Lines Matching refs:origActiveTexture

1531     GLenum origActiveTexture = state->getActiveTextureUnit();  in updateHostTexture2DBindingsFromProgramData()  local
1532 GLenum hostActiveTexture = origActiveTexture; in updateHostTexture2DBindingsFromProgramData()
1545 state->setActiveTextureUnit(origActiveTexture); in updateHostTexture2DBindingsFromProgramData()
1546 if (hostActiveTexture != origActiveTexture) { in updateHostTexture2DBindingsFromProgramData()
1547 ctx->m_glActiveTexture_enc(ctx, origActiveTexture); in updateHostTexture2DBindingsFromProgramData()
1591 GLenum origActiveTexture = state->getActiveTextureUnit(); in s_glUniform1i() local
1593 ctx->m_glActiveTexture_enc(self, origActiveTexture); in s_glUniform1i()
1595 state->setActiveTextureUnit(origActiveTexture); in s_glUniform1i()
2954 GLenum origActiveTexture = state->getActiveTextureUnit(); in s_glUniform1ui() local
2956 ctx->m_glActiveTexture_enc(self, origActiveTexture); in s_glUniform1ui()
2958 state->setActiveTextureUnit(origActiveTexture); in s_glUniform1ui()
4302 GLenum origActiveTexture = state->getActiveTextureUnit(); in s_glProgramUniform1i() local
4304 ctx->m_glActiveTexture_enc(self, origActiveTexture); in s_glProgramUniform1i()
4306 state->setActiveTextureUnit(origActiveTexture); in s_glProgramUniform1i()
4328 GLenum origActiveTexture = state->getActiveTextureUnit(); in s_glProgramUniform1ui() local
4330 ctx->m_glActiveTexture_enc(self, origActiveTexture); in s_glProgramUniform1ui()
4332 state->setActiveTextureUnit(origActiveTexture); in s_glProgramUniform1ui()