Lines Matching refs:getFunctions
388 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
530 m_context.getRenderContext().getFunctions().disableVertexAttribArray(m_shaderProgramPosLoc); in deinit()
534 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_vertexBuffer); in deinit()
535 m_context.getRenderContext().getFunctions().bindBuffer(GL_ARRAY_BUFFER, 0); in deinit()
540 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_indexBuffer); in deinit()
541 m_context.getRenderContext().getFunctions().bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in deinit()
618 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initRenderState()
628 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in drawAndVerifyResult()
763 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
1049 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
1078 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[i]); in deinit()
1079 m_context.getRenderContext().getFunctions().bindTexture(m_textureType, 0); in deinit()
1086 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
1158 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initializeTexture()
1373 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
1399 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[texNdx]); in deinit()
1400 m_context.getRenderContext().getFunctions().bindTexture(m_textureType, 0); in deinit()
1407 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
1442 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in initializeImage()
1685 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
1717 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buffers[bufNdx]); in deinit()
1718 m_context.getRenderContext().getFunctions().bindBuffer(GL_UNIFORM_BUFFER, 0); in deinit()
1725 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
1954 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
1986 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buffers[bufNdx]); in deinit()
1987 m_context.getRenderContext().getFunctions().bindBuffer(GL_SHADER_STORAGE_BUFFER, 0); in deinit()
1995 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()