Lines Matching refs:Texture2DArray
547 void ReferenceContext::setTex2DArrayBinding (int unitNdx, Texture2DArray* texture) in setTex2DArrayBinding()
650 case GL_TEXTURE_2D_ARRAY: texObj = new Texture2DArray (texture); break; in bindTexture()
665 …case GL_TEXTURE_2D_ARRAY: setTex2DArrayBinding (unitNdx, static_cast<Texture2DArray*> (texObj));… in bindTexture()
1163 …Texture2DArray* texture = unit.tex2DArrayBinding ? unit.tex2DArrayBinding : &unit.default2DArrayTe… in texImage3D()
1384 …Texture2DArray& texture = unit.tex2DArrayBinding ? *unit.tex2DArrayBinding : unit.default2DArrayTe… in texSubImage3D()
1726 …Texture2DArray& texture = unit.tex2DArrayBinding ? *unit.tex2DArrayBinding : unit.default2DArrayTe… in texStorage3D()
2206 const Texture2DArray* tex2DArr = static_cast<const Texture2DArray*>(texture); in checkFramebufferStatus()
2352 level = dynamic_cast<Texture2DArray*>(texture)->getLevel(attachment.level); in getFboAttachment()
4474 rc::Texture2DArray* tex = DE_NULL; in drawWithReference()
5058 Texture2DArray::Texture2DArray (deUint32 name) in Texture2DArray() function in sglr::rc::Texture2DArray
5064 Texture2DArray::~Texture2DArray (void) in ~Texture2DArray()
5068 void Texture2DArray::allocLevel (int level, const tcu::TextureFormat& format, int width, int height… in allocLevel()
5073 bool Texture2DArray::isComplete (void) const in isComplete()
5115 void Texture2DArray::updateView (tcu::Sampler::DepthStencilMode mode) in updateView()
5133 tcu::Vec4 Texture2DArray::sample (float s, float t, float r, float lod) const in sample()
5138 void Texture2DArray::sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBia… in sample4()