Lines Matching refs:getBoundTexture
561 *ptr = state->getBoundTexture(GL_TEXTURE_2D); in s_glGetIntegerv()
564 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES); in s_glGetIntegerv()
679 *ptr = (GLfloat)state->getBoundTexture(GL_TEXTURE_2D); in s_glGetFloatv()
682 *ptr = (GLfloat)state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES); in s_glGetFloatv()
720 *ptr = state->getBoundTexture(GL_TEXTURE_2D) != 0 ? GL_TRUE : GL_FALSE; in s_glGetBooleanv()
723 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES) != 0 in s_glGetBooleanv()
1519 m_state->getBoundTexture(newTarget)); in updateHostTexture2DBinding()
1750 state->getBoundTexture(GL_TEXTURE_2D)); in s_glBindTexture()
1989 GLuint tex = state->getBoundTexture(target); in s_glTexSubImage2D()
2091 m_state->getBoundTexture(target)); in override2DTextureTarget()
2099 m_state->getBoundTexture( in restore2DTextureTarget()
3246 SET_ERROR_IF(!state->getBoundTexture(target), GL_INVALID_OPERATION); in s_glTexStorage2D()
3394 GLuint tex = state->getBoundTexture(target); in s_glTexSubImage3D()
3505 SET_ERROR_IF(!state->getBoundTexture(target), GL_INVALID_OPERATION); in s_glTexStorage3D()
4023 GLuint tex = state->getBoundTexture(target); in s_glGenerateMipmap()
4773 SET_ERROR_IF(!state->getBoundTexture(target), GL_INVALID_OPERATION); in s_glTexStorage2DMultisample()