Lines Matching refs:IOStream

24 	IOStream *stream = ctx->m_stream;  in glActiveTexture_enc()
49 IOStream *stream = ctx->m_stream; in glAttachShader_enc()
75 IOStream *stream = ctx->m_stream; in glBindAttribLocation_enc()
104 IOStream *stream = ctx->m_stream; in glBindBuffer_enc()
130 IOStream *stream = ctx->m_stream; in glBindFramebuffer_enc()
156 IOStream *stream = ctx->m_stream; in glBindRenderbuffer_enc()
182 IOStream *stream = ctx->m_stream; in glBindTexture_enc()
208 IOStream *stream = ctx->m_stream; in glBlendColor_enc()
236 IOStream *stream = ctx->m_stream; in glBlendEquation_enc()
261 IOStream *stream = ctx->m_stream; in glBlendEquationSeparate_enc()
287 IOStream *stream = ctx->m_stream; in glBlendFunc_enc()
313 IOStream *stream = ctx->m_stream; in glBlendFuncSeparate_enc()
341 IOStream *stream = ctx->m_stream; in glBufferData_enc()
381 IOStream *stream = ctx->m_stream; in glBufferSubData_enc()
417 IOStream *stream = ctx->m_stream; in glCheckFramebufferStatus_enc()
457 IOStream *stream = ctx->m_stream; in glClear_enc()
482 IOStream *stream = ctx->m_stream; in glClearColor_enc()
510 IOStream *stream = ctx->m_stream; in glClearDepthf_enc()
535 IOStream *stream = ctx->m_stream; in glClearStencil_enc()
560 IOStream *stream = ctx->m_stream; in glColorMask_enc()
588 IOStream *stream = ctx->m_stream; in glCompileShader_enc()
613 IOStream *stream = ctx->m_stream; in glCompressedTexImage2D_enc()
653 IOStream *stream = ctx->m_stream; in glCompressedTexSubImage2D_enc()
694 IOStream *stream = ctx->m_stream; in glCopyTexImage2D_enc()
726 IOStream *stream = ctx->m_stream; in glCopyTexSubImage2D_enc()
758 IOStream *stream = ctx->m_stream; in glCreateProgram_enc()
797 IOStream *stream = ctx->m_stream; in glCreateShader_enc()
837 IOStream *stream = ctx->m_stream; in glCullFace_enc()
862 IOStream *stream = ctx->m_stream; in glDeleteBuffers_enc()
890 IOStream *stream = ctx->m_stream; in glDeleteFramebuffers_enc()
918 IOStream *stream = ctx->m_stream; in glDeleteProgram_enc()
943 IOStream *stream = ctx->m_stream; in glDeleteRenderbuffers_enc()
971 IOStream *stream = ctx->m_stream; in glDeleteShader_enc()
996 IOStream *stream = ctx->m_stream; in glDeleteTextures_enc()
1024 IOStream *stream = ctx->m_stream; in glDepthFunc_enc()
1049 IOStream *stream = ctx->m_stream; in glDepthMask_enc()
1074 IOStream *stream = ctx->m_stream; in glDepthRangef_enc()
1100 IOStream *stream = ctx->m_stream; in glDetachShader_enc()
1126 IOStream *stream = ctx->m_stream; in glDisable_enc()
1151 IOStream *stream = ctx->m_stream; in glDisableVertexAttribArray_enc()
1176 IOStream *stream = ctx->m_stream; in glDrawArrays_enc()
1203 IOStream *stream = ctx->m_stream; in glEnable_enc()
1228 IOStream *stream = ctx->m_stream; in glEnableVertexAttribArray_enc()
1253 IOStream *stream = ctx->m_stream; in glFinish_enc()
1277 IOStream *stream = ctx->m_stream; in glFlush_enc()
1301 IOStream *stream = ctx->m_stream; in glFramebufferRenderbuffer_enc()
1329 IOStream *stream = ctx->m_stream; in glFramebufferTexture2D_enc()
1358 IOStream *stream = ctx->m_stream; in glFrontFace_enc()
1383 IOStream *stream = ctx->m_stream; in glGenBuffers_enc()
1422 IOStream *stream = ctx->m_stream; in glGenerateMipmap_enc()
1447 IOStream *stream = ctx->m_stream; in glGenFramebuffers_enc()
