Lines Matching refs:checksumCalculator

25 	ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;  in glAlphaFunc_enc()  local
26 bool useChecksum = checksumCalculator->getVersion() > 0; in glAlphaFunc_enc()
31 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glAlphaFunc_enc()
41 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glAlphaFunc_enc()
42 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glAlphaFunc_enc()
51 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearColor_enc() local
52 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearColor_enc()
57 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearColor_enc()
69 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearColor_enc()
70 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearColor_enc()
79 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearDepthf_enc() local
80 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearDepthf_enc()
85 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearDepthf_enc()
94 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearDepthf_enc()
95 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearDepthf_enc()
104 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClipPlanef_enc() local
105 bool useChecksum = checksumCalculator->getVersion() > 0; in glClipPlanef_enc()
111 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClipPlanef_enc()
122 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanef_enc()
123 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanef_enc()
132 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColor4f_enc() local
133 bool useChecksum = checksumCalculator->getVersion() > 0; in glColor4f_enc()
138 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColor4f_enc()
150 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColor4f_enc()
151 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColor4f_enc()
160 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDepthRangef_enc() local
161 bool useChecksum = checksumCalculator->getVersion() > 0; in glDepthRangef_enc()
166 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDepthRangef_enc()
176 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthRangef_enc()
177 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthRangef_enc()
186 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFogf_enc() local
187 bool useChecksum = checksumCalculator->getVersion() > 0; in glFogf_enc()
192 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFogf_enc()
202 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogf_enc()
203 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogf_enc()
212 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFogfv_enc() local
213 bool useChecksum = checksumCalculator->getVersion() > 0; in glFogfv_enc()
219 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFogfv_enc()
230 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogfv_enc()
231 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogfv_enc()
240 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFrustumf_enc() local
241 bool useChecksum = checksumCalculator->getVersion() > 0; in glFrustumf_enc()
246 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFrustumf_enc()
260 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFrustumf_enc()
261 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrustumf_enc()
270 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetClipPlanef_enc() local
271 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetClipPlanef_enc()
277 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetClipPlanef_enc()
287 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetClipPlanef_enc()
288 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetClipPlanef_enc()
291 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn); in glGetClipPlanef_enc()
297 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetClipPlanef_enc()
309 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetFloatv_enc() local
310 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetFloatv_enc()
316 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetFloatv_enc()
326 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFloatv_enc()
327 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFloatv_enc()
330 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetFloatv_enc()
336 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFloatv_enc()
348 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetLightfv_enc() local
349 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetLightfv_enc()
355 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetLightfv_enc()
366 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetLightfv_enc()
367 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetLightfv_enc()
370 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetLightfv_enc()
376 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetLightfv_enc()
388 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetMaterialfv_enc() local
389 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetMaterialfv_enc()
395 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetMaterialfv_enc()
406 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetMaterialfv_enc()
407 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetMaterialfv_enc()
410 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetMaterialfv_enc()
416 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetMaterialfv_enc()
428 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexEnvfv_enc() local
429 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexEnvfv_enc()
435 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexEnvfv_enc()
446 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexEnvfv_enc()
447 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexEnvfv_enc()
450 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexEnvfv_enc()
456 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexEnvfv_enc()
468 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexParameterfv_enc() local
469 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexParameterfv_enc()
475 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexParameterfv_enc()
486 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexParameterfv_enc()
487 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameterfv_enc()
490 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexParameterfv_enc()
496 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexParameterfv_enc()
508 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightModelf_enc() local
509 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightModelf_enc()
514 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightModelf_enc()
524 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightModelf_enc()
525 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelf_enc()
534 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightModelfv_enc() local
535 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightModelfv_enc()
541 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightModelfv_enc()
552 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightModelfv_enc()
553 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelfv_enc()
562 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightf_enc() local
563 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightf_enc()
568 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightf_enc()
579 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightf_enc()
580 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightf_enc()
589 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightfv_enc() local
590 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightfv_enc()
596 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightfv_enc()
608 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightfv_enc()
609 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightfv_enc()
618 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLineWidth_enc() local
619 bool useChecksum = checksumCalculator->getVersion() > 0; in glLineWidth_enc()
624 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLineWidth_enc()
633 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLineWidth_enc()
634 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLineWidth_enc()
643 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLoadMatrixf_enc() local
644 bool useChecksum = checksumCalculator->getVersion() > 0; in glLoadMatrixf_enc()
650 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLoadMatrixf_enc()
660 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLoadMatrixf_enc()
661 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadMatrixf_enc()
670 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMaterialf_enc() local
671 bool useChecksum = checksumCalculator->getVersion() > 0; in glMaterialf_enc()
676 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMaterialf_enc()
687 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMaterialf_enc()
688 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialf_enc()
697 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMaterialfv_enc() local
698 bool useChecksum = checksumCalculator->getVersion() > 0; in glMaterialfv_enc()
704 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMaterialfv_enc()
716 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMaterialfv_enc()
717 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialfv_enc()
726 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMultMatrixf_enc() local
727 bool useChecksum = checksumCalculator->getVersion() > 0; in glMultMatrixf_enc()
733 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMultMatrixf_enc()
743 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMultMatrixf_enc()
744 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultMatrixf_enc()
753 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMultiTexCoord4f_enc() local
754 bool useChecksum = checksumCalculator->getVersion() > 0; in glMultiTexCoord4f_enc()
759 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMultiTexCoord4f_enc()
772 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMultiTexCoord4f_enc()
773 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultiTexCoord4f_enc()
782 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glNormal3f_enc() local
783 bool useChecksum = checksumCalculator->getVersion() > 0; in glNormal3f_enc()
788 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glNormal3f_enc()
799 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glNormal3f_enc()
800 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormal3f_enc()
809 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glOrthof_enc() local
810 bool useChecksum = checksumCalculator->getVersion() > 0; in glOrthof_enc()
815 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glOrthof_enc()
829 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glOrthof_enc()
830 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glOrthof_enc()
839 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointParameterf_enc() local
840 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointParameterf_enc()
845 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointParameterf_enc()
855 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointParameterf_enc()
856 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterf_enc()
865 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointParameterfv_enc() local
866 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointParameterfv_enc()
872 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointParameterfv_enc()
883 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointParameterfv_enc()
884 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterfv_enc()
893 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointSize_enc() local
894 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointSize_enc()
899 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointSize_enc()
908 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointSize_enc()
909 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSize_enc()
918 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPolygonOffset_enc() local
919 bool useChecksum = checksumCalculator->getVersion() > 0; in glPolygonOffset_enc()
924 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPolygonOffset_enc()
934 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPolygonOffset_enc()
935 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPolygonOffset_enc()
944 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glRotatef_enc() local
945 bool useChecksum = checksumCalculator->getVersion() > 0; in glRotatef_enc()
950 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glRotatef_enc()
962 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glRotatef_enc()
963 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRotatef_enc()
972 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glScalef_enc() local
973 bool useChecksum = checksumCalculator->getVersion() > 0; in glScalef_enc()
978 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glScalef_enc()
989 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glScalef_enc()
990 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glScalef_enc()
999 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvf_enc() local
1000 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvf_enc()
1005 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvf_enc()
1016 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvf_enc()
1017 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvf_enc()
1026 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvfv_enc() local
1027 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvfv_enc()
1033 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvfv_enc()
1045 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvfv_enc()
1046 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvfv_enc()
1055 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameterf_enc() local
1056 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameterf_enc()
1061 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameterf_enc()
1072 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterf_enc()
1073 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterf_enc()
1082 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameterfv_enc() local
1083 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameterfv_enc()
1089 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameterfv_enc()
1101 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterfv_enc()
1102 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterfv_enc()
1111 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTranslatef_enc() local
1112 bool useChecksum = checksumCalculator->getVersion() > 0; in glTranslatef_enc()
1117 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTranslatef_enc()
