getZipResourceTable(ap.path);
615 if (sharedRes != NULL) {
616 // skip ahead the number of system overlay packages preloaded
617 nextEntryIdx = sharedRes->getTableCount();
618 }
619 }
620 if (sharedRes == NULL) {
621 ass = const_cast<AssetManager*>(this)->
622 mZipSet.getZipResourceTableAsset(ap.path);
623 if (ass == NULL) {
624 ALOGV("loading resource table %s\n", ap.path.string());
625 ass = const_cast<AssetManager*>(this)->
626 openNonAssetInPathLocked("resources.arsc",
627 Asset::ACCESS_BUFFER,
628 ap);
629 if (ass != NULL && ass != kExcludedAsset) {
630 ass = const_cast<AssetManager*>(this)->
631 mZipSet.setZipResourceTableAsset(ap.path, ass);
632 }
633 }
634
635 if (nextEntryIdx == 0 && ass != NULL) {
636 // If this is the first resource table in the asset
637 // manager, then we are going to cache it so that we
638 // can quickly copy it out for others.
639 ALOGV("Creating shared resources for %s", ap.path.string());
640 sharedRes = new ResTable();
641 sharedRes->add(ass, idmap, nextEntryIdx + 1, false);
642 #ifdef __ANDROID__
643 const char* data = getenv("ANDROID_DATA");
644 LOG_ALWAYS_FATAL_IF(data == NULL, "ANDROID_DATA not set");
645 String8 overlaysListPath(data);
646 overlaysListPath.appendPath(kResourceCache);
647 overlaysListPath.appendPath("overlays.list");
648 addSystemOverlays(overlaysListPath.string(), ap.path, sharedRes, nextEntryIdx);
649 #endif
650 sharedRes = const_cast<AssetManager*>(this)->
651 mZipSet.setZipResourceTable(ap.path, sharedRes);
652 }
653 }
654 } else {
655 ALOGV("loading resource table %s\n", ap.path.string());
656 ass = const_cast<AssetManager*>(this)->
657 openNonAssetInPathLocked("resources.arsc",
658 Asset::ACCESS_BUFFER,
659 ap);
660 shared = false;
661 }
662
663 if ((ass != NULL || sharedRes != NULL) && ass != kExcludedAsset) {
664 ALOGV("Installing resource asset %p in to table %p\n", ass, mResources);
665 if (sharedRes != NULL) {
666 ALOGV("Copying existing resources for %s", ap.path.string());
667 mResources->add(sharedRes, ap.isSystemAsset);
668 } else {
669 ALOGV("Parsing resources for %s", ap.path.string());
670 mResources->add(ass, idmap, nextEntryIdx + 1, !shared, appAsLib, ap.isSystemAsset);
671 }
672 onlyEmptyResources = false;
673
674 if (!shared) {
675 delete ass;
676 }
677 } else {
678 ALOGV("Installing empty resources in to table %p\n", mResources);
679 mResources->addEmpty(nextEntryIdx + 1);
680 }
681
682 if (idmap != NULL) {
683 delete idmap;
684 }
685 return onlyEmptyResources;
686 }
687
getResTable(bool required) const688 const ResTable* AssetManager::getResTable(bool required) const
689 {
690 ResTable* rt = mResources;
691 if (rt) {
692 return rt;
693 }
694
695 // Iterate through all asset packages, collecting resources from each.
696
697 AutoMutex _l(mLock);
698
699 if (mResources != NULL) {
700 return mResources;
701 }
702
703 if (required) {
704 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
705 }
706
707 if (mCacheMode != CACHE_OFF && !mCacheValid) {
708 const_cast<AssetManager*>(this)->loadFileNameCacheLocked();
709 }
710
711 mResources = new ResTable();
712 updateResourceParamsLocked();
713
714 bool onlyEmptyResources = true;
715 const size_t N = mAssetPaths.size();
716 for (size_t i=0; i<N; i++) {
717 bool empty = appendPathToResTable(mAssetPaths.itemAt(i));
718 onlyEmptyResources = onlyEmptyResources && empty;
719 }
720
721 if (required && onlyEmptyResources) {
722 ALOGW("Unable to find resources file resources.arsc");
723 delete mResources;
724 mResources = NULL;
725 }
726
727 return mResources;
728 }
729
updateResourceParamsLocked() const730 void AssetManager::updateResourceParamsLocked() const
731 {
732 ATRACE_CALL();
733 ResTable* res = mResources;
734 if (!res) {
735 return;
736 }
737
738 if (mLocale) {
739 mConfig->setBcp47Locale(mLocale);
740 } else {
741 mConfig->clearLocale();
742 }
743
744 res->setParameters(mConfig);
745 }
746
openIdmapLocked(const struct asset_path & ap) const747 Asset* AssetManager::openIdmapLocked(const struct asset_path& ap) const
748 {
749 Asset* ass = NULL;
750 if (ap.idmap.size() != 0) {
751 ass = const_cast<AssetManager*>(this)->
752 openAssetFromFileLocked(ap.idmap, Asset::ACCESS_BUFFER);
753 if (ass) {
754 ALOGV("loading idmap %s\n", ap.idmap.string());
755 } else {
756 ALOGW("failed to load idmap %s\n", ap.idmap.string());
757 }
758 }
759 return ass;
760 }
761
addSystemOverlays(const char * pathOverlaysList,const String8 & targetPackagePath,ResTable * sharedRes,size_t offset) const762 void AssetManager::addSystemOverlays(const char* pathOverlaysList,
763 const String8& targetPackagePath, ResTable* sharedRes, size_t offset) const
764 {
765 FILE* fin = fopen(pathOverlaysList, "r");
766 if (fin == NULL) {
767 return;
768 }
769
770 char buf[1024];
771 while (fgets(buf, sizeof(buf), fin)) {
772 // format of each line:
773 // <path to apk><space><path to idmap><newline>
774 char* space = strchr(buf, ' ');
775 char* newline = strchr(buf, '\n');
776 asset_path oap;
777
778 if (space == NULL || newline == NULL || newline < space) {
779 continue;
780 }
781
782 oap.path = String8(buf, space - buf);
783 oap.type = kFileTypeRegular;
784 oap.idmap = String8(space + 1, newline - space - 1);
785 oap.isSystemOverlay = true;
786
787 Asset* oass = const_cast<AssetManager*>(this)->
788 openNonAssetInPathLocked("resources.arsc",
789 Asset::ACCESS_BUFFER,
790 oap);
791
792 if (oass != NULL) {
793 Asset* oidmap = openIdmapLocked(oap);
794 offset++;
795 sharedRes->add(oass, oidmap, offset + 1, false);
796 const_cast<AssetManager*>(this)->mAssetPaths.add(oap);
797 const_cast<AssetManager*>(this)->mZipSet.addOverlay(targetPackagePath, oap);
798 }
799 }
800 fclose(fin);
801 }
802
getResources(bool required) const803 const ResTable& AssetManager::getResources(bool required) const
804 {
805 const ResTable* rt = getResTable(required);
806 return *rt;
807 }
808
isUpToDate()809 bool AssetManager::isUpToDate()
810 {
811 AutoMutex _l(mLock);
812 return mZipSet.isUpToDate();
813 }
814
getLocales(Vector<String8> * locales,bool includeSystemLocales) const815 void AssetManager::getLocales(Vector<String8>* locales, bool includeSystemLocales) const
816 {
817 ResTable* res = mResources;
818 if (res != NULL) {
819 res->getLocales(locales, includeSystemLocales);
820 }
821
822 const size_t numLocales = locales->size();
823 for (size_t i = 0; i < numLocales; ++i) {
824 const String8& localeStr = locales->itemAt(i);
825 if (localeStr.find(kTlPrefix) == 0) {
826 String8 replaced("fil");
827 replaced += (localeStr.string() + kTlPrefixLen);
828 locales->editItemAt(i) = replaced;
829 }
830 }
831 }
832
833 /*
834 * Open a non-asset file as if it were an asset, searching for it in the
835 * specified app.