1486 IOStream *stream = ctx->m_stream; in glGenRenderbuffers_enc()
1525 IOStream *stream = ctx->m_stream; in glGenTextures_enc()
1564 IOStream *stream = ctx->m_stream; in glGetActiveAttrib_enc()
1625 IOStream *stream = ctx->m_stream; in glGetActiveUniform_enc()
1686 IOStream *stream = ctx->m_stream; in glGetAttachedShaders_enc()
1732 IOStream *stream = ctx->m_stream; in glGetAttribLocation_enc()
1775 IOStream *stream = ctx->m_stream; in glGetBooleanv_enc()
1814 IOStream *stream = ctx->m_stream; in glGetBufferParameteriv_enc()
1854 IOStream *stream = ctx->m_stream; in glGetError_enc()
1893 IOStream *stream = ctx->m_stream; in glGetFloatv_enc()
1932 IOStream *stream = ctx->m_stream; in glGetFramebufferAttachmentParameteriv_enc()
1973 IOStream *stream = ctx->m_stream; in glGetIntegerv_enc()
2012 IOStream *stream = ctx->m_stream; in glGetProgramiv_enc()
2052 IOStream *stream = ctx->m_stream; in glGetProgramInfoLog_enc()
2098 IOStream *stream = ctx->m_stream; in glGetRenderbufferParameteriv_enc()
2138 IOStream *stream = ctx->m_stream; in glGetShaderiv_enc()
2178 IOStream *stream = ctx->m_stream; in glGetShaderInfoLog_enc()
2224 IOStream *stream = ctx->m_stream; in glGetShaderPrecisionFormat_enc()
2268 IOStream *stream = ctx->m_stream; in glGetShaderSource_enc()
2314 IOStream *stream = ctx->m_stream; in glGetTexParameterfv_enc()
2354 IOStream *stream = ctx->m_stream; in glGetTexParameteriv_enc()
2394 IOStream *stream = ctx->m_stream; in glGetUniformfv_enc()
2434 IOStream *stream = ctx->m_stream; in glGetUniformiv_enc()
2474 IOStream *stream = ctx->m_stream; in glGetUniformLocation_enc()
2517 IOStream *stream = ctx->m_stream; in glGetVertexAttribfv_enc()
2557 IOStream *stream = ctx->m_stream; in glGetVertexAttribiv_enc()
2597 IOStream *stream = ctx->m_stream; in glHint_enc()
2623 IOStream *stream = ctx->m_stream; in glIsBuffer_enc()
2663 IOStream *stream = ctx->m_stream; in glIsEnabled_enc()
2703 IOStream *stream = ctx->m_stream; in glIsFramebuffer_enc()
2743 IOStream *stream = ctx->m_stream; in glIsProgram_enc()
2783 IOStream *stream = ctx->m_stream; in glIsRenderbuffer_enc()
2823 IOStream *stream = ctx->m_stream; in glIsShader_enc()
2863 IOStream *stream = ctx->m_stream; in glIsTexture_enc()
2903 IOStream *stream = ctx->m_stream; in glLineWidth_enc()
2928 IOStream *stream = ctx->m_stream; in glLinkProgram_enc()
2953 IOStream *stream = ctx->m_stream; in glPixelStorei_enc()
2979 IOStream *stream = ctx->m_stream; in glPolygonOffset_enc()
3005 IOStream *stream = ctx->m_stream; in glReadPixels_enc()
3049 IOStream *stream = ctx->m_stream; in glReleaseShaderCompiler_enc()
3073 IOStream *stream = ctx->m_stream; in glRenderbufferStorage_enc()
3101 IOStream *stream = ctx->m_stream; in glSampleCoverage_enc()
3127 IOStream *stream = ctx->m_stream; in glScissor_enc()
3155 IOStream *stream = ctx->m_stream; in glStencilFunc_enc()
3182 IOStream *stream = ctx->m_stream; in glStencilFuncSeparate_enc()
3210 IOStream *stream = ctx->m_stream; in glStencilMask_enc()
3235 IOStream *stream = ctx->m_stream; in glStencilMaskSeparate_enc()
3261 IOStream *stream = ctx->m_stream; in glStencilOp_enc()
3288 IOStream *stream = ctx->m_stream; in glStencilOpSeparate_enc()
3316 IOStream *stream = ctx->m_stream; in glTexImage2D_enc()
3357 IOStream *stream = ctx->m_stream; in glTexParameterf_enc()
