Lines Matching refs:dfdx

94 dEQP-GLES3.functional.shaders.derivate.dfdx.*_float.*_highp
98 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_mediump
99 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_lowp
100 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_lowp
101 dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_mediump
102 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec4_mediump
103 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec2_lowp
104 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_lowp
105 dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_mediump
106 dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec4_mediump
107 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec4_lowp
108 dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec4_mediump
109 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.vec4_mediump
110 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec2_lowp
111 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_lowp
112 dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_mediump
113 dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.vec4_mediump
114 dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.vec4_mediump
115 dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.vec4_mediump
116 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.vec4_mediump
117 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.vec4_mediump
118 dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.vec4_mediump