836 *
837 * Pass in a NULL values for "appName" if the common app directory should
838 * be used.
839 */
openNonAssetInPathLocked(const char * fileName,AccessMode mode,const asset_path & ap)840 Asset* AssetManager::openNonAssetInPathLocked(const char* fileName, AccessMode mode,
841 const asset_path& ap)
842 {
843 Asset* pAsset = NULL;
844
845 /* look at the filesystem on disk */
846 if (ap.type == kFileTypeDirectory) {
847 String8 path(ap.path);
848 path.appendPath(fileName);
849
850 pAsset = openAssetFromFileLocked(path, mode);
851
852 if (pAsset == NULL) {
853 /* try again, this time with ".gz" */
854 path.append(".gz");
855 pAsset = openAssetFromFileLocked(path, mode);
856 }
857
858 if (pAsset != NULL) {
859 //printf("FOUND NA '%s' on disk\n", fileName);
860 pAsset->setAssetSource(path);
861 }
862
863 /* look inside the zip file */
864 } else {
865 String8 path(fileName);
866
867 /* check the appropriate Zip file */
868 ZipFileRO* pZip = getZipFileLocked(ap);
869 if (pZip != NULL) {
870 //printf("GOT zip, checking NA '%s'\n", (const char*) path);
871 ZipEntryRO entry = pZip->findEntryByName(path.string());
872 if (entry != NULL) {
873 //printf("FOUND NA in Zip file for %s\n", appName ? appName : kAppCommon);
874 pAsset = openAssetFromZipLocked(pZip, entry, mode, path);
875 pZip->releaseEntry(entry);
876 }
877 }
878
879 if (pAsset != NULL) {
880 /* create a "source" name, for debug/display */
881 pAsset->setAssetSource(
882 createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), String8(""),
883 String8(fileName)));
884 }
885 }
886
887 return pAsset;
888 }
889
890 /*
891 * Open an asset, searching for it in the directory hierarchy for the
892 * specified app.
893 *
894 * Pass in a NULL values for "appName" if the common app directory should
895 * be used.
896 */
openInPathLocked(const char * fileName,AccessMode mode,const asset_path & ap)897 Asset* AssetManager::openInPathLocked(const char* fileName, AccessMode mode,
898 const asset_path& ap)
899 {
900 Asset* pAsset = NULL;
901
902 /*
903 * Try various combinations of locale and vendor.
904 */
905 if (mLocale != NULL && mVendor != NULL)
906 pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, mVendor);
907 if (pAsset == NULL && mVendor != NULL)
908 pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, mVendor);
909 if (pAsset == NULL && mLocale != NULL)
910 pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, NULL);
911 if (pAsset == NULL)
912 pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, NULL);
913
914 return pAsset;
915 }
916
917 /*
918 * Open an asset, searching for it in the directory hierarchy for the
919 * specified locale and vendor.
920 *
921 * We also search in "app.jar".
922 *
923 * Pass in NULL values for "appName", "locale", and "vendor" if the
924 * defaults should be used.
925 */
openInLocaleVendorLocked(const char * fileName,AccessMode mode,const asset_path & ap,const char * locale,const char * vendor)926 Asset* AssetManager::openInLocaleVendorLocked(const char* fileName, AccessMode mode,
927 const asset_path& ap, const char* locale, const char* vendor)
928 {
929 Asset* pAsset = NULL;
930
931 if (ap.type == kFileTypeDirectory) {
932 if (mCacheMode == CACHE_OFF) {
933 /* look at the filesystem on disk */
934 String8 path(createPathNameLocked(ap, locale, vendor));
935 path.appendPath(fileName);
936
937 String8 excludeName(path);
938 excludeName.append(kExcludeExtension);
939 if (::getFileType(excludeName.string()) != kFileTypeNonexistent) {
940 /* say no more */
941 //printf("+++ excluding '%s'\n", (const char*) excludeName);
942 return kExcludedAsset;
943 }
944
945 pAsset = openAssetFromFileLocked(path, mode);
946
947 if (pAsset == NULL) {
948 /* try again, this time with ".gz" */
949 path.append(".gz");
950 pAsset = openAssetFromFileLocked(path, mode);
951 }
952
953 if (pAsset != NULL)
954 pAsset->setAssetSource(path);
955 } else {
956 /* find in cache */
957 String8 path(createPathNameLocked(ap, locale, vendor));
958 path.appendPath(fileName);
959
960 AssetDir::FileInfo tmpInfo;
961 bool found = false;
962
963 String8 excludeName(path);
964 excludeName.append(kExcludeExtension);
965
966 if (mCache.indexOf(excludeName) != NAME_NOT_FOUND) {
967 /* go no farther */
968 //printf("+++ Excluding '%s'\n", (const char*) excludeName);
969 return kExcludedAsset;
970 }
971
972 /*
973 * File compression extensions (".gz") don't get stored in the
974 * name cache, so we have to try both here.
975 */
976 if (mCache.indexOf(path) != NAME_NOT_FOUND) {
977 found = true;
978 pAsset = openAssetFromFileLocked(path, mode);
979 if (pAsset == NULL) {
980 /* try again, this time with ".gz" */
981 path.append(".gz");
982 pAsset = openAssetFromFileLocked(path, mode);
983 }
984 }
985
986 if (pAsset != NULL)
987 pAsset->setAssetSource(path);
988
989 /*
990 * Don't continue the search into the Zip files. Our cached info
991 * said it was a file on disk; to be consistent with openDir()
992 * we want to return the loose asset. If the cached file gets
993 * removed, we fail.
994 *
995 * The alternative is to update our cache when files get deleted,
996 * or make some sort of "best effort" promise, but for now I'm
997 * taking the hard line.
998 */
999 if (found) {
1000 if (pAsset == NULL)
1001 ALOGD("Expected file not found: '%s'\n", path.string());
1002 return pAsset;
1003 }
1004 }
1005 }
1006
1007 /*
1008 * Either it wasn't found on disk or on the cached view of the disk.
