Lines Matching refs:dfdx

44 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float
45 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2
46 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3
47 dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4
48 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp
49 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump
50 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp
51 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp
52 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump
53 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp
54 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec3_lowp
55 dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.float_mediump
56 dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.float_highp
57 dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec2_mediump
58 dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec2_highp
59 dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.float_mediump
60 dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.float_highp
61 dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.vec2_mediump
62 dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.vec2_highp
63 dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.float_mediump
64 dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.float_highp
65 dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.vec2_mediump
66 dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.vec2_highp
67 dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.float_mediump
68 dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.float_highp
69 dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.vec2_mediump
70 dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.vec2_highp
71 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.float_mediump
72 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.float_highp
73 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.vec2_mediump
74 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.vec2_highp
75 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.float_mediump
76 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.float_highp
77 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.vec2_mediump
78 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.vec2_highp
79 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.float_mediump
80 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.float_highp
81 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.vec2_mediump
82 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.vec2_highp
83 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump
84 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp
85 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump
86 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp
87 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.float_lowp
88 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.float_mediump
89 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec2_mediump
90 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump
91 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp
92 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump
93 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp
94 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.float_lowp
95 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.float_mediump
96 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_mediump
97 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.float_mediump
98 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.float_highp
99 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.vec2_mediump
100 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.vec2_highp
101 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.float_lowp
102 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.float_mediump
103 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec2_mediump
104 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.basic.float_mediump
105 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.basic.float_highp
106 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.basic.vec2_mediump
107 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.basic.vec2_highp
108 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.basic.vec4_mediump
109 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_mediump
110 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_highp
111 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_mediump
112 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_highp
113 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_mediump
114 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.float_lowp
115 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.float_mediump
116 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.vec2_lowp
117 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.vec2_mediump
118 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.vec4_lowp
119 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.vec4_mediump
120 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.float_lowp
121 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.float_mediump
122 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.vec2_lowp
123 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.vec2_mediump
124 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.vec4_lowp
125 dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.vec4_mediump