Lines Matching refs:posLocation
819 deInt32 posLocation = ctx.getAttribLocation(programID, "a_position"); in renderTo() local
858 ctx.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in renderTo()
859 ctx.vertexAttribDivisor(posLocation, 0); in renderTo()
860 ctx.enableVertexAttribArray(posLocation); in renderTo()
2313 deInt32 posLocation = gl.getAttribLocation(programID, "a_position"); in iterate() local
2340 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in iterate()
2341 gl.vertexAttribDivisor(posLocation, 0); in iterate()
2342 gl.enableVertexAttribArray(posLocation); in iterate()
2481 const deInt32 posLocation = gl.getAttribLocation(programID, "a_position"); in iterate() local
2496 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, vertexPositions); in iterate()
2497 gl.enableVertexAttribArray(posLocation); in iterate()
2508 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in iterate()
2509 gl.enableVertexAttribArray(posLocation); in iterate()
2517 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in iterate()
2518 gl.enableVertexAttribArray(posLocation); in iterate()
2625 const deInt32 posLocation = gl.getAttribLocation(programID, "a_position"); in iterate() local
2641 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in iterate()
2642 gl.enableVertexAttribArray(posLocation); in iterate()