Lines Matching refs:m_context
279 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
280 const int width = m_context.getRenderTarget().getWidth(); in iterate()
281 const int height = m_context.getRenderTarget().getHeight(); in iterate()
282 …const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().ge… in iterate()
288 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( in iterate()
323 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate()
326 glu::readPixels(m_context.getRenderContext(), 0, 0, testImg.getAccess()); in iterate()
373 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
374 const int width = m_context.getRenderTarget().getWidth(); in iterate()
375 const int height = m_context.getRenderTarget().getHeight(); in iterate()
376 …const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().ge… in iterate()
383 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( in iterate()
415 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate()
418 glu::readPixels(m_context.getRenderContext(), 0, 0, testImg.getAccess()); in iterate()
460 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
461 const int width = de::min(256, m_context.getRenderTarget().getWidth()); in iterate()
462 const int height = de::min(256, m_context.getRenderTarget().getHeight()); in iterate()
491 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( in iterate()
512 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate()
513 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height); in iterate()
521 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate()
524 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, testImg.getAccess()); in iterate()
581 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
583 const int width = de::min(64, m_context.getRenderTarget().getWidth()); in iterate()
584 const int height = de::min(64, m_context.getRenderTarget().getHeight()); in iterate()
585 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate()
586 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height); in iterate()
587 …const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().ge… in iterate()
592 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( in iterate()
629 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate()
633 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate()
636 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, testImg.getAccess()); in iterate()
697 …addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_vertex").c_str(), varName,… in init()
698 …addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_fragment").c_str(), varNam… in init()
701 addChild(new ShaderDepthRangeTest(m_context, "depth_range_vertex", "gl_DepthRange", true)); in init()
702 addChild(new ShaderDepthRangeTest(m_context, "depth_range_fragment", "gl_DepthRange", false)); in init()
706 addChild(new FragCoordXYZCase (m_context)); in init()
707 addChild(new FragCoordWCase (m_context)); in init()
708 addChild(new PointCoordCase (m_context)); in init()
709 addChild(new FrontFacingCase (m_context)); in init()