1128 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTranslatef_enc()
1129 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTranslatef_enc()
1138 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glActiveTexture_enc() local
1139 bool useChecksum = checksumCalculator->getVersion() > 0; in glActiveTexture_enc()
1144 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glActiveTexture_enc()
1153 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glActiveTexture_enc()
1154 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glActiveTexture_enc()
1163 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glAlphaFuncx_enc() local
1164 bool useChecksum = checksumCalculator->getVersion() > 0; in glAlphaFuncx_enc()
1169 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glAlphaFuncx_enc()
1179 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glAlphaFuncx_enc()
1180 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glAlphaFuncx_enc()
1189 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBindBuffer_enc() local
1190 bool useChecksum = checksumCalculator->getVersion() > 0; in glBindBuffer_enc()
1195 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBindBuffer_enc()
1205 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindBuffer_enc()
1206 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindBuffer_enc()
1215 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBindTexture_enc() local
1216 bool useChecksum = checksumCalculator->getVersion() > 0; in glBindTexture_enc()
1221 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBindTexture_enc()
1231 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindTexture_enc()
1232 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindTexture_enc()
1241 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBlendFunc_enc() local
1242 bool useChecksum = checksumCalculator->getVersion() > 0; in glBlendFunc_enc()
1247 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBlendFunc_enc()
1257 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendFunc_enc()
1258 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendFunc_enc()
1267 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBufferData_enc() local
1268 bool useChecksum = checksumCalculator->getVersion() > 0; in glBufferData_enc()
1274 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBufferData_enc()
1287 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBufferData_enc()
1288 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBufferData_enc()
1297 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBufferSubData_enc() local
1298 bool useChecksum = checksumCalculator->getVersion() > 0; in glBufferSubData_enc()
1304 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBufferSubData_enc()
1317 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBufferSubData_enc()
1318 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBufferSubData_enc()
1327 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClear_enc() local
1328 bool useChecksum = checksumCalculator->getVersion() > 0; in glClear_enc()
1333 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClear_enc()
1342 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClear_enc()
1343 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClear_enc()
1352 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearColorx_enc() local
1353 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearColorx_enc()
1358 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearColorx_enc()
1370 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearColorx_enc()
1371 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearColorx_enc()
1380 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearDepthx_enc() local
1381 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearDepthx_enc()
1386 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearDepthx_enc()
1395 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearDepthx_enc()
1396 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearDepthx_enc()
1405 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearStencil_enc() local
1406 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearStencil_enc()
1411 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearStencil_enc()
1420 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearStencil_enc()
1421 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearStencil_enc()
1430 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClientActiveTexture_enc() local
1431 bool useChecksum = checksumCalculator->getVersion() > 0; in glClientActiveTexture_enc()
1436 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClientActiveTexture_enc()
1445 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClientActiveTexture_enc()
1446 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClientActiveTexture_enc()
1455 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColor4ub_enc() local
1456 bool useChecksum = checksumCalculator->getVersion() > 0; in glColor4ub_enc()
1461 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColor4ub_enc()
1473 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColor4ub_enc()
1474 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColor4ub_enc()
1483 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColor4x_enc() local
1484 bool useChecksum = checksumCalculator->getVersion() > 0; in glColor4x_enc()
1489 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColor4x_enc()
1501 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColor4x_enc()
1502 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColor4x_enc()
1511 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColorMask_enc() local
1512 bool useChecksum = checksumCalculator->getVersion() > 0; in glColorMask_enc()
1517 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColorMask_enc()
1529 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColorMask_enc()
1530 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColorMask_enc()
1539 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCompressedTexImage2D_enc() local
1540 bool useChecksum = checksumCalculator->getVersion() > 0; in glCompressedTexImage2D_enc()
1546 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCompressedTexImage2D_enc()
1563 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexImage2D_enc()
1564 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCompressedTexImage2D_enc()
1573 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCompressedTexSubImage2D_enc() local
1574 bool useChecksum = checksumCalculator->getVersion() > 0; in glCompressedTexSubImage2D_enc()
1580 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCompressedTexSubImage2D_enc()
1598 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexSubImage2D_enc()
1599 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCompressedTexSubImage2D_enc()
1608 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCopyTexImage2D_enc() local
1609 bool useChecksum = checksumCalculator->getVersion() > 0; in glCopyTexImage2D_enc()
1614 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCopyTexImage2D_enc()
1630 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCopyTexImage2D_enc()
1631 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCopyTexImage2D_enc()
1640 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCopyTexSubImage2D_enc() local
1641 bool useChecksum = checksumCalculator->getVersion() > 0; in glCopyTexSubImage2D_enc()
1646 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCopyTexSubImage2D_enc()
1662 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCopyTexSubImage2D_enc()
1663 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCopyTexSubImage2D_enc()
1672 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCullFace_enc() local
1673 bool useChecksum = checksumCalculator->getVersion() > 0; in glCullFace_enc()
1678 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCullFace_enc()
1687 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCullFace_enc()
1688 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCullFace_enc()
1697 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDeleteBuffers_enc() local
1698 bool useChecksum = checksumCalculator->getVersion() > 0; in glDeleteBuffers_enc()
1704 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDeleteBuffers_enc()
1715 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteBuffers_enc()
1716 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteBuffers_enc()
1725 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDeleteTextures_enc() local
1726 bool useChecksum = checksumCalculator->getVersion() > 0; in glDeleteTextures_enc()
1732 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDeleteTextures_enc()
1743 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteTextures_enc()
1744 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteTextures_enc()
1753 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDepthFunc_enc() local
1754 bool useChecksum = checksumCalculator->getVersion() > 0; in glDepthFunc_enc()
1759 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDepthFunc_enc()
1768 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthFunc_enc()
1769 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthFunc_enc()
1778 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDepthMask_enc() local
1779 bool useChecksum = checksumCalculator->getVersion() > 0; in glDepthMask_enc()
1784 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDepthMask_enc()
1793 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthMask_enc()
1794 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthMask_enc()
1803 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDepthRangex_enc() local
1804 bool useChecksum = checksumCalculator->getVersion() > 0; in glDepthRangex_enc()
1809 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDepthRangex_enc()
1819 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthRangex_enc()
1820 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthRangex_enc()
1829 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDisable_enc() local
1830 bool useChecksum = checksumCalculator->getVersion() > 0; in glDisable_enc()
1835 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDisable_enc()
1844 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDisable_enc()
1845 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDisable_enc()
1854 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDisableClientState_enc() local
1855 bool useChecksum = checksumCalculator->getVersion() > 0; in glDisableClientState_enc()
1860 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDisableClientState_enc()
1869 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDisableClientState_enc()
1870 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDisableClientState_enc()
1879 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawArrays_enc() local
1880 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawArrays_enc()
1885 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawArrays_enc()
1896 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawArrays_enc()
1897 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawArrays_enc()
1906 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glEnable_enc() local
1907 bool useChecksum = checksumCalculator->getVersion() > 0; in glEnable_enc()
1912 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glEnable_enc()
1921 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEnable_enc()
1922 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEnable_enc()
1931 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glEnableClientState_enc() local
1932 bool useChecksum = checksumCalculator->getVersion() > 0; in glEnableClientState_enc()
1937 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glEnableClientState_enc()
1946 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEnableClientState_enc()
1947 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEnableClientState_enc()
1956 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFinish_enc() local
1957 bool useChecksum = checksumCalculator->getVersion() > 0; in glFinish_enc()
1962 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFinish_enc()
1970 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFinish_enc()
1971 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFinish_enc()
1980 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFlush_enc() local
1981 bool useChecksum = checksumCalculator->getVersion() > 0; in glFlush_enc()
1986 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFlush_enc()
1994 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFlush_enc()
1995 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFlush_enc()
2004 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFogx_enc() local
2005 bool useChecksum = checksumCalculator->getVersion() > 0; in glFogx_enc()
2010 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFogx_enc()
2020 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogx_enc()
2021 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogx_enc()
2030 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFogxv_enc() local
2031 bool useChecksum = checksumCalculator->getVersion() > 0; in glFogxv_enc()
2037 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFogxv_enc()
2048 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogxv_enc()
2049 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogxv_enc()
2058 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFrontFace_enc() local
2059 bool useChecksum = checksumCalculator->getVersion() > 0; in glFrontFace_enc()
2064 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFrontFace_enc()
2073 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFrontFace_enc()
2074 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrontFace_enc()
2083 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFrustumx_enc() local
2084 bool useChecksum = checksumCalculator->getVersion() > 0; in glFrustumx_enc()
2089 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFrustumx_enc()
2103 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFrustumx_enc()
2104 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrustumx_enc()
2113 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetBooleanv_enc() local
2114 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetBooleanv_enc()
2120 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetBooleanv_enc()
2130 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetBooleanv_enc()
2131 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetBooleanv_enc()
2134 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetBooleanv_enc()
2140 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetBooleanv_enc()
2152 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetBufferParameteriv_enc() local
2153 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetBufferParameteriv_enc()
2159 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetBufferParameteriv_enc()