1009 * Dig through the currently-opened set of Zip files. If caching
1010 * is disabled, the Zip file may get reopened.
1011 */
1012 if (pAsset == NULL && ap.type == kFileTypeRegular) {
1013 String8 path;
1014
1015 path.appendPath((locale != NULL) ? locale : kDefaultLocale);
1016 path.appendPath((vendor != NULL) ? vendor : kDefaultVendor);
1017 path.appendPath(fileName);
1018
1019 /* check the appropriate Zip file */
1020 ZipFileRO* pZip = getZipFileLocked(ap);
1021 if (pZip != NULL) {
1022 //printf("GOT zip, checking '%s'\n", (const char*) path);
1023 ZipEntryRO entry = pZip->findEntryByName(path.string());
1024 if (entry != NULL) {
1025 //printf("FOUND in Zip file for %s/%s-%s\n",
1026 // appName, locale, vendor);
1027 pAsset = openAssetFromZipLocked(pZip, entry, mode, path);
1028 pZip->releaseEntry(entry);
1029 }
1030 }
1031
1032 if (pAsset != NULL) {
1033 /* create a "source" name, for debug/display */
1034 pAsset->setAssetSource(createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()),
1035 String8(""), String8(fileName)));
1036 }
1037 }
1038
1039 return pAsset;
1040 }
1041
1042 /*
1043 * Create a "source name" for a file from a Zip archive.
1044 */
createZipSourceNameLocked(const String8 & zipFileName,const String8 & dirName,const String8 & fileName)1045 String8 AssetManager::createZipSourceNameLocked(const String8& zipFileName,
1046 const String8& dirName, const String8& fileName)
1047 {
1048 String8 sourceName("zip:");
1049 sourceName.append(zipFileName);
1050 sourceName.append(":");
1051 if (dirName.length() > 0) {
1052 sourceName.appendPath(dirName);
1053 }
1054 sourceName.appendPath(fileName);
1055 return sourceName;
1056 }
1057
1058 /*
1059 * Create a path to a loose asset (asset-base/app/locale/vendor).
1060 */
createPathNameLocked(const asset_path & ap,const char * locale,const char * vendor)1061 String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* locale,
1062 const char* vendor)
1063 {
1064 String8 path(ap.path);
1065 path.appendPath((locale != NULL) ? locale : kDefaultLocale);
1066 path.appendPath((vendor != NULL) ? vendor : kDefaultVendor);
1067 return path;
1068 }
1069
1070 /*
1071 * Create a path to a loose asset (asset-base/app/rootDir).
1072 */
createPathNameLocked(const asset_path & ap,const char * rootDir)1073 String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* rootDir)
1074 {
1075 String8 path(ap.path);
1076 if (rootDir != NULL) path.appendPath(rootDir);
1077 return path;
1078 }
1079
1080 /*
1081 * Return a pointer to one of our open Zip archives. Returns NULL if no
1082 * matching Zip file exists.
1083 *
1084 * Right now we have 2 possible Zip files (1 each in app/"common").
1085 *
1086 * If caching is set to CACHE_OFF, to get the expected behavior we
1087 * need to reopen the Zip file on every request. That would be silly
1088 * and expensive, so instead we just check the file modification date.
1089 *
1090 * Pass in NULL values for "appName", "locale", and "vendor" if the
1091 * generics should be used.
1092 */
getZipFileLocked(const asset_path & ap)1093 ZipFileRO* AssetManager::getZipFileLocked(const asset_path& ap)
1094 {
1095 ALOGV("getZipFileLocked() in %p\n", this);
1096
1097 return mZipSet.getZip(ap.path);
1098 }
1099
1100 /*
1101 * Try to open an asset from a file on disk.
1102 *
1103 * If the file is compressed with gzip, we seek to the start of the
1104 * deflated data and pass that in (just like we would for a Zip archive).
1105 *
1106 * For uncompressed data, we may already have an mmap()ed version sitting
1107 * around. If so, we want to hand that to the Asset instead.
1108 *
1109 * This returns NULL if the file doesn't exist, couldn't be opened, or
1110 * claims to be a ".gz" but isn't.
1111 */
openAssetFromFileLocked(const String8 & pathName,AccessMode mode)1112 Asset* AssetManager::openAssetFromFileLocked(const String8& pathName,
1113 AccessMode mode)
1114 {
1115 Asset* pAsset = NULL;
1116
1117 if (strcasecmp(pathName.getPathExtension().string(), ".gz") == 0) {
1118 //printf("TRYING '%s'\n", (const char*) pathName);
1119 pAsset = Asset::createFromCompressedFile(pathName.string(), mode);
1120 } else {
1121 //printf("TRYING '%s'\n", (const char*) pathName);
1122 pAsset = Asset::createFromFile(pathName.string(), mode);
1123 }
1124
1125 return pAsset;
1126 }
1127
1128 /*
1129 * Given an entry in a Zip archive, create a new Asset object.
1130 *
1131 * If the entry is uncompressed, we may want to create or share a
1132 * slice of shared memory.
1133 */
openAssetFromZipLocked(const ZipFileRO * pZipFile,const ZipEntryRO entry,AccessMode mode,const String8 & entryName)1134 Asset* AssetManager::openAssetFromZipLocked(const ZipFileRO* pZipFile,
1135 const ZipEntryRO entry, AccessMode mode, const String8& entryName)
1136 {
1137 Asset* pAsset = NULL;
1138
1139 // TODO: look for previously-created shared memory slice?
1140 uint16_t method;
1141 uint32_t uncompressedLen;
1142
1143 //printf("USING Zip '%s'\n", pEntry->getFileName());
1144
1145 if (!pZipFile->getEntryInfo(entry, &method, &uncompressedLen, NULL, NULL,
1146 NULL, NULL))
1147 {
1148 ALOGW("getEntryInfo failed\n");
1149 return NULL;
1150 }
1151
1152 FileMap* dataMap = pZipFile->createEntryFileMap(entry);
1153 if (dataMap == NULL) {
1154 ALOGW("create map from entry failed\n");
1155 return NULL;
1156 }
1157
1158 if (method == ZipFileRO::kCompressStored) {
1159 pAsset = Asset::createFromUncompressedMap(dataMap, mode);
1160 ALOGV("Opened uncompressed entry %s in zip %s mode %d: %p", entryName.string(),
1161 dataMap->getFileName(), mode, pAsset);
1162 } else {
1163 pAsset = Asset::createFromCompressedMap(dataMap,
1164 static_cast<size_t>(uncompressedLen), mode);
1165 ALOGV("Opened compressed entry %s in zip %s mode %d: %p", entryName.string(),
1166 dataMap->getFileName(), mode, pAsset);
1167 }
1168 if (pAsset == NULL) {
1169 /* unexpected */
1170 ALOGW("create from segment failed\n");
1171 }
1172
1173 return pAsset;
1174 }
1175
1176
1177
1178 /*
1179 * Open a directory in the asset namespace.
