Lines Matching refs:expectError
49 ctx.expectError(GL_INVALID_ENUM); in bind_buffer()
57 ctx.expectError(GL_INVALID_VALUE); in delete_buffers()
65 ctx.expectError(GL_INVALID_VALUE); in gen_buffers()
77 ctx.expectError(GL_INVALID_ENUM); in buffer_data()
82 ctx.expectError(GL_INVALID_ENUM); in buffer_data()
87 ctx.expectError(GL_INVALID_VALUE); in buffer_data()
93 ctx.expectError(GL_INVALID_OPERATION); in buffer_data()
108 ctx.expectError(GL_INVALID_ENUM); in buffer_sub_data()
114 ctx.expectError(GL_INVALID_OPERATION); in buffer_sub_data()
120 ctx.expectError(GL_NO_ERROR); in buffer_sub_data()
122 ctx.expectError(GL_INVALID_OPERATION); in buffer_sub_data()
137 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
139 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
141 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
143 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
145 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
147 ctx.expectError(GL_INVALID_VALUE); in buffer_sub_data_size_offset()
157 ctx.expectError(GL_NO_ERROR); in clear()
159 ctx.expectError(GL_INVALID_VALUE); in clear()
161 ctx.expectError(GL_INVALID_VALUE); in clear()
163 ctx.expectError(GL_INVALID_VALUE); in clear()
174 ctx.expectError(GL_INVALID_OPERATION); in read_pixels()
179 ctx.expectError(GL_INVALID_VALUE); in read_pixels()
181 ctx.expectError(GL_INVALID_VALUE); in read_pixels()
183 ctx.expectError(GL_INVALID_VALUE); in read_pixels()
191 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); in read_pixels()
212 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels()
217 ctx.expectError(GL_INVALID_VALUE); in readn_pixels()
219 ctx.expectError(GL_INVALID_VALUE); in readn_pixels()
221 ctx.expectError(GL_INVALID_VALUE); in readn_pixels()
226 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels()
228 ctx.expectError(GL_INVALID_OPERATION); in readn_pixels()
236 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); in readn_pixels()
251 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
253 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
255 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
257 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
259 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
261 ctx.expectError(GL_INVALID_OPERATION); in read_pixels_format_mismatch()
266 ctx.expectError(GL_NO_ERROR); in read_pixels_format_mismatch()
270 ctx.expectError(GL_NO_ERROR); in read_pixels_format_mismatch()
287 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
294 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
296 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
301 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
303 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
308 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
310 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
316 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
319 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
321 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
342 ctx.expectError (GL_NO_ERROR); in read_pixels_fbo_format_mismatch()
352 ctx.expectError (GL_INVALID_OPERATION); in read_pixels_fbo_format_mismatch()
388 ctx.expectError(GL_INVALID_ENUM); in bind_buffer_range()
394 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
400 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
405 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
407 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
412 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
417 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
419 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
421 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
427 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
439 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
445 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
450 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
459 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_range()
483 ctx.expectError(GL_NO_ERROR); in bind_buffer_base()
487 ctx.expectError(GL_INVALID_ENUM); in bind_buffer_base()
489 ctx.expectError(GL_INVALID_ENUM); in bind_buffer_base()
495 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_base()
501 ctx.expectError(GL_INVALID_VALUE); in bind_buffer_base()
522 ctx.expectError (GL_NO_ERROR); in clear_bufferiv()
526 ctx.expectError (GL_INVALID_ENUM); in clear_bufferiv()
528 ctx.expectError (GL_INVALID_ENUM); in clear_bufferiv()
533 ctx.expectError (GL_INVALID_ENUM); in clear_bufferiv()
535 ctx.expectError (GL_INVALID_ENUM); in clear_bufferiv()
541 ctx.expectError (GL_INVALID_VALUE); in clear_bufferiv()
546 ctx.expectError (GL_INVALID_VALUE); in clear_bufferiv()
551 ctx.expectError (GL_INVALID_VALUE); in clear_bufferiv()
572 ctx.expectError (GL_NO_ERROR); in clear_bufferuiv()
576 ctx.expectError (GL_INVALID_ENUM); in clear_bufferuiv()
578 ctx.expectError (GL_INVALID_ENUM); in clear_bufferuiv()
583 ctx.expectError (GL_INVALID_ENUM); in clear_bufferuiv()
585 ctx.expectError (GL_INVALID_ENUM); in clear_bufferuiv()
587 ctx.expectError (GL_INVALID_ENUM); in clear_bufferuiv()