2170 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetBufferParameteriv_enc()
2171 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetBufferParameteriv_enc()
2174 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetBufferParameteriv_enc()
2180 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetBufferParameteriv_enc()
2192 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClipPlanex_enc() local
2193 bool useChecksum = checksumCalculator->getVersion() > 0; in glClipPlanex_enc()
2199 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClipPlanex_enc()
2210 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanex_enc()
2211 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanex_enc()
2220 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenBuffers_enc() local
2221 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenBuffers_enc()
2227 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenBuffers_enc()
2237 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenBuffers_enc()
2238 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenBuffers_enc()
2241 if (useChecksum) checksumCalculator->addBuffer(buffers, __size_buffers); in glGenBuffers_enc()
2247 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenBuffers_enc()
2259 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenTextures_enc() local
2260 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenTextures_enc()
2266 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenTextures_enc()
2276 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenTextures_enc()
2277 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenTextures_enc()
2280 if (useChecksum) checksumCalculator->addBuffer(textures, __size_textures); in glGenTextures_enc()
2286 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenTextures_enc()
2298 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetError_enc() local
2299 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetError_enc()
2304 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetError_enc()
2312 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetError_enc()
2313 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetError_enc()
2318 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in glGetError_enc()
2324 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetError_enc()
2337 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetFixedv_enc() local
2338 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetFixedv_enc()
2344 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetFixedv_enc()
2354 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFixedv_enc()
2355 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFixedv_enc()
2358 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetFixedv_enc()
2364 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFixedv_enc()
2376 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetIntegerv_enc() local
2377 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetIntegerv_enc()
2383 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetIntegerv_enc()
2393 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetIntegerv_enc()
2394 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetIntegerv_enc()
2397 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetIntegerv_enc()
2403 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetIntegerv_enc()
2415 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetLightxv_enc() local
2416 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetLightxv_enc()
2422 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetLightxv_enc()
2433 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetLightxv_enc()
2434 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetLightxv_enc()
2437 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetLightxv_enc()
2443 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetLightxv_enc()
2455 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetMaterialxv_enc() local
2456 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetMaterialxv_enc()
2462 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetMaterialxv_enc()
2473 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetMaterialxv_enc()
2474 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetMaterialxv_enc()
2477 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetMaterialxv_enc()
2483 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetMaterialxv_enc()
2495 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexEnviv_enc() local
2496 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexEnviv_enc()
2502 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexEnviv_enc()
2513 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexEnviv_enc()
2514 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexEnviv_enc()
2517 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexEnviv_enc()
2523 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexEnviv_enc()
2535 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexEnvxv_enc() local
2536 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexEnvxv_enc()
2542 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexEnvxv_enc()
2553 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexEnvxv_enc()
2554 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexEnvxv_enc()
2557 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexEnvxv_enc()
2563 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexEnvxv_enc()
2575 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexParameteriv_enc() local
2576 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexParameteriv_enc()
2582 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexParameteriv_enc()
2593 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexParameteriv_enc()
2594 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameteriv_enc()
2597 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexParameteriv_enc()
2603 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexParameteriv_enc()
2615 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexParameterxv_enc() local
2616 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexParameterxv_enc()
2622 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexParameterxv_enc()
2633 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexParameterxv_enc()
2634 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameterxv_enc()
2637 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexParameterxv_enc()
2643 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexParameterxv_enc()
2655 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glHint_enc() local
2656 bool useChecksum = checksumCalculator->getVersion() > 0; in glHint_enc()
2661 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glHint_enc()
2671 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glHint_enc()
2672 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glHint_enc()
2681 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsBuffer_enc() local
2682 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsBuffer_enc()
2687 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsBuffer_enc()
2696 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsBuffer_enc()
2697 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsBuffer_enc()
2702 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsBuffer_enc()
2708 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsBuffer_enc()
2721 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsEnabled_enc() local
2722 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsEnabled_enc()
2727 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsEnabled_enc()
2736 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsEnabled_enc()
2737 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsEnabled_enc()
2742 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsEnabled_enc()
2748 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsEnabled_enc()
2761 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsTexture_enc() local
2762 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsTexture_enc()
2767 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsTexture_enc()
2776 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsTexture_enc()
2777 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsTexture_enc()
2782 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsTexture_enc()
2788 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsTexture_enc()
2801 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightModelx_enc() local
2802 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightModelx_enc()
2807 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightModelx_enc()
2817 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightModelx_enc()
2818 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelx_enc()
2827 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightModelxv_enc() local
2828 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightModelxv_enc()
2834 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightModelxv_enc()
2845 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightModelxv_enc()
2846 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelxv_enc()
2855 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightx_enc() local
2856 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightx_enc()
2861 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightx_enc()
2872 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightx_enc()
2873 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightx_enc()
2882 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightxv_enc() local
2883 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightxv_enc()
2889 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightxv_enc()
2901 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightxv_enc()
2902 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightxv_enc()
2911 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLineWidthx_enc() local
2912 bool useChecksum = checksumCalculator->getVersion() > 0; in glLineWidthx_enc()
2917 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLineWidthx_enc()
2926 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLineWidthx_enc()
2927 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLineWidthx_enc()
2936 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLoadIdentity_enc() local
2937 bool useChecksum = checksumCalculator->getVersion() > 0; in glLoadIdentity_enc()
2942 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLoadIdentity_enc()
2950 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLoadIdentity_enc()
2951 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadIdentity_enc()
2960 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLoadMatrixx_enc() local
2961 bool useChecksum = checksumCalculator->getVersion() > 0; in glLoadMatrixx_enc()
2967 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLoadMatrixx_enc()
2977 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLoadMatrixx_enc()
2978 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadMatrixx_enc()
2987 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLogicOp_enc() local
2988 bool useChecksum = checksumCalculator->getVersion() > 0; in glLogicOp_enc()
2993 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLogicOp_enc()
3002 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLogicOp_enc()
3003 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLogicOp_enc()
3012 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMaterialx_enc() local
3013 bool useChecksum = checksumCalculator->getVersion() > 0; in glMaterialx_enc()
3018 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMaterialx_enc()
3029 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMaterialx_enc()
3030 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialx_enc()
3039 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMaterialxv_enc() local
3040 bool useChecksum = checksumCalculator->getVersion() > 0; in glMaterialxv_enc()
3046 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMaterialxv_enc()
3058 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMaterialxv_enc()
3059 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialxv_enc()
3068 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMatrixMode_enc() local
3069 bool useChecksum = checksumCalculator->getVersion() > 0; in glMatrixMode_enc()
3074 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMatrixMode_enc()
3083 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMatrixMode_enc()
3084 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMatrixMode_enc()
3093 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMultMatrixx_enc() local
3094 bool useChecksum = checksumCalculator->getVersion() > 0; in glMultMatrixx_enc()
3100 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMultMatrixx_enc()
3110 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMultMatrixx_enc()
3111 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultMatrixx_enc()
3120 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMultiTexCoord4x_enc() local
3121 bool useChecksum = checksumCalculator->getVersion() > 0; in glMultiTexCoord4x_enc()
3126 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMultiTexCoord4x_enc()
3139 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMultiTexCoord4x_enc()
3140 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultiTexCoord4x_enc()
3149 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glNormal3x_enc() local
3150 bool useChecksum = checksumCalculator->getVersion() > 0; in glNormal3x_enc()
3155 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glNormal3x_enc()
3166 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glNormal3x_enc()
3167 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormal3x_enc()
3176 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glOrthox_enc() local
3177 bool useChecksum = checksumCalculator->getVersion() > 0; in glOrthox_enc()
3182 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glOrthox_enc()
3196 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glOrthox_enc()
3197 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glOrthox_enc()
3206 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPixelStorei_enc() local
3207 bool useChecksum = checksumCalculator->getVersion() > 0; in glPixelStorei_enc()
3212 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPixelStorei_enc()
3222 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPixelStorei_enc()
3223 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPixelStorei_enc()
3232 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointParameterx_enc() local
3233 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointParameterx_enc()
3238 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointParameterx_enc()
3248 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointParameterx_enc()
