Lines Matching defs:target

350 void GLEncoder::s_glBindBuffer(void *self, GLenum target, GLuint id)  in s_glBindBuffer()
359 void GLEncoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, GL… in s_glBufferData()
370 void GLEncoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, con… in s_glBufferSubData()
649 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture()
752 GLenum target, GLenum pname, GLfloat* params) in s_glGetTexParameterfv()
767 GLenum target, GLenum pname, GLint* params) in s_glGetTexParameteriv()
790 GLenum target, GLenum pname, GLfixed* params) in s_glGetTexParameterxv()
824 GLenum target, GLenum pname, GLfloat param) in s_glTexParameterf()
843 GLenum target, GLenum pname, const GLfloat* params) in s_glTexParameterfv()
862 GLenum target, GLenum pname, GLint param) in s_glTexParameteri()
881 GLenum target, GLenum pname, GLfixed param) in s_glTexParameterx()
900 GLenum target, GLenum pname, const GLint* params) in s_glTexParameteriv()
919 GLenum target, GLenum pname, const GLfixed* params) in s_glTexParameterxv()
937 void GLEncoder::override2DTextureTarget(GLenum target) in override2DTextureTarget()
976 GLenum target, GLuint framebuffer) { in s_glBindFramebufferOES()
989 GLenum target, GLenum attachment, in s_glFramebufferTexture2DOES()
1000 GLenum target, GLenum attachment, in s_glFramebufferTexture2DMultisampleIMG()
1011 GLenum target, GLenum attachment, GLenum pname, GLint* params) in s_glGetFramebufferAttachmentParameterivOES()