1180 *
1181 * An "asset directory" is simply the combination of all files in all
1182 * locations, with ".gz" stripped for loose files. With app, locale, and
1183 * vendor defined, we have 8 directories and 2 Zip archives to scan.
1184 *
1185 * Pass in "" for the root dir.
1186 */
openDir(const char * dirName)1187 AssetDir* AssetManager::openDir(const char* dirName)
1188 {
1189 AutoMutex _l(mLock);
1190
1191 AssetDir* pDir = NULL;
1192 SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
1193
1194 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
1195 assert(dirName != NULL);
1196
1197 //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
1198
1199 if (mCacheMode != CACHE_OFF && !mCacheValid)
1200 loadFileNameCacheLocked();
1201
1202 pDir = new AssetDir;
1203
1204 /*
1205 * Scan the various directories, merging what we find into a single
1206 * vector. We want to scan them in reverse priority order so that
1207 * the ".EXCLUDE" processing works correctly. Also, if we decide we
1208 * want to remember where the file is coming from, we'll get the right
1209 * version.
1210 *
1211 * We start with Zip archives, then do loose files.
1212 */
1213 pMergedInfo = new SortedVector<AssetDir::FileInfo>;
1214
1215 size_t i = mAssetPaths.size();
1216 while (i > 0) {
1217 i--;
1218 const asset_path& ap = mAssetPaths.itemAt(i);
1219 if (ap.type == kFileTypeRegular) {
1220 ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
1221 scanAndMergeZipLocked(pMergedInfo, ap, kAssetsRoot, dirName);
1222 } else {
1223 ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
1224 scanAndMergeDirLocked(pMergedInfo, ap, kAssetsRoot, dirName);
1225 }
1226 }
1227
1228 #if 0
1229 printf("FILE LIST:\n");
1230 for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
1231 printf(" %d: (%d) '%s'\n", i,
1232 pMergedInfo->itemAt(i).getFileType(),
1233 (const char*) pMergedInfo->itemAt(i).getFileName());
1234 }
1235 #endif
1236
1237 pDir->setFileList(pMergedInfo);
1238 return pDir;
1239 }
1240
1241 /*
1242 * Open a directory in the non-asset namespace.
1243 *
1244 * An "asset directory" is simply the combination of all files in all
1245 * locations, with ".gz" stripped for loose files. With app, locale, and
1246 * vendor defined, we have 8 directories and 2 Zip archives to scan.
1247 *
1248 * Pass in "" for the root dir.
1249 */
openNonAssetDir(const int32_t cookie,const char * dirName)1250 AssetDir* AssetManager::openNonAssetDir(const int32_t cookie, const char* dirName)
1251 {
1252 AutoMutex _l(mLock);
1253
1254 AssetDir* pDir = NULL;
1255 SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
1256
1257 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
1258 assert(dirName != NULL);
1259
1260 //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
1261
1262 if (mCacheMode != CACHE_OFF && !mCacheValid)
1263 loadFileNameCacheLocked();
1264
1265 pDir = new AssetDir;
1266
1267 pMergedInfo = new SortedVector<AssetDir::FileInfo>;
1268
1269 const size_t which = static_cast<size_t>(cookie) - 1;
1270
1271 if (which < mAssetPaths.size()) {
1272 const asset_path& ap = mAssetPaths.itemAt(which);
1273 if (ap.type == kFileTypeRegular) {
1274 ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
1275 scanAndMergeZipLocked(pMergedInfo, ap, NULL, dirName);
1276 } else {
1277 ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
1278 scanAndMergeDirLocked(pMergedInfo, ap, NULL, dirName);
1279 }
1280 }
1281
1282 #if 0
1283 printf("FILE LIST:\n");
1284 for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
1285 printf(" %d: (%d) '%s'\n", i,
1286 pMergedInfo->itemAt(i).getFileType(),
1287 (const char*) pMergedInfo->itemAt(i).getFileName());
1288 }
1289 #endif
1290
1291 pDir->setFileList(pMergedInfo);
1292 return pDir;
1293 }
1294
1295 /*
1296 * Scan the contents of the specified directory and merge them into the
1297 * "pMergedInfo" vector, removing previous entries if we find "exclude"
1298 * directives.
1299 *
1300 * Returns "false" if we found nothing to contribute.
1301 */
scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo> * pMergedInfo,const asset_path & ap,const char * rootDir,const char * dirName)1302 bool AssetManager::scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1303 const asset_path& ap, const char* rootDir, const char* dirName)
1304 {
1305 SortedVector<AssetDir::FileInfo>* pContents;
1306 String8 path;
1307
1308 assert(pMergedInfo != NULL);
1309
1310 //printf("scanAndMergeDir: %s %s %s %s\n", appName, locale, vendor,dirName);
1311
1312 if (mCacheValid) {
1313 int i, start, count;
1314
1315 pContents = new SortedVector<AssetDir::FileInfo>;
1316
1317 /*
1318 * Get the basic partial path and find it in the cache. That's
1319 * the start point for the search.
1320 */
1321 path = createPathNameLocked(ap, rootDir);
1322 if (dirName[0] != '\0')
1323 path.appendPath(dirName);
1324
1325 start = mCache.indexOf(path);
1326 if (start == NAME_NOT_FOUND) {
1327 //printf("+++ not found in cache: dir '%s'\n", (const char*) path);
1328 delete pContents;
1329 return false;
1330 }
1331
1332 /*
1333 * The match string looks like "common/default/default/foo/bar/".
1334 * The '/' on the end ensures that we don't match on the directory
1335 * itself or on ".../foo/barfy/".
1336 */
1337 path.append("/");
1338
1339 count = mCache.size();
1340
1341 /*
1342 * Pick out the stuff in the current dir by examining the pathname.
1343 * It needs to match the partial pathname prefix, and not have a '/'
1344 * (fssep) anywhere after the prefix.
1345 */
1346 for (i = start+1; i < count; i++) {
1347 if (mCache[i].getFileName().length() > path.length() &&
1348 strncmp(mCache[i].getFileName().string(), path.string(), path.length()) == 0)
1349 {
1350 const char* name = mCache[i].getFileName().string();
1351 // XXX THIS IS BROKEN! Looks like we need to store the full
1352 // path prefix separately from the file path.
1353 if (strchr(name + path.length(), '/') == NULL) {
1354 /* grab it, reducing path to just the filename component */
1355 AssetDir::FileInfo tmp = mCache[i];
1356 tmp.setFileName(tmp.getFileName().getPathLeaf());
1357 pContents->add(tmp);
1358 }
1359 } else {
1360 /* no longer in the dir or its subdirs */
1361 break;
1362 }
1363
1364 }
1365 } else {
1366 path = createPathNameLocked(ap, rootDir);
1367 if (dirName[0] != '\0')
1368 path.appendPath(dirName);
1369 pContents = scanDirLocked(path);
1370 if (pContents == NULL)
1371 return false;
1372 }
1373
1374 // if we wanted to do an incremental cache fill, we would do it here
1375
1376 /*
1377 * Process "exclude" directives. If we find a filename that ends with
1378 * ".EXCLUDE", we look for a matching entry in the "merged" set, and
1379 * remove it if we find it. We also delete the "exclude" entry.
