Lines Matching refs:GLEncoder

44 GLenum GLEncoder::s_glGetError(void * self)  in s_glGetError()
46 GLEncoder *ctx = (GLEncoder *)self; in s_glGetError()
57 GLint * GLEncoder::getCompressedTextureFormats() in getCompressedTextureFormats()
71 void GLEncoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr) in s_glGetIntegerv()
73 GLEncoder *ctx = (GLEncoder *)self; in s_glGetIntegerv()
109 void GLEncoder::s_glGetFloatv(void *self, GLenum param, GLfloat *ptr) in s_glGetFloatv()
111 GLEncoder *ctx = (GLEncoder *)self; in s_glGetFloatv()
148 void GLEncoder::s_glGetFixedv(void *self, GLenum param, GLfixed *ptr) in s_glGetFixedv()
150 GLEncoder *ctx = (GLEncoder *)self; in s_glGetFixedv()
187 void GLEncoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr) in s_glGetBooleanv()
189 GLEncoder *ctx = (GLEncoder *)self; in s_glGetBooleanv()
222 void GLEncoder::s_glGetPointerv(void * self, GLenum param, GLvoid **params) in s_glGetPointerv()
224 GLEncoder * ctx = (GLEncoder *) self; in s_glGetPointerv()
229 void GLEncoder::s_glFlush(void *self) in s_glFlush()
231 GLEncoder *ctx = (GLEncoder *)self; in s_glFlush()
236 const GLubyte *GLEncoder::s_glGetString(void *self, GLenum name) in s_glGetString()
258 void GLEncoder::s_glPixelStorei(void *self, GLenum param, GLint value) in s_glPixelStorei()
260 GLEncoder *ctx = (GLEncoder *)self; in s_glPixelStorei()
266 void GLEncoder::s_glVertexPointer(void *self, int size, GLenum type, GLsizei stride, const void *da… in s_glVertexPointer()
268 GLEncoder *ctx = (GLEncoder *)self; in s_glVertexPointer()
273 void GLEncoder::s_glNormalPointer(void *self, GLenum type, GLsizei stride, const void *data) in s_glNormalPointer()
275 GLEncoder *ctx = (GLEncoder *)self; in s_glNormalPointer()
280 void GLEncoder::s_glColorPointer(void *self, int size, GLenum type, GLsizei stride, const void *dat… in s_glColorPointer()
282 GLEncoder *ctx = (GLEncoder *)self; in s_glColorPointer()
287 void GLEncoder::s_glPointSizePointerOES(void *self, GLenum type, GLsizei stride, const void *data) in s_glPointSizePointerOES()
289 GLEncoder *ctx = (GLEncoder *)self; in s_glPointSizePointerOES()
294 void GLEncoder::s_glClientActiveTexture(void *self, GLenum texture) in s_glClientActiveTexture()
296 GLEncoder *ctx = (GLEncoder *)self; in s_glClientActiveTexture()
301 void GLEncoder::s_glTexCoordPointer(void *self, int size, GLenum type, GLsizei stride, const void *… in s_glTexCoordPointer()
303 GLEncoder *ctx = (GLEncoder *)self; in s_glTexCoordPointer()
309 void GLEncoder::s_glMatrixIndexPointerOES(void *self, int size, GLenum type, GLsizei stride, const … in s_glMatrixIndexPointerOES()
311 GLEncoder *ctx = (GLEncoder *)self; in s_glMatrixIndexPointerOES()
317 void GLEncoder::s_glWeightPointerOES(void * self, int size, GLenum type, GLsizei stride, const void… in s_glWeightPointerOES()
319 GLEncoder *ctx = (GLEncoder *)self; in s_glWeightPointerOES()
325 void GLEncoder::s_glEnableClientState(void *self, GLenum state) in s_glEnableClientState()
327 GLEncoder *ctx = (GLEncoder *) self; in s_glEnableClientState()
333 void GLEncoder::s_glDisableClientState(void *self, GLenum state) in s_glDisableClientState()
335 GLEncoder *ctx = (GLEncoder *) self; in s_glDisableClientState()
341 GLboolean GLEncoder::s_glIsEnabled(void *self, GLenum cap) in s_glIsEnabled()
343 GLEncoder *ctx = (GLEncoder *) self; in s_glIsEnabled()
350 void GLEncoder::s_glBindBuffer(void *self, GLenum target, GLuint id) in s_glBindBuffer()
352 GLEncoder *ctx = (GLEncoder *) self; in s_glBindBuffer()
359 void GLEncoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, GL… in s_glBufferData()
361 GLEncoder *ctx = (GLEncoder *) self; in s_glBufferData()
370 void GLEncoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, con… in s_glBufferSubData()
372 GLEncoder *ctx = (GLEncoder *) self; in s_glBufferSubData()
382 void GLEncoder::s_glDeleteBuffers(void * self, GLsizei n, const GLuint * buffers) in s_glDeleteBuffers()
384 GLEncoder *ctx = (GLEncoder *) self; in s_glDeleteBuffers()