3384 IOStream *stream = ctx->m_stream; in glTexParameterfv_enc()
3413 IOStream *stream = ctx->m_stream; in glTexParameteri_enc()
3440 IOStream *stream = ctx->m_stream; in glTexParameteriv_enc()
3469 IOStream *stream = ctx->m_stream; in glTexSubImage2D_enc()
3510 IOStream *stream = ctx->m_stream; in glUniform1f_enc()
3536 IOStream *stream = ctx->m_stream; in glUniform1fv_enc()
3565 IOStream *stream = ctx->m_stream; in glUniform1i_enc()
3591 IOStream *stream = ctx->m_stream; in glUniform1iv_enc()
3620 IOStream *stream = ctx->m_stream; in glUniform2f_enc()
3647 IOStream *stream = ctx->m_stream; in glUniform2fv_enc()
3676 IOStream *stream = ctx->m_stream; in glUniform2i_enc()
3703 IOStream *stream = ctx->m_stream; in glUniform2iv_enc()
3732 IOStream *stream = ctx->m_stream; in glUniform3f_enc()
3760 IOStream *stream = ctx->m_stream; in glUniform3fv_enc()
3789 IOStream *stream = ctx->m_stream; in glUniform3i_enc()
3817 IOStream *stream = ctx->m_stream; in glUniform3iv_enc()
3846 IOStream *stream = ctx->m_stream; in glUniform4f_enc()
3875 IOStream *stream = ctx->m_stream; in glUniform4fv_enc()
3904 IOStream *stream = ctx->m_stream; in glUniform4i_enc()
3933 IOStream *stream = ctx->m_stream; in glUniform4iv_enc()
3962 IOStream *stream = ctx->m_stream; in glUniformMatrix2fv_enc()
3992 IOStream *stream = ctx->m_stream; in glUniformMatrix3fv_enc()
4022 IOStream *stream = ctx->m_stream; in glUniformMatrix4fv_enc()
4052 IOStream *stream = ctx->m_stream; in glUseProgram_enc()
4077 IOStream *stream = ctx->m_stream; in glValidateProgram_enc()
4102 IOStream *stream = ctx->m_stream; in glVertexAttrib1f_enc()
4128 IOStream *stream = ctx->m_stream; in glVertexAttrib1fv_enc()
4156 IOStream *stream = ctx->m_stream; in glVertexAttrib2f_enc()
4183 IOStream *stream = ctx->m_stream; in glVertexAttrib2fv_enc()
4211 IOStream *stream = ctx->m_stream; in glVertexAttrib3f_enc()
4239 IOStream *stream = ctx->m_stream; in glVertexAttrib3fv_enc()
4267 IOStream *stream = ctx->m_stream; in glVertexAttrib4f_enc()
4296 IOStream *stream = ctx->m_stream; in glVertexAttrib4fv_enc()
4324 IOStream *stream = ctx->m_stream; in glViewport_enc()
4352 IOStream *stream = ctx->m_stream; in glEGLImageTargetTexture2DOES_enc()
4378 IOStream *stream = ctx->m_stream; in glEGLImageTargetRenderbufferStorageOES_enc()
4404 IOStream *stream = ctx->m_stream; in glUnmapBufferOES_enc()
4444 IOStream *stream = ctx->m_stream; in glTexImage3DOES_enc()
4486 IOStream *stream = ctx->m_stream; in glTexSubImage3DOES_enc()
4529 IOStream *stream = ctx->m_stream; in glCopyTexSubImage3DOES_enc()
4562 IOStream *stream = ctx->m_stream; in glCompressedTexImage3DOES_enc()
4603 IOStream *stream = ctx->m_stream; in glCompressedTexSubImage3DOES_enc()
4646 IOStream *stream = ctx->m_stream; in glFramebufferTexture3DOES_enc()
4676 IOStream *stream = ctx->m_stream; in glBindVertexArrayOES_enc()
4701 IOStream *stream = ctx->m_stream; in glDeleteVertexArraysOES_enc()
4729 IOStream *stream = ctx->m_stream; in glGenVertexArraysOES_enc()
4768 IOStream *stream = ctx->m_stream; in glIsVertexArrayOES_enc()
4808 IOStream *stream = ctx->m_stream; in glDiscardFramebufferEXT_enc()
4837 IOStream *stream = ctx->m_stream; in glVertexAttribPointerData_enc()
4870 IOStream *stream = ctx->m_stream; in glVertexAttribPointerOffset_enc()
