Lines Matching refs:dfdy
251 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec3_mediump
252 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec3_highp
253 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec4_highp
254 dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.vec3_mediump
255 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec3_mediump
256 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec3_highp
257 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec4_highp
258 dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.vec3_mediump
259 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.vec3_mediump
260 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.vec3_highp
261 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.vec4_highp
262 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_mediump
263 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_highp
264 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_highp
265 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec2_highp
266 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec3_mediump
267 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec3_highp
268 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec4_highp
269 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec2_highp
270 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec3_mediump
271 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec3_highp
272 dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec4_highp
273 dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec3_lowp
274 dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec3_mediump
275 dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec3_highp
276 dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec4_highp
277 dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec3_mediump
278 dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec3_highp
279 dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec4_highp
280 dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec3_mediump
281 dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec3_highp
282 dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec4_highp
283 dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec3_mediump
284 dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec3_highp
285 dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec4_highp
286 dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec3_mediump
287 dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec3_highp
288 dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec4_highp
289 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec3_mediump
290 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec3_highp
291 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec4_highp
292 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.vec3_mediump
293 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.vec3_highp
294 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.vec4_highp
295 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec3_mediump
296 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec3_highp
297 dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec4_highp
298 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec3_mediump
299 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec3_highp
300 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec4_highp
301 dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.vec3_mediump