1/*jslint node:true, vars:true, bitwise:true, unparam:true */ 2/*jshint unused:true */ 3/* 4* Author: Zion Orent <zorent@ics.com> 5* Copyright (c) 2015 Intel Corporation. 6* 7* Permission is hereby granted, free of charge, to any person obtaining 8* a copy of this software and associated documentation files (the 9* "Software"), to deal in the Software without restriction, including 10* without limitation the rights to use, copy, modify, merge, publish, 11* distribute, sublicense, and/or sell copies of the Software, and to 12* permit persons to whom the Software is furnished to do so, subject to 13* the following conditions: 14* 15* The above copyright notice and this permission notice shall be 16* included in all copies or substantial portions of the Software. 17* 18* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 19* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 21* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 22* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 23* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 24* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25*/ 26 27var recorder_lib = require("jsupm_isd1820"); 28 29// Instantiate a ISD1820 on digital pins 2 (play) and 3 (record) 30// This example was tested on the Grove Recorder. 31var myRecorder = new recorder_lib.ISD1820(2, 3); 32 33 34var doRecord = false; 35 36if (process.argv.length > 2) 37 doRecord = true; 38 39// if an argument was specified (any argument), go into record mode, 40// else playback a previously recorded sample 41console.log("Supply any argument to the command line to record."); 42console.log("Running this example without arguments will play back "); 43console.log("any previously recorded sound."); 44console.log("There is approximately 10 seconds of recording time.\n"); 45 46// depending on what was selected, do it, and sleep for 15 seconds 47if (doRecord) 48 myRecorder.record(true); 49else 50 myRecorder.play(true); 51 52// There are about 10 seconds of recording/playback time, so we will 53// sleep for a little extra time. 54console.log("Sleeping for 15 seconds..."); 55 56setTimeout(function() 57{ 58 // turn off whatever we were doing. 59 if (doRecord) 60 myRecorder.record(false); 61 else 62 myRecorder.play(false); 63 console.log("Exiting"); 64 myRecorder = null; 65 recorder_lib.cleanUp(); 66 recorder_lib = null; 67 process.exit(0); 68}, 15 * 1000); 69