Lines Matching refs:m_shaderProgramIdMap

250             (m_shaderPrograms.valueFor(m_shaderProgramIdMap[obj]) !=NULL));  in isShaderOrProgramObject()
361 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return false; in isProgramInitialized()
362 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in isProgramInitialized()
378 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return; in deleteProgramData()
379 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in deleteProgramData()
383 m_shaderPrograms.removeItem(m_shaderProgramIdMap[program]); in deleteProgramData()
384 m_shaderProgramIdMap.erase(program); in deleteProgramData()
449 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return type; in getProgramUniformType()
450 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in getProgramUniformType()
462 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return false; in isProgram()
463 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in isProgram()
480 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return hostLoc; in locationWARHostToApp()
481 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in locationWARHostToApp()
491 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return appLoc; in locationWARAppToHost()
492 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in locationWARAppToHost()
502 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return false; in needUniformLocationWAR()
503 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in needUniformLocationWAR()
513 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return -1; in getNextSamplerUniform()
514 … ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap.find(program)->second); in getNextSamplerUniform()
524 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return false; in setSamplerUniform()
525 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in setSamplerUniform()
595 m_shaderProgramIdMap[shaderProgramName] = shaderProgramId; in associateGLShaderProgram()
607 return m_shaderPrograms.valueFor(m_shaderProgramIdMap[shaderProgramName]); in getShaderProgramData()
620 uint32_t id = m_shaderProgramIdMap[shaderProgramName]; in deleteShaderProgramData()
624 m_shaderProgramIdMap.erase(shaderProgramName); in deleteShaderProgramData()