Lines Matching refs:readback

438 	stream->readback(&retval, 4);  in glCheckFramebufferStatus_enc()
444 stream->readback(checksumBufPtr, checksumSize); in glCheckFramebufferStatus_enc()
778 stream->readback(&retval, 4); in glCreateProgram_enc()
784 stream->readback(checksumBufPtr, checksumSize); in glCreateProgram_enc()
818 stream->readback(&retval, 4); in glCreateShader_enc()
824 stream->readback(checksumBufPtr, checksumSize); in glCreateShader_enc()
1404 stream->readback(buffers, __size_buffers); in glGenBuffers_enc()
1410 stream->readback(checksumBufPtr, checksumSize); in glGenBuffers_enc()
1468 stream->readback(framebuffers, __size_framebuffers); in glGenFramebuffers_enc()
1474 stream->readback(checksumBufPtr, checksumSize); in glGenFramebuffers_enc()
1507 stream->readback(renderbuffers, __size_renderbuffers); in glGenRenderbuffers_enc()
1513 stream->readback(checksumBufPtr, checksumSize); in glGenRenderbuffers_enc()
1546 stream->readback(textures, __size_textures); in glGenTextures_enc()
1552 stream->readback(checksumBufPtr, checksumSize); in glGenTextures_enc()
1594 stream->readback(length, __size_length); in glGetActiveAttrib_enc()
1598 stream->readback(size, __size_size); in glGetActiveAttrib_enc()
1602 stream->readback(type, __size_type); in glGetActiveAttrib_enc()
1606 stream->readback(name, __size_name); in glGetActiveAttrib_enc()
1613 stream->readback(checksumBufPtr, checksumSize); in glGetActiveAttrib_enc()
1655 stream->readback(length, __size_length); in glGetActiveUniform_enc()
1659 stream->readback(size, __size_size); in glGetActiveUniform_enc()
1663 stream->readback(type, __size_type); in glGetActiveUniform_enc()
1667 stream->readback(name, __size_name); in glGetActiveUniform_enc()
1674 stream->readback(checksumBufPtr, checksumSize); in glGetActiveUniform_enc()
1711 stream->readback(count, __size_count); in glGetAttachedShaders_enc()
1714 stream->readback(shaders, __size_shaders); in glGetAttachedShaders_enc()
1720 stream->readback(checksumBufPtr, checksumSize); in glGetAttachedShaders_enc()
1756 stream->readback(&retval, 4); in glGetAttribLocation_enc()
1762 stream->readback(checksumBufPtr, checksumSize); in glGetAttribLocation_enc()
1796 stream->readback(params, __size_params); in glGetBooleanv_enc()
1802 stream->readback(checksumBufPtr, checksumSize); in glGetBooleanv_enc()
1836 stream->readback(params, __size_params); in glGetBufferParameteriv_enc()
1842 stream->readback(checksumBufPtr, checksumSize); in glGetBufferParameteriv_enc()
1874 stream->readback(&retval, 4); in glGetError_enc()
1880 stream->readback(checksumBufPtr, checksumSize); in glGetError_enc()
1914 stream->readback(params, __size_params); in glGetFloatv_enc()
1920 stream->readback(checksumBufPtr, checksumSize); in glGetFloatv_enc()
1955 stream->readback(params, __size_params); in glGetFramebufferAttachmentParameteriv_enc()
1961 stream->readback(checksumBufPtr, checksumSize); in glGetFramebufferAttachmentParameteriv_enc()
1994 stream->readback(params, __size_params); in glGetIntegerv_enc()
2000 stream->readback(checksumBufPtr, checksumSize); in glGetIntegerv_enc()
2034 stream->readback(params, __size_params); in glGetProgramiv_enc()
2040 stream->readback(checksumBufPtr, checksumSize); in glGetProgramiv_enc()
2077 stream->readback(length, __size_length); in glGetProgramInfoLog_enc()
2080 stream->readback(infolog, __size_infolog); in glGetProgramInfoLog_enc()
2086 stream->readback(checksumBufPtr, checksumSize); in glGetProgramInfoLog_enc()
2120 stream->readback(params, __size_params); in glGetRenderbufferParameteriv_enc()
2126 stream->readback(checksumBufPtr, checksumSize); in glGetRenderbufferParameteriv_enc()
2160 stream->readback(params, __size_params); in glGetShaderiv_enc()
2166 stream->readback(checksumBufPtr, checksumSize); in glGetShaderiv_enc()
2203 stream->readback(length, __size_length); in glGetShaderInfoLog_enc()
2206 stream->readback(infolog, __size_infolog); in glGetShaderInfoLog_enc()