593 ctx.expectError (GL_INVALID_VALUE); in clear_bufferuiv()
598 ctx.expectError (GL_INVALID_VALUE); in clear_bufferuiv()
619 ctx.expectError (GL_NO_ERROR); in clear_bufferfv()
623 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfv()
625 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfv()
630 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfv()
632 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfv()
638 ctx.expectError (GL_INVALID_VALUE); in clear_bufferfv()
643 ctx.expectError (GL_INVALID_VALUE); in clear_bufferfv()
648 ctx.expectError (GL_INVALID_VALUE); in clear_bufferfv()
659 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfi()
661 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfi()
663 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfi()
665 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfi()
667 ctx.expectError (GL_INVALID_ENUM); in clear_bufferfi()
672 ctx.expectError (GL_INVALID_VALUE); in clear_bufferfi()
686 ctx.expectError (GL_NO_ERROR); in copy_buffer_sub_data()
690 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
692 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
694 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
699 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
701 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
703 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
708 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
710 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
712 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
718 ctx.expectError (GL_NO_ERROR); in copy_buffer_sub_data()
720 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
722 ctx.expectError (GL_INVALID_VALUE); in copy_buffer_sub_data()
729 ctx.expectError (GL_INVALID_OPERATION); in copy_buffer_sub_data()
734 ctx.expectError (GL_INVALID_OPERATION); in copy_buffer_sub_data()
742 ctx.expectError (GL_INVALID_OPERATION); in copy_buffer_sub_data()
747 ctx.expectError (GL_INVALID_OPERATION); in copy_buffer_sub_data()
781 ctx.expectError (GL_NO_ERROR); in draw_buffers()
785 ctx.expectError (GL_INVALID_ENUM); in draw_buffers()
791 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
793 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
799 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
805 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
811 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
813 ctx.expectError (GL_INVALID_OPERATION); in draw_buffers()
819 ctx.expectError (GL_INVALID_VALUE); in draw_buffers()
821 ctx.expectError (GL_INVALID_VALUE); in draw_buffers()
837 ctx.expectError (GL_NO_ERROR); in flush_mapped_buffer_range()
841 ctx.expectError (GL_INVALID_ENUM); in flush_mapped_buffer_range()
846 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
848 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
850 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
852 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
854 ctx.expectError (GL_INVALID_VALUE); in flush_mapped_buffer_range()
860 ctx.expectError (GL_INVALID_OPERATION); in flush_mapped_buffer_range()
867 ctx.expectError (GL_INVALID_OPERATION); in flush_mapped_buffer_range()
870 ctx.expectError (GL_INVALID_OPERATION); in flush_mapped_buffer_range()
885 ctx.expectError (GL_NO_ERROR); in map_buffer_range()
889 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
892 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
897 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
900 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
903 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
908 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
911 ctx.expectError (GL_INVALID_VALUE); in map_buffer_range()
916 ctx.expectError (GL_NO_ERROR); in map_buffer_range()
918 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
924 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
929 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
934 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
937 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
940 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
945 ctx.expectError (GL_INVALID_OPERATION); in map_buffer_range()
965 ctx.expectError (GL_NO_ERROR); in read_buffer()
969 ctx.expectError (GL_NO_ERROR); in read_buffer()
971 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
973 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
975 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
977 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
983 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
985 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
987 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
989 ctx.expectError (GL_INVALID_ENUM); in read_buffer()
994 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
996 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
1001 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
1009 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
1015 ctx.expectError (GL_INVALID_OPERATION); in read_buffer()
1030 ctx.expectError (GL_NO_ERROR); in unmap_buffer()