4900 IOStream *stream = ctx->m_stream; in glDrawElementsOffset_enc()
4928 IOStream *stream = ctx->m_stream; in glDrawElementsData_enc()
4959 IOStream *stream = ctx->m_stream; in glGetCompressedTextureFormats_enc()
4998 IOStream *stream = ctx->m_stream; in glShaderString_enc()
5027 IOStream *stream = ctx->m_stream; in glFinishRoundTrip_enc()
5066 IOStream *stream = ctx->m_stream; in glGenVertexArrays_enc()
5105 IOStream *stream = ctx->m_stream; in glBindVertexArray_enc()
5130 IOStream *stream = ctx->m_stream; in glDeleteVertexArrays_enc()
5158 IOStream *stream = ctx->m_stream; in glIsVertexArray_enc()
5198 IOStream *stream = ctx->m_stream; in glMapBufferRangeAEMU_enc()
5242 IOStream *stream = ctx->m_stream; in glUnmapBufferAEMU_enc()
5287 IOStream *stream = ctx->m_stream; in glFlushMappedBufferRangeAEMU_enc()
5318 IOStream *stream = ctx->m_stream; in glReadPixelsOffsetAEMU_enc()
5349 IOStream *stream = ctx->m_stream; in glCompressedTexImage2DOffsetAEMU_enc()
5381 IOStream *stream = ctx->m_stream; in glCompressedTexSubImage2DOffsetAEMU_enc()
5414 IOStream *stream = ctx->m_stream; in glTexImage2DOffsetAEMU_enc()
5447 IOStream *stream = ctx->m_stream; in glTexSubImage2DOffsetAEMU_enc()
5480 IOStream *stream = ctx->m_stream; in glBindBufferRange_enc()
5509 IOStream *stream = ctx->m_stream; in glBindBufferBase_enc()
5536 IOStream *stream = ctx->m_stream; in glCopyBufferSubData_enc()
5566 IOStream *stream = ctx->m_stream; in glClearBufferiv_enc()
5595 IOStream *stream = ctx->m_stream; in glClearBufferuiv_enc()
5624 IOStream *stream = ctx->m_stream; in glClearBufferfv_enc()
5653 IOStream *stream = ctx->m_stream; in glClearBufferfi_enc()
5681 IOStream *stream = ctx->m_stream; in glUniformBlockBinding_enc()
5708 IOStream *stream = ctx->m_stream; in glGetUniformBlockIndex_enc()
5751 IOStream *stream = ctx->m_stream; in glGetUniformIndicesAEMU_enc()
5795 IOStream *stream = ctx->m_stream; in glGetActiveUniformBlockiv_enc()
5836 IOStream *stream = ctx->m_stream; in glGetActiveUniformBlockName_enc()
5885 IOStream *stream = ctx->m_stream; in glUniform1ui_enc()
5911 IOStream *stream = ctx->m_stream; in glUniform2ui_enc()
5938 IOStream *stream = ctx->m_stream; in glUniform3ui_enc()
5966 IOStream *stream = ctx->m_stream; in glUniform4ui_enc()
5995 IOStream *stream = ctx->m_stream; in glUniform1uiv_enc()
6024 IOStream *stream = ctx->m_stream; in glUniform2uiv_enc()
6053 IOStream *stream = ctx->m_stream; in glUniform3uiv_enc()
6082 IOStream *stream = ctx->m_stream; in glUniform4uiv_enc()
6111 IOStream *stream = ctx->m_stream; in glUniformMatrix2x3fv_enc()
6141 IOStream *stream = ctx->m_stream; in glUniformMatrix3x2fv_enc()
6171 IOStream *stream = ctx->m_stream; in glUniformMatrix2x4fv_enc()
6201 IOStream *stream = ctx->m_stream; in glUniformMatrix4x2fv_enc()
6231 IOStream *stream = ctx->m_stream; in glUniformMatrix3x4fv_enc()
6261 IOStream *stream = ctx->m_stream; in glUniformMatrix4x3fv_enc()
6291 IOStream *stream = ctx->m_stream; in glGetUniformuiv_enc()
6331 IOStream *stream = ctx->m_stream; in glGetActiveUniformsiv_enc()
6375 IOStream *stream = ctx->m_stream; in glVertexAttribI4i_enc()
6404 IOStream *stream = ctx->m_stream; in glVertexAttribI4ui_enc()
6433 IOStream *stream = ctx->m_stream; in glVertexAttribI4iv_enc()
