1/*jslint node:true, vars:true, bitwise:true, unparam:true */
2/*jshint unused:true */
3/*
4* Author: Zion Orent <zorent@ics.com>
5* Copyright (c) 2015 Intel Corporation.
6*
7* Permission is hereby granted, free of charge, to any person obtaining
8* a copy of this software and associated documentation files (the
9* "Software"), to deal in the Software without restriction, including
10* without limitation the rights to use, copy, modify, merge, publish,
11* distribute, sublicense, and/or sell copies of the Software, and to
12* permit persons to whom the Software is furnished to do so, subject to
13* the following conditions:
14*
15* The above copyright notice and this permission notice shall be
16* included in all copies or substantial portions of the Software.
17*
18* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
21* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
22* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25*/
26
27var recorder_lib = require("jsupm_isd1820");
28
29// Instantiate a ISD1820 on digital pins 2 (play) and 3 (record)
30// This example was tested on the Grove Recorder.
31var myRecorder = new recorder_lib.ISD1820(2, 3);
32
33
34var doRecord = false;
35
36if (process.argv.length > 2)
37	doRecord = true;
38
39// if an argument was specified (any argument), go into record mode,
40// else playback a previously recorded sample
41console.log("Supply any argument to the command line to record.");
42console.log("Running this example without arguments will play back ");
43console.log("any previously recorded sound.");
44console.log("There is approximately 10 seconds of recording time.\n");
45
46// depending on what was selected, do it, and sleep for 15 seconds
47if (doRecord)
48	myRecorder.record(true);
49else
50	myRecorder.play(true);
51
52// There are about 10 seconds of recording/playback time, so we will
53// sleep for a little extra time.
54console.log("Sleeping for 15 seconds...");
55
56setTimeout(function()
57{
58	// turn off whatever we were doing.
59	if (doRecord)
60		myRecorder.record(false);
61	else
62		myRecorder.play(false);
63	console.log("Exiting");
64	myRecorder = null;
65	recorder_lib.cleanUp();
66	recorder_lib = null;
67	process.exit(0);
68}, 15 * 1000);
69