Lines Matching +defs:config +defs:status
249 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, d… in Framebuffer()
327 GLenum status = m_context.checkFramebufferStatus(GL_FRAMEBUFFER); in checkCompleteness() local
414 …boRenderCase (Context& context, const char* name, const char* description, const FboConfig& config) in FboRenderCase()
522 StencilClearsTest::StencilClearsTest (Context& context, const FboConfig& config) in StencilClearsTest()
613 SharedColorbufferTest::SharedColorbufferTest (Context& context, const FboConfig& config) in SharedColorbufferTest()
743 SharedColorbufferClearsTest::SharedColorbufferClearsTest (Context& context, const FboConfig& config) in SharedColorbufferClearsTest()
789 GLenum status = context.checkFramebufferStatus(GL_FRAMEBUFFER); in render() local
847 SharedDepthStencilTest::SharedDepthStencilTest (Context& context, const FboConfig& config) in SharedDepthStencilTest()
852 bool SharedDepthStencilTest::isConfigSupported (const FboConfig& config) in isConfigSupported()
1104 ResizeTest::ResizeTest (Context& context, const FboConfig& config) in ResizeTest()
1258 RecreateBuffersTest::RecreateBuffersTest (Context& context, const FboConfig& config, deUint32 buffe… in RecreateBuffersTest()
1549 …FboConfig config(GL_COLOR_BUFFER_BIT|GL_STENCIL_BUFFER_BIT, colorType, colorFmt, stencilType, dept… in init() local
1564 …FboConfig config(GL_COLOR_BUFFER_BIT, objectTypes[typeNdx], colorFormats[colorFmtNdx].format, GL_N… in init() local
1614 …FboConfig config(GL_COLOR_BUFFER_BIT|(depth ? GL_DEPTH_BUFFER_BIT : 0)|(stencil ? GL_STENCIL_BUFFE… in init() local
1629 FboConfig config(GL_COLOR_BUFFER_BIT, objectTypes[typeNdx], colorFormat, GL_NONE, GL_NONE); in init() local
1648 …FboConfig config(GL_COLOR_BUFFER_BIT|(depth ? GL_DEPTH_BUFFER_BIT : 0)|(stencil ? GL_STENCIL_BUFFE… in init() local
1669 …FboConfig config(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT, objectTypes[typeNd… in init() local
1690 …FboConfig config(GL_COLOR_BUFFER_BIT|(depth ? GL_DEPTH_BUFFER_BIT : 0)|(stencil ? GL_STENCIL_BUFFE… in init() local