6461 IOStream *stream = ctx->m_stream; in glVertexAttribI4uiv_enc()
6489 IOStream *stream = ctx->m_stream; in glVertexAttribIPointerOffsetAEMU_enc()
6518 IOStream *stream = ctx->m_stream; in glVertexAttribIPointerDataAEMU_enc()
6550 IOStream *stream = ctx->m_stream; in glGetVertexAttribIiv_enc()
6590 IOStream *stream = ctx->m_stream; in glGetVertexAttribIuiv_enc()
6630 IOStream *stream = ctx->m_stream; in glVertexAttribDivisor_enc()
6656 IOStream *stream = ctx->m_stream; in glDrawArraysInstanced_enc()
6684 IOStream *stream = ctx->m_stream; in glDrawElementsInstancedDataAEMU_enc()
6716 IOStream *stream = ctx->m_stream; in glDrawElementsInstancedOffsetAEMU_enc()
6745 IOStream *stream = ctx->m_stream; in glDrawRangeElementsDataAEMU_enc()
6778 IOStream *stream = ctx->m_stream; in glDrawRangeElementsOffsetAEMU_enc()
6808 IOStream *stream = ctx->m_stream; in glFenceSyncAEMU_enc()
6849 IOStream *stream = ctx->m_stream; in glClientWaitSyncAEMU_enc()
6891 IOStream *stream = ctx->m_stream; in glWaitSyncAEMU_enc()
6918 IOStream *stream = ctx->m_stream; in glDeleteSyncAEMU_enc()
6943 IOStream *stream = ctx->m_stream; in glIsSyncAEMU_enc()
6983 IOStream *stream = ctx->m_stream; in glGetSyncivAEMU_enc()
7030 IOStream *stream = ctx->m_stream; in glDrawBuffers_enc()
7058 IOStream *stream = ctx->m_stream; in glReadBuffer_enc()
7083 IOStream *stream = ctx->m_stream; in glBlitFramebuffer_enc()
7117 IOStream *stream = ctx->m_stream; in glInvalidateFramebuffer_enc()
7146 IOStream *stream = ctx->m_stream; in glInvalidateSubFramebuffer_enc()
7179 IOStream *stream = ctx->m_stream; in glFramebufferTextureLayer_enc()
7208 IOStream *stream = ctx->m_stream; in glRenderbufferStorageMultisample_enc()
7237 IOStream *stream = ctx->m_stream; in glTexStorage2D_enc()
7266 IOStream *stream = ctx->m_stream; in glGetInternalformativ_enc()
7308 IOStream *stream = ctx->m_stream; in glBeginTransformFeedback_enc()
7333 IOStream *stream = ctx->m_stream; in glEndTransformFeedback_enc()
7357 IOStream *stream = ctx->m_stream; in glGenTransformFeedbacks_enc()
7396 IOStream *stream = ctx->m_stream; in glDeleteTransformFeedbacks_enc()
7424 IOStream *stream = ctx->m_stream; in glBindTransformFeedback_enc()
7450 IOStream *stream = ctx->m_stream; in glPauseTransformFeedback_enc()
7474 IOStream *stream = ctx->m_stream; in glResumeTransformFeedback_enc()
7498 IOStream *stream = ctx->m_stream; in glIsTransformFeedback_enc()
7538 IOStream *stream = ctx->m_stream; in glTransformFeedbackVaryingsAEMU_enc()
7569 IOStream *stream = ctx->m_stream; in glGetTransformFeedbackVarying_enc()
7628 IOStream *stream = ctx->m_stream; in glGenSamplers_enc()
7667 IOStream *stream = ctx->m_stream; in glDeleteSamplers_enc()
7695 IOStream *stream = ctx->m_stream; in glBindSampler_enc()
7721 IOStream *stream = ctx->m_stream; in glSamplerParameterf_enc()
7748 IOStream *stream = ctx->m_stream; in glSamplerParameteri_enc()
7775 IOStream *stream = ctx->m_stream; in glSamplerParameterfv_enc()
7804 IOStream *stream = ctx->m_stream; in glSamplerParameteriv_enc()
7833 IOStream *stream = ctx->m_stream; in glGetSamplerParameterfv_enc()
7873 IOStream *stream = ctx->m_stream; in glGetSamplerParameteriv_enc()
7913 IOStream *stream = ctx->m_stream; in glIsSampler_enc()
7953 IOStream *stream = ctx->m_stream; in glGenQueries_enc()
