Lines Matching refs:ShaderFloatPrecisionCase
177 class ShaderFloatPrecisionCase : public TestCase class
182 …ShaderFloatPrecisionCase (Context& context, const char* name, const char* desc, const char* op, Ev…
183 ~ShaderFloatPrecisionCase (void);
193 ShaderFloatPrecisionCase (const ShaderFloatPrecisionCase& other);
194 ShaderFloatPrecisionCase& operator= (const ShaderFloatPrecisionCase& other);
215 ShaderFloatPrecisionCase::ShaderFloatPrecisionCase (Context& context, const char* name, const char*… in ShaderFloatPrecisionCase() function in deqp::gles3::Functional::ShaderFloatPrecisionCase
233 ShaderFloatPrecisionCase::~ShaderFloatPrecisionCase (void) in ~ShaderFloatPrecisionCase()
235 ShaderFloatPrecisionCase::deinit(); in ~ShaderFloatPrecisionCase()
238 void ShaderFloatPrecisionCase::init (void) in init()
271 void ShaderFloatPrecisionCase::deinit (void) in deinit()
286 bool ShaderFloatPrecisionCase::compare (float in0, float in1, double reference, float result) in compare()
327 ShaderFloatPrecisionCase::IterateResult ShaderFloatPrecisionCase::iterate (void) in iterate()
858 ShaderFloatPrecisionCase::EvalFunc evalFunc; in init()
931 floatGroup->addChild(new ShaderFloatPrecisionCase(m_context, in init()
939 floatGroup->addChild(new ShaderFloatPrecisionCase(m_context, in init()