Lines Matching refs:GLenum
44 GLenum GLEncoder::s_glGetError(void * self) in s_glGetError()
47 GLenum err = ctx->getError(); in s_glGetError()
71 void GLEncoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr) in s_glGetIntegerv()
109 void GLEncoder::s_glGetFloatv(void *self, GLenum param, GLfloat *ptr) in s_glGetFloatv()
148 void GLEncoder::s_glGetFixedv(void *self, GLenum param, GLfixed *ptr) in s_glGetFixedv()
187 void GLEncoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr) in s_glGetBooleanv()
222 void GLEncoder::s_glGetPointerv(void * self, GLenum param, GLvoid **params) in s_glGetPointerv()
236 const GLubyte *GLEncoder::s_glGetString(void *self, GLenum name) in s_glGetString()
258 void GLEncoder::s_glPixelStorei(void *self, GLenum param, GLint value) in s_glPixelStorei()
266 void GLEncoder::s_glVertexPointer(void *self, int size, GLenum type, GLsizei stride, const void *da… in s_glVertexPointer()
273 void GLEncoder::s_glNormalPointer(void *self, GLenum type, GLsizei stride, const void *data) in s_glNormalPointer()
280 void GLEncoder::s_glColorPointer(void *self, int size, GLenum type, GLsizei stride, const void *dat… in s_glColorPointer()
287 void GLEncoder::s_glPointSizePointerOES(void *self, GLenum type, GLsizei stride, const void *data) in s_glPointSizePointerOES()
294 void GLEncoder::s_glClientActiveTexture(void *self, GLenum texture) in s_glClientActiveTexture()
301 void GLEncoder::s_glTexCoordPointer(void *self, int size, GLenum type, GLsizei stride, const void *… in s_glTexCoordPointer()
309 void GLEncoder::s_glMatrixIndexPointerOES(void *self, int size, GLenum type, GLsizei stride, const … in s_glMatrixIndexPointerOES()
317 void GLEncoder::s_glWeightPointerOES(void * self, int size, GLenum type, GLsizei stride, const void… in s_glWeightPointerOES()
325 void GLEncoder::s_glEnableClientState(void *self, GLenum state) in s_glEnableClientState()
333 void GLEncoder::s_glDisableClientState(void *self, GLenum state) in s_glDisableClientState()
341 GLboolean GLEncoder::s_glIsEnabled(void *self, GLenum cap) in s_glIsEnabled()
350 void GLEncoder::s_glBindBuffer(void *self, GLenum target, GLuint id) in s_glBindBuffer()
359 void GLEncoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, GL… in s_glBufferData()
370 void GLEncoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, con… in s_glBufferSubData()
376 GLenum res = ctx->m_shared->subUpdateBufferData(bufferId, offset, size, (void*)data); in s_glBufferSubData()
395 GLenum prevActiveTexUnit = m_state->getActiveTextureUnit(); in sendVertexData()
508 void GLEncoder::s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count) in s_glDrawArrays()
535 void GLEncoder::s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *i… in s_glDrawElements()
634 void GLEncoder::s_glActiveTexture(void* self, GLenum texture) in s_glActiveTexture()
638 GLenum err; in s_glActiveTexture()
649 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture()
653 GLenum err; in s_glBindTexture()
667 GLenum priorityTarget = state->getPriorityEnabledTarget(GL_TEXTURE_2D); in s_glBindTexture()
699 void GLEncoder::s_glDisable(void* self, GLenum cap) in s_glDisable()
705 GLenum prevTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM); in s_glDisable()
707 GLenum currTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM); in s_glDisable()
726 void GLEncoder::s_glEnable(void* self, GLenum cap) in s_glEnable()
732 GLenum prevTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM); in s_glEnable()
734 GLenum currTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM); in s_glEnable()
752 GLenum target, GLenum pname, GLfloat* params) in s_glGetTexParameterfv()
767 GLenum target, GLenum pname, GLint* params) in s_glGetTexParameteriv()
790 GLenum target, GLenum pname, GLfixed* params) in s_glGetTexParameterxv()
804 static bool isValidTextureExternalParam(GLenum pname, GLenum param) in isValidTextureExternalParam()
824 GLenum target, GLenum pname, GLfloat param) in s_glTexParameterf()
830 !isValidTextureExternalParam(pname, (GLenum)param)), in s_glTexParameterf()
843 GLenum target, GLenum pname, const GLfloat* params) in s_glTexParameterfv()
849 !isValidTextureExternalParam(pname, (GLenum)params[0])), in s_glTexParameterfv()
862 GLenum target, GLenum pname, GLint param) in s_glTexParameteri()
868 !isValidTextureExternalParam(pname, (GLenum)param)), in s_glTexParameteri()
881 GLenum target, GLenum pname, GLfixed param) in s_glTexParameterx()
887 !isValidTextureExternalParam(pname, (GLenum)param)), in s_glTexParameterx()
900 GLenum target, GLenum pname, const GLint* params) in s_glTexParameteriv()
906 !isValidTextureExternalParam(pname, (GLenum)params[0])), in s_glTexParameteriv()
919 GLenum target, GLenum pname, const GLfixed* params) in s_glTexParameterxv()
925 !isValidTextureExternalParam(pname, (GLenum)params[0])), in s_glTexParameterxv()
937 void GLEncoder::override2DTextureTarget(GLenum target) in override2DTextureTarget()
948 GLenum priorityTarget = m_state->getPriorityEnabledTarget(GL_TEXTURE_2D); in restore2DTextureTarget()
976 GLenum target, GLuint framebuffer) { in s_glBindFramebufferOES()
989 GLenum target, GLenum attachment, in s_glFramebufferTexture2DOES()
990 GLenum textarget, GLuint texture, GLint level) { in s_glFramebufferTexture2DOES()
1000 GLenum target, GLenum attachment, in s_glFramebufferTexture2DMultisampleIMG()
1001 GLenum textarget, GLuint texture, GLint level, GLsizei samples) { in s_glFramebufferTexture2DMultisampleIMG()
1011 GLenum target, GLenum attachment, GLenum pname, GLint* params) in s_glGetFramebufferAttachmentParameterivOES()
1098 size_t GLEncoder::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) in pixelDataSize()