3249 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterx_enc()
3258 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointParameterxv_enc() local
3259 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointParameterxv_enc()
3265 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointParameterxv_enc()
3276 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointParameterxv_enc()
3277 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterxv_enc()
3286 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointSizex_enc() local
3287 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointSizex_enc()
3292 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointSizex_enc()
3301 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointSizex_enc()
3302 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSizex_enc()
3311 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPolygonOffsetx_enc() local
3312 bool useChecksum = checksumCalculator->getVersion() > 0; in glPolygonOffsetx_enc()
3317 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPolygonOffsetx_enc()
3327 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPolygonOffsetx_enc()
3328 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPolygonOffsetx_enc()
3337 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPopMatrix_enc() local
3338 bool useChecksum = checksumCalculator->getVersion() > 0; in glPopMatrix_enc()
3343 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPopMatrix_enc()
3351 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPopMatrix_enc()
3352 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPopMatrix_enc()
3361 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPushMatrix_enc() local
3362 bool useChecksum = checksumCalculator->getVersion() > 0; in glPushMatrix_enc()
3367 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPushMatrix_enc()
3375 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPushMatrix_enc()
3376 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPushMatrix_enc()
3385 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glReadPixels_enc() local
3386 bool useChecksum = checksumCalculator->getVersion() > 0; in glReadPixels_enc()
3392 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glReadPixels_enc()
3407 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glReadPixels_enc()
3408 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glReadPixels_enc()
3411 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glReadPixels_enc()
3417 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glReadPixels_enc()
3429 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glRotatex_enc() local
3430 bool useChecksum = checksumCalculator->getVersion() > 0; in glRotatex_enc()
3435 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glRotatex_enc()
3447 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glRotatex_enc()
3448 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRotatex_enc()
3457 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glSampleCoverage_enc() local
3458 bool useChecksum = checksumCalculator->getVersion() > 0; in glSampleCoverage_enc()
3463 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glSampleCoverage_enc()
3473 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSampleCoverage_enc()
3474 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSampleCoverage_enc()
3483 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glSampleCoveragex_enc() local
3484 bool useChecksum = checksumCalculator->getVersion() > 0; in glSampleCoveragex_enc()
3489 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glSampleCoveragex_enc()
3499 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSampleCoveragex_enc()
3500 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSampleCoveragex_enc()
3509 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glScalex_enc() local
3510 bool useChecksum = checksumCalculator->getVersion() > 0; in glScalex_enc()
3515 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glScalex_enc()
3526 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glScalex_enc()
3527 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glScalex_enc()
3536 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glScissor_enc() local
3537 bool useChecksum = checksumCalculator->getVersion() > 0; in glScissor_enc()
3542 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glScissor_enc()
3554 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glScissor_enc()
3555 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glScissor_enc()
3564 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glShadeModel_enc() local
3565 bool useChecksum = checksumCalculator->getVersion() > 0; in glShadeModel_enc()
3570 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glShadeModel_enc()
3579 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glShadeModel_enc()
3580 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glShadeModel_enc()
3589 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glStencilFunc_enc() local
3590 bool useChecksum = checksumCalculator->getVersion() > 0; in glStencilFunc_enc()
3595 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glStencilFunc_enc()
3606 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStencilFunc_enc()
3607 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilFunc_enc()
3616 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glStencilMask_enc() local
3617 bool useChecksum = checksumCalculator->getVersion() > 0; in glStencilMask_enc()
3622 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glStencilMask_enc()
3631 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStencilMask_enc()
3632 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilMask_enc()
3641 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glStencilOp_enc() local
3642 bool useChecksum = checksumCalculator->getVersion() > 0; in glStencilOp_enc()
3647 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glStencilOp_enc()
3658 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStencilOp_enc()
3659 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilOp_enc()
3668 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvi_enc() local
3669 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvi_enc()
3674 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvi_enc()
3685 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvi_enc()
3686 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvi_enc()
3695 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvx_enc() local
3696 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvx_enc()
3701 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvx_enc()
3712 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvx_enc()
3713 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvx_enc()
3722 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnviv_enc() local
3723 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnviv_enc()
3729 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnviv_enc()
3741 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnviv_enc()
3742 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnviv_enc()
3751 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvxv_enc() local
3752 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvxv_enc()
3758 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvxv_enc()
3770 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvxv_enc()
3771 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvxv_enc()
3780 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexImage2D_enc() local
3781 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexImage2D_enc()
3787 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexImage2D_enc()
3803 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexImage2D_enc()
3806 if (useChecksum) checksumCalculator->addBuffer(&__size_pixels,4); in glTexImage2D_enc()
3809 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glTexImage2D_enc()
3812 if (useChecksum) checksumCalculator->writeChecksum(buf, checksumSize); in glTexImage2D_enc()
3821 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameteri_enc() local
3822 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameteri_enc()
3827 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameteri_enc()
3838 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameteri_enc()
3839 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameteri_enc()
3848 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameterx_enc() local
3849 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameterx_enc()
3854 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameterx_enc()
3865 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterx_enc()
3866 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterx_enc()
3875 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameteriv_enc() local
3876 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameteriv_enc()
3882 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameteriv_enc()
3894 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameteriv_enc()
3895 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameteriv_enc()
3904 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameterxv_enc() local
3905 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameterxv_enc()
3911 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameterxv_enc()
3923 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterxv_enc()
3924 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterxv_enc()
3933 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexSubImage2D_enc() local
3934 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexSubImage2D_enc()
3940 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexSubImage2D_enc()
3956 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexSubImage2D_enc()
3959 if (useChecksum) checksumCalculator->addBuffer(&__size_pixels,4); in glTexSubImage2D_enc()
3962 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glTexSubImage2D_enc()
3965 if (useChecksum) checksumCalculator->writeChecksum(buf, checksumSize); in glTexSubImage2D_enc()
3974 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTranslatex_enc() local
3975 bool useChecksum = checksumCalculator->getVersion() > 0; in glTranslatex_enc()
3980 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTranslatex_enc()
3991 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTranslatex_enc()
3992 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTranslatex_enc()
4001 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glViewport_enc() local
4002 bool useChecksum = checksumCalculator->getVersion() > 0; in glViewport_enc()
4007 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glViewport_enc()
4019 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glViewport_enc()
4020 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glViewport_enc()
4029 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glVertexPointerOffset_enc() local
4030 bool useChecksum = checksumCalculator->getVersion() > 0; in glVertexPointerOffset_enc()
4035 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glVertexPointerOffset_enc()
4047 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexPointerOffset_enc()
4048 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexPointerOffset_enc()
4057 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColorPointerOffset_enc() local
4058 bool useChecksum = checksumCalculator->getVersion() > 0; in glColorPointerOffset_enc()
4063 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColorPointerOffset_enc()
4075 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColorPointerOffset_enc()
4076 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColorPointerOffset_enc()
4085 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glNormalPointerOffset_enc() local
4086 bool useChecksum = checksumCalculator->getVersion() > 0; in glNormalPointerOffset_enc()
4091 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glNormalPointerOffset_enc()
4102 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glNormalPointerOffset_enc()
4103 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormalPointerOffset_enc()
4112 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointSizePointerOffset_enc() local
4113 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointSizePointerOffset_enc()
4118 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointSizePointerOffset_enc()
4129 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointSizePointerOffset_enc()
4130 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSizePointerOffset_enc()
4139 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexCoordPointerOffset_enc() local
4140 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexCoordPointerOffset_enc()
4145 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexCoordPointerOffset_enc()
4157 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexCoordPointerOffset_enc()
4158 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexCoordPointerOffset_enc()
4167 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glWeightPointerOffset_enc() local
4168 bool useChecksum = checksumCalculator->getVersion() > 0; in glWeightPointerOffset_enc()
4173 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glWeightPointerOffset_enc()
4185 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glWeightPointerOffset_enc()
4186 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glWeightPointerOffset_enc()
4195 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMatrixIndexPointerOffset_enc() local
4196 bool useChecksum = checksumCalculator->getVersion() > 0; in glMatrixIndexPointerOffset_enc()
4201 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMatrixIndexPointerOffset_enc()
4213 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMatrixIndexPointerOffset_enc()
4214 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMatrixIndexPointerOffset_enc()
4223 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glVertexPointerData_enc() local
4224 bool useChecksum = checksumCalculator->getVersion() > 0; in glVertexPointerData_enc()
4230 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glVertexPointerData_enc()
4244 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexPointerData_enc()
4245 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexPointerData_enc()
4254 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColorPointerData_enc() local
4255 bool useChecksum = checksumCalculator->getVersion() > 0; in glColorPointerData_enc()
4261 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColorPointerData_enc()
4275 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColorPointerData_enc()
4276 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColorPointerData_enc()
4285 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glNormalPointerData_enc() local
4286 bool useChecksum = checksumCalculator->getVersion() > 0; in glNormalPointerData_enc()