7992 IOStream *stream = ctx->m_stream; in glDeleteQueries_enc()
8020 IOStream *stream = ctx->m_stream; in glBeginQuery_enc()
8046 IOStream *stream = ctx->m_stream; in glEndQuery_enc()
8071 IOStream *stream = ctx->m_stream; in glGetQueryiv_enc()
8111 IOStream *stream = ctx->m_stream; in glGetQueryObjectuiv_enc()
8151 IOStream *stream = ctx->m_stream; in glIsQuery_enc()
8191 IOStream *stream = ctx->m_stream; in glProgramParameteri_enc()
8218 IOStream *stream = ctx->m_stream; in glProgramBinary_enc()
8248 IOStream *stream = ctx->m_stream; in glGetProgramBinary_enc()
8298 IOStream *stream = ctx->m_stream; in glGetFragDataLocation_enc()
8341 IOStream *stream = ctx->m_stream; in glGetInteger64v_enc()
8380 IOStream *stream = ctx->m_stream; in glGetIntegeri_v_enc()
8420 IOStream *stream = ctx->m_stream; in glGetInteger64i_v_enc()
8460 IOStream *stream = ctx->m_stream; in glTexImage3D_enc()
8502 IOStream *stream = ctx->m_stream; in glTexImage3DOffsetAEMU_enc()
8536 IOStream *stream = ctx->m_stream; in glTexStorage3D_enc()
8566 IOStream *stream = ctx->m_stream; in glTexSubImage3D_enc()
8609 IOStream *stream = ctx->m_stream; in glTexSubImage3DOffsetAEMU_enc()
8644 IOStream *stream = ctx->m_stream; in glCompressedTexImage3D_enc()
8685 IOStream *stream = ctx->m_stream; in glCompressedTexImage3DOffsetAEMU_enc()
8718 IOStream *stream = ctx->m_stream; in glCompressedTexSubImage3D_enc()
8761 IOStream *stream = ctx->m_stream; in glCompressedTexSubImage3DOffsetAEMU_enc()
8796 IOStream *stream = ctx->m_stream; in glCopyTexSubImage3D_enc()
8829 IOStream *stream = ctx->m_stream; in glGetBooleani_v_enc()
8869 IOStream *stream = ctx->m_stream; in glMemoryBarrier_enc()
8894 IOStream *stream = ctx->m_stream; in glMemoryBarrierByRegion_enc()
8919 IOStream *stream = ctx->m_stream; in glGenProgramPipelines_enc()
8958 IOStream *stream = ctx->m_stream; in glDeleteProgramPipelines_enc()
8986 IOStream *stream = ctx->m_stream; in glBindProgramPipeline_enc()
9011 IOStream *stream = ctx->m_stream; in glGetProgramPipelineiv_enc()
9051 IOStream *stream = ctx->m_stream; in glGetProgramPipelineInfoLog_enc()
9097 IOStream *stream = ctx->m_stream; in glValidateProgramPipeline_enc()
9122 IOStream *stream = ctx->m_stream; in glIsProgramPipeline_enc()
9162 IOStream *stream = ctx->m_stream; in glUseProgramStages_enc()
9189 IOStream *stream = ctx->m_stream; in glActiveShaderProgram_enc()
9215 IOStream *stream = ctx->m_stream; in glCreateShaderProgramvAEMU_enc()
9260 IOStream *stream = ctx->m_stream; in glProgramUniform1f_enc()
9287 IOStream *stream = ctx->m_stream; in glProgramUniform2f_enc()
9315 IOStream *stream = ctx->m_stream; in glProgramUniform3f_enc()
9344 IOStream *stream = ctx->m_stream; in glProgramUniform4f_enc()
9374 IOStream *stream = ctx->m_stream; in glProgramUniform1i_enc()
9401 IOStream *stream = ctx->m_stream; in glProgramUniform2i_enc()
9429 IOStream *stream = ctx->m_stream; in glProgramUniform3i_enc()
9458 IOStream *stream = ctx->m_stream; in glProgramUniform4i_enc()
9488 IOStream *stream = ctx->m_stream; in glProgramUniform1ui_enc()
9515 IOStream *stream = ctx->m_stream; in glProgramUniform2ui_enc()
9543 IOStream *stream = ctx->m_stream; in glProgramUniform3ui_enc()
9572 IOStream *stream = ctx->m_stream; in glProgramUniform4ui_enc()
9602 IOStream *stream = ctx->m_stream; in glProgramUniform1fv_enc()