1034 ctx.expectError (GL_INVALID_OPERATION); in unmap_buffer()
1045 ctx.expectError(GL_INVALID_ENUM); in bind_framebuffer()
1047 ctx.expectError(GL_INVALID_ENUM); in bind_framebuffer()
1055 ctx.expectError(GL_INVALID_ENUM); in bind_renderbuffer()
1057 ctx.expectError(GL_INVALID_ENUM); in bind_renderbuffer()
1065 ctx.expectError(GL_INVALID_ENUM); in check_framebuffer_status()
1067 ctx.expectError(GL_INVALID_ENUM); in check_framebuffer_status()
1075 ctx.expectError(GL_INVALID_VALUE); in gen_framebuffers()
1083 ctx.expectError(GL_INVALID_VALUE); in gen_renderbuffers()
1091 ctx.expectError(GL_INVALID_VALUE); in delete_framebuffers()
1099 ctx.expectError(GL_INVALID_VALUE); in delete_renderbuffers()
1113 ctx.expectError(GL_INVALID_ENUM); in framebuffer_renderbuffer()
1118 ctx.expectError(GL_INVALID_ENUM); in framebuffer_renderbuffer()
1124 ctx.expectError(GL_INVALID_ENUM); in framebuffer_renderbuffer()
1130 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_renderbuffer()
1136 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_renderbuffer()
1155 ctx.expectError(GL_NO_ERROR); in framebuffer_texture()
1159 ctx.expectError(GL_INVALID_ENUM); in framebuffer_texture()
1164 ctx.expectError(GL_INVALID_ENUM); in framebuffer_texture()
1169 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture()
1175 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture()
1181 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture()
1209 ctx.expectError(GL_NO_ERROR); in framebuffer_texture2d()
1213 ctx.expectError(GL_INVALID_ENUM); in framebuffer_texture2d()
1218 ctx.expectError(GL_INVALID_ENUM); in framebuffer_texture2d()
1223 ctx.expectError(GL_INVALID_ENUM); in framebuffer_texture2d()
1228 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1231 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1234 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1239 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1241 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1243 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1245 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1247 ctx.expectError(GL_INVALID_VALUE); in framebuffer_texture2d()
1252 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1257 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1259 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1261 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1263 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1272 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1282 ctx.expectError(GL_NO_ERROR); in framebuffer_texture2d()
1284 ctx.expectError(GL_INVALID_OPERATION); in framebuffer_texture2d()
1301 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1303 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1308 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1313 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1319 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage()
1326 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1328 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1330 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1336 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1338 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1340 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage()
1377 ctx.expectError (GL_NO_ERROR); in blit_framebuffer()
1381 ctx.expectError (GL_INVALID_VALUE); in blit_framebuffer()
1386 ctx.expectError (GL_INVALID_ENUM); in blit_framebuffer()
1391 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1393 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1395 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1405 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1411 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1420 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1431 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1439 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1441 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1448 ctx.expectError (GL_NO_ERROR); in blit_framebuffer()
1455 ctx.expectError (GL_INVALID_FRAMEBUFFER_OPERATION); in blit_framebuffer()
1462 ctx.expectError (GL_INVALID_FRAMEBUFFER_OPERATION); in blit_framebuffer()
1469 ctx.expectError (GL_INVALID_FRAMEBUFFER_OPERATION); in blit_framebuffer()
1479 ctx.expectError (GL_NO_ERROR); in blit_framebuffer()
1481 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer()
1511 ctx.expectError (GL_NO_ERROR); in blit_framebuffer_multisample()
1519 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer_multisample()
1526 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer_multisample()
1533 ctx.expectError (GL_INVALID_OPERATION); in blit_framebuffer_multisample()
1573 ctx.expectError (GL_NO_ERROR); in framebuffer_texture_layer()
1577 ctx.expectError (GL_INVALID_ENUM); in framebuffer_texture_layer()
1579 ctx.expectError (GL_INVALID_ENUM); in framebuffer_texture_layer()
1584 ctx.expectError (GL_INVALID_ENUM); in framebuffer_texture_layer()
1586 ctx.expectError (GL_INVALID_ENUM); in framebuffer_texture_layer()
1591 ctx.expectError (GL_INVALID_OPERATION); in framebuffer_texture_layer()
