Lines Matching refs:green
9 void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
12 void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
54 void glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
58 void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
59 void glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
60 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
184 void glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
188 void glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
313 void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in glClearColor() argument
316 ctx->glClearColor(ctx, red, green, blue, alpha); in glClearColor()
331 void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f() argument
334 ctx->glColor4f(ctx, red, green, blue, alpha); in glColor4f()
583 void glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) in glClearColorx() argument
586 ctx->glClearColorx(ctx, red, green, blue, alpha); in glClearColorx()
607 void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) in glColor4ub() argument
610 ctx->glColor4ub(ctx, red, green, blue, alpha); in glColor4ub()
613 void glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) in glColor4x() argument
616 ctx->glColor4x(ctx, red, green, blue, alpha); in glColor4x()
619 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in glColorMask() argument
622 ctx->glColorMask(ctx, red, green, blue, alpha); in glColorMask()
1367 void glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) in glClearColorxOES() argument
1370 ctx->glClearColorxOES(ctx, red, green, blue, alpha); in glClearColorxOES()
1391 void glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) in glColor4xOES() argument
1394 ctx->glColor4xOES(ctx, red, green, blue, alpha); in glColor4xOES()