Lines Matching refs:GLESv2Validation

406     SET_ERROR_IF(!GLESv2Validation::pixelStoreParam(ctx, param), GL_INVALID_ENUM);  in s_glPixelStorei()
407 SET_ERROR_IF(!GLESv2Validation::pixelStoreValue(param, value), GL_INVALID_VALUE); in s_glPixelStorei()
425 SET_ERROR_IF(!GLESv2Validation::bufferTarget(ctx, target), GL_INVALID_ENUM); in s_glBufferData()
438 SET_ERROR_IF(!GLESv2Validation::bufferTarget(ctx, target), GL_INVALID_ENUM); in s_glBufferSubData()
483 GLESv2Validation::vertexAttribIndexRangeErrorMsg, (ctx, index)); \
491 SET_ERROR_IF(!GLESv2Validation::vertexAttribType(ctx, type), GL_INVALID_ENUM); in s_glVertexAttribPointer()
1387 RET_AND_SET_ERROR_IF(!GLESv2Validation::shaderType(ctx, shaderType), GL_INVALID_ENUM, 0); in s_glCreateShader()
1729 SET_ERROR_IF(!GLESv2Validation::textureTarget(ctx, target), GL_INVALID_ENUM); in s_glBindTexture()
1893 SET_ERROR_IF(!GLESv2Validation::textureTarget(ctx, target), GL_INVALID_ENUM); in s_glTexImage2D()
1894 SET_ERROR_IF(!GLESv2Validation::pixelType(ctx, type), GL_INVALID_ENUM); in s_glTexImage2D()
1895 SET_ERROR_IF(!GLESv2Validation::pixelFormat(ctx, format), GL_INVALID_ENUM); in s_glTexImage2D()
1910 …SET_ERROR_IF(GLESv2Validation::isCubeMapTarget(target) && width > max_cube_map_texture_size, GL_IN… in s_glTexImage2D()
1911 …SET_ERROR_IF(GLESv2Validation::isCubeMapTarget(target) && height > max_cube_map_texture_size, GL_I… in s_glTexImage2D()
1972 SET_ERROR_IF(!GLESv2Validation::textureTarget(ctx, target), GL_INVALID_ENUM); in s_glTexSubImage2D()
1973 SET_ERROR_IF(!GLESv2Validation::pixelType(ctx, type), GL_INVALID_ENUM); in s_glTexSubImage2D()
1974 SET_ERROR_IF(!GLESv2Validation::pixelFormat(ctx, format), GL_INVALID_ENUM); in s_glTexSubImage2D()
1984 SET_ERROR_IF(GLESv2Validation::isCubeMapTarget(target) && in s_glTexSubImage2D()
2188 !GLESv2Validation::rboFormat(ctx, internalformat), in s_glRenderbufferStorage()
2204 SET_ERROR_IF(!GLESv2Validation::framebufferTarget(ctx, target), GL_INVALID_ENUM); in s_glFramebufferRenderbuffer()
2205 SET_ERROR_IF(!GLESv2Validation::framebufferAttachment(ctx, attachment), GL_INVALID_ENUM); in s_glFramebufferRenderbuffer()
2238 SET_ERROR_IF(!GLESv2Validation::framebufferTarget(ctx, target), GL_INVALID_ENUM); in s_glBindFramebuffer()
2251 SET_ERROR_IF(!GLESv2Validation::framebufferTarget(ctx, target), GL_INVALID_ENUM); in s_glFramebufferTexture2D()
2252 SET_ERROR_IF(!GLESv2Validation::framebufferAttachment(ctx, attachment), GL_INVALID_ENUM); in s_glFramebufferTexture2D()
2273 SET_ERROR_IF(!GLESv2Validation::framebufferTarget(ctx, target), GL_INVALID_ENUM); in s_glGetFramebufferAttachmentParameteriv()
2457 RET_AND_SET_ERROR_IF(!GLESv2Validation::bufferTarget(ctx, target), GL_INVALID_ENUM, NULL); in s_glMapBufferRange()
2471 … RET_AND_SET_ERROR_IF(access & ~GLESv2Validation::allBufferMapAccessFlags, GL_INVALID_VALUE, NULL); in s_glMapBufferRange()
2503 RET_AND_SET_ERROR_IF(!GLESv2Validation::bufferTarget(ctx, target), GL_INVALID_ENUM, GL_FALSE); in s_glUnmapBuffer()
2544 SET_ERROR_IF(!GLESv2Validation::bufferTarget(ctx, target), GL_INVALID_ENUM); in s_glFlushMappedBufferRange()
2574 SET_ERROR_IF(!GLESv2Validation::textureTarget(ctx, target), GL_INVALID_ENUM); in s_glCompressedTexImage2D()
2576 … SET_ERROR_IF(!GLESv2Validation::supportedCompressedFormat(ctx, internalformat), GL_INVALID_ENUM); in s_glCompressedTexImage2D()
2628 SET_ERROR_IF(!GLESv2Validation::textureTarget(ctx, target), GL_INVALID_ENUM); in s_glCompressedTexSubImage2D()
2665 SET_ERROR_IF(!GLESv2Validation::bufferTarget(ctx, target), GL_INVALID_ENUM); in s_glBindBufferRange()
