Lines Matching refs:getBufferData

979                 const BufferData* buf = m_shared->getBufferData(bufferObject);  in sendVertexAttributes()
1103 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()
1133 BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()
1915 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()
1917 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glTexImage2D()
1920 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()
1921 (ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size % in s_glTexImage2D()
1925 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()
2004 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage2D()
2006 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glTexSubImage2D()
2009 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage2D()
2010 (ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size % in s_glTexSubImage2D()
2113 BufferData* GL2Encoder::getBufferData(GLenum target) const { in getBufferData() function in GL2Encoder
2116 return m_shared->getBufferData(bufferId); in getBufferData()
2121 return m_shared->getBufferData(bufferId); in getBufferDataById()
2125 return m_shared->getBufferData(buffer)->m_mapped; in isBufferMapped()
2129 BufferData* buf = getBufferData(target); in isBufferTargetMapped()
2463 BufferData* buf = ctx->m_shared->getBufferData(boundBuffer); in s_glMapBufferRange()
2509 BufferData* buf = ctx->m_shared->getBufferData(boundBuffer); in s_glUnmapBuffer()
2549 BufferData* buf = ctx->m_shared->getBufferData(boundBuffer); in s_glFlushMappedBufferRange()
2593 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glCompressedTexImage2D()
2594 (imageSize > ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glCompressedTexImage2D()
2641 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glCompressedTexSubImage2D()
2642 (imageSize > ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glCompressedTexSubImage2D()
2748 ctx->getBufferData(readtarget) && in s_glCopyBufferSubData()
2749 (readoffset + size > ctx->getBufferData(readtarget)->m_size), in s_glCopyBufferSubData()
2752 ctx->getBufferData(writetarget) && in s_glCopyBufferSubData()
2753 (writeoffset + size > ctx->getBufferData(writetarget)->m_size), in s_glCopyBufferSubData()
2789 BufferData* buf = ctx->getBufferData(target); in s_glGetBufferParameteriv()
2841 BufferData* buf = ctx->getBufferData(target); in s_glGetBufferParameteri64v()
2880 BufferData* buf = ctx->getBufferData(target); in s_glGetBufferPointerv()
3345 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage3D()
3347 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glTexImage3D()
3350 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage3D()
3351 (ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size % in s_glTexImage3D()
3406 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage3D()
3408 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glTexSubImage3D()
3411 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage3D()
3412 (ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size % in s_glTexSubImage3D()
3445 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glCompressedTexImage3D()
3446 (imageSize > ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glCompressedTexImage3D()
3477 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glCompressedTexSubImage3D()
3478 (imageSize > ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glCompressedTexSubImage3D()
3576 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElementsInstanced()
3606 BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElementsInstanced()
3667 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawRangeElements()
3697 BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawRangeElements()
3806 ctx->getBufferData(GL_PIXEL_PACK_BUFFER) && in s_glReadPixels()
3808 ctx->getBufferData(GL_PIXEL_PACK_BUFFER)->m_size), in s_glReadPixels()