1380 */
1381 int i, count, exclExtLen;
1382
1383 count = pContents->size();
1384 exclExtLen = strlen(kExcludeExtension);
1385 for (i = 0; i < count; i++) {
1386 const char* name;
1387 int nameLen;
1388
1389 name = pContents->itemAt(i).getFileName().string();
1390 nameLen = strlen(name);
1391 if (nameLen > exclExtLen &&
1392 strcmp(name + (nameLen - exclExtLen), kExcludeExtension) == 0)
1393 {
1394 String8 match(name, nameLen - exclExtLen);
1395 int matchIdx;
1396
1397 matchIdx = AssetDir::FileInfo::findEntry(pMergedInfo, match);
1398 if (matchIdx > 0) {
1399 ALOGV("Excluding '%s' [%s]\n",
1400 pMergedInfo->itemAt(matchIdx).getFileName().string(),
1401 pMergedInfo->itemAt(matchIdx).getSourceName().string());
1402 pMergedInfo->removeAt(matchIdx);
1403 } else {
1404 //printf("+++ no match on '%s'\n", (const char*) match);
1405 }
1406
1407 ALOGD("HEY: size=%d removing %d\n", (int)pContents->size(), i);
1408 pContents->removeAt(i);
1409 i--; // adjust "for" loop
1410 count--; // and loop limit
1411 }
1412 }
1413
1414 mergeInfoLocked(pMergedInfo, pContents);
1415
1416 delete pContents;
1417
1418 return true;
1419 }
1420
1421 /*
1422 * Scan the contents of the specified directory, and stuff what we find
1423 * into a newly-allocated vector.
1424 *
1425 * Files ending in ".gz" will have their extensions removed.
1426 *
1427 * We should probably think about skipping files with "illegal" names,
1428 * e.g. illegal characters (/\:) or excessive length.
1429 *
1430 * Returns NULL if the specified directory doesn't exist.
1431 */
scanDirLocked(const String8 & path)1432 SortedVector<AssetDir::FileInfo>* AssetManager::scanDirLocked(const String8& path)
1433 {
1434 SortedVector<AssetDir::FileInfo>* pContents = NULL;
1435 DIR* dir;
1436 struct dirent* entry;
1437 FileType fileType;
1438
1439 ALOGV("Scanning dir '%s'\n", path.string());
1440
1441 dir = opendir(path.string());
1442 if (dir == NULL)
1443 return NULL;
1444
1445 pContents = new SortedVector<AssetDir::FileInfo>;
1446
1447 while (1) {
1448 entry = readdir(dir);
1449 if (entry == NULL)
1450 break;
1451
1452 if (strcmp(entry->d_name, ".") == 0 ||
1453 strcmp(entry->d_name, "..") == 0)
1454 continue;
1455
1456 #ifdef _DIRENT_HAVE_D_TYPE
1457 if (entry->d_type == DT_REG)
1458 fileType = kFileTypeRegular;
1459 else if (entry->d_type == DT_DIR)
1460 fileType = kFileTypeDirectory;
1461 else
1462 fileType = kFileTypeUnknown;
1463 #else
1464 // stat the file
1465 fileType = ::getFileType(path.appendPathCopy(entry->d_name).string());
1466 #endif
1467
1468 if (fileType != kFileTypeRegular && fileType != kFileTypeDirectory)
1469 continue;
1470
1471 AssetDir::FileInfo info;
1472 info.set(String8(entry->d_name), fileType);
1473 if (strcasecmp(info.getFileName().getPathExtension().string(), ".gz") == 0)
1474 info.setFileName(info.getFileName().getBasePath());
1475 info.setSourceName(path.appendPathCopy(info.getFileName()));
1476 pContents->add(info);
1477 }
1478
1479 closedir(dir);
1480 return pContents;
1481 }
1482
1483 /*
1484 * Scan the contents out of the specified Zip archive, and merge what we
1485 * find into "pMergedInfo". If the Zip archive in question doesn't exist,
1486 * we return immediately.
1487 *
1488 * Returns "false" if we found nothing to contribute.
1489 */
scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo> * pMergedInfo,const asset_path & ap,const char * rootDir,const char * baseDirName)1490 bool AssetManager::scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1491 const asset_path& ap, const char* rootDir, const char* baseDirName)
1492 {
1493 ZipFileRO* pZip;
1494 Vector<String8> dirs;
1495 AssetDir::FileInfo info;
1496 SortedVector<AssetDir::FileInfo> contents;
1497 String8 sourceName, zipName, dirName;
1498
1499 pZip = mZipSet.getZip(ap.path);
1500 if (pZip == NULL) {
1501 ALOGW("Failure opening zip %s\n", ap.path.string());
1502 return false;
1503 }
1504
1505 zipName = ZipSet::getPathName(ap.path.string());
1506
1507 /* convert "sounds" to "rootDir/sounds" */
1508 if (rootDir != NULL) dirName = rootDir;
1509 dirName.appendPath(baseDirName);
1510
1511 /*
1512 * Scan through the list of files, looking for a match. The files in
1513 * the Zip table of contents are not in sorted order, so we have to
1514 * process the entire list. We're looking for a string that begins
1515 * with the characters in "dirName", is followed by a '/', and has no
1516 * subsequent '/' in the stuff that follows.
1517 *
1518 * What makes this especially fun is that directories are not stored
1519 * explicitly in Zip archives, so we have to infer them from context.
1520 * When we see "sounds/foo.wav" we have to leave a note to ourselves
1521 * to insert a directory called "sounds" into the list. We store
1522 * these in temporary vector so that we only return each one once.
1523 *
1524 * Name comparisons are case-sensitive to match UNIX filesystem
1525 * semantics.
1526 */
1527 int dirNameLen = dirName.length();
1528 void *iterationCookie;
1529 if (!pZip->startIteration(&iterationCookie, dirName.string(), NULL)) {
1530 ALOGW("ZipFileRO::startIteration returned false");
1531 return false;
1532 }
1533
1534 ZipEntryRO entry;
1535 while ((entry = pZip->nextEntry(iterationCookie)) != NULL) {
1536 char nameBuf[256];
1537
1538 if (pZip->getEntryFileName(entry, nameBuf, sizeof(nameBuf)) != 0) {
1539 // TODO: fix this if we expect to have long names
1540 ALOGE("ARGH: name too long?\n");
1541 continue;
1542 }
1543 //printf("Comparing %s in %s?\n", nameBuf, dirName.string());
1544 if (dirNameLen == 0 || nameBuf[dirNameLen] == '/')
1545 {
1546 const char* cp;
1547 const char* nextSlash;
1548
1549 cp = nameBuf + dirNameLen;
1550 if (dirNameLen != 0)
1551 cp++; // advance past the '/'
1552
1553 nextSlash = strchr(cp, '/');
1554 //xxx this may break if there are bare directory entries
1555 if (nextSlash == NULL) {
1556 /* this is a file in the requested directory */
1557
1558 info.set(String8(nameBuf).getPathLeaf(), kFileTypeRegular);
1559
1560 info.setSourceName(
1561 createZipSourceNameLocked(zipName, dirName, info.getFileName()));
1562
1563 contents.add(info);
1564 //printf("FOUND: file '%s'\n", info.getFileName().string());
1565 } else {
1566 /* this is a subdir; add it if we don't already have it*/
1567 String8 subdirName(cp, nextSlash - cp);
1568 size_t j;
1569 size_t N = dirs.size();
1570
1571 for (j = 0; j < N; j++) {
1572 if (subdirName == dirs[j]) {
1573 break;
1574 }
1575 }
1576 if (j == N) {
1577 dirs.add(subdirName);
1578 }
1579
1580 //printf("FOUND: dir '%s'\n", subdirName.string());
1581 }
1582 }
1583 }
1584
1585 pZip->endIteration(iterationCookie);
1586
1587 /*
1588 * Add the set of unique directories.