9632 IOStream *stream = ctx->m_stream; in glProgramUniform2fv_enc()
9662 IOStream *stream = ctx->m_stream; in glProgramUniform3fv_enc()
9692 IOStream *stream = ctx->m_stream; in glProgramUniform4fv_enc()
9722 IOStream *stream = ctx->m_stream; in glProgramUniform1iv_enc()
9752 IOStream *stream = ctx->m_stream; in glProgramUniform2iv_enc()
9782 IOStream *stream = ctx->m_stream; in glProgramUniform3iv_enc()
9812 IOStream *stream = ctx->m_stream; in glProgramUniform4iv_enc()
9842 IOStream *stream = ctx->m_stream; in glProgramUniform1uiv_enc()
9872 IOStream *stream = ctx->m_stream; in glProgramUniform2uiv_enc()
9902 IOStream *stream = ctx->m_stream; in glProgramUniform3uiv_enc()
9932 IOStream *stream = ctx->m_stream; in glProgramUniform4uiv_enc()
9962 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix2fv_enc()
9993 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix3fv_enc()
10024 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix4fv_enc()
10055 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix2x3fv_enc()
10086 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix3x2fv_enc()
10117 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix2x4fv_enc()
10148 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix4x2fv_enc()
10179 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix3x4fv_enc()
10210 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix4x3fv_enc()
10241 IOStream *stream = ctx->m_stream; in glGetProgramInterfaceiv_enc()
10282 IOStream *stream = ctx->m_stream; in glGetProgramResourceiv_enc()
10334 IOStream *stream = ctx->m_stream; in glGetProgramResourceIndex_enc()
10378 IOStream *stream = ctx->m_stream; in glGetProgramResourceLocation_enc()
10422 IOStream *stream = ctx->m_stream; in glGetProgramResourceName_enc()
10470 IOStream *stream = ctx->m_stream; in glBindImageTexture_enc()
10501 IOStream *stream = ctx->m_stream; in glDispatchCompute_enc()
10528 IOStream *stream = ctx->m_stream; in glDispatchComputeIndirect_enc()
10553 IOStream *stream = ctx->m_stream; in glBindVertexBuffer_enc()
10581 IOStream *stream = ctx->m_stream; in glVertexAttribBinding_enc()
10607 IOStream *stream = ctx->m_stream; in glVertexAttribFormat_enc()
10636 IOStream *stream = ctx->m_stream; in glVertexAttribIFormat_enc()
10664 IOStream *stream = ctx->m_stream; in glVertexBindingDivisor_enc()
10690 IOStream *stream = ctx->m_stream; in glDrawArraysIndirectDataAEMU_enc()
10719 IOStream *stream = ctx->m_stream; in glDrawArraysIndirectOffsetAEMU_enc()
10745 IOStream *stream = ctx->m_stream; in glDrawElementsIndirectDataAEMU_enc()
10775 IOStream *stream = ctx->m_stream; in glDrawElementsIndirectOffsetAEMU_enc()
10802 IOStream *stream = ctx->m_stream; in glTexStorage2DMultisample_enc()
10832 IOStream *stream = ctx->m_stream; in glSampleMaski_enc()
10858 IOStream *stream = ctx->m_stream; in glGetMultisamplefv_enc()
10898 IOStream *stream = ctx->m_stream; in glFramebufferParameteri_enc()
10925 IOStream *stream = ctx->m_stream; in glGetFramebufferParameteriv_enc()
10965 IOStream *stream = ctx->m_stream; in glGetTexLevelParameterfv_enc()
11006 IOStream *stream = ctx->m_stream; in glGetTexLevelParameteriv_enc()
11045 gl2_encoder_context_t::gl2_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculat… in gl2_encoder_context_t()