392 void GLEncoder::sendVertexData(unsigned int first, unsigned int count) in sendVertexData()
508 void GLEncoder::s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count) in s_glDrawArrays()
510 GLEncoder *ctx = (GLEncoder *)self; in s_glDrawArrays()
535 void GLEncoder::s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *i… in s_glDrawElements()
538 GLEncoder *ctx = (GLEncoder *)self; in s_glDrawElements()
634 void GLEncoder::s_glActiveTexture(void* self, GLenum texture) in s_glActiveTexture()
636 GLEncoder* ctx = (GLEncoder*)self; in s_glActiveTexture()
649 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture()
651 GLEncoder* ctx = (GLEncoder*)self; in s_glBindTexture()
690 void GLEncoder::s_glDeleteTextures(void* self, GLsizei n, const GLuint* textures) in s_glDeleteTextures()
692 GLEncoder* ctx = (GLEncoder*)self; in s_glDeleteTextures()
699 void GLEncoder::s_glDisable(void* self, GLenum cap) in s_glDisable()
701 GLEncoder* ctx = (GLEncoder*)self; in s_glDisable()
726 void GLEncoder::s_glEnable(void* self, GLenum cap) in s_glEnable()
728 GLEncoder* ctx = (GLEncoder*)self; in s_glEnable()
751 void GLEncoder::s_glGetTexParameterfv(void* self, in s_glGetTexParameterfv()
754 GLEncoder* ctx = (GLEncoder*)self; in s_glGetTexParameterfv()
766 void GLEncoder::s_glGetTexParameteriv(void* self, in s_glGetTexParameteriv()
769 GLEncoder* ctx = (GLEncoder*)self; in s_glGetTexParameteriv()
789 void GLEncoder::s_glGetTexParameterxv(void* self, in s_glGetTexParameterxv()
792 GLEncoder* ctx = (GLEncoder*)self; in s_glGetTexParameterxv()
823 void GLEncoder::s_glTexParameterf(void* self, in s_glTexParameterf()
826 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterf()
842 void GLEncoder::s_glTexParameterfv(void* self, in s_glTexParameterfv()
845 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterfv()
861 void GLEncoder::s_glTexParameteri(void* self, in s_glTexParameteri()
864 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameteri()
880 void GLEncoder::s_glTexParameterx(void* self, in s_glTexParameterx()
883 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterx()
899 void GLEncoder::s_glTexParameteriv(void* self, in s_glTexParameteriv()
902 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameteriv()
918 void GLEncoder::s_glTexParameterxv(void* self, in s_glTexParameterxv()
921 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterxv()
937 void GLEncoder::override2DTextureTarget(GLenum target) in override2DTextureTarget()
946 void GLEncoder::restore2DTextureTarget() in restore2DTextureTarget()
953 void GLEncoder::s_glGenFramebuffersOES(void* self, in s_glGenFramebuffersOES()
955 GLEncoder* ctx = (GLEncoder*)self; in s_glGenFramebuffersOES()
964 void GLEncoder::s_glDeleteFramebuffersOES(void* self, in s_glDeleteFramebuffersOES()
966 GLEncoder* ctx = (GLEncoder*)self; in s_glDeleteFramebuffersOES()
975 void GLEncoder::s_glBindFramebufferOES(void* self, in s_glBindFramebufferOES()
977 GLEncoder* ctx = (GLEncoder*)self; in s_glBindFramebufferOES()
988 void GLEncoder::s_glFramebufferTexture2DOES(void*self, in s_glFramebufferTexture2DOES()
991 GLEncoder* ctx = (GLEncoder*)self; in s_glFramebufferTexture2DOES()
999 void GLEncoder::s_glFramebufferTexture2DMultisampleIMG(void* self, in s_glFramebufferTexture2DMultisampleIMG()
1002 GLEncoder* ctx = (GLEncoder*)self; in s_glFramebufferTexture2DMultisampleIMG()
1010 void GLEncoder::s_glGetFramebufferAttachmentParameterivOES(void* self, in s_glGetFramebufferAttachmentParameterivOES()
1013 GLEncoder* ctx = (GLEncoder*)self; in s_glGetFramebufferAttachmentParameterivOES()
1025 GLEncoder::GLEncoder(IOStream *stream, ChecksumCalculator *protocol) in GLEncoder() function in GLEncoder
1093 GLEncoder::~GLEncoder() in ~GLEncoder()
1098 size_t GLEncoder::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) in pixelDataSize()
1104 void GLEncoder::s_glFinish(void *self) in s_glFinish()
1106 GLEncoder *ctx = (GLEncoder *)self; in s_glFinish()