2212 stream->readback(checksumBufPtr, checksumSize); in glGetShaderInfoLog_enc()
2248 stream->readback(range, __size_range); in glGetShaderPrecisionFormat_enc()
2250 stream->readback(precision, __size_precision); in glGetShaderPrecisionFormat_enc()
2256 stream->readback(checksumBufPtr, checksumSize); in glGetShaderPrecisionFormat_enc()
2293 stream->readback(length, __size_length); in glGetShaderSource_enc()
2296 stream->readback(source, __size_source); in glGetShaderSource_enc()
2302 stream->readback(checksumBufPtr, checksumSize); in glGetShaderSource_enc()
2336 stream->readback(params, __size_params); in glGetTexParameterfv_enc()
2342 stream->readback(checksumBufPtr, checksumSize); in glGetTexParameterfv_enc()
2376 stream->readback(params, __size_params); in glGetTexParameteriv_enc()
2382 stream->readback(checksumBufPtr, checksumSize); in glGetTexParameteriv_enc()
2416 stream->readback(params, __size_params); in glGetUniformfv_enc()
2422 stream->readback(checksumBufPtr, checksumSize); in glGetUniformfv_enc()
2456 stream->readback(params, __size_params); in glGetUniformiv_enc()
2462 stream->readback(checksumBufPtr, checksumSize); in glGetUniformiv_enc()
2498 stream->readback(&retval, 4); in glGetUniformLocation_enc()
2504 stream->readback(checksumBufPtr, checksumSize); in glGetUniformLocation_enc()
2539 stream->readback(params, __size_params); in glGetVertexAttribfv_enc()
2545 stream->readback(checksumBufPtr, checksumSize); in glGetVertexAttribfv_enc()
2579 stream->readback(params, __size_params); in glGetVertexAttribiv_enc()
2585 stream->readback(checksumBufPtr, checksumSize); in glGetVertexAttribiv_enc()
2644 stream->readback(&retval, 1); in glIsBuffer_enc()
2650 stream->readback(checksumBufPtr, checksumSize); in glIsBuffer_enc()
2684 stream->readback(&retval, 1); in glIsEnabled_enc()
2690 stream->readback(checksumBufPtr, checksumSize); in glIsEnabled_enc()
2724 stream->readback(&retval, 1); in glIsFramebuffer_enc()
2730 stream->readback(checksumBufPtr, checksumSize); in glIsFramebuffer_enc()
2764 stream->readback(&retval, 1); in glIsProgram_enc()
2770 stream->readback(checksumBufPtr, checksumSize); in glIsProgram_enc()
2804 stream->readback(&retval, 1); in glIsRenderbuffer_enc()
2810 stream->readback(checksumBufPtr, checksumSize); in glIsRenderbuffer_enc()
2844 stream->readback(&retval, 1); in glIsShader_enc()
2850 stream->readback(checksumBufPtr, checksumSize); in glIsShader_enc()
2884 stream->readback(&retval, 1); in glIsTexture_enc()
2890 stream->readback(checksumBufPtr, checksumSize); in glIsTexture_enc()
3031 stream->readback(pixels, __size_pixels); in glReadPixels_enc()
3037 stream->readback(checksumBufPtr, checksumSize); in glReadPixels_enc()
4425 stream->readback(&retval, 1); in glUnmapBufferOES_enc()
4431 stream->readback(checksumBufPtr, checksumSize); in glUnmapBufferOES_enc()
4750 stream->readback(arrays, __size_arrays); in glGenVertexArraysOES_enc()
4756 stream->readback(checksumBufPtr, checksumSize); in glGenVertexArraysOES_enc()
4789 stream->readback(&retval, 1); in glIsVertexArrayOES_enc()
4795 stream->readback(checksumBufPtr, checksumSize); in glIsVertexArrayOES_enc()
4980 stream->readback(formats, __size_formats); in glGetCompressedTextureFormats_enc()
4986 stream->readback(checksumBufPtr, checksumSize); in glGetCompressedTextureFormats_enc()
5047 stream->readback(&retval, 4); in glFinishRoundTrip_enc()
5053 stream->readback(checksumBufPtr, checksumSize); in glFinishRoundTrip_enc()
5087 stream->readback(arrays, __size_arrays); in glGenVertexArrays_enc()
5093 stream->readback(checksumBufPtr, checksumSize); in glGenVertexArrays_enc()
5179 stream->readback(&retval, 1); in glIsVertexArray_enc()
5185 stream->readback(checksumBufPtr, checksumSize); in glIsVertexArray_enc()
5223 stream->readback(mapped, __size_mapped); in glMapBufferRangeAEMU_enc()
5230 stream->readback(checksumBufPtr, checksumSize); in glMapBufferRangeAEMU_enc()