1589 */
1590 for (int i = 0; i < (int) dirs.size(); i++) {
1591 info.set(dirs[i], kFileTypeDirectory);
1592 info.setSourceName(
1593 createZipSourceNameLocked(zipName, dirName, info.getFileName()));
1594 contents.add(info);
1595 }
1596
1597 mergeInfoLocked(pMergedInfo, &contents);
1598
1599 return true;
1600 }
1601
1602
1603 /*
1604 * Merge two vectors of FileInfo.
1605 *
1606 * The merged contents will be stuffed into *pMergedInfo.
1607 *
1608 * If an entry for a file exists in both "pMergedInfo" and "pContents",
1609 * we use the newer "pContents" entry.
1610 */
mergeInfoLocked(SortedVector<AssetDir::FileInfo> * pMergedInfo,const SortedVector<AssetDir::FileInfo> * pContents)1611 void AssetManager::mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1612 const SortedVector<AssetDir::FileInfo>* pContents)
1613 {
1614 /*
1615 * Merge what we found in this directory with what we found in
1616 * other places.
1617 *
1618 * Two basic approaches:
1619 * (1) Create a new array that holds the unique values of the two
1620 * arrays.
1621 * (2) Take the elements from pContents and shove them into pMergedInfo.
1622 *
1623 * Because these are vectors of complex objects, moving elements around
1624 * inside the vector requires constructing new objects and allocating
1625 * storage for members. With approach #1, we're always adding to the
1626 * end, whereas with #2 we could be inserting multiple elements at the
1627 * front of the vector. Approach #1 requires a full copy of the
1628 * contents of pMergedInfo, but approach #2 requires the same copy for
1629 * every insertion at the front of pMergedInfo.
1630 *
1631 * (We should probably use a SortedVector interface that allows us to
1632 * just stuff items in, trusting us to maintain the sort order.)
1633 */
1634 SortedVector<AssetDir::FileInfo>* pNewSorted;
1635 int mergeMax, contMax;
1636 int mergeIdx, contIdx;
1637
1638 pNewSorted = new SortedVector<AssetDir::FileInfo>;
1639 mergeMax = pMergedInfo->size();
1640 contMax = pContents->size();
1641 mergeIdx = contIdx = 0;
1642
1643 while (mergeIdx < mergeMax || contIdx < contMax) {
1644 if (mergeIdx == mergeMax) {
1645 /* hit end of "merge" list, copy rest of "contents" */
1646 pNewSorted->add(pContents->itemAt(contIdx));
1647 contIdx++;
1648 } else if (contIdx == contMax) {
1649 /* hit end of "cont" list, copy rest of "merge" */
1650 pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
1651 mergeIdx++;
1652 } else if (pMergedInfo->itemAt(mergeIdx) == pContents->itemAt(contIdx))
1653 {
1654 /* items are identical, add newer and advance both indices */
1655 pNewSorted->add(pContents->itemAt(contIdx));
1656 mergeIdx++;
1657 contIdx++;
1658 } else if (pMergedInfo->itemAt(mergeIdx) < pContents->itemAt(contIdx))
1659 {
1660 /* "merge" is lower, add that one */
1661 pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
1662 mergeIdx++;
1663 } else {
1664 /* "cont" is lower, add that one */
1665 assert(pContents->itemAt(contIdx) < pMergedInfo->itemAt(mergeIdx));
1666 pNewSorted->add(pContents->itemAt(contIdx));
1667 contIdx++;
1668 }
1669 }
1670
1671 /*
1672 * Overwrite the "merged" list with the new stuff.
1673 */
1674 *pMergedInfo = *pNewSorted;
1675 delete pNewSorted;
1676
1677 #if 0 // for Vector, rather than SortedVector
1678 int i, j;
1679 for (i = pContents->size() -1; i >= 0; i--) {
1680 bool add = true;
1681
1682 for (j = pMergedInfo->size() -1; j >= 0; j--) {
1683 /* case-sensitive comparisons, to behave like UNIX fs */
1684 if (strcmp(pContents->itemAt(i).mFileName,
1685 pMergedInfo->itemAt(j).mFileName) == 0)
1686 {
1687 /* match, don't add this entry */
1688 add = false;
1689 break;
1690 }
1691 }
1692
1693 if (add)
1694 pMergedInfo->add(pContents->itemAt(i));
1695 }
1696 #endif
1697 }
1698
1699
1700 /*
1701 * Load all files into the file name cache. We want to do this across
1702 * all combinations of { appname, locale, vendor }, performing a recursive
1703 * directory traversal.
1704 *
1705 * This is not the most efficient data structure. Also, gathering the
1706 * information as we needed it (file-by-file or directory-by-directory)
1707 * would be faster. However, on the actual device, 99% of the files will
1708 * live in Zip archives, so this list will be very small. The trouble
1709 * is that we have to check the "loose" files first, so it's important
1710 * that we don't beat the filesystem silly looking for files that aren't
1711 * there.
1712 *
1713 * Note on thread safety: this is the only function that causes updates
1714 * to mCache, and anybody who tries to use it will call here if !mCacheValid,
1715 * so we need to employ a mutex here.
1716 */
loadFileNameCacheLocked(void)1717 void AssetManager::loadFileNameCacheLocked(void)
1718 {
1719 assert(!mCacheValid);
1720 assert(mCache.size() == 0);
1721
1722 #ifdef DO_TIMINGS // need to link against -lrt for this now
1723 DurationTimer timer;
1724 timer.start();
1725 #endif
1726
1727 fncScanLocked(&mCache, "");
1728
1729 #ifdef DO_TIMINGS
1730 timer.stop();
1731 ALOGD("Cache scan took %.3fms\n",
1732 timer.durationUsecs() / 1000.0);
1733 #endif
1734
1735 #if 0
1736 int i;
1737 printf("CACHED FILE LIST (%d entries):\n", mCache.size());
1738 for (i = 0; i < (int) mCache.size(); i++) {
1739 printf(" %d: (%d) '%s'\n", i,
1740 mCache.itemAt(i).getFileType(),
1741 (const char*) mCache.itemAt(i).getFileName());
1742 }
1743 #endif
1744
1745 mCacheValid = true;
1746 }
1747
1748 /*
1749 * Scan up to 8 versions of the specified directory.
