Lines Matching refs:fboA
640 Framebuffer fboA(context, m_config, width, height); in render() local
641 fboA.checkCompleteness(); in render()
655 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboA.getColorBuf… in render()
659 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, fboA.getCol… in render()
670 context.bindFramebuffer(GL_FRAMEBUFFER, fboA.getFramebuffer()); in render()
720 if (fboA.getConfig().colorType == GL_TEXTURE_2D) in render()
725 context.bindTexture(GL_TEXTURE_2D, fboA.getColorBuffer()); in render()
731 …readPixels(context, dst, 0, 0, width, height, glu::mapGLInternalFormat(fboA.getConfig().colorForma… in render()
877 Framebuffer fboA(context, m_config, width, height); in render() local
878 fboA.checkCompleteness(); in render()
899 …case GL_TEXTURE_2D: context.framebufferTexture2D(GL_FRAMEBUFFER, point, GL_TEXTURE_2D, fboA.getDe… in render()
900 …: context.framebufferRenderbuffer(GL_FRAMEBUFFER, point, GL_RENDERBUFFER, fboA.getDepthStencilBuff… in render()
917 context.bindFramebuffer(GL_FRAMEBUFFER, fboA.getFramebuffer()); in render()
954 context.bindTexture(GL_TEXTURE_2D, fboA.getColorBuffer()); in render()