5269 stream->readback(out_res, __size_out_res); in glUnmapBufferAEMU_enc()
5275 stream->readback(checksumBufPtr, checksumSize); in glUnmapBufferAEMU_enc()
5732 stream->readback(&retval, 4); in glGetUniformBlockIndex_enc()
5738 stream->readback(checksumBufPtr, checksumSize); in glGetUniformBlockIndex_enc()
5777 stream->readback(uniformIndices, __size_uniformIndices); in glGetUniformIndicesAEMU_enc()
5783 stream->readback(checksumBufPtr, checksumSize); in glGetUniformIndicesAEMU_enc()
5818 stream->readback(params, __size_params); in glGetActiveUniformBlockiv_enc()
5824 stream->readback(checksumBufPtr, checksumSize); in glGetActiveUniformBlockiv_enc()
5862 stream->readback(length, __size_length); in glGetActiveUniformBlockName_enc()
5866 stream->readback(uniformBlockName, __size_uniformBlockName); in glGetActiveUniformBlockName_enc()
5873 stream->readback(checksumBufPtr, checksumSize); in glGetActiveUniformBlockName_enc()
6313 stream->readback(params, __size_params); in glGetUniformuiv_enc()
6319 stream->readback(checksumBufPtr, checksumSize); in glGetUniformuiv_enc()
6357 stream->readback(params, __size_params); in glGetActiveUniformsiv_enc()
6363 stream->readback(checksumBufPtr, checksumSize); in glGetActiveUniformsiv_enc()
6572 stream->readback(params, __size_params); in glGetVertexAttribIiv_enc()
6578 stream->readback(checksumBufPtr, checksumSize); in glGetVertexAttribIiv_enc()
6612 stream->readback(params, __size_params); in glGetVertexAttribIuiv_enc()
6618 stream->readback(checksumBufPtr, checksumSize); in glGetVertexAttribIuiv_enc()
6830 stream->readback(&retval, 8); in glFenceSyncAEMU_enc()
6836 stream->readback(checksumBufPtr, checksumSize); in glFenceSyncAEMU_enc()
6872 stream->readback(&retval, 4); in glClientWaitSyncAEMU_enc()
6878 stream->readback(checksumBufPtr, checksumSize); in glClientWaitSyncAEMU_enc()
6964 stream->readback(&retval, 1); in glIsSyncAEMU_enc()
6970 stream->readback(checksumBufPtr, checksumSize); in glIsSyncAEMU_enc()
7009 stream->readback(length, __size_length); in glGetSyncivAEMU_enc()
7012 stream->readback(values, __size_values); in glGetSyncivAEMU_enc()
7018 stream->readback(checksumBufPtr, checksumSize); in glGetSyncivAEMU_enc()
7290 stream->readback(params, __size_params); in glGetInternalformativ_enc()
7296 stream->readback(checksumBufPtr, checksumSize); in glGetInternalformativ_enc()
7378 stream->readback(ids, __size_ids); in glGenTransformFeedbacks_enc()
7384 stream->readback(checksumBufPtr, checksumSize); in glGenTransformFeedbacks_enc()
7519 stream->readback(&retval, 1); in glIsTransformFeedback_enc()
7525 stream->readback(checksumBufPtr, checksumSize); in glIsTransformFeedback_enc()
7599 stream->readback(length, __size_length); in glGetTransformFeedbackVarying_enc()
7602 stream->readback(size, __size_size); in glGetTransformFeedbackVarying_enc()
7605 stream->readback(type, __size_type); in glGetTransformFeedbackVarying_enc()
7609 stream->readback(name, __size_name); in glGetTransformFeedbackVarying_enc()
7616 stream->readback(checksumBufPtr, checksumSize); in glGetTransformFeedbackVarying_enc()
7649 stream->readback(samplers, __size_samplers); in glGenSamplers_enc()
7655 stream->readback(checksumBufPtr, checksumSize); in glGenSamplers_enc()
7855 stream->readback(params, __size_params); in glGetSamplerParameterfv_enc()
7861 stream->readback(checksumBufPtr, checksumSize); in glGetSamplerParameterfv_enc()
7895 stream->readback(params, __size_params); in glGetSamplerParameteriv_enc()
7901 stream->readback(checksumBufPtr, checksumSize); in glGetSamplerParameteriv_enc()
7934 stream->readback(&retval, 1); in glIsSampler_enc()
7940 stream->readback(checksumBufPtr, checksumSize); in glIsSampler_enc()
7974 stream->readback(queries, __size_queries); in glGenQueries_enc()
7980 stream->readback(checksumBufPtr, checksumSize); in glGenQueries_enc()
8093 stream->readback(params, __size_params); in glGetQueryiv_enc()