1750 */
fncScanLocked(SortedVector<AssetDir::FileInfo> * pMergedInfo,const char * dirName)1751 void AssetManager::fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1752 const char* dirName)
1753 {
1754 size_t i = mAssetPaths.size();
1755 while (i > 0) {
1756 i--;
1757 const asset_path& ap = mAssetPaths.itemAt(i);
1758 fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, NULL, dirName);
1759 if (mLocale != NULL)
1760 fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, NULL, dirName);
1761 if (mVendor != NULL)
1762 fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, mVendor, dirName);
1763 if (mLocale != NULL && mVendor != NULL)
1764 fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, mVendor, dirName);
1765 }
1766 }
1767
1768 /*
1769 * Recursively scan this directory and all subdirs.
1770 *
1771 * This is similar to scanAndMergeDir, but we don't remove the .EXCLUDE
1772 * files, and we prepend the extended partial path to the filenames.
1773 */
fncScanAndMergeDirLocked(SortedVector<AssetDir::FileInfo> * pMergedInfo,const asset_path & ap,const char * locale,const char * vendor,const char * dirName)1774 bool AssetManager::fncScanAndMergeDirLocked(
1775 SortedVector<AssetDir::FileInfo>* pMergedInfo,
1776 const asset_path& ap, const char* locale, const char* vendor,
1777 const char* dirName)
1778 {
1779 SortedVector<AssetDir::FileInfo>* pContents;
1780 String8 partialPath;
1781 String8 fullPath;
1782
1783 // XXX This is broken -- the filename cache needs to hold the base
1784 // asset path separately from its filename.
1785
1786 partialPath = createPathNameLocked(ap, locale, vendor);
1787 if (dirName[0] != '\0') {
1788 partialPath.appendPath(dirName);
1789 }
1790
1791 fullPath = partialPath;
1792 pContents = scanDirLocked(fullPath);
1793 if (pContents == NULL) {
1794 return false; // directory did not exist
1795 }
1796
1797 /*
1798 * Scan all subdirectories of the current dir, merging what we find
1799 * into "pMergedInfo".
1800 */
1801 for (int i = 0; i < (int) pContents->size(); i++) {
1802 if (pContents->itemAt(i).getFileType() == kFileTypeDirectory) {
1803 String8 subdir(dirName);
1804 subdir.appendPath(pContents->itemAt(i).getFileName());
1805
1806 fncScanAndMergeDirLocked(pMergedInfo, ap, locale, vendor, subdir.string());
1807 }
1808 }
1809
1810 /*
1811 * To be consistent, we want entries for the root directory. If
1812 * we're the root, add one now.
1813 */
1814 if (dirName[0] == '\0') {
1815 AssetDir::FileInfo tmpInfo;
1816
1817 tmpInfo.set(String8(""), kFileTypeDirectory);
1818 tmpInfo.setSourceName(createPathNameLocked(ap, locale, vendor));
1819 pContents->add(tmpInfo);
1820 }
1821
1822 /*
1823 * We want to prepend the extended partial path to every entry in
1824 * "pContents". It's the same value for each entry, so this will
1825 * not change the sorting order of the vector contents.
1826 */
1827 for (int i = 0; i < (int) pContents->size(); i++) {
1828 const AssetDir::FileInfo& info = pContents->itemAt(i);
1829 pContents->editItemAt(i).setFileName(partialPath.appendPathCopy(info.getFileName()));
1830 }
1831
1832 mergeInfoLocked(pMergedInfo, pContents);
1833 delete pContents;
1834 return true;
1835 }
1836
1837 /*
1838 * Trash the cache.
1839 */
purgeFileNameCacheLocked(void)1840 void AssetManager::purgeFileNameCacheLocked(void)
1841 {
1842 mCacheValid = false;
1843 mCache.clear();
1844 }
1845
1846 /*
1847 * ===========================================================================
1848 * AssetManager::SharedZip
1849 * ===========================================================================
1850 */
1851
1852
1853 Mutex AssetManager::SharedZip::gLock;
1854 DefaultKeyedVector<String8, wp<AssetManager::SharedZip> > AssetManager::SharedZip::gOpen;
1855
SharedZip(const String8 & path,time_t modWhen)1856 AssetManager::SharedZip::SharedZip(const String8& path, time_t modWhen)
1857 : mPath(path), mZipFile(NULL), mModWhen(modWhen),
1858 mResourceTableAsset(NULL), mResourceTable(NULL)
1859 {
1860 if (kIsDebug) {
1861 ALOGI("Creating SharedZip %p %s\n", this, (const char*)mPath);
1862 }
1863 ALOGV("+++ opening zip '%s'\n", mPath.string());
1864 mZipFile = ZipFileRO::open(mPath.string());
1865 if (mZipFile == NULL) {
1866 ALOGD("failed to open Zip archive '%s'\n", mPath.string());
1867 }
1868 }
1869
get(const String8 & path,bool createIfNotPresent)1870 sp<AssetManager::SharedZip> AssetManager::SharedZip::get(const String8& path,
1871 bool createIfNotPresent)
1872 {
1873 AutoMutex _l(gLock);
1874 time_t modWhen = getFileModDate(path);
1875 sp<SharedZip> zip = gOpen.valueFor(path).promote();
1876 if (zip != NULL && zip->mModWhen == modWhen) {
1877 return zip;
1878 }
1879 if (zip == NULL && !createIfNotPresent) {
1880 return NULL;
1881 }
1882 zip = new SharedZip(path, modWhen);
1883 gOpen.add(path, zip);
1884 return zip;
1885
1886 }
1887
getZip()1888 ZipFileRO* AssetManager::SharedZip::getZip()
1889 {
1890 return mZipFile;
1891 }
1892
getResourceTableAsset()1893 Asset* AssetManager::SharedZip::getResourceTableAsset()
1894 {
1895 ALOGV("Getting from SharedZip %p resource asset %p\n", this, mResourceTableAsset);
1896 return mResourceTableAsset;
1897 }
1898
setResourceTableAsset(Asset * asset)1899 Asset* AssetManager::SharedZip::setResourceTableAsset(Asset* asset)
1900 {
1901 {
1902 AutoMutex _l(gLock);
1903 if (mResourceTableAsset == NULL) {
1904 mResourceTableAsset = asset;
1905 // This is not thread safe the first time it is called, so
1906 // do it here with the global lock held.