1593 ctx.expectError (GL_INVALID_OPERATION); in framebuffer_texture_layer()
1598 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1603 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1608 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1614 ctx.expectError (GL_INVALID_OPERATION); in framebuffer_texture_layer()
1621 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1623 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1629 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1631 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1645 ctx.expectError (GL_NO_ERROR); in framebuffer_texture_layer()
1649 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1651 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1656 ctx.expectError (GL_INVALID_VALUE); in framebuffer_texture_layer()
1661 ctx.expectError (GL_INVALID_OPERATION); in framebuffer_texture_layer()
1694 ctx.expectError (GL_NO_ERROR); in invalidate_framebuffer()
1698 ctx.expectError (GL_INVALID_ENUM); in invalidate_framebuffer()
1700 ctx.expectError (GL_INVALID_ENUM); in invalidate_framebuffer()
1705 ctx.expectError (GL_INVALID_OPERATION); in invalidate_framebuffer()
1710 ctx.expectError (GL_INVALID_VALUE); in invalidate_framebuffer()
1716 ctx.expectError (GL_INVALID_ENUM); in invalidate_framebuffer()
1743 ctx.expectError (GL_NO_ERROR); in invalidate_sub_framebuffer()
1747 ctx.expectError (GL_INVALID_ENUM); in invalidate_sub_framebuffer()
1749 ctx.expectError (GL_INVALID_ENUM); in invalidate_sub_framebuffer()
1754 ctx.expectError (GL_INVALID_OPERATION); in invalidate_sub_framebuffer()
1759 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1761 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1763 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1765 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1767 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1769 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1771 ctx.expectError (GL_INVALID_VALUE); in invalidate_sub_framebuffer()
1777 ctx.expectError (GL_INVALID_ENUM); in invalidate_sub_framebuffer()
1799 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1801 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1806 ctx.expectError (GL_INVALID_OPERATION); in renderbuffer_storage_multisample()
1811 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1816 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1822 ctx.expectError (GL_INVALID_ENUM); in renderbuffer_storage_multisample()
1829 ctx.expectError (GL_INVALID_OPERATION); in renderbuffer_storage_multisample()
1834 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1836 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1838 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1840 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1842 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1844 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1846 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1852 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1854 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1856 ctx.expectError (GL_INVALID_VALUE); in renderbuffer_storage_multisample()
1882 ctx.expectError (GL_NO_ERROR); in copy_image_sub_data()
1888 ctx.expectError (GL_NO_ERROR); in copy_image_sub_data()
1892 ctx.expectError (GL_NO_ERROR); in copy_image_sub_data()
1898 ctx.expectError (GL_NO_ERROR); in copy_image_sub_data()
1902 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1904 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1906 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1908 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1910 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1912 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1914 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1919 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1921 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1923 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1925 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1927 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1929 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1931 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1933 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1935 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1937 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1945 ctx.expectError (GL_INVALID_ENUM); in copy_image_sub_data()
1947 ctx.expectError (GL_INVALID_ENUM); in copy_image_sub_data()
1949 ctx.expectError (GL_INVALID_ENUM); in copy_image_sub_data()
1951 ctx.expectError (GL_INVALID_ENUM); in copy_image_sub_data()
1956 ctx.expectError (GL_INVALID_OPERATION); in copy_image_sub_data()
1958 ctx.expectError (GL_INVALID_OPERATION); in copy_image_sub_data()
1960 ctx.expectError (GL_INVALID_OPERATION); in copy_image_sub_data()
1965 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1967 ctx.expectError (GL_INVALID_VALUE); in copy_image_sub_data()
1972 ctx.expectError (GL_INVALID_OPERATION); in copy_image_sub_data()
1974 ctx.expectError (GL_INVALID_OPERATION); in copy_image_sub_data()