Lines Matching refs:getGraphicsResetStatus
580 glw::GLint getGraphicsResetStatus (void);
643 glw::GLint ContextReset::getGraphicsResetStatus (void) in getGraphicsResetStatus() function in deqp::egl::__anon80c5ce610111::ContextReset
646 resetStatus = m_gl.getGraphicsResetStatus(); in getGraphicsResetStatus()
711 m_gl.getGraphicsResetStatus(); in ~InfiniteLoop()
936 m_gl.getGraphicsResetStatus(); in ~FixedFunctionOOB()
1073 m_gl.getGraphicsResetStatus(); in ~ShadersOOB()
1497 GLU_CHECK_GLW_CALL(gl, getGraphicsResetStatus()); in iterate()
1557 GLU_CHECK_GLW_CALL(gl, getGraphicsResetStatus()); in iterate()
1646 const glw::GLenum status = gl.getGraphicsResetStatus(); in execute()
1728 const glw::GLint status = contextReset->getGraphicsResetStatus(); in passAndLog()
2074 const glw::GLint status = gl.getGraphicsResetStatus(); in iterate()
2090 while ((reset_status = gl.getGraphicsResetStatus() != GL_NO_ERROR) && timeout > 0) in iterate()