Lines Matching refs:getRenderContext
99 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init()
101 …const bool isES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init()
212 …m_textureSamplerProgram = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources… in init()
295 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in init()
307 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buffer); in deinit()
313 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_resolveBuffer); in deinit()
322 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_fbo); in deinit()
328 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_fboTexture); in deinit()
337 m_context.getRenderContext().getFunctions().deleteRenderbuffers(1, &m_fboRbo); in deinit()
343 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_resolveFbo); in deinit()
349 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_resolveFboTexture); in deinit()
355 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_renderVao); in deinit()
361 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_resolveVao); in deinit()
451 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in drawOneIteration()
461 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in drawOneIteration()
525 glu::readPixels(m_context.getRenderContext(), 0, 0, resultImage.getAccess()); in drawOneIteration()
547 glu::readPixels(m_context.getRenderContext(), 0, 0, resultImage.getAccess()); in drawOneIteration()
598 glu::readPixels(m_context.getRenderContext(), 0, 0, resultImage.getAccess()); in drawOneIteration()
655 glu::readPixels(m_context.getRenderContext(), 0, 0, resultBuffers[sampleNdx].getAccess()); in drawOneIteration()
673 …const bool isES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::… in genVertexSource()
693 …const bool isES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTy… in genMSTextureResolverSource()
729 …const bool isES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTy… in genMSTextureLayerFetchSource()
769 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in setupRenderData()