2705 SET_ERROR_IF(!GLESv2Validation::bufferTarget(ctx, target), GL_INVALID_ENUM); in s_glBindBufferBase()
2730 SET_ERROR_IF(!GLESv2Validation::bufferTarget(ctx, readtarget), GL_INVALID_ENUM); in s_glCopyBufferSubData()
2731 SET_ERROR_IF(!GLESv2Validation::bufferTarget(ctx, writetarget), GL_INVALID_ENUM); in s_glCopyBufferSubData()
2766 SET_ERROR_IF(!GLESv2Validation::bufferTarget(ctx, target), GL_INVALID_ENUM); in s_glGetBufferParameteriv()
2777 SET_ERROR_IF(!GLESv2Validation::bufferParam(ctx, pname), GL_INVALID_ENUM); in s_glGetBufferParameteriv()
2818 SET_ERROR_IF(!GLESv2Validation::bufferTarget(ctx, target), GL_INVALID_ENUM); in s_glGetBufferParameteri64v()
2829 SET_ERROR_IF(!GLESv2Validation::bufferParam(ctx, pname), GL_INVALID_ENUM); in s_glGetBufferParameteri64v()
2869 SET_ERROR_IF(!GLESv2Validation::bufferTarget(ctx, target), GL_INVALID_ENUM); in s_glGetBufferPointerv()
3143 SET_ERROR_IF(!GLESv2Validation::rboFormat(ctx, internalformat), GL_INVALID_ENUM); in s_glRenderbufferStorageMultisample()
3220 SET_ERROR_IF(!GLESv2Validation::framebufferTarget(ctx, target), GL_INVALID_ENUM); in s_glFramebufferTextureLayer()
3221 SET_ERROR_IF(!GLESv2Validation::framebufferAttachment(ctx, attachment), GL_INVALID_ENUM); in s_glFramebufferTextureLayer()
3245 SET_ERROR_IF(!GLESv2Validation::pixelInternalFormat(internalformat), GL_INVALID_ENUM); in s_glTexStorage2D()
3321 SET_ERROR_IF(!GLESv2Validation::pixelType(ctx, type), GL_INVALID_ENUM); in s_glTexImage3D()
3322 SET_ERROR_IF(!GLESv2Validation::pixelFormat(ctx, format), GL_INVALID_ENUM); in s_glTexImage3D()
3381 SET_ERROR_IF(!GLESv2Validation::pixelType(ctx, type), GL_INVALID_ENUM); in s_glTexSubImage3D()
3382 SET_ERROR_IF(!GLESv2Validation::pixelFormat(ctx, format), GL_INVALID_ENUM); in s_glTexSubImage3D()
3438 … SET_ERROR_IF(!GLESv2Validation::supportedCompressedFormat(ctx, internalformat), GL_INVALID_ENUM); in s_glCompressedTexImage3D()
3471 SET_ERROR_IF(!GLESv2Validation::textureTarget(ctx, target), GL_INVALID_ENUM); in s_glCompressedTexSubImage3D()
3504 SET_ERROR_IF(!GLESv2Validation::pixelInternalFormat(internalformat), GL_INVALID_ENUM); in s_glTexStorage3D()
3801 SET_ERROR_IF(!GLESv2Validation::readPixelsFormat(format), GL_INVALID_ENUM); in s_glReadPixels()
3802 SET_ERROR_IF(!GLESv2Validation::readPixelsType(type), GL_INVALID_ENUM); in s_glReadPixels()
3825 !GLESv2Validation::readPixelsFboFormatMatch( in s_glReadPixels()
3909 !GLESv2Validation::blitFramebufferFormat( in s_glBlitFramebuffer()
3925 !GLESv2Validation::blitFramebufferFormat( in s_glBlitFramebuffer()
3941 !GLESv2Validation::blitFramebufferFormat( in s_glBlitFramebuffer()
3988 SET_ERROR_IF(!GLESv2Validation::internalFormatTarget(ctx, target), GL_INVALID_ENUM); in s_glGetInternalformativ()
3989 SET_ERROR_IF(!GLESv2Validation::unsizedFormat(internalformat) && in s_glGetInternalformativ()
3990 !GLESv2Validation::colorRenderableFormat(ctx, internalformat) && in s_glGetInternalformativ()
3991 !GLESv2Validation::depthRenderableFormat(ctx, internalformat) && in s_glGetInternalformativ()
3992 !GLESv2Validation::stencilRenderableFormat(ctx, internalformat), in s_glGetInternalformativ()
4027 SET_ERROR_IF(tex && GLESv2Validation::isCompressedFormat(internalformat), in s_glGenerateMipmap()
4030 !GLESv2Validation::unsizedFormat(internalformat) && in s_glGenerateMipmap()
4031 !(GLESv2Validation::colorRenderableFormat(ctx, internalformat) && in s_glGenerateMipmap()
4032 GLESv2Validation::filterableTexFormat(ctx, internalformat)), in s_glGenerateMipmap()
4772 SET_ERROR_IF(!GLESv2Validation::pixelInternalFormat(internalformat), GL_INVALID_ENUM); in s_glTexStorage2DMultisample()