8099 stream->readback(checksumBufPtr, checksumSize); in glGetQueryiv_enc()
8133 stream->readback(params, __size_params); in glGetQueryObjectuiv_enc()
8139 stream->readback(checksumBufPtr, checksumSize); in glGetQueryObjectuiv_enc()
8172 stream->readback(&retval, 1); in glIsQuery_enc()
8178 stream->readback(checksumBufPtr, checksumSize); in glIsQuery_enc()
8275 stream->readback(length, __size_length); in glGetProgramBinary_enc()
8278 stream->readback(binaryFormat, __size_binaryFormat); in glGetProgramBinary_enc()
8280 stream->readback(binary, __size_binary); in glGetProgramBinary_enc()
8286 stream->readback(checksumBufPtr, checksumSize); in glGetProgramBinary_enc()
8322 stream->readback(&retval, 4); in glGetFragDataLocation_enc()
8328 stream->readback(checksumBufPtr, checksumSize); in glGetFragDataLocation_enc()
8362 stream->readback(data, __size_data); in glGetInteger64v_enc()
8368 stream->readback(checksumBufPtr, checksumSize); in glGetInteger64v_enc()
8402 stream->readback(data, __size_data); in glGetIntegeri_v_enc()
8408 stream->readback(checksumBufPtr, checksumSize); in glGetIntegeri_v_enc()
8442 stream->readback(data, __size_data); in glGetInteger64i_v_enc()
8448 stream->readback(checksumBufPtr, checksumSize); in glGetInteger64i_v_enc()
8851 stream->readback(data, __size_data); in glGetBooleani_v_enc()
8857 stream->readback(checksumBufPtr, checksumSize); in glGetBooleani_v_enc()
8940 stream->readback(pipelines, __size_pipelines); in glGenProgramPipelines_enc()
8946 stream->readback(checksumBufPtr, checksumSize); in glGenProgramPipelines_enc()
9033 stream->readback(params, __size_params); in glGetProgramPipelineiv_enc()
9039 stream->readback(checksumBufPtr, checksumSize); in glGetProgramPipelineiv_enc()
9076 stream->readback(length, __size_length); in glGetProgramPipelineInfoLog_enc()
9079 stream->readback(infoLog, __size_infoLog); in glGetProgramPipelineInfoLog_enc()
9085 stream->readback(checksumBufPtr, checksumSize); in glGetProgramPipelineInfoLog_enc()
9143 stream->readback(&retval, 1); in glIsProgramPipeline_enc()
9149 stream->readback(checksumBufPtr, checksumSize); in glIsProgramPipeline_enc()
9241 stream->readback(&retval, 4); in glCreateShaderProgramvAEMU_enc()
9247 stream->readback(checksumBufPtr, checksumSize); in glCreateShaderProgramvAEMU_enc()
10264 stream->readback(params, __size_params); in glGetProgramInterfaceiv_enc()
10270 stream->readback(checksumBufPtr, checksumSize); in glGetProgramInterfaceiv_enc()
10313 stream->readback(length, __size_length); in glGetProgramResourceiv_enc()
10316 stream->readback(params, __size_params); in glGetProgramResourceiv_enc()
10322 stream->readback(checksumBufPtr, checksumSize); in glGetProgramResourceiv_enc()
10359 stream->readback(&retval, 4); in glGetProgramResourceIndex_enc()
10365 stream->readback(checksumBufPtr, checksumSize); in glGetProgramResourceIndex_enc()
10403 stream->readback(&retval, 4); in glGetProgramResourceLocation_enc()
10409 stream->readback(checksumBufPtr, checksumSize); in glGetProgramResourceLocation_enc()
10449 stream->readback(length, __size_length); in glGetProgramResourceName_enc()
10452 stream->readback(name, __size_name); in glGetProgramResourceName_enc()
10458 stream->readback(checksumBufPtr, checksumSize); in glGetProgramResourceName_enc()
10880 stream->readback(val, __size_val); in glGetMultisamplefv_enc()
10886 stream->readback(checksumBufPtr, checksumSize); in glGetMultisamplefv_enc()
10947 stream->readback(params, __size_params); in glGetFramebufferParameteriv_enc()
10953 stream->readback(checksumBufPtr, checksumSize); in glGetFramebufferParameteriv_enc()
10988 stream->readback(params, __size_params); in glGetTexLevelParameterfv_enc()
10994 stream->readback(checksumBufPtr, checksumSize); in glGetTexLevelParameterfv_enc()
11029 stream->readback(params, __size_params); in glGetTexLevelParameteriv_enc()
11035 stream->readback(checksumBufPtr, checksumSize); in glGetTexLevelParameteriv_enc()