1907 asset->getBuffer(true);
1908 return asset;
1909 }
1910 }
1911 delete asset;
1912 return mResourceTableAsset;
1913 }
1914
getResourceTable()1915 ResTable* AssetManager::SharedZip::getResourceTable()
1916 {
1917 ALOGV("Getting from SharedZip %p resource table %p\n", this, mResourceTable);
1918 return mResourceTable;
1919 }
1920
setResourceTable(ResTable * res)1921 ResTable* AssetManager::SharedZip::setResourceTable(ResTable* res)
1922 {
1923 {
1924 AutoMutex _l(gLock);
1925 if (mResourceTable == NULL) {
1926 mResourceTable = res;
1927 return res;
1928 }
1929 }
1930 delete res;
1931 return mResourceTable;
1932 }
1933
isUpToDate()1934 bool AssetManager::SharedZip::isUpToDate()
1935 {
1936 time_t modWhen = getFileModDate(mPath.string());
1937 return mModWhen == modWhen;
1938 }
1939
addOverlay(const asset_path & ap)1940 void AssetManager::SharedZip::addOverlay(const asset_path& ap)
1941 {
1942 mOverlays.add(ap);
1943 }
1944
getOverlay(size_t idx,asset_path * out) const1945 bool AssetManager::SharedZip::getOverlay(size_t idx, asset_path* out) const
1946 {
1947 if (idx >= mOverlays.size()) {
1948 return false;
1949 }
1950 *out = mOverlays[idx];
1951 return true;
1952 }
1953
~SharedZip()1954 AssetManager::SharedZip::~SharedZip()
1955 {
1956 if (kIsDebug) {
1957 ALOGI("Destroying SharedZip %p %s\n", this, (const char*)mPath);
1958 }
1959 if (mResourceTable != NULL) {
1960 delete mResourceTable;
1961 }
1962 if (mResourceTableAsset != NULL) {
1963 delete mResourceTableAsset;
1964 }
1965 if (mZipFile != NULL) {
1966 delete mZipFile;
1967 ALOGV("Closed '%s'\n", mPath.string());
1968 }
1969 }
1970
1971 /*
1972 * ===========================================================================
1973 * AssetManager::ZipSet
1974 * ===========================================================================
1975 */
1976
1977 /*
1978 * Constructor.
1979 */
ZipSet(void)1980 AssetManager::ZipSet::ZipSet(void)
1981 {
1982 }
1983
1984 /*
1985 * Destructor. Close any open archives.
1986 */
~ZipSet(void)1987 AssetManager::ZipSet::~ZipSet(void)
1988 {
1989 size_t N = mZipFile.size();
1990 for (size_t i = 0; i < N; i++)
1991 closeZip(i);
1992 }
1993
1994 /*
1995 * Close a Zip file and reset the entry.
1996 */
closeZip(int idx)1997 void AssetManager::ZipSet::closeZip(int idx)
1998 {
1999 mZipFile.editItemAt(idx) = NULL;
2000 }
2001
2002
2003 /*
2004 * Retrieve the appropriate Zip file from the set.
2005 */
getZip(const String8 & path)2006 ZipFileRO* AssetManager::ZipSet::getZip(const String8& path)
2007 {
2008 int idx = getIndex(path);
2009 sp<SharedZip> zip = mZipFile[idx];
2010 if (zip == NULL) {
2011 zip = SharedZip::get(path);
2012 mZipFile.editItemAt(idx) = zip;
2013 }
2014 return zip->getZip();
2015 }
2016
getZipResourceTableAsset(const String8 & path)2017 Asset* AssetManager::ZipSet::getZipResourceTableAsset(const String8& path)
2018 {
2019 int idx = getIndex(path);
2020 sp<SharedZip> zip = mZipFile[idx];
2021 if (zip == NULL) {
2022 zip = SharedZip::get(path);
2023 mZipFile.editItemAt(idx) = zip;
2024 }
2025 return zip->getResourceTableAsset();
2026 }
2027
setZipResourceTableAsset(const String8 & path,Asset * asset)2028 Asset* AssetManager::ZipSet::setZipResourceTableAsset(const String8& path,
2029 Asset* asset)
2030 {
2031 int idx = getIndex(path);
2032 sp<SharedZip> zip = mZipFile[idx];
2033 // doesn't make sense to call before previously accessing.
2034 return zip->setResourceTableAsset(asset);
2035 }
2036
getZipResourceTable(const String8 & path)2037 ResTable* AssetManager::ZipSet::getZipResourceTable(const String8& path)
2038 {
2039 int idx = getIndex(path);
2040 sp<SharedZip> zip = mZipFile[idx];
2041 if (zip == NULL) {
2042 zip = SharedZip::get(path);
2043 mZipFile.editItemAt(idx) = zip;
2044 }
2045 return zip->getResourceTable();
2046 }
2047
setZipResourceTable(const String8 & path,ResTable * res)2048 ResTable* AssetManager::ZipSet::setZipResourceTable(const String8& path,
2049 ResTable* res)
2050 {
2051 int idx = getIndex(path);
2052 sp<SharedZip> zip = mZipFile[idx];
2053 // doesn't make sense to call before previously accessing.
2054 return zip->setResourceTable(res);
2055 }
2056
2057 /*
2058 * Generate the partial pathname for the specified archive. The caller
2059 * gets to prepend the asset root directory.
2060 *
2061 * Returns something like "common/en-US-noogle.jar".
2062 */
getPathName(const char * zipPath)2063 /*static*/ String8 AssetManager::ZipSet::getPathName(const char* zipPath)
2064 {
2065 return String8(zipPath);
2066 }
2067
isUpToDate()2068 bool AssetManager::ZipSet::isUpToDate()
2069 {
2070 const size_t N = mZipFile.size();
2071 for (size_t i=0; i<N; i++) {
2072 if (mZipFile[i] != NULL && !mZipFile[i]->isUpToDate()) {
2073 return false;
2074 }
2075 }
2076 return true;
2077 }
2078
addOverlay(const String8 & path,const asset_path & overlay)2079 void AssetManager::ZipSet::addOverlay(const String8& path, const asset_path& overlay)
2080 {
2081 int idx = getIndex(path);
2082 sp<SharedZip> zip = mZipFile[idx];
2083 zip->addOverlay(overlay);
2084 }
2085
getOverlay(const String8 & path,size_t idx,asset_path * out) const2086 bool AssetManager::ZipSet::getOverlay(const String8& path, size_t idx, asset_path* out) const
2087 {
2088 sp<SharedZip> zip = SharedZip::get(path, false);
2089 if (zip == NULL) {
2090 return false;
2091 }
2092 return zip->getOverlay(idx, out);
2093 }
2094
2095 /*
2096 * Compute the zip file's index.
2097 *
2098 * "appName", "locale", and "vendor" should be set to NULL to indicate the
2099 * default directory.
2100 */
getIndex(const String8 & zip) const2101 int AssetManager::ZipSet::getIndex(const String8& zip) const
2102 {
2103 const size_t N = mZipPath.size();
2104 for (size_t i=0; i<N; i++) {
2105 if (mZipPath[i] == zip) {
2106 return i;
2107 }
2108 }
2109
2110 mZipPath.add(zip);
2111 mZipFile.add(NULL);
2112
2113 return mZipPath.size()-1;
2114 }
2115