4292 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glNormalPointerData_enc()
4305 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glNormalPointerData_enc()
4306 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormalPointerData_enc()
4315 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexCoordPointerData_enc() local
4316 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexCoordPointerData_enc()
4322 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexCoordPointerData_enc()
4337 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexCoordPointerData_enc()
4338 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexCoordPointerData_enc()
4347 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointSizePointerData_enc() local
4348 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointSizePointerData_enc()
4354 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointSizePointerData_enc()
4367 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointSizePointerData_enc()
4368 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSizePointerData_enc()
4377 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glWeightPointerData_enc() local
4378 bool useChecksum = checksumCalculator->getVersion() > 0; in glWeightPointerData_enc()
4384 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glWeightPointerData_enc()
4398 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glWeightPointerData_enc()
4399 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glWeightPointerData_enc()
4408 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMatrixIndexPointerData_enc() local
4409 bool useChecksum = checksumCalculator->getVersion() > 0; in glMatrixIndexPointerData_enc()
4415 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMatrixIndexPointerData_enc()
4429 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMatrixIndexPointerData_enc()
4430 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMatrixIndexPointerData_enc()
4439 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawElementsOffset_enc() local
4440 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawElementsOffset_enc()
4445 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawElementsOffset_enc()
4457 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawElementsOffset_enc()
4458 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsOffset_enc()
4467 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawElementsData_enc() local
4468 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawElementsData_enc()
4474 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawElementsData_enc()
4488 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawElementsData_enc()
4489 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsData_enc()
4498 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetCompressedTextureFormats_enc() local
4499 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetCompressedTextureFormats_enc()
4505 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetCompressedTextureFormats_enc()
4515 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetCompressedTextureFormats_enc()
4516 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetCompressedTextureFormats_enc()
4519 if (useChecksum) checksumCalculator->addBuffer(formats, __size_formats); in glGetCompressedTextureFormats_enc()
4525 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetCompressedTextureFormats_enc()
4537 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFinishRoundTrip_enc() local
4538 bool useChecksum = checksumCalculator->getVersion() > 0; in glFinishRoundTrip_enc()
4543 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFinishRoundTrip_enc()
4551 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFinishRoundTrip_enc()
4552 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFinishRoundTrip_enc()
4557 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in glFinishRoundTrip_enc()
4563 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glFinishRoundTrip_enc()
4576 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBlendEquationSeparateOES_enc() local
4577 bool useChecksum = checksumCalculator->getVersion() > 0; in glBlendEquationSeparateOES_enc()
4582 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBlendEquationSeparateOES_enc()
4592 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendEquationSeparateOES_enc()
4593 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendEquationSeparateOES_enc()
4602 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBlendFuncSeparateOES_enc() local
4603 bool useChecksum = checksumCalculator->getVersion() > 0; in glBlendFuncSeparateOES_enc()
4608 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBlendFuncSeparateOES_enc()
4620 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendFuncSeparateOES_enc()
4621 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendFuncSeparateOES_enc()
4630 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBlendEquationOES_enc() local
4631 bool useChecksum = checksumCalculator->getVersion() > 0; in glBlendEquationOES_enc()
4636 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBlendEquationOES_enc()
4645 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendEquationOES_enc()
4646 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendEquationOES_enc()
4655 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexsOES_enc() local
4656 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexsOES_enc()
4661 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexsOES_enc()
4674 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexsOES_enc()
4675 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexsOES_enc()
4684 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexiOES_enc() local
4685 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexiOES_enc()
4690 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexiOES_enc()
4703 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexiOES_enc()
4704 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexiOES_enc()
4713 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexxOES_enc() local
4714 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexxOES_enc()
4719 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexxOES_enc()
4732 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexxOES_enc()
4733 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexxOES_enc()
4742 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexsvOES_enc() local
4743 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexsvOES_enc()
4749 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexsvOES_enc()
4759 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexsvOES_enc()
4760 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexsvOES_enc()
4769 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexivOES_enc() local
4770 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexivOES_enc()
4776 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexivOES_enc()
4786 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexivOES_enc()
4787 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexivOES_enc()
4796 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexxvOES_enc() local
4797 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexxvOES_enc()
4803 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexxvOES_enc()
4813 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexxvOES_enc()
4814 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexxvOES_enc()
4823 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexfOES_enc() local
4824 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexfOES_enc()
4829 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexfOES_enc()
4842 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexfOES_enc()
4843 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexfOES_enc()
4852 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexfvOES_enc() local
4853 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexfvOES_enc()
4859 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexfvOES_enc()
4869 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexfvOES_enc()
4870 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexfvOES_enc()
4879 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glEGLImageTargetTexture2DOES_enc() local
4880 bool useChecksum = checksumCalculator->getVersion() > 0; in glEGLImageTargetTexture2DOES_enc()
4885 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glEGLImageTargetTexture2DOES_enc()
4895 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEGLImageTargetTexture2DOES_enc()
4896 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEGLImageTargetTexture2DOES_enc()
4905 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glEGLImageTargetRenderbufferStorageOES_enc() local
4906 bool useChecksum = checksumCalculator->getVersion() > 0; in glEGLImageTargetRenderbufferStorageOES_enc()
4911 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glEGLImageTargetRenderbufferStorageOES_enc()
4921 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEGLImageTargetRenderbufferStorageOES_enc()
4922 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEGLImageTargetRenderbufferStorageOES_enc()
4931 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glAlphaFuncxOES_enc() local
4932 bool useChecksum = checksumCalculator->getVersion() > 0; in glAlphaFuncxOES_enc()
4937 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glAlphaFuncxOES_enc()
4947 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glAlphaFuncxOES_enc()
4948 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glAlphaFuncxOES_enc()
4957 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearColorxOES_enc() local
4958 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearColorxOES_enc()
4963 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearColorxOES_enc()
4975 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearColorxOES_enc()
4976 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearColorxOES_enc()
4985 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearDepthxOES_enc() local
4986 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearDepthxOES_enc()
4991 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearDepthxOES_enc()
5000 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearDepthxOES_enc()
5001 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearDepthxOES_enc()
5010 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClipPlanexOES_enc() local
5011 bool useChecksum = checksumCalculator->getVersion() > 0; in glClipPlanexOES_enc()
5017 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClipPlanexOES_enc()
5028 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanexOES_enc()
5029 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanexOES_enc()
5038 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClipPlanexIMG_enc() local
5039 bool useChecksum = checksumCalculator->getVersion() > 0; in glClipPlanexIMG_enc()
5045 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClipPlanexIMG_enc()
5056 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanexIMG_enc()
5057 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanexIMG_enc()
5066 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColor4xOES_enc() local
5067 bool useChecksum = checksumCalculator->getVersion() > 0; in glColor4xOES_enc()
5072 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColor4xOES_enc()
5084 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColor4xOES_enc()
5085 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColor4xOES_enc()
5094 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDepthRangexOES_enc() local
5095 bool useChecksum = checksumCalculator->getVersion() > 0; in glDepthRangexOES_enc()
5100 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDepthRangexOES_enc()
5110 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthRangexOES_enc()
5111 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthRangexOES_enc()
5120 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFogxOES_enc() local
5121 bool useChecksum = checksumCalculator->getVersion() > 0; in glFogxOES_enc()
5126 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFogxOES_enc()
5136 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogxOES_enc()
5137 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogxOES_enc()
5146 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFogxvOES_enc() local
5147 bool useChecksum = checksumCalculator->getVersion() > 0; in glFogxvOES_enc()
5153 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFogxvOES_enc()
5164 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogxvOES_enc()
5165 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogxvOES_enc()
5174 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFrustumxOES_enc() local
5175 bool useChecksum = checksumCalculator->getVersion() > 0; in glFrustumxOES_enc()
5180 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFrustumxOES_enc()
5194 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFrustumxOES_enc()
5195 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrustumxOES_enc()
5204 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetClipPlanexOES_enc() local
5205 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetClipPlanexOES_enc()
5211 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetClipPlanexOES_enc()
5221 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetClipPlanexOES_enc()
5222 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetClipPlanexOES_enc()
5225 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn); in glGetClipPlanexOES_enc()
5231 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetClipPlanexOES_enc()
5243 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetClipPlanex_enc() local
5244 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetClipPlanex_enc()
5250 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetClipPlanex_enc()
5260 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetClipPlanex_enc()
5261 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetClipPlanex_enc()
5264 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn); in glGetClipPlanex_enc()
5270 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetClipPlanex_enc()
5282 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetFixedvOES_enc() local
5283 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetFixedvOES_enc()
5289 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetFixedvOES_enc()
5299 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFixedvOES_enc()
5300 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFixedvOES_enc()
5303 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetFixedvOES_enc()
5309 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFixedvOES_enc()
5321 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetLightxvOES_enc() local
5322 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetLightxvOES_enc()
5328 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetLightxvOES_enc()
5339 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetLightxvOES_enc()
5340 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetLightxvOES_enc()
5343 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetLightxvOES_enc()
5349 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetLightxvOES_enc()
5361 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetMaterialxvOES_enc() local
5362 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetMaterialxvOES_enc()
5368 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetMaterialxvOES_enc()
5379 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetMaterialxvOES_enc()
5380 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetMaterialxvOES_enc()
5383 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetMaterialxvOES_enc()
5389 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetMaterialxvOES_enc()
5401 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexEnvxvOES_enc() local
5402 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexEnvxvOES_enc()
5408 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexEnvxvOES_enc()
5419 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexEnvxvOES_enc()
5420 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexEnvxvOES_enc()
5423 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexEnvxvOES_enc()
5429 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexEnvxvOES_enc()
5441 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexParameterxvOES_enc() local
5442 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexParameterxvOES_enc()
5448 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexParameterxvOES_enc()
5459 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexParameterxvOES_enc()
5460 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameterxvOES_enc()
5463 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexParameterxvOES_enc()
5469 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexParameterxvOES_enc()
5481 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightModelxOES_enc() local
5482 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightModelxOES_enc()
5487 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightModelxOES_enc()
5497 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightModelxOES_enc()
5498 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelxOES_enc()
5507 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightModelxvOES_enc() local
5508 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightModelxvOES_enc()
5514 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightModelxvOES_enc()
5525 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightModelxvOES_enc()
5526 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelxvOES_enc()
5535 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightxOES_enc() local
5536 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightxOES_enc()
5541 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightxOES_enc()
5552 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightxOES_enc()
5553 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightxOES_enc()
5562 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightxvOES_enc() local
5563 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightxvOES_enc()
5569 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightxvOES_enc()
5581 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightxvOES_enc()
5582 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightxvOES_enc()
5591 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLineWidthxOES_enc() local
5592 bool useChecksum = checksumCalculator->getVersion() > 0; in glLineWidthxOES_enc()
5597 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLineWidthxOES_enc()
5606 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLineWidthxOES_enc()
5607 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLineWidthxOES_enc()
5616 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLoadMatrixxOES_enc() local
5617 bool useChecksum = checksumCalculator->getVersion() > 0; in glLoadMatrixxOES_enc()
5623 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLoadMatrixxOES_enc()
5633 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLoadMatrixxOES_enc()
5634 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadMatrixxOES_enc()
5643 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMaterialxOES_enc() local
5644 bool useChecksum = checksumCalculator->getVersion() > 0; in glMaterialxOES_enc()
5649 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMaterialxOES_enc()
5660 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMaterialxOES_enc()
5661 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialxOES_enc()
5670 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMaterialxvOES_enc() local
5671 bool useChecksum = checksumCalculator->getVersion() > 0; in glMaterialxvOES_enc()
5677 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMaterialxvOES_enc()
5689 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMaterialxvOES_enc()
5690 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialxvOES_enc()
5699 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMultMatrixxOES_enc() local
5700 bool useChecksum = checksumCalculator->getVersion() > 0; in glMultMatrixxOES_enc()
5706 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMultMatrixxOES_enc()
5716 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMultMatrixxOES_enc()
5717 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultMatrixxOES_enc()
5726 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMultiTexCoord4xOES_enc() local
5727 bool useChecksum = checksumCalculator->getVersion() > 0; in glMultiTexCoord4xOES_enc()
5732 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMultiTexCoord4xOES_enc()
5745 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMultiTexCoord4xOES_enc()
5746 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultiTexCoord4xOES_enc()
5755 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glNormal3xOES_enc() local
5756 bool useChecksum = checksumCalculator->getVersion() > 0; in glNormal3xOES_enc()
5761 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glNormal3xOES_enc()
5772 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glNormal3xOES_enc()
5773 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormal3xOES_enc()
5782 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glOrthoxOES_enc() local
5783 bool useChecksum = checksumCalculator->getVersion() > 0; in glOrthoxOES_enc()
5788 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glOrthoxOES_enc()
5802 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glOrthoxOES_enc()
5803 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glOrthoxOES_enc()
5812 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointParameterxOES_enc() local
5813 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointParameterxOES_enc()
5818 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointParameterxOES_enc()
5828 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointParameterxOES_enc()
5829 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterxOES_enc()
5838 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointParameterxvOES_enc() local
5839 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointParameterxvOES_enc()
5845 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointParameterxvOES_enc()
5856 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointParameterxvOES_enc()
5857 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterxvOES_enc()
5866 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointSizexOES_enc() local
5867 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointSizexOES_enc()
5872 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointSizexOES_enc()
5881 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointSizexOES_enc()
5882 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSizexOES_enc()
5891 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPolygonOffsetxOES_enc() local
5892 bool useChecksum = checksumCalculator->getVersion() > 0; in glPolygonOffsetxOES_enc()
5897 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPolygonOffsetxOES_enc()
5907 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPolygonOffsetxOES_enc()
5908 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPolygonOffsetxOES_enc()
5917 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glRotatexOES_enc() local
5918 bool useChecksum = checksumCalculator->getVersion() > 0; in glRotatexOES_enc()
5923 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glRotatexOES_enc()
5935 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glRotatexOES_enc()
5936 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRotatexOES_enc()
5945 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glSampleCoveragexOES_enc() local
5946 bool useChecksum = checksumCalculator->getVersion() > 0; in glSampleCoveragexOES_enc()
5951 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glSampleCoveragexOES_enc()
5961 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSampleCoveragexOES_enc()
5962 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSampleCoveragexOES_enc()
5971 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glScalexOES_enc() local
5972 bool useChecksum = checksumCalculator->getVersion() > 0; in glScalexOES_enc()
5977 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glScalexOES_enc()
5988 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glScalexOES_enc()
5989 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glScalexOES_enc()
5998 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvxOES_enc() local
5999 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvxOES_enc()
6004 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvxOES_enc()
6015 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvxOES_enc()
6016 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvxOES_enc()
6025 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvxvOES_enc() local
6026 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvxvOES_enc()
6032 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvxvOES_enc()
6044 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvxvOES_enc()
6045 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvxvOES_enc()
6054 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameterxOES_enc() local
6055 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameterxOES_enc()
6060 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameterxOES_enc()
6071 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterxOES_enc()
6072 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterxOES_enc()
6081 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameterxvOES_enc() local
6082 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameterxvOES_enc()
6088 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameterxvOES_enc()
6100 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterxvOES_enc()
6101 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterxvOES_enc()
6110 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTranslatexOES_enc() local
6111 bool useChecksum = checksumCalculator->getVersion() > 0; in glTranslatexOES_enc()
6116 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTranslatexOES_enc()
6127 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTranslatexOES_enc()
6128 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTranslatexOES_enc()
6137 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsRenderbufferOES_enc() local
6138 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsRenderbufferOES_enc()
6143 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsRenderbufferOES_enc()
6152 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsRenderbufferOES_enc()
6153 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsRenderbufferOES_enc()
6158 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsRenderbufferOES_enc()
6164 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsRenderbufferOES_enc()
6177 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBindRenderbufferOES_enc() local
6178 bool useChecksum = checksumCalculator->getVersion() > 0; in glBindRenderbufferOES_enc()
6183 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBindRenderbufferOES_enc()
6193 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindRenderbufferOES_enc()
6194 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindRenderbufferOES_enc()
6203 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDeleteRenderbuffersOES_enc() local
6204 bool useChecksum = checksumCalculator->getVersion() > 0; in glDeleteRenderbuffersOES_enc()
6210 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDeleteRenderbuffersOES_enc()
6221 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteRenderbuffersOES_enc()
6222 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteRenderbuffersOES_enc()
6231 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenRenderbuffersOES_enc() local
6232 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenRenderbuffersOES_enc()
6238 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenRenderbuffersOES_enc()
6248 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenRenderbuffersOES_enc()
6249 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenRenderbuffersOES_enc()
6252 if (useChecksum) checksumCalculator->addBuffer(renderbuffers, __size_renderbuffers); in glGenRenderbuffersOES_enc()
6258 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenRenderbuffersOES_enc()
6270 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glRenderbufferStorageOES_enc() local
6271 bool useChecksum = checksumCalculator->getVersion() > 0; in glRenderbufferStorageOES_enc()
6276 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glRenderbufferStorageOES_enc()
6288 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glRenderbufferStorageOES_enc()
6289 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRenderbufferStorageOES_enc()
6298 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetRenderbufferParameterivOES_enc() local
6299 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetRenderbufferParameterivOES_enc()
6305 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetRenderbufferParameterivOES_enc()
6316 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetRenderbufferParameterivOES_enc()
6317 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetRenderbufferParameterivOES_enc()
6320 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetRenderbufferParameterivOES_enc()
6326 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetRenderbufferParameterivOES_enc()
6338 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsFramebufferOES_enc() local
6339 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsFramebufferOES_enc()
6344 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsFramebufferOES_enc()
6353 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsFramebufferOES_enc()
6354 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsFramebufferOES_enc()
6359 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsFramebufferOES_enc()
6365 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsFramebufferOES_enc()
6378 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBindFramebufferOES_enc() local
6379 bool useChecksum = checksumCalculator->getVersion() > 0; in glBindFramebufferOES_enc()
6384 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBindFramebufferOES_enc()
6394 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindFramebufferOES_enc()
6395 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindFramebufferOES_enc()
6404 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDeleteFramebuffersOES_enc() local
6405 bool useChecksum = checksumCalculator->getVersion() > 0; in glDeleteFramebuffersOES_enc()
6411 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDeleteFramebuffersOES_enc()
6422 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteFramebuffersOES_enc()
6423 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteFramebuffersOES_enc()
6432 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenFramebuffersOES_enc() local
6433 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenFramebuffersOES_enc()
6439 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenFramebuffersOES_enc()
6449 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenFramebuffersOES_enc()
6450 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenFramebuffersOES_enc()
6453 if (useChecksum) checksumCalculator->addBuffer(framebuffers, __size_framebuffers); in glGenFramebuffersOES_enc()
6459 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenFramebuffersOES_enc()
6471 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCheckFramebufferStatusOES_enc() local
6472 bool useChecksum = checksumCalculator->getVersion() > 0; in glCheckFramebufferStatusOES_enc()
6477 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCheckFramebufferStatusOES_enc()
6486 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCheckFramebufferStatusOES_enc()
6487 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCheckFramebufferStatusOES_enc()
6492 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in glCheckFramebufferStatusOES_enc()
6498 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glCheckFramebufferStatusOES_enc()
6511 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFramebufferRenderbufferOES_enc() local
6512 bool useChecksum = checksumCalculator->getVersion() > 0; in glFramebufferRenderbufferOES_enc()
6517 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFramebufferRenderbufferOES_enc()
6529 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFramebufferRenderbufferOES_enc()
6530 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferRenderbufferOES_enc()
6539 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFramebufferTexture2DOES_enc() local
6540 bool useChecksum = checksumCalculator->getVersion() > 0; in glFramebufferTexture2DOES_enc()
6545 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFramebufferTexture2DOES_enc()
6558 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFramebufferTexture2DOES_enc()
6559 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferTexture2DOES_enc()
6568 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetFramebufferAttachmentParameterivOES_enc() local
6569 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetFramebufferAttachmentParameterivOES_enc()
6575 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetFramebufferAttachmentParameterivOES_enc()
6587 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFramebufferAttachmentParameterivOES_enc()
6588 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFramebufferAttachmentParameterivOES_enc()
6591 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetFramebufferAttachmentParameterivOES_enc()
6597 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFramebufferAttachmentParameterivOES_enc()
6609 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenerateMipmapOES_enc() local
6610 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenerateMipmapOES_enc()
6615 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenerateMipmapOES_enc()
6624 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenerateMipmapOES_enc()
6625 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenerateMipmapOES_enc()
6634 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glUnmapBufferOES_enc() local
6635 bool useChecksum = checksumCalculator->getVersion() > 0; in glUnmapBufferOES_enc()
6640 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glUnmapBufferOES_enc()
6649 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUnmapBufferOES_enc()
6650 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUnmapBufferOES_enc()
6655 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glUnmapBufferOES_enc()
6661 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glUnmapBufferOES_enc()
6674 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCurrentPaletteMatrixOES_enc() local
6675 bool useChecksum = checksumCalculator->getVersion() > 0; in glCurrentPaletteMatrixOES_enc()
6680 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCurrentPaletteMatrixOES_enc()
6689 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCurrentPaletteMatrixOES_enc()
6690 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCurrentPaletteMatrixOES_enc()
6699 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLoadPaletteFromModelViewMatrixOES_enc() local
6700 bool useChecksum = checksumCalculator->getVersion() > 0; in glLoadPaletteFromModelViewMatrixOES_enc()
6705 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLoadPaletteFromModelViewMatrixOES_enc()
6713 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLoadPaletteFromModelViewMatrixOES_enc()
6714 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadPaletteFromModelViewMatrixOES_enc()
6723 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glQueryMatrixxOES_enc() local
6724 bool useChecksum = checksumCalculator->getVersion() > 0; in glQueryMatrixxOES_enc()
6731 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glQueryMatrixxOES_enc()
6741 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glQueryMatrixxOES_enc()
6742 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glQueryMatrixxOES_enc()
6745 if (useChecksum) checksumCalculator->addBuffer(mantissa, __size_mantissa); in glQueryMatrixxOES_enc()
6747 if (useChecksum) checksumCalculator->addBuffer(exponent, __size_exponent); in glQueryMatrixxOES_enc()
6751 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in glQueryMatrixxOES_enc()
6757 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glQueryMatrixxOES_enc()
6770 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDepthRangefOES_enc() local
6771 bool useChecksum = checksumCalculator->getVersion() > 0; in glDepthRangefOES_enc()
6776 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDepthRangefOES_enc()
6786 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthRangefOES_enc()
6787 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthRangefOES_enc()
6796 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFrustumfOES_enc() local
6797 bool useChecksum = checksumCalculator->getVersion() > 0; in glFrustumfOES_enc()
6802 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFrustumfOES_enc()
6816 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFrustumfOES_enc()
6817 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrustumfOES_enc()
6826 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glOrthofOES_enc() local
6827 bool useChecksum = checksumCalculator->getVersion() > 0; in glOrthofOES_enc()
6832 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glOrthofOES_enc()
6846 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glOrthofOES_enc()
6847 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glOrthofOES_enc()
6856 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClipPlanefOES_enc() local
6857 bool useChecksum = checksumCalculator->getVersion() > 0; in glClipPlanefOES_enc()
6863 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClipPlanefOES_enc()
6874 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanefOES_enc()
6875 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanefOES_enc()
6884 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClipPlanefIMG_enc() local
6885 bool useChecksum = checksumCalculator->getVersion() > 0; in glClipPlanefIMG_enc()
6891 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClipPlanefIMG_enc()
6902 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanefIMG_enc()
6903 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanefIMG_enc()
6912 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetClipPlanefOES_enc() local
6913 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetClipPlanefOES_enc()
6919 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetClipPlanefOES_enc()
6929 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetClipPlanefOES_enc()
6930 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetClipPlanefOES_enc()
6933 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn); in glGetClipPlanefOES_enc()
6939 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetClipPlanefOES_enc()
6951 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearDepthfOES_enc() local
6952 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearDepthfOES_enc()
6957 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearDepthfOES_enc()
6966 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearDepthfOES_enc()
6967 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearDepthfOES_enc()
6976 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexGenfOES_enc() local
6977 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexGenfOES_enc()
6982 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexGenfOES_enc()
6993 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexGenfOES_enc()
6994 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenfOES_enc()
7003 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexGenfvOES_enc() local
7004 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexGenfvOES_enc()
7010 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexGenfvOES_enc()
7022 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexGenfvOES_enc()
7023 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenfvOES_enc()
7032 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexGeniOES_enc() local
7033 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexGeniOES_enc()
7038 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexGeniOES_enc()
7049 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexGeniOES_enc()
7050 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGeniOES_enc()
7059 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexGenivOES_enc() local
7060 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexGenivOES_enc()
7066 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexGenivOES_enc()
7078 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexGenivOES_enc()
7079 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenivOES_enc()
7088 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexGenxOES_enc() local
7089 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexGenxOES_enc()
7094 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexGenxOES_enc()
7105 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexGenxOES_enc()
7106 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenxOES_enc()
7115 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexGenxvOES_enc() local
7116 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexGenxvOES_enc()
7122 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexGenxvOES_enc()
7134 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexGenxvOES_enc()
7135 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenxvOES_enc()
7144 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexGenfvOES_enc() local
7145 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexGenfvOES_enc()
7151 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexGenfvOES_enc()
7163 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexGenfvOES_enc()
7164 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexGenfvOES_enc()
7173 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexGenivOES_enc() local
7174 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexGenivOES_enc()
7180 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexGenivOES_enc()
7192 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexGenivOES_enc()
7193 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexGenivOES_enc()
7202 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexGenxvOES_enc() local
7203 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexGenxvOES_enc()
7209 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexGenxvOES_enc()
7221 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexGenxvOES_enc()
7222 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexGenxvOES_enc()
7231 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBindVertexArrayOES_enc() local
7232 bool useChecksum = checksumCalculator->getVersion() > 0; in glBindVertexArrayOES_enc()
7237 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBindVertexArrayOES_enc()
7246 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindVertexArrayOES_enc()
7247 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindVertexArrayOES_enc()
7256 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDeleteVertexArraysOES_enc() local
7257 bool useChecksum = checksumCalculator->getVersion() > 0; in glDeleteVertexArraysOES_enc()
7263 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDeleteVertexArraysOES_enc()
7274 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteVertexArraysOES_enc()
7275 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteVertexArraysOES_enc()
7284 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenVertexArraysOES_enc() local
7285 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenVertexArraysOES_enc()
7291 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenVertexArraysOES_enc()
7301 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenVertexArraysOES_enc()
7302 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenVertexArraysOES_enc()
7305 if (useChecksum) checksumCalculator->addBuffer(arrays, __size_arrays); in glGenVertexArraysOES_enc()
7311 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenVertexArraysOES_enc()
7323 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsVertexArrayOES_enc() local
7324 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsVertexArrayOES_enc()
7329 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsVertexArrayOES_enc()
7338 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsVertexArrayOES_enc()
7339 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsVertexArrayOES_enc()
7344 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsVertexArrayOES_enc()
7350 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsVertexArrayOES_enc()
7363 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDiscardFramebufferEXT_enc() local
7364 bool useChecksum = checksumCalculator->getVersion() > 0; in glDiscardFramebufferEXT_enc()
7370 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDiscardFramebufferEXT_enc()
7382 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDiscardFramebufferEXT_enc()
7383 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDiscardFramebufferEXT_enc()
7392 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glRenderbufferStorageMultisampleIMG_enc() local
7393 bool useChecksum = checksumCalculator->getVersion() > 0; in glRenderbufferStorageMultisampleIMG_enc()
7398 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glRenderbufferStorageMultisampleIMG_enc()
7411 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glRenderbufferStorageMultisampleIMG_enc()
7412 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRenderbufferStorageMultisampleIMG_enc()
7421 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFramebufferTexture2DMultisampleIMG_enc() local
7422 bool useChecksum = checksumCalculator->getVersion() > 0; in glFramebufferTexture2DMultisampleIMG_enc()
7427 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFramebufferTexture2DMultisampleIMG_enc()
7441 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFramebufferTexture2DMultisampleIMG_enc()
7442 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferTexture2DMultisampleIMG_enc()
7451 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDeleteFencesNV_enc() local
7452 bool useChecksum = checksumCalculator->getVersion() > 0; in glDeleteFencesNV_enc()
7458 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDeleteFencesNV_enc()
7469 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteFencesNV_enc()
7470 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteFencesNV_enc()
7479 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenFencesNV_enc() local
7480 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenFencesNV_enc()
7486 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenFencesNV_enc()
7497 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenFencesNV_enc()
7498 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenFencesNV_enc()
7507 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsFenceNV_enc() local
7508 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsFenceNV_enc()
7513 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsFenceNV_enc()
7522 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsFenceNV_enc()
7523 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsFenceNV_enc()
7528 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsFenceNV_enc()
7534 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsFenceNV_enc()
7547 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTestFenceNV_enc() local
7548 bool useChecksum = checksumCalculator->getVersion() > 0; in glTestFenceNV_enc()
7553 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTestFenceNV_enc()
7562 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTestFenceNV_enc()
7563 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTestFenceNV_enc()
7568 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glTestFenceNV_enc()
7574 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glTestFenceNV_enc()
7587 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetFenceivNV_enc() local
7588 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetFenceivNV_enc()
7594 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetFenceivNV_enc()
7605 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFenceivNV_enc()
7606 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFenceivNV_enc()
7609 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetFenceivNV_enc()
7615 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFenceivNV_enc()
7627 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFinishFenceNV_enc() local
7628 bool useChecksum = checksumCalculator->getVersion() > 0; in glFinishFenceNV_enc()
7633 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFinishFenceNV_enc()
7642 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFinishFenceNV_enc()
7643 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFinishFenceNV_enc()
7652 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glSetFenceNV_enc() local
7653 bool useChecksum = checksumCalculator->getVersion() > 0; in glSetFenceNV_enc()
7658 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glSetFenceNV_enc()
7668 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSetFenceNV_enc()
7669 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSetFenceNV_enc()
7678 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetDriverControlsQCOM_enc() local
7679 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetDriverControlsQCOM_enc()
7686 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetDriverControlsQCOM_enc()
7697 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetDriverControlsQCOM_enc()
7698 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetDriverControlsQCOM_enc()
7701 if (useChecksum) checksumCalculator->addBuffer(num, __size_num); in glGetDriverControlsQCOM_enc()
7703 if (useChecksum) checksumCalculator->addBuffer(driverControls, __size_driverControls); in glGetDriverControlsQCOM_enc()
7709 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetDriverControlsQCOM_enc()
7721 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetDriverControlStringQCOM_enc() local
7722 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetDriverControlStringQCOM_enc()
7729 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetDriverControlStringQCOM_enc()
7741 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetDriverControlStringQCOM_enc()
7742 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetDriverControlStringQCOM_enc()
7745 if (useChecksum) checksumCalculator->addBuffer(length, __size_length); in glGetDriverControlStringQCOM_enc()
7747 if (useChecksum) checksumCalculator->addBuffer(driverControlString, __size_driverControlString); in glGetDriverControlStringQCOM_enc()
7753 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetDriverControlStringQCOM_enc()
7765 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glEnableDriverControlQCOM_enc() local
7766 bool useChecksum = checksumCalculator->getVersion() > 0; in glEnableDriverControlQCOM_enc()
7771 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glEnableDriverControlQCOM_enc()
7780 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEnableDriverControlQCOM_enc()
7781 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEnableDriverControlQCOM_enc()
7790 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDisableDriverControlQCOM_enc() local
7791 bool useChecksum = checksumCalculator->getVersion() > 0; in glDisableDriverControlQCOM_enc()
7796 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDisableDriverControlQCOM_enc()
7805 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDisableDriverControlQCOM_enc()
7806 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDisableDriverControlQCOM_enc()
7815 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetTexturesQCOM_enc() local
7816 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetTexturesQCOM_enc()
7823 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetTexturesQCOM_enc()
7834 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetTexturesQCOM_enc()
7835 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetTexturesQCOM_enc()
7838 if (useChecksum) checksumCalculator->addBuffer(textures, __size_textures); in glExtGetTexturesQCOM_enc()
7840 if (useChecksum) checksumCalculator->addBuffer(numTextures, __size_numTextures); in glExtGetTexturesQCOM_enc()
7846 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetTexturesQCOM_enc()
7858 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetBuffersQCOM_enc() local
7859 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetBuffersQCOM_enc()
7866 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetBuffersQCOM_enc()
7877 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetBuffersQCOM_enc()
7878 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetBuffersQCOM_enc()
7881 if (useChecksum) checksumCalculator->addBuffer(buffers, __size_buffers); in glExtGetBuffersQCOM_enc()
7883 if (useChecksum) checksumCalculator->addBuffer(numBuffers, __size_numBuffers); in glExtGetBuffersQCOM_enc()
7889 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetBuffersQCOM_enc()
7901 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetRenderbuffersQCOM_enc() local
7902 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetRenderbuffersQCOM_enc()
7909 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetRenderbuffersQCOM_enc()
7920 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetRenderbuffersQCOM_enc()
7921 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetRenderbuffersQCOM_enc()
7924 if (useChecksum) checksumCalculator->addBuffer(renderbuffers, __size_renderbuffers); in glExtGetRenderbuffersQCOM_enc()
7926 if (useChecksum) checksumCalculator->addBuffer(numRenderbuffers, __size_numRenderbuffers); in glExtGetRenderbuffersQCOM_enc()
7932 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetRenderbuffersQCOM_enc()
7944 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetFramebuffersQCOM_enc() local
7945 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetFramebuffersQCOM_enc()
7952 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetFramebuffersQCOM_enc()
7963 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetFramebuffersQCOM_enc()
7964 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetFramebuffersQCOM_enc()
7967 if (useChecksum) checksumCalculator->addBuffer(framebuffers, __size_framebuffers); in glExtGetFramebuffersQCOM_enc()
7969 if (useChecksum) checksumCalculator->addBuffer(numFramebuffers, __size_numFramebuffers); in glExtGetFramebuffersQCOM_enc()
7975 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetFramebuffersQCOM_enc()
7987 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetTexLevelParameterivQCOM_enc() local
7988 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetTexLevelParameterivQCOM_enc()
7994 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetTexLevelParameterivQCOM_enc()
8007 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetTexLevelParameterivQCOM_enc()
8008 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetTexLevelParameterivQCOM_enc()
8011 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glExtGetTexLevelParameterivQCOM_enc()
8017 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetTexLevelParameterivQCOM_enc()
8029 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtTexObjectStateOverrideiQCOM_enc() local
8030 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtTexObjectStateOverrideiQCOM_enc()
8035 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtTexObjectStateOverrideiQCOM_enc()
8046 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtTexObjectStateOverrideiQCOM_enc()
8047 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtTexObjectStateOverrideiQCOM_enc()
8056 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetTexSubImageQCOM_enc() local
8057 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetTexSubImageQCOM_enc()
8063 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetTexSubImageQCOM_enc()
8082 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetTexSubImageQCOM_enc()
8083 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetTexSubImageQCOM_enc()
8086 if (useChecksum) checksumCalculator->addBuffer(texels, __size_texels); in glExtGetTexSubImageQCOM_enc()
8092 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetTexSubImageQCOM_enc()
8104 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetShadersQCOM_enc() local
8105 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetShadersQCOM_enc()
8112 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetShadersQCOM_enc()
8123 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetShadersQCOM_enc()
8124 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetShadersQCOM_enc()
8127 if (useChecksum) checksumCalculator->addBuffer(shaders, __size_shaders); in glExtGetShadersQCOM_enc()
8129 if (useChecksum) checksumCalculator->addBuffer(numShaders, __size_numShaders); in glExtGetShadersQCOM_enc()
8135 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetShadersQCOM_enc()
8147 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetProgramsQCOM_enc() local
8148 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetProgramsQCOM_enc()
8155 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetProgramsQCOM_enc()
8166 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetProgramsQCOM_enc()
8167 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetProgramsQCOM_enc()
8170 if (useChecksum) checksumCalculator->addBuffer(programs, __size_programs); in glExtGetProgramsQCOM_enc()
8172 if (useChecksum) checksumCalculator->addBuffer(numPrograms, __size_numPrograms); in glExtGetProgramsQCOM_enc()
8178 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetProgramsQCOM_enc()
8190 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtIsProgramBinaryQCOM_enc() local
8191 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtIsProgramBinaryQCOM_enc()
8196 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtIsProgramBinaryQCOM_enc()
8205 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtIsProgramBinaryQCOM_enc()
8206 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtIsProgramBinaryQCOM_enc()
8211 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glExtIsProgramBinaryQCOM_enc()
8217 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtIsProgramBinaryQCOM_enc()
8230 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glStartTilingQCOM_enc() local
8231 bool useChecksum = checksumCalculator->getVersion() > 0; in glStartTilingQCOM_enc()
8236 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glStartTilingQCOM_enc()
8249 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStartTilingQCOM_enc()
8250 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStartTilingQCOM_enc()
8259 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glEndTilingQCOM_enc() local
8260 bool useChecksum = checksumCalculator->getVersion() > 0; in glEndTilingQCOM_enc()
8265 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glEndTilingQCOM_enc()
8274 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEndTilingQCOM_enc()
8275 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEndTilingQCOM_enc()
8281 gl_encoder_context_t::gl_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator) in gl_encoder_context_t() argument
8284 m_checksumCalculator = checksumCalculator